Guys, remember Operation Rainfall, the (successful) campaign for a Western release of Xenoblade Chronicles? Well, I would honestly expect an announcement that Pokken Tournament won't be localised (which I still don't think will happen but is getting more plausible with every passing day) to get the same sort of response.
Sort of, sort of not. Take Metroid Other M, for example: a Metroid intended to appeal to the Japanese audience (linear gameplay, large number of cutscenes and heavy character focus) but it went down like a lead balloon elsewhere.
This is somewhat different though, since both Pokemon and Tekken have always been popular everywhere I think a fusion of the two would naturally inherit that.
But if you are a game designer, out of curiosity is it harder to make a game more attractive to a country that you did not plan to focus on deeply?
Sort of, sort of not. Take Metroid Other M, for example: a Metroid intended to appeal to the Japanese audience (linear gameplay, large number of cutscenes and heavy character focus) but it went down like a lead balloon elsewhere.
This is somewhat different though, since both Pokemon and Tekken have always been popular everywhere I think a fusion of the two would naturally inherit that.