Thing is, by your logic, it wouldn't be worth investing in playing on simulators, since you can literally generate any Pokemon that is legal in game (and, for certain metagames, even ones that aren't) and play with it after only a few minutes of investment. If only teambuilding investment were more about planning your teams and battling investment were more about deciding how to use your teams... oh wait. I have never made a competitive team on cartridge because the time investment barrier has just been too ridiculous; I could live without ever battling competitively because battling isn't enough fun to justify the tedium in between (I can't imagine how infuriating it would be to decide that, actually, HP Grass is better on this Pokemon than HP Ice is... guess I need to go breed/soft reset from scratch rather than just opening up team builder and changing a single move). If people can be invested in simulator battling (and, evidence would suggest that they can be), then it doesn't matter how simple they make breeding and raising Pokemon in game, people will still be invested.Yes. The point isn't about how that particular time is spent; it's about whether the overall game (obviously this one particular thing on its own won't make or break this) seems to you to be worth investing time in at all. The easier it gets, the simpler it gets, the closer it gets to having a built in cheat-code-generator, etc., the more likely it's not going to seem worth the investment. The specific change allowing you to get perfect breeding results more easily may on its own make the game better for you while also contributing to a broader effect that ultimately makes you not care about the game anymore.