http://replay.pokemonshowdown.com/inheritance-298665902
Anyone know this guy? I don't want to place this here only to complain, I was gonna exhibit a new team but this guy I battled was just a jerk. I ignored so much of his text I forgot to keep hippowdon healthy and lost. Lol oh well.
Anyway here's my team, I know the synergy is bad I just wanted to test new sets.
Conkeldurr @ Assault Vest
Ability: Contrary
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Superpower
- Sucker Punch
- Drain Punch
- Fire Punch
Sceptile @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Giga Drain
- Substitute
- Dragon Pulse
Snorlax @ Toxic Orb
Ability: Poison Heal
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Swords Dance
- Rock Polish
- Facade
- Knock Off
Umbreon @ Leftovers
Ability: Mold Breaker
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Block
- Toxic
- Foul Play
- Rest
Thundurus-Therian @ Choice Scarf
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Water Spout
- Ice Beam
- Origin Pulse
Hippowdon @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Recover
- Toxic
- Stone Edge
A quick go-over:
Conkeldurr, great bulky setup, tanks hits from attackers and fights back hard. Wall breaks every core but Unaware or ghosts. Fire punch can probably be replaced by something better but Spinda doesn't offer too much.
Sceptile, my second contrary wall breaker, hits faster than Conk and breaks what he can't: Unaware water and grounds. Sub is for fighting walls like Chansey, Giga Drain lets you keep fighting and kills most things after a Leaf Storm or two.
Snorlax, my spin on the common set. He needs to get 2 Rock polishes to outspeed anything but he gets so many free turns with poison healing that it's possible. SD and Facade kills so much, and knock off is better coverage than anything Breloom has to offer in one slot.
Umbreon, antistall, trapping and killing Magic Bouncers that aren't steel/poison, and can trap and kill anything that troubles my attackers like unaware cune. It has situational use, but can be amazing team support.
ThundT, revenge killer with great coverage and power. He flies past weather speed boosters and can switch in on heatran, Zard, fire moves.
Hippo, like unaware cune only ground type, so, he's different. Different resists, STAB EQ is stronger than cunes moves, and yeah.
Thoughts? Anyone else enraged at the ignorance of the guy I battled?