[DQ] Wildfire Plateau (Normal) - AOPSUser and smashlloyd20

A heated wind blows on these scorched cliffs and peaks. No matter where you turn your eyes, nothing you can see past barren rocks, burnt by the cruel sun. Natural bridges consisting of rock tongues suspended over impressive canyons and gulches allow you to get from a cliff to another one. As you walk carefully on one of the cliffs, you suddendly glance a violent spout of boiling vapor breaking through a fissure above your heads. Nevertheless, you keep going until one of the rock bridges bring you at the base of the plateau.

Thin cracks scatter through the ground like webs enveloping the whole sandy surface. There seems to be several higher platforms on the plateau, which you can reach through natural paths. As you are heading towards one of them, though, your eye gets caught by some runes inscribed in a wall of rock. You wonder what they mean, but all of a sudden you glance over a writing in common language, scratched below some of the runes. Ten thousand years of slumber, sealed away in..., and then the writing becomes unreadable. In the end, you decide to continue your walk, as what you seek probably lies at the top of the plateau.

After some more minutes of marching under the incessant drought, you finally arrive on the higher echelons of the plateau. Much to your surprise, an intense verdant light shines under your eyes. Soft blades of grass cover the entire area, despite the rock seems to be way too hard and dry for any kind of life to grow on. While you behold this magnificent meadow, something suddendly draws your attention. A strange bug, similar to a sort of larva, is crawling in the grass, near the center of the meadow. Another local form of life, maybe? You approach it carefully, but then the insect turns fiercely towards you and charges!




HP 250
Atk 4
Def 3
SpA 3
SpD 3
Spe 69
Size Class: 2
Weight Class: 3
11% Accuracy boost


Ability: Flame Body

AOPSUser's team:


Stratagem "Wulfenite" (U)
Nature: Modest (+Special Attack, -Attack)

Type: Rock

Abilities: Levitate/Technician/Mold Breaker (Unlocked)

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Ancientpower
Double-Edge
Rock Polish
Head Smash
Metal Sound
Giga Drain
Weather Ball
Electro Ball
Magnetic Flux

Earth Power
Trick
Vacuum Wave
Heat Wave
Mud-Slap
Endure

Fire Blast
Flash Cannon
Energy Ball
Protect
Toxic
Double Team
Stealth Rock
Shadow Ball
Sunny Day
Rest
Sleep Talk
Dazzling Gleam

Dispel

Total: 36


Fidgit "Handsome" (M)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)

Type: Poison/Ground

Abilities: Persistent/Vital Spirit/Prankster (Unlocked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20
-10% Evasion

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Razor Wind
Clear Smog
Sludge Bomb
Air Slash
Gravity
Toxic Spikes
Body Slam
Lucky Chant
Me First
Heal Block
Magic Room
Wonder Room
Circle Throw
Comet Punch
Wide Guard
Earth Power
Rototiller
Misty Terrain
Sticky Web

Heal Pulse
Wish
Me First
Spikes
Acid Spray
Disable
Drill Run
Skill Swap
Block
Icy Wind
Knock Off
Quick Guard
Mimic
Entrainment
Haze
Endure

Shadow Ball
U-Turn
Sludge Wave
Toxic
Protect
After You
Helping Hand
Stealth Rock
Torment
Reflect
Light Screen
Sludge Wave
Stone Edge
Earthquake
Smack Down
Trick Room
Dig
Rest
Sleep Talk
Substitute

Dispel

Total: 61


Smashlloyd20's team:

Aggron [Hardhead] (Male)
Nature: Adamant (+1 * Attack, -1 * Special Attack)

Type: Rock/Steel (Mega Aggron: Steel)

Stats:
HP: 100
Atk: 5 (+)
Def: 8
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 4
Weight Class: 8 (360kg)
Base Rank Total: 21

(Mega Aggron)
HP: 100
Atk: 6 (+)
Def: 10
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8
Base Rank Total: 26

EC: 9/9
MC: 1
DC: 5/5

Abilities: Sturdy, Rock Head, Heavy Metal (Mega: Filter)

Attacks:
Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Rock Slide
Double-Edge
Iron Tail
Autotomize

Dig (*)
Rock Tomb (*)
Rock Polish (*)
Counter

Head Smash (*)
Endeavor
Superpower (*)
Iron Head (*)
Ice Punch
Aqua Tail
Magnet Rise
Thunder Wave

Heavy Slam
Metal Burst
Protect
Earthquake
Dragon Tail
Dragon Claw
Rest
Brick Break
Stealth Rock
Endure
Rest
Sleep Talk
Substitute
Avalanche
Spite

Aerodactyl [Brave Bird] (Male)
Adamant Nature (+1 Attack, -1 Special Attack)

Type: Rock/Flying

Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Mega Aerodactyl
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 150
Size Class: 4
Weight Class: 4
Base Rank Total: 23

MC: 0
DC: 5/5

Abilities: Rock Head, Pressure, Unnerve (Mega: Tough Claws)

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Supersonic
Ancientpower
Rock Slide
Iron Head
Sky Drop

Curse
Roost
Steel Wing

Stone Edge
Earthquake
Taunt
Sky Attack
Toxic
Fly
Bide
Hone Claws
Protect
Double Team
Sandstorm
Torment
Substitute
Aqua Tail
Stealth Rock
Tailwind
Smack Down
Endure
Sunny Day
Reflect
Dragon Claw
 
Fidgit @ Lightning Stone + Glyph of Light Screen + Leppa Berry
Stratagem @ Expert Belt + Glyph of Earth Power + Leppa Berry

Fidgit: Gravity --- Light Screen [GLYPH]

Stratagem: Ancient Power (Larvesta) --- Paleo Wave (Larvesta)

Give your mons items and spam Rock moves. We can theoretically kill it this turn but I'd rather set up field effects.
 
Aerodactyl gets Aerodactylite
Aggron gets Expert Belt

Aerodactyl: [Mega Evolve] Rock Slide ~ Stone Edge (Larvesta)
Aggron: Rock Slide ~ Head Smash (Larvesta)
 
Last edited:
Round 1

Brave Bird immediately evolves and strikes at Larvesta, causing it to blast the Aerodactyl in return. But the prehistoric bird shrugs off the little bug's attacks with relative ease and, together with the other Rock-types, makes a short work of the little bug. right when the battle seems over, an intense flame engulfs Larvesta, shining intensely while is husk cracks wide open, giving birth to a giant moth, beautiful and lethal in its brightness! Its body suddendly emits a blinding glow which clears the sky above and bathes the entire battlefield in a heated sunlight.


HP 550
Atk 3
Def 4
SpA 6
SpD 5
Spe 115
Size Class: 3
Weight Class: 3
16% Accuracy boost

Ability: Flame Body


[
1] |Spe 130| HP 100/Energy 90 (Light Screen for 8 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power

[
1] |Spe 91| HP 100/Energy 81 (Light Screen for 8 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Light Screen

|Spe 50| HP 100/Energy 83 (Light Screen for 8 more actions)
HP 100
Atk 5
Def 8
SpA 1
SpD 2
Spe 50
SC 4 / WC 8 (10)
Abilities: Sturdy, Rock Head, Heavy Metal

|Spe 150| HP 72/Energy 89 (Light Screen for 8 more actions)
HP 100
Atk 6
Def 3
SpA 2
SpD 3
Spe 150
SC 4 / WC 4
Abilities: Rock Head, Pressure, Unnerve, Tough Claws

HP 0/250 [0% HP]
HP 550/550 [100% HP]
Gravity: 4 rounds remaining
Sun (infinite)

Aerodactyl evolved into Mega Aerodactyl!
Gravity: Gravity for 5 rounds, 10 energy

Crit (1-625): 6768/10000
Rock Slide (Larvesta): (8 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 2.25 = 34 damage, 5 energy

Crit (1-625): 5828/10000
Stats boost (1-1000): 1799/10000

Ancient Power (Larvesta): (9 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 41 damage, 4 energy
Larvesta took in sunlight!

Crit (1-625): 8628/10000
Rock Slide (Larvesta): (8 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 36 damage, 5 energy

Crit (1-625): 4742/10000
Solar Beam (Aerodactyl): 12 [BP] = 12 damage

--------------------------------------------------------------------------
Light Screen: The entire team is protected against special attacks for 9 actions, 9 energy

Crit (1-1250): 9768/10000
Stone Edge (Larvesta): (10 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 2.25 = 39 damage, 6 energy

Crit (1-625): 2638/100000
Paleo Wave (Larvesta): (9 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 41 damage, 6 energy

Crit (1-625): 4842/10000
Wild Charge (Aerodactyl): (9 [BP] + 1.5 [Stat Dif]) * 1.5 = 16 damage, 4 recoil

Crit (1-625): 4839/10000
Head Smash (Larvesta): (19 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 61 damage, 12 energy
Larvesta fainted!
Metamorphosis: Larvesta transforms!
Larvesta transforms into Volcarona!
Sunfury Radiance: Permanent Sun is brought to the battlefield!

Gravity for 4 more rounds
Sun (infinite)
Aggro threshold: 140
107
82
73
 
Oh so it was enough to kill.

Fidgit: Stone Edge (Volcarona) --- Helping Hand (Aggron)

Stratagem: Ancient Power (Volcarona) --- Paleo Wave (Volcarona)
 
Round 2

The team's Rock-type attacks seems to injure Volcarona seriously. However, the fiery moth retaliates with blazing force against Hardhead, engulfing itself in flames to boost its power even more. The Aggron's metallic hide is quickly melting under the enemy's blasts.

[
1] |Spe 130| HP 100/Energy 80 (Light Screen for 6 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power

[
1] |Spe 91| HP 100/Energy 51 (Light Screen for 6 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Light Screen

|Spe 50| HP 51/Energy 66 (Light Screen for 6 more actions)
HP 100
Atk 5
Def 8
SpA 1
SpD 2
Spe 50
SC 4 / WC 8 (10)
Abilities: Sturdy, Rock Head, Heavy Metal

|Spe 150| HP 72/Energy 78 (Light Screen for 6 more actions)
HP 100
Atk 6
Def 3
SpA 2
SpD 3
Spe 150
SC 4 / WC 4
Abilities: Rock Head, Pressure, Unnerve, Tough Claws

HP 254/550 [47% HP], +1 Sp. Attack, +1 Sp. Defense, +1 Speed
Gravity: 3 rounds left
Sun (infinite)

Crit (1-625): 266/10000
Rock Slide (Volcarona, Critical Hit): (8 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit]) * 2.25 = 38 damage, 5 energy

Crit (1-625): 5459/10000
Stats boost (1-1000): 8705/10000

Ancient Power (Volcarona): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 35 damage, 4 energy

Crit (1-625): 1866/10000
SpA boost (1-5000): 7671/10000

Fiery Dance (Aggron): 8*0.67 [BP] + 3 [STAB] + 6 [Stat Dif] - 1 [Sturdy] + 3 [Sun] = 16 damage

Crit (1-1250): 3375/10000
Stone Edge (Volcarona): (10 [BP] - 1.5 [Stat Dif]) * 2.25 = 19 damage, 7 energy

Crit (1-625): 6673/10000
Rock Slide (Larvesta): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 33 damage, 5 energy

--------------------------------------------------------------------------
Helping Hand (Aggron): 23 energy

Crit (1-1250): 2894/10000
Stone Edge (Volcarona): (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6 energy

Crit (1-625): 3718/100000
Paleo Wave (Larvesta): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 35 damage, 6 energy

Crit (1-625): 8361/10000
Burn (1-1000): 5794/10000

Ember (Aggron): 4*0.67 [BP] + 3 [STAB] + 6 [Stat Dif] - 1 [Sturdy] + 3 [Sun] = 14 damage

Crit (1-625): 5382/10000
Sunfury Dance (Aggron): 12*0.67 [BP] + 3 [STAB] + 6 [Stat Dif] - 1 [Sturdy] + 3 [Sun] = 19 damage, +1 Sp. Attack, +1 Sp. Defense, +1 Speed

Crit (1-625): 5547/10000
Head Smash (Volcarona): (19*2 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 100 damage, 12 energy

Gravity for 3 more rounds
Sun (infinite)
Aggro threshold: 316
243
152
147
19
 
Last edited:
That icnon doesn't look like Volcarona.

Fidgit: Heal Pulse (Aggron) --- Helping Hand (Aggron)

Stratagem: Ancient Power (Volcarona) --- Paleo Wave (Volcarona)

Do the same thing as last round and I believe Volcarona dies.
 
Round 3

Handsome quickly heals Hardhead, before Volcarona engulfs the latter again in blazing flames. But the Rock-type keep up the pressure and quickly bring the fiery moth down with their power!

[
DISABLED] |Spe 130| HP 89/Energy 70 (Light Screen for 4 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power

[
CONSUMED] |Spe 91| HP 100/Energy 24 (Light Screen for 4 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Light Screen

|Spe 50| HP 16/Energy 49 (Light Screen for 4 more actions)
HP 100
Atk 5
Def 8
SpA 1
SpD 2
Spe 50
SC 4 / WC 8 (10)
Abilities: Sturdy, Rock Head, Heavy Metal

|Spe 150| HP 61/Energy 67 (Light Screen for 4 more actions)
HP 100
Atk 6
Def 3
SpA 2
SpD 3
Spe 150
SC 4 / WC 4
Abilities: Rock Head, Pressure, Unnerve, Tough Claws

HP 0/550 [0% HP]
Gravity: 2 rounds left
Sun (infinite)

Heal Pulse (Aggron): 20 HP restored, 14 energy

Crit (1-625): 7874/10000
SpA boost (1-5000): 5075/10000

Fiery Dance (Aggron): 8*0.67 [BP] + 3 [STAB] + 6 [Stat Dif] - 1 [Sturdy] + 3 [Sun] + 2 [Stage Dif] = 18 damage

Crit (1-625): 5275/10000
Rock Slide (Volcarona): (8 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 32 damage, 5 energy

Crit (1-625): 4117/10000
Stats boost (1-1000): 9923/10000

Ancient Power (Volcarona): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 - 2 [Stage Dif] = 33 damage, 4 energy

Crit (1-625): 2498/10000
Rock Slide (Volcarona): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 33 damage, 5 energy

--------------------------------------------------------------------------
Helping Hand (Aggron): 23 energy
Leppa Berry: 10 energy restored. Consumed.

Target: 3/3, 1/2
Crit (1-625): 1761/10000

Incinerate (Stratagem): (6*0.75*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 3 [Sun]) * 0.67 + 2 [Stage Dif] = 11 damage, Stratagem's Leppa Berry is disabled

Crit (1-625): 655/10000
Incinerate (Aggron): 6*0.75*0.67 [BP] + 3 [STAB] + 6 [Stat Dif] - 1 [Sturdy] + 3 [Sun] + 2 [Stage Dif] = 16 damage

Crit (1-625): 4356/10000
Incinerate (Aerodactyl): (6*0.75*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 3 [Sun]) * 0.67 + 2 [Stage Dif] = 11 damage

Crit (1-625): 1225/10000
Sunfury Dance (Aggron): 12*0.67 [BP] + 3 [STAB] + 6 [Stat Dif] - 1 [Sturdy] + 3 [Sun] + 2 [Stage Dif] = 21 damage, +1 Sp. Attack, +1 Sp. Defense, +1 Speed

Crit (1-1250): 8891/10000
Stone Edge (Volcarona): (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6 energy

Crit (1-625): 8276/100000
Paleo Wave (Larvesta): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 - 2 [Stage Dif] = 33 damage, 6 energy

Crit (1-625): 8312/10000
Head Smash (Volcarona): (19*2 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 100 damage, 12 energy
Volcarona fainted!


Congratulations, AOPSUser and smashlloyd20, on your success!

Each trainer: 2 CC, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Fiery Dance: Raises the secondary effect chance of Fiery Dance to 100%
Moth Dust: Raises the power of Bug-type attacks by 3 and reduces the energy cost of Quiver Dance by 1
Badge of Valor


You will be able to claim your rewards once your raid is over.
 
Worried about encountering other nasty surprises, you quickly leave the verdant meadow and continue up the path towards the top of the plateau. As you progress in your advance, you reach a bridge of stone, suspended over a pit of lava below. You cross it with upmost care, making your best efforts to not look below. After the bridge, you get to another echelon - high enough to make you think you are close to the top. On a first moment you were going to go through it without much thought, but something catches your eyes all of a sudden. Some flames are flowing through little fissures scattered on the ground. It would be something normal in a place like this, were it not for the fact that the flames are of a light blue and oscillate in an odd manner, making you think for a second they're almost... alive.

Nevertheless, you impute this to a sort of mirage and go on. The path now follows the circular form of the highest echelon, with a tongue of rock surrounding the plateau which allows you to reach the top. Again, something in your mind strongly suggest you not to look down, as you slowly advance through this really narrow route. Luckily for you, the road is not long, and within few minutes you finally are on the very top of Wildfire Plateau. Whichever is the cause of the altered weather, it must be somewhere around here - or at least, that's your guess. You start looking around, but there seems to be no things worth noting. After some time spent searching the place, you resign yourself to come back and look if the problem lies somewhere else. However...

A sudden roar echoes in the air, amplified by the surrounding peaks! You turn frantically your eyes around to see where did that noise come from, then you look above. A magnificent bird, imbued into shining flames, is diving towards you. Luckily, you manage to dodge it, but the bird seems willing to attack again! You prepare your Poké Balls, ready to face the new threat.



HP 950
Atk 5
Def 4
SpA 6
SpD 4
Spe 104
Size Class: 4
Weight Class: 4
13% Accuracy boost


Ability: Flame Body
 
Fidgit: Gravity --- Light Screen [GLYPH]

Stratagem: Ancient Power (Moltres) --- Paleo Wave (Moltres)


These moves seem familiar...make sure aggron has subs for fly
 
Aerodactyl: Rock Slide ~ Stone Edge (Moltres)

Aggron: Rock Slide ~ Head Smash (Moltres)
IF Moltres is untargettable when you would act, THEN Rock Polish and pushback
 
Last edited:
Round 1

While Handsome sets up the field, the Rock-types go immediately on the offense. However, Moltres proves to be a notch tougher than Volcarona, and its offense is just as fearsome. Luckily, the Fidgit throws up a defensive barrier, but this is but a mere inconvenience for the flaming bird.

Things still seem under control, but suddenly the Stratagem begins burning in a strange, blue fire.

[
1] |Spe 130| HP 60/Energy 90 (Living Flame, Light Screen for 8 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power

[
1] |Spe 91| HP 100/Energy 81 (Light Screen for 8 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Light Screen

|Spe 50| HP 100/Energy 83 (Light Screen for 8 more actions)
HP 100
Atk 5
Def 8
SpA 1
SpD 2
Spe 50
SC 4 / WC 8 (10)
Abilities: Sturdy, Rock Head, Heavy Metal

|Spe 130| HP 100/Energy 89 (Light Screen for 8 more actions)
HP 100
Atk 5
Def 3
SpA 1
SpD 3
Spe 130
SC 4 / WC 4
Abilities: Rock Head, Pressure, Unnerve

HP 716/950 [76% HP]
Gravity: 4 rounds left

Gravity: Gravity for 5 rounds, 10 energy

Crit (1-625): 346/10000
Stats boost (1-1000): 9924/10000

Ancient Power (Moltres, Critical Hit): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt] + 3 [Crit]) * 2.25 = 45 damage, 4 energy

Crit (1-625): 6337/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 2.25 = 28 damage, 5 energy
Moltres took in sunlight!

Crit (1-625): 7976/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 33 damage, 5 energy

Crit (1-625): 5485/10000
Solar Beam (Stratagem): (12 [BP] + 4.5 [Stat Dif]) * 1.5 = 25 damage

--------------------------------------------------------------------------
Light Screen: The entire team is protected against special attacks for 9 actions, 9 energy

Speed tie: 1/2
Crit (1-625): 8498/10000

Paleo Wave (Moltres): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 38 damage, 6 energy

Crit (1-1250): 8728/10000
Stone Edge (Moltres): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 2.25 = 33 damage, 6 energy

Crit (1-625): 8249/10000
Def boost (1-1000): 5801/10000

Steel Wing (Stratagem): (7 [BP] + 3 [Stat Dif]) * 1.5 = 15 damage

Crit (1-625): 3790/10000
Head Smash (Moltres): (19 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 57 damage, 12 energy

Gravity for 4 more rounds

Target: 1/4
Moltres launches a Living Flame at Stratagem: deals 5 damage per action, increases the power of attacking moves by 5; ignites upon death, can be passed to another friendly target with an action but leaves a Living Burn on the Pokemon which passed it
Aggro threshold: 108
83
82
61
 
at least fidgit didn't get the flame

Fidgit: Reflect [GLYPH] --- Heal Pulse (Stratagem)

Stratagem: Ancient Power (Moltres) --- Paleo Wave (Moltres)

Let's play the "how fast can we kill Moltres" game!
 
I love that game!

Aerodactyl: [Mega Evolve] Rock Slide ~ Stone Edge (Moltres)

Aggron: Rock Slide ~ Head Smash (Moltres)
IF Moltres is untargettable when you would act, THEN Rock Polish and pushback
 
Normally I'd simply point out that you don't have Reflect (glyph), but since time is at a premium I'll just exclude Fidgit

Round 2

The team's Rock-type offense is pushed up even more, but Moltres shrugs off the blows and pays back with high-powered beams of sunlight. Fortunately, Wulfenite's protective barrier allows it to survive the ordeal, but it does not look to be able to resist for long.

[
1] |Spe 130| HP 22/Energy 80 (Living Flame, Light Screen for 6 more actions, Reflect for 7 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power

[
1] |Spe 91| HP 100/Energy 58 (Light Screen for 6 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Light Screen

|Spe 50| HP 100/Energy 66 (Light Screen for 6 more actions, Reflect for 7 more actions)
HP 100
Atk 5
Def 8
SpA 1
SpD 2
Spe 50
SC 4 / WC 8 (10)
Abilities: Sturdy, Rock Head, Heavy Metal

|Spe 150| HP 100/Energy 78 (Light Screen for 6 more actions, Reflect for 7 more actions)
HP 100
Atk 6
Def 3
SpA 2
SpD 3
Spe 150
SC 4 / WC 4
Abilities: Rock Head, Pressure, Unnerve, Tough Claws

HP 458/950 [49% HP]
Gravity: 3 rounds left

Aerodactyl evolved into Mega Aerodactyl!
Reflect: Stratagem, Aggron, and Aerodactyl are protected against physical attacks for 9 actions, 9 energy

Crit (1-625): 821/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 32 damage, 5 energy

Crit (1-625): 3981/10000
Stats boost (1-1000): 3282/10000

Ancient Power (Moltres): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt] + 5 [Living Flame]) * 2.25 = 50 damage, 4 energy

Moltres took in sunlight!

Crit (1-625): 3554/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 33 damage, 5 energy

Crit (1-625): 347/10000
Solar Beam (Stratagem, Critical Hit): (12 [BP] + 4.5 [Stat Dif] + 3 [Crit]) * 1.5 = 29 damage

Living Flame: Stratagem suffers 5 damage
--------------------------------------------------------------------------
Heal Pulse (Stratagem): 20 HP restored, 14 energy

Crit (1-1250): 1853/10000
Stone Edge (Moltres): (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6 energy

Crit (1-625): 7726/10000
Paleo Wave (Moltres): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt] + 5 [Living Flame]) * 2.25 = 50 damage, 6 energy

Moltres took in sunlight!

Crit (1-625): 9353/10000
Head Smash (Moltres): (19 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 57 damage, 12 energy

Crit (1-625): 8258/10000
Solar Beam (Stratagem): (12*0.67 [BP] + 4.5 [Stat Dif]) * 1.5 = 19 damage

Gravity for 3 more rounds
Living Flame: Stratagem suffers 5 damage
Aggro threshold: 238
183
172
129
20
 
Stratagem: Pass flame to Aggron --- Ancient Power (Moltres)

Fidgit: Heal Pulse (Stratagem) --- Chill

Kill the bird.
 
okay

Aerodactyl: Rock Slide ~ Stone Edge (Moltres)

Aggron: Rock Slide ~ Head Smash (Moltres)
IF Moltres is untargettable when you would act, THEN Rock Polish and pushback
 
Round 3

The team takes Moltres down a few more inches, but despite the Fidgit's best effort, the Stratagem succumbs to the foe's sunlight beams. To make things worse, Moltres suddenly begins blazing even more intensely, bathing the entire battlefield in harsh sunlight! Will the remaining Pokemon manage to finish off the fierce bird before the flame consumes them?

[
1] |Spe 130| Knocked Out
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power

[
1] |Spe 91| HP 100/Energy 52 (Light Screen for 4 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Light Screen

|Spe 50| HP 95/Energy 49 (Light Screen for 4 more actions, Reflect for 5 more actions)
HP 100
Atk 5
Def 8
SpA 1
SpD 2
Spe 50
SC 4 / WC 8 (10)
Abilities: Sturdy, Rock Head, Heavy Metal

|Spe 150| HP 100/Energy 67 (Light Screen for 4 more actions, Reflect for 5 more actions)
HP 100
Atk 6
Def 3
SpA 2
SpD 3
Spe 150
SC 4 / WC 4
Abilities: Rock Head, Pressure, Unnerve, Tough Claws

HP 239/950 [26% HP]
Gravity: 3 rounds left

Heal Pulse (Stratagem): 20 HP restored, 14+4 energy

Crit (1-625): 4495/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 32 damage, 5 energy
Living Flame (Aggron): Aggron gets the Living Flame!
Living Burn: The affected Pokemon's physical attacks have their power reduced by (3), and it takes two damage per action. Living Burn is considered as a status for any move or ability, such as Facade and Guts, but it can't be healed or prevented. The affected Pokemon also takes +300% damage from the Living Flame's periodic damage effect.

Moltres took in sunlight!

Crit (1-625): 7891/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 5 [Living Flame]) * 2.25 = 44 damage, 5 energy

Crit (1-625): 4324/10000
Solar Beam (Stratagem): (12*0.67 [BP] + 4.5 [Stat Dif]) * 1.5 = 19 damage

Living Burn: Stratagem suffers 2 damage
Living Flame: Aggron suffers 5 damage

--------------------------------------------------------------------------
Crit (1-1250): 9965/10000
Stone Edge (Moltres): (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6 energy

Crit (1-625): 3459/10000
Paleo Wave (Moltres): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 38 damage, 6 energy

Moltres took in sunlight!
Chill: Restores 12 energy

Crit (1-625): 1050/10000
Head Smash (Moltres): (19 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 5 [Living Flame]) * 2.25 = 69 damage, 12 energy
Living Blaze: Living Flame on Aggron expires. Summons permanent sunlight

Crit (1-625): 7474/10000
Solar Beam (Stratagem): (12*0.67 [BP] + 4.5 [Stat Dif]) * 1.5 = 19 damage

Sun (infinite)
Gravity for 2 more rounds
Living Burn: Stratagem suffers 2 damage
Stratagem fainted!
Aggro threshold: 371
285
197
40
 
Last edited:
That % HP on Moltres is wrong I think??

Aerodactyl: Rock Slide ~ Stone Edge (Moltres)

Aggron: Rock Slide ~ Head Smash (Moltres)
IF Moltres is untargettable when you would act, THEN Rock Polish and pushback
 
Round 4

Moltres's intense flames leave quite a mark into the Aggron's metallic hide. Conversely, even with its combined might, the team has not yet managed to put down the legendary bird.

[
1] |Spe 91| HP 100/Energy 57 (Light Screen for 2 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Light Screen

|Spe 50| HP 53/Energy 32 (Light Screen for 2 more actions, Reflect for 3 more actions)
HP 100
Atk 5
Def 8
SpA 1
SpD 2
Spe 50
SC 4 / WC 8 (10)
Abilities: Sturdy, Rock Head, Heavy Metal

|Spe 150| HP 100/Energy 56 (Light Screen for 2 more actions, Reflect for 3 more actions)
HP 100
Atk 6
Def 3
SpA 2
SpD 3
Spe 150
SC 4 / WC 4
Abilities: Rock Head, Pressure, Unnerve, Tough Claws

HP 39/950 [4% HP]
Gravity: 2 rounds left

Crit (1-625): 9567/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 32 damage, 5 energy

Crit (1-625): 9685/10000
Overheat (Aggron): 13*0.67 [BP] + 3 [STAB] + 7 [Stat Dif] - 1 [Sturdy] + 3 [Sun] = 21 damage

Crit (1-1250): 9947/10000
Stone Edge (Moltres): (10 [BP] - 1.5 [Stat Dif]) * 2.25 = 19 damage, 7 energy

Crit (1-625): 5149/10000
Rock Slide (Moltres): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 5 [Living Flame]) * 2.25 = 44 damage, 5 energy

--------------------------------------------------------------------------
Crit (1-1250): 8793/10000
Stone Edge (Moltres): (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 2.25 = 36 damage, 6 energy

Crit (1-625): 9574/10000
Overheat (Aggron): 13*0.67 [BP] + 3 [STAB] + 7 [Stat Dif] - 1 [Sturdy] + 3 [Sun] = 21 damage
Chill: Restores 12 energy

Crit (1-625): 6178/10000
Head Smash (Moltres): (19 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 5 [Living Flame]) * 2.25 = 69 damage, 12 energy

Sun (infinite)
Gravity for 2[ more rounds
Aggro threshold: 518
398
265
59
 

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