Luck O' the Irish
banned in dc
Wish I had seen this sooner since I agree with most of them but some I disagree with strongly.Damn, I was about to post a bunch of stuff that I thought could warrant moving, but you guys, especially Eternally, sniped me on a lot of them. I'll post the full list anyways.
Right now, the Viability Rankings don't do the best job of reflecting the metagame, and there is a serious oversaturation of Pokemon in A+ and A.
A+ -> S
S rank is looking really lonely, and Jynx has really taken over as one of the top Pokemon in the tier. Sub Nasty Plot has been on a tear lately, and it's not at all surprising. Most teams are already pretty Ice weak, and the few Ice resists that are floating around are either not reliable Ice resists or can't do a lot to Jynx in return. More than that, Jynx can run anything from SubPlot to Scarf to Life Orb to Focus Sash with a variety of moves among all of these sets being viable. Lovely Kiss makes all of these sets even better, including Scarf, because even if you can't revenge something, you still have the ability to sleep it. Water immunity and Ice and Psychic resist add so much more, allowing it to fit well on every archetype barring stall.
A+ -> A
The meta is really unkind to Kangaskhan. As Eternally said, many teams pack more than one Normal check, and in a metagame where Tauros is available and most teams are prepared for Spikes, it's hard to justify using Kangaskhan. Garbodor also heavily punishes Fake Out and can be seen everywhere.
A+ -> A
Rhydon has taken over as the Normal check of choice because Tauros's Fire Blast does so much to Steelix. Steelix also struggles as a Psychic resist because most Psychic-types carry coverage for Steelix (Grass Knot and Hidden Power Ground for Mesprit, Ice Beam and Focus Blast for Jynx, Malamar sets up on it if it comes in first). There's not much else to say about Steelix aside from that it's a fine Pokemon that does well in the metagame but that there are other options that are generally better.
A+ -> A
Swellow is really strong and I wouldn't mind it not dropping. However, its damage output is just shy of being great, which means it just barely misses out on a lot of OHKOs vs offensive Pokemon and 2HKOs vs defensive ones. As I mentioned earlier, this metagame is pretty well prepared for Spikes, which furthers Swellow's troubles. It also lacks the synergy that the aforementioned Jynx offers, which makes it harder to put on a team.
A -> A-
Barbaracle finds a lot of trouble setting up right now, and until you can get it out and click Shell Smash, it often feels like you're down 5-6 from the get-go. You really can't afford to bring it out early because it needs all the health it can get when you set up. Hitmonchan is also everywhere, which really hurts Barbaracle because even if it does set up, there's often priority sitting in the back, waiting to pick it off. You can run Chople Berry to help with this, but then if the opponent doesn't have Hitmonchan, your item is practically useless because the only other common Fighting-type is Hariyama, which does tons to you anyways.
A -> A-
This has been ongoing for a while, but my big issue with Floatzel is that it often doesn't feel strong enough to justify using. While it does very well vs offensive teams, the loss of Sawk and Sceptile shifted the metagame far more toward balance and bulky offense. Unless it's carrying Hidden Power Grass, Gastrodon handles Floatzel incredibly easily, and other common special sponges such as Lanturn and Mega Audino have a really time handling it as well. Jynx's rising popularity also hurts Floatzel a ton because it has to think twice before clicking Hydro Pump, which makes it much easier to switch into as its other coverage is inaccurate or weak.
A -> A-
Ludicolo is another Pokemon that is hurt a lot by Jynx's rise in popularity. Even without considering that, despite how incredibly threatening it is, Ludicolo is often just inferior to more consistent choices such as Lilligant, which have a much easier time setting up. Being the most threatening Pokemon after setting up isn't really the goal in NU because we have a number of scary breakers that don't need to set up to tear things apart. You're usually better off with stuff that can clean after setting up, and you want that setup to be as easy as possible.
A- -> A
Hitmonchan is our tier's best spinner, and it has been everywhere. Fighting priority, immediate presence on the field, not weak to Stealth Rock, etc. Its rank should reflect how popular it has become.
B+ -> B
The only things Primeape has going for it are U-turn and Earthquake for Garbodor. Aside from that, Primeape offers very little for a well-built team because it's so frail and not very strong.
B -> B+
Carracosta does well in Tauros-dominated metas (see BW2) because it's one of few Rock-types that doesn't take too much from Earthquake and it has a threatening presence on the field. While Regirock has Thunder Wave going for it, Carracosta has a much more important benefit in being able to threaten Rhydon with Scald. Shell Smash is also better in a Tauros-dominated metagame, and there are few Pokemon that outspeed it after +2. Hitmonchan hurts the Shell Smash set just like it hurt's Barbaracle, but Carracosta's combination of both makes it great.
B -> B-
Grumpig is terrible. It takes on Fire- and Ice-types well, and few other Pokemon can do both in one slot. But in return, it offers very little to a team. It is laughable easy to switch into, and all you really have to fear from it is Thunder Wave. There are much more consistent Fire- and Ice-type checks, even if you might not be able to compress them easily into one slot.
B- -> C+
When was the last time this did anything relevant?
B- -> B+
Great Tauros answer that is really, really difficult to switch into. Also comes in for free against most Garbodor.
B- -> B
No big meta changes to make it better, but Zangoose is the most threatening Pokemon in the tier and has priority for faster checks.
As it is right now Hitmonchan does not deserve to move up to A. Saying hitmonchan is the tier's best spinner doesn't mean a whole lot considering this tier's means of removing hazards is pretty bad in general, and its complete inability to deal with dedicated hazard stack cores mean that it is often unable to do its job of spinning against hazard stack teams, especially since Rotom + Garbodor is the most common hazard stack core in the tier. If garb leaves I can see chan moving up but as of right now A- is the highest it deserves.
Camerupt definitely deserves its spot in B-, being one of the only stealth rock setters that can reliably deal with fire types, Rotom and Weezing while still having a decent matchup against xatu. Specs camel is also really hard to switch into and breaks a ton of common fire checks like hariyama (lava plume burns and earth power does a large chunk) and lanturn. To me it sounds like you haven't actually tried using this, which is understandable since Camerupt is a bit of a niche choice. Although it's more on the niche side it's still very good at what it does and fits well on many playstyles.
With Floatzel I think you're really underrating taunt since if you get hazard layers up it makes it really difficult for gastrodon to continue checking you (and things it wants to check like aggron since it needs to be at full pretty much all the time) and it also shuts down audino and defensive mantine which otherwise beat you.
Grumpig I'm kinda iffy on since although it's a lot better than you're suggesting (having focus blast is huge and its coverage is really solid in general and thick fat mean it's very solid against offense, while sub cm is a pain for a ton of bulkier teams) although it faces competition from a lot of other psychic types and since it's kind of a niche choice anyways B- might be more fitting for it regardless of our opinions on the mon as a whole, and I'll just leave it at that.
I'm fine with everything else you said