Toon
NOT A BUNNY!
BirkalRules! said:The rules for the battles are:
Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification. One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. I will say this only once: don't test me
After 30 days, the DQ Interval will go to 48h.
60 days Time Limit: After 60 days I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at October 14th. (actually that = 61 days, but friday is a better day for it -_-)
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
[Nature]
Rash (+SpA | -SpD)
[Type]
Normal
[Abilities]
Color Change
Protean (✓)
[Stats]Protean (✓)
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17
[Tokens]Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17
EC: N/A
AC: 5 | 5
MC: 0
[Bonus]AC: 5 | 5
MC: 0
[+7 CC]
[Learned Moves]
[111 | 111]
Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up
Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up
[Nature]
Sassy (+SpD | -Spe | -10% Evasion)
[Type]
Bug | Psychic
[Abilities]
Weak Armor
No Guard
Illusion (✓)
[Stats]No Guard
Illusion (✓)
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3 (+)
Spe: 81 (-)
S&W: 4 | 5
Total: 23
[Tokens]Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3 (+)
Spe: 81 (-)
S&W: 4 | 5
Total: 23
EC: 9 | 9
AC: 5 | 5
MC: 11
[Bonus]AC: 5 | 5
MC: 11
[+5 CC]
[Learned Moves]
[85 | 85]
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Healing Wish
Heal Pulse
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psych Up
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Healing Wish
Heal Pulse
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psych Up
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
[Nature]
Adamant (+Atk | -SpA)
[Type]
Normal
[Abilities]
Early Bird
Scrappy
Inner Focus (✓)
Parental Bond [Mega]
[Stats]Scrappy
Inner Focus (✓)
Parental Bond [Mega]
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
S&W: 4 | 4
Total: 18
[Mega Stats]Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
S&W: 4 | 4
Total: 18
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
S&W: 4 | 5
Total: 23
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
S&W: 4 | 5
Total: 23
[Tokens]
EC: N/A
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[103 | 117]
Aerial Ace
Aqua Tail
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bulldoze
Chip Away
Circle Throw
Comet Punch
Counter
Covet
Crunch
Crush Claw
Curse
Dig
Disable
Dizzy Punch
Double-Edge
Double Hit
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Fire Blast
Fire Punch
Fissure
Flamethrower
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Fury Cutter
Giga Impact
Hail
Hammer Arm
Helping Hand
Hidden Power [Fairy]
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Seismic Toss
Shadow Ball
Shadow Claw
Shock Wave
Skull Bash
Sleep Talk
Snore
Solar Beam
Spite
Stomp
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Tail Whip
Take Down
Thief
Thunder
Thunderbolt
Thunder Punch
Toxic
Trump Card
Water Gun
Whirlpool
Wish
Yawn
Zap Cannon
Aerial Ace
Aqua Tail
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bulldoze
Chip Away
Circle Throw
Comet Punch
Counter
Covet
Crunch
Crush Claw
Curse
Dig
Disable
Dizzy Punch
Double-Edge
Double Hit
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Fire Blast
Fire Punch
Fissure
Flamethrower
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Fury Cutter
Giga Impact
Hail
Hammer Arm
Helping Hand
Hidden Power [Fairy]
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Seismic Toss
Shadow Ball
Shadow Claw
Shock Wave
Skull Bash
Sleep Talk
Snore
Solar Beam
Spite
Stomp
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Surf
Swagger
Tail Whip
Take Down
Thief
Thunder
Thunderbolt
Thunder Punch
Toxic
Trump Card
Water Gun
Whirlpool
Wish
Yawn
Zap Cannon
[Nature]
Bold (+Def | -Atk)
[Type]
Psychic | Fairy
[Abilities]
Soundproof
Filter
Technician (✓)
[Stats]Filter
Technician (✓)
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
S&W: 3 | 4
Total: 19
[Tokens]Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
S&W: 3 | 4
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[103 | 123]
Aerial Ace
Attract
Barrier
Baton Pass
Bide
Body Slam
Brick Break
Calm Mind
Confuse Ray
Confusion
Copycat
Counter
Dazzling Gleam
Double-Edge
Double Slap
Drain Punch
Dream Eater
Dynamic Punch
Encore
Endure
Energy Ball
Facade
Fake Out
Fire Punch
Focus Blast
Focus Punch
Follow Me
Foul Play
Future Sight
Giga Impact
Grass Knot
Guard Swap
Healing Wish
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Iron Defense
Light Screen
Magical Leaf
Magic Coat
Magic Room
Meditate
Metronome
Mimic
Misty Terrain
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Payback
Power-Up Punch
Power Split
Power Swap
Protect
Psybeam
Psychic
Psych Up
Psyshock
Psywave
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Role Play
Round
Safeguard
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Submission
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Tickle
Torment
Toxic
Trick
Trick Room
Wake-Up Slap
Wide Guard
Wonder Room
Zap Cannon
Zen Headbutt
Aerial Ace
Attract
Barrier
Baton Pass
Bide
Body Slam
Brick Break
Calm Mind
Confuse Ray
Confusion
Copycat
Counter
Dazzling Gleam
Double-Edge
Double Slap
Drain Punch
Dream Eater
Dynamic Punch
Encore
Endure
Energy Ball
Facade
Fake Out
Fire Punch
Focus Blast
Focus Punch
Follow Me
Foul Play
Future Sight
Giga Impact
Grass Knot
Guard Swap
Healing Wish
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Iron Defense
Light Screen
Magical Leaf
Magic Coat
Magic Room
Meditate
Metronome
Mimic
Misty Terrain
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Payback
Power-Up Punch
Power Split
Power Swap
Protect
Psybeam
Psychic
Psych Up
Psyshock
Psywave
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Role Play
Round
Safeguard
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Submission
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Tickle
Torment
Toxic
Trick
Trick Room
Wake-Up Slap
Wide Guard
Wonder Room
Zap Cannon
Zen Headbutt
Gale Wing Srock
Necturna (Female)
Types: Grass/Ghost
Abilities: Forewarn / Telepathy (H)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 5
Spe: 70 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Shadow Ball
Pain Split
Forest's Curse
Power Whip
Thunder Fang
Poison Fang
Super Fang
Horn Leech
Egg
Sketch
Leaf Blade
Future Sight
Ingrain
Leaf Storm
TM/HM
Protect
Solar Beam
Infestation
Thief
Payback
Torment
Substitute
Psychic
Grass Knot
Rest
Sleep Talk
Double Team
Shadow Claw
Giga Impact
Stone Edge
Tutor
Giga Drain
Skill Swap
Synthesis
Worry Seed
Gravity
Knock Off
Snatch
Gardevoir [Jenny] [F]
NATURE: Bold (+1 Def, -1 Atk)
TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (M)
STATS
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank total: 21
Stats (Mega):
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank total: 25
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (63/101)
<Level-Up Moves> [19]
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
<Egg Moves> [7]
Disable
Encore
Shadow Sneak
Skill Swap
Destiny Bond
Ally Switch
Grudge
<Tutor Moves> [9]
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Helping Hand
Wonder Room
Heal Bell
Swift
Nightmare
<Prev Gen TM Moves> [2]
Endure
Telekinesis
<TM Moves> [26]
Thunderbolt
Thunder Wave
Substitute
Will-O-Wisp
Torment
Shadow Ball
Protect
Trick Room
Hidden Power[Fire]
Hyper Beam
Grass Knot
Rest
Sleep Talk
Taunt
Dazzling Gleam
Focus Blast
Reflect
Light Screen
Thief
Snore
Energy Ball
Snatch
Toxic
Frustration
Psyshock
Rain Dance
Michelle McCool | Tomohawk (F)
_______________________________
Michelle McCool was born in Kentucky and dreams of being a world class wrestler one day. She always watches WWE and mimics the wrestling moves of everyone and her favorite wrestler is Michelle McCool, so Fletchner named her after her Favorite star.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Flying / Fighting
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Intimidate / Prankster / Justified
Intimidate (✓)
(Passive, MoldBreaker affects - No)
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
[Stats]Intimidate (✓)
(Passive, MoldBreaker affects - No)
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
[Counters]
EC: 6 | 6
AC: 5 | 5
MC: 1
KOC: 0
AC: 5 | 5
MC: 1
KOC: 0
[Attacks] [64/89]
Level Up (24 / 28)
Scratch (4,3) | Fury Swipes (2*5,4) | Baby-Doll Eyes (5) | Harden (5) | Focus Energy (12) | Rock Smash (7,3) | Roar (6) | Noble Roar (6) | Taunt (10) | Hyper Voice (9,7) | Super Power (15,7) | Rest (15) | Sunny Day(10) | Aura Sphere(11,5) | Aerial Ace (9,3) | Morning Sun(35/25,17) | Whirlwind(7) | Earth Power (9,7) | Rain Dance(10) | Air Slash(11,5) | Heat Wave(10,7) | Hurricane(14,7) | Healing Wish(+20, 22) | Sky Drop(9+tw,3+tw/2) |
Egg (6 / 9)
Confuse Ray (5) | Air Cutter (9,3) | Rapid Spin (4,6) | Baton Pass (10) | Yawn (7) | Haze |
TM/HM/Tutor (38 / 52)
Protect (7+D/2.5) | Grass Knot(6+WC,4+WC/2) | Brick Break (11,5) | Hidden Power (Ice) [6] | Focus Blast (15,7) | Substitute (12) | Sleep Talk (3+m) | Facade (7/14, 5/8) | Bulldoze (6,5) | Roost (+20,12) | Stealth Rock (12) | Snatch (4+m) | Bounce (9,9) | Drain Punch (11,11) | Focus Punch (18,9) | Rock Slide (8,6) | Reflect (10) | Double Team (4*c) | Frustration (8/10,7) | Iron Tail (10,7) | Toxic (7) | Safeguard (10) | Hyper Beam (15,10) | Fly (12,10) | Sky Attack(17,9) | Tailwind (9) | Solar Beam (12,8) | Earthquake (10,7) | Incinerate (6,4) | Thief (6,4) | Swagger (7) | Acrobatics(9/14, 6) | Giga Impact (14,11) | Rock Tomb (6,4) | After You (6) | Covet (6,4) | Snore (5,3) |
Confuse Ray (5) | Air Cutter (9,3) | Rapid Spin (4,6) | Baton Pass (10) | Yawn (7) | Haze |
TM/HM/Tutor (38 / 52)
Protect (7+D/2.5) | Grass Knot(6+WC,4+WC/2) | Brick Break (11,5) | Hidden Power (Ice) [6] | Focus Blast (15,7) | Substitute (12) | Sleep Talk (3+m) | Facade (7/14, 5/8) | Bulldoze (6,5) | Roost (+20,12) | Stealth Rock (12) | Snatch (4+m) | Bounce (9,9) | Drain Punch (11,11) | Focus Punch (18,9) | Rock Slide (8,6) | Reflect (10) | Double Team (4*c) | Frustration (8/10,7) | Iron Tail (10,7) | Toxic (7) | Safeguard (10) | Hyper Beam (15,10) | Fly (12,10) | Sky Attack(17,9) | Tailwind (9) | Solar Beam (12,8) | Earthquake (10,7) | Incinerate (6,4) | Thief (6,4) | Swagger (7) | Acrobatics(9/14, 6) | Giga Impact (14,11) | Rock Tomb (6,4) | After You (6) | Covet (6,4) | Snore (5,3) |
________________________
Angelina is the cutie pie, who everyone adores. She is glamorous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.
[Nature]
Modest (+SpA | -Atk)
[Type]
Fairy/Flying
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Serene Grace / Hustle / Super Luck
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
[Stats]
Hp: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [79/x]
Level Up ( 19 / 21 )
Magical Leaf (6,4) | Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4) | Wish(0,13) | Safeguard(0,10) | Baton Pass(0,10) | Fairy Wind | After You(6) | Sky Attack(17,9) | Extreme Speed(8,6) | Aura Sphere(8,6) | Air Slash(11,5)
Egg ( 7 / 12 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6) | Nasty Plot(0,7) | Extrasensory |
Event/ Prev Gen TM/HM ( 16 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) | Mud Slap(4,4+c) | Twister(4/8,3) | Air Cutter(9,3) |
Event/ Prev Gen TM/HM ( 16 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) | Mud Slap(4,4+c) | Twister(4/8,3) | Air Cutter(9,3) |
TM/HM/Current Gen Tutor ( 40 / 57 )
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Double Team (0,4*c) | Protect (0,7+d) | Sleep Talk(0,3+m) | Flash(0,4) | Hidden Power [Ground](6,4) | Thunder Wave(0,7) | Dream Eater(10,12) | Facade(7/14,5/8) | Grass Knot(6+WC,4+WC/2) | Rest (0,15) | Rain Dance (0,10) | Psychic(6+tw, 5+tw/2) | Flamethrower(9,7) | Sunny Day(0,10) | Hyper Voice | Magic Coat(0,10) | Trick(0,7) | Endeavor(avg, 6+avg/1.5) | Heal Bell (0,9) | Fly(9,10) | Hyper Beam(15,10) | Heat Wave(10,7) | Brick Break(8,6) | Tailwind(9) | Signal Beam(8,6) | Roost(+20 HP,11) | Focus Punch | Snore | Secret Power | Covet | Incinerate |
HEADS=Birkal | TAILS=Gale Wing Srock
*Throws Luvdisc*
HEADS
LET'S GET THIS PARTY STARTED!
ignore the song title please
Birkal Send out and Equip
Gale Wing Srock Send out, Equip, and Order
Birkal Orders
I Ref!
*Throws Luvdisc*
HEADS
LET'S GET THIS PARTY STARTED!
ignore the song title please
Birkal Send out and Equip
Gale Wing Srock Send out, Equip, and Order
Birkal Orders
I Ref!