Sometimes it takes multiple encounters to figure out a typing, like in my example. Second, even if it is for newcomers it reduces the need of knowledge that they would learn playing through the game, making them less likely to learn it which is a bad thing for the development of their personal skills. Not to mention that it still gives huge hints on how to get by something instead of encouraging experimentation. Not to mention if it is happens to be available in online matches....it will literally close skill gaps some. Finally, it is a huge hint towards what the typing would be. To the odd type match-up stuff being annoying to face and makes you "feel cheated" of a loss. So does a ton of different things in the game, like Confusion and attraction. However, those two are actually out of your control, knowing the type chart is not. If you feel cheated out of not knowing something, perhaps you should learn it.Look, how is it dumbing it down? Veterans to the game like you and me already know type combos, so what is the big deal. You don't have the hints until the second battle with a certain pokemon, so what's the problem with trying to figure it out? Also you can toggle it off. The idea is for newcomers, not for you and me, and so what's the big deal? Do you know type combos? Yes, so there should be no more arguments in this. Please research how this feature works before you make a big deal out of this. Knowing what's super effective doesn't give away the typing anyway.
Edit: On the subject of Popplio's real life counterpart there is a famous type of seal in Hawaii called a Monk Seal. If it does become a water/fighting in the end that would make a great possible origin point for the line considering the popular trope of the warrior monk.
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