Rising star Gale heads out on another intense The Legend Run with some well trained Pokemon! It looks like his team is well prepared to face the opposition, but anything can happen during the course of these adventures. Will he be able to endure the heat of the desert song? He hasn't brought any Pokeballs, so it looks like he's running a three man operation for the entire run.
Gale Wing Srock
Gardevoir [Jenny] [F]
NATURE: Bold (+1 Def, -1 Atk)
TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (M)
STATS
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank total: 21
Stats (Mega):
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank total: 25
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/101)
<Level-Up Moves> [14, 2]
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
<Egg Moves> [5]
Disable
Encore
Shadow Sneak
Skill Swap
Destiny Bond
<Tutor Moves> [4]
Hyper Voice
Icy Wind
Magic Coat
Pain Split
<Prev Gen TM Moves> [1]
Endure
<TM Moves> [17]
Thunderbolt
Thunder Wave
Substitute
Will-O-Wisp
Torment
Shadow Ball
Protect
Trick Room
Hidden Power[Fire]
Hyper Beam
Grass Knot
Rest
Sleep Talk
Taunt
Dazzling Gleam
Focus Blast
Reflect
Light Screen
Ayaan | Sableye (M)
________________________
Charlie | Charizard (F)
_______________________________
Charlie is the daughter of Charla the Charizard, who lives in the Charicific Valley in Johto and Trains with her Trainer, Liza.
When Fletchner visited the Charicific Valley, Liza saw great potential in him, to be a charizard trainer, and gave Charla's last born child to him as a present.
Fletchner promised that he would one day return to the Charicfic Valley with Charlie and show everyone how powerful she had become.
[Nature]
Lonely (+Atk, -Def)
[Type]
Fire / Flying
[Abilities]
Blaze / Solar Power (UnLocked) / Tough Claws (Mega X) / Drought (Mega Y)
[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
[Mega X Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
[Mega Y Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0
[Attacks] [20/x]
Level Up ( 14 / x )
Scratch | Growl | Ember | Leer | Metal Claw | Smokescreen | Rage | Dragon Rage | Scary Face | Fire Fang | Flamethrower | Fire Spin | Flame Burst | Inferno | Flare Blitz | Heat Wave | Dragon Claw | Shadow Claw | Air Slash |
Egg / Prev Gen TM / HM / Tutor / Event ( 14 / x )
Counter | Ancient Power | Dragon Dance | Dragon Rush | Crunch | Endure | Acrobatics | Quick Attack | Mud-Slap | Bide | Reflect | Skull Bash | Outrage | Dynamic Punch |
Gen 6 TM/HM/Tutor ( 19 / x )
Protect | Double Team | Toxic | Substitute | Fire Blast | Rock Tomb | Dig | Iron Tail | Thunder Punch | Brick Break | Flame Charge | Rock Slide | Hone Claws | Focus Punch | Fire Punch | Rest | Sleep Talk | Will-O-Wisp | Solar Beam | Roost | Earthquake | Bulldoze | Focus Blast | Dragon Tail | Blast Burn | Giga Impact | Fly | Tailwind | Sky Drop |
Siren Sands
For several years, rumors have persisted about an anomaly in the deserts of Unova. Near the Desert Resort, it is said, there is a path that leads to an endless stretch of desert. Within that endless stretch, there is a Pokemon who lures travelers to their doom with a song. Until recently, these rumors were never confirmed, and regarded as myth. However, archaeologists studying the ancient ruins have spotted a cavern that leads to a large expanse of desert, and some have even claimed they have heard music coming from that direction. Many have gone to that area only to return empty handed, or not at all.
For one reason or another, these rumors have peaked your curiosity, and you take a flight to Castelia City. Once there, you make your preparations and head to where the tunnel supposedly resides. After much searching, you finally find the cavern, the difficulty of finding it confirming why it was undiscovered up to this point. Steeling your courage, you head inside.
Pick Your Poison:
I) Enter Siren Sands.
II) Leave Siren Stands.
Gale Wing Srock


Gardevoir [Jenny] [F]
NATURE: Bold (+1 Def, -1 Atk)
TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (M)
STATS
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank total: 21
Stats (Mega):
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank total: 25
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/101)
<Level-Up Moves> [14, 2]
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
<Egg Moves> [5]
Disable
Encore
Shadow Sneak
Skill Swap
Destiny Bond
<Tutor Moves> [4]
Hyper Voice
Icy Wind
Magic Coat
Pain Split
<Prev Gen TM Moves> [1]
Endure
<TM Moves> [17]
Thunderbolt
Thunder Wave
Substitute
Will-O-Wisp
Torment
Shadow Ball
Protect
Trick Room
Hidden Power[Fire]
Hyper Beam
Grass Knot
Rest
Sleep Talk
Taunt
Dazzling Gleam
Focus Blast
Reflect
Light Screen

Ayaan | Sableye (M)
________________________
Ayaan is a Brave and Naughty creature, always teasing and taunting friends, gives a beating to his enemies and defends himself and him friends from all threatening creatures. As they are afraid of the spooky pixie themselves.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Ghost | Dark
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
[Abilities]Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Stall / Keen Eye / Prankster / Magic Bounce (Mega)
Stall (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Keen Eye
(Passive, MoldBreaker affects - Yes) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster (Unlocked)
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Magic Bounce (Mega)
(Passive, MoldBreaker affects - Yes) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
[Stats]Stall (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Keen Eye
(Passive, MoldBreaker affects - Yes) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster (Unlocked)
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Magic Bounce (Mega)
(Passive, MoldBreaker affects - Yes) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16
HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank total: 18
[Tokens]Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank total: 18
EC: N/A
AC: 5/5
MC: 0
KOC: 0
[Attacks] [54/x]
Level Up ( 19 / 20 )
Mean Look (6) | Zen Headbutt (8,6) | Leer (4) | Scratch (4,3) | Fore Sight (6) | Night Shade (10F,4) | Astonish (7,2) | Fury Swipes (4-10,4) | Fake Out (4,4) | Detect (7+D/2.5) | Shadow Sneak (7,3) | Feint Attack (9,3) | Punishment(6+2*B, 7) | Shadow Claw(10,4) | Foul Play(13,7) | Knock Off(13,6) | Power Gem(8,6) | Quash(4) | Shadow Ball(11,5) |
Egg / Prev Gen Tutors / TM / HM / Event ( 10 / 31 )
Feint(12,6) | Imprison(6,5) | Metal Burst(13,6) | Flatter(3) | Moonlight(15) | Sucker Punch | Endure(15) | Metronome(7+m) | Counter(D*1.5, 6+D/2.5) | Helping Hand |
Current Gens Tutors ( 11 / 18 )
Ice Punch (8,6) | Pain Split | Magic Coat | Thunder Punch(8,6) | Low Kick | Fire Punch(8,6) | Icy Wind(6,5) | Focus Punch | Gravity | Role Play | Snatch |
Gen 6 TM/Tutors/HM ( 19 / 43 )
Substitute (0,12) | Will-o-Wisp (0,6) | Dig (8,10) | Rock Tomb (6,4) | Poison Jab (8,6) | Embargo(4) | Torment (9) | Rain Dance(10) | Dazzling Gleam(8,6) | Brick Break(8,6) | Sleep Talk(3+m) | Rest(15) | Taunt (9) | Dark Pulse (11,5) | Psychic(8,6) | Toxic | Facade | Double Team | Thief |
AC: 5/5
MC: 0
KOC: 0
[Attacks] [54/x]
Level Up ( 19 / 20 )
Mean Look (6) | Zen Headbutt (8,6) | Leer (4) | Scratch (4,3) | Fore Sight (6) | Night Shade (10F,4) | Astonish (7,2) | Fury Swipes (4-10,4) | Fake Out (4,4) | Detect (7+D/2.5) | Shadow Sneak (7,3) | Feint Attack (9,3) | Punishment(6+2*B, 7) | Shadow Claw(10,4) | Foul Play(13,7) | Knock Off(13,6) | Power Gem(8,6) | Quash(4) | Shadow Ball(11,5) |
Egg / Prev Gen Tutors / TM / HM / Event ( 10 / 31 )
Feint(12,6) | Imprison(6,5) | Metal Burst(13,6) | Flatter(3) | Moonlight(15) | Sucker Punch | Endure(15) | Metronome(7+m) | Counter(D*1.5, 6+D/2.5) | Helping Hand |
Current Gens Tutors ( 11 / 18 )
Ice Punch (8,6) | Pain Split | Magic Coat | Thunder Punch(8,6) | Low Kick | Fire Punch(8,6) | Icy Wind(6,5) | Focus Punch | Gravity | Role Play | Snatch |
Gen 6 TM/Tutors/HM ( 19 / 43 )
Substitute (0,12) | Will-o-Wisp (0,6) | Dig (8,10) | Rock Tomb (6,4) | Poison Jab (8,6) | Embargo(4) | Torment (9) | Rain Dance(10) | Dazzling Gleam(8,6) | Brick Break(8,6) | Sleep Talk(3+m) | Rest(15) | Taunt (9) | Dark Pulse (11,5) | Psychic(8,6) | Toxic | Facade | Double Team | Thief |



Charlie | Charizard (F)
_______________________________
Charlie is the daughter of Charla the Charizard, who lives in the Charicific Valley in Johto and Trains with her Trainer, Liza.
When Fletchner visited the Charicific Valley, Liza saw great potential in him, to be a charizard trainer, and gave Charla's last born child to him as a present.
Fletchner promised that he would one day return to the Charicfic Valley with Charlie and show everyone how powerful she had become.
[Nature]
Lonely (+Atk, -Def)
[Type]
Fire / Flying
[Abilities]
Blaze / Solar Power (UnLocked) / Tough Claws (Mega X) / Drought (Mega Y)
[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
[Mega X Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
[Mega Y Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0
[Attacks] [20/x]
Level Up ( 14 / x )
Scratch | Growl | Ember | Leer | Metal Claw | Smokescreen | Rage | Dragon Rage | Scary Face | Fire Fang | Flamethrower | Fire Spin | Flame Burst | Inferno | Flare Blitz | Heat Wave | Dragon Claw | Shadow Claw | Air Slash |
Egg / Prev Gen TM / HM / Tutor / Event ( 14 / x )
Counter | Ancient Power | Dragon Dance | Dragon Rush | Crunch | Endure | Acrobatics | Quick Attack | Mud-Slap | Bide | Reflect | Skull Bash | Outrage | Dynamic Punch |
Gen 6 TM/HM/Tutor ( 19 / x )
Protect | Double Team | Toxic | Substitute | Fire Blast | Rock Tomb | Dig | Iron Tail | Thunder Punch | Brick Break | Flame Charge | Rock Slide | Hone Claws | Focus Punch | Fire Punch | Rest | Sleep Talk | Will-O-Wisp | Solar Beam | Roost | Earthquake | Bulldoze | Focus Blast | Dragon Tail | Blast Burn | Giga Impact | Fly | Tailwind | Sky Drop |
x1 Charizardite-Y
x1 Leftovers
x1 Everstone
---
x3 Potion
x3 Ether
x1 Super Potion
x1 Revive
x1 Lum Berry
x1 Sitrus Berry
x1 Leftovers
x1 Everstone
---
x3 Potion
x3 Ether
x1 Super Potion
x1 Revive
x1 Lum Berry
x1 Sitrus Berry
Siren Sands
For several years, rumors have persisted about an anomaly in the deserts of Unova. Near the Desert Resort, it is said, there is a path that leads to an endless stretch of desert. Within that endless stretch, there is a Pokemon who lures travelers to their doom with a song. Until recently, these rumors were never confirmed, and regarded as myth. However, archaeologists studying the ancient ruins have spotted a cavern that leads to a large expanse of desert, and some have even claimed they have heard music coming from that direction. Many have gone to that area only to return empty handed, or not at all.
For one reason or another, these rumors have peaked your curiosity, and you take a flight to Castelia City. Once there, you make your preparations and head to where the tunnel supposedly resides. After much searching, you finally find the cavern, the difficulty of finding it confirming why it was undiscovered up to this point. Steeling your courage, you head inside.
Pick Your Poison:
I) Enter Siren Sands.
II) Leave Siren Stands.