Dragonlord Snivy
Typing – Dark/Dragon
Z-Move Type - Dark
Item – Dark Cape
Abilities –Intimidate, Queenly Majesty
HP – 55 (+ 10)
Atk – 40 (- 5)
Def – 60 (+ 5)
SpA – 50 (+ 5)
SpD – 60 (+ 5)
Spe – 63
BST – 328 (+ 20)
New Moves – Draco Meteor, Dragon Breath, Dragon Rage, Dark Pulse, Power Trip
Design – Snivy gains a flowing cape, horns and a crown.
Competitive – You lose Contrary boosting, but have a slightly better Special Attack and better bulk which is improved by Intimidate, unless you want to avoid Priority and take advantage of your decent Speed.
Dragonlord Servine
Typing – Dark/Dragon
Z-Move Type - Dark
Item – Dark Cape
Abilities – Intimidate, Queenly Majesty
HP – 70 (+ 10)
Atk – 55 (- 5)
Def – 80 (+ 5)
SpA – 65 (+ 5)
SpD – 80 (+ 5)
Spe – 83
BST – 433 (+20)
New Moves – Draco Meteor, Dragon Breath, Dragon Rage, Dark Pulse, Power Trip
Design – Servine gains a flowing cape, horns and a crown.
Competitive – You lose Contrary boosting, but have a slightly better Special Attack and better bulk which is improved by Intimidate, unless you want to avoid Priority and take advantage of your decent Speed.
Dragonlord Serperior
Typing – Dark/Dragon
Z-Move Type - Dark
Item – Dark Cape
Abilities – Intimidate, Queenly Majesty
HP – 85 (+ 10)
Atk – 70 (- 5)
Def – 100 (+ 5)
SpA – 80 (+ 5)
SpD – 100 (+ 5)
Spe – 113
BST – 548 (+20)
New Moves – Draco Meteor, Dragon Breath, Dragon Rage, Dark Pulse, Power Trip
Design – Serperior gains a flowing cape, horns and a crown.
Competitive – You lose Contrary boosting, but have a slightly better Special Attack and better bulk which is improved by Intimidate, unless you want to avoid Priority and take advantage of your decent Speed.
Typing – Dark/Dragon
Z-Move Type - Dark
Item – Dark Cape
Abilities –Intimidate, Queenly Majesty
HP – 55 (+ 10)
Atk – 40 (- 5)
Def – 60 (+ 5)
SpA – 50 (+ 5)
SpD – 60 (+ 5)
Spe – 63
BST – 328 (+ 20)
New Moves – Draco Meteor, Dragon Breath, Dragon Rage, Dark Pulse, Power Trip
Design – Snivy gains a flowing cape, horns and a crown.
Competitive – You lose Contrary boosting, but have a slightly better Special Attack and better bulk which is improved by Intimidate, unless you want to avoid Priority and take advantage of your decent Speed.
Dragonlord Servine
Typing – Dark/Dragon
Z-Move Type - Dark
Item – Dark Cape
Abilities – Intimidate, Queenly Majesty
HP – 70 (+ 10)
Atk – 55 (- 5)
Def – 80 (+ 5)
SpA – 65 (+ 5)
SpD – 80 (+ 5)
Spe – 83
BST – 433 (+20)
New Moves – Draco Meteor, Dragon Breath, Dragon Rage, Dark Pulse, Power Trip
Design – Servine gains a flowing cape, horns and a crown.
Competitive – You lose Contrary boosting, but have a slightly better Special Attack and better bulk which is improved by Intimidate, unless you want to avoid Priority and take advantage of your decent Speed.
Dragonlord Serperior
Typing – Dark/Dragon
Z-Move Type - Dark
Item – Dark Cape
Abilities – Intimidate, Queenly Majesty
HP – 85 (+ 10)
Atk – 70 (- 5)
Def – 100 (+ 5)
SpA – 80 (+ 5)
SpD – 100 (+ 5)
Spe – 113
BST – 548 (+20)
New Moves – Draco Meteor, Dragon Breath, Dragon Rage, Dark Pulse, Power Trip
Design – Serperior gains a flowing cape, horns and a crown.
Competitive – You lose Contrary boosting, but have a slightly better Special Attack and better bulk which is improved by Intimidate, unless you want to avoid Priority and take advantage of your decent Speed.
Mud Monster Tepig
Typing – Ground/Poison
Z-Move Type - Ground
Item – Sludge Mask
Abilities – Gooey/Thick Fat
HP – 70 (+ 5)
Atk –63
Def – 55 (+ 10)
SpA – 45
SpD – 55 (+ 10)
Spe – 40 (- 5)
BST – 328 (+20)
New Moves – Mud Bomb, Mud Shot, Mud Slap, Mud Sport, Gunk Shot
Design – Tepig becomes covered in dripping mud.
Competitive – Your speed becomes even worse, but you get a lot more bulk and now resist Stealth Rocks and can absorb Toxic Spikes while being immune to Toxic Stalling and sandstorm damage. You can also negate a weakness and improve your ability to take on Fire, or chose to punish contact by lowering speed until another pokemon can take advantage of that.
Mud Monster Piginite
Typing – Ground/Poison
Z-Move Type - Ground
Item – Sludge Mask
Abilities – Gooey/Thick Fat
HP – 95 (+ 5)
Atk – 93
Def – 65 (+ 10)
SpA – 70
SpD – 65 (+ 10)
Spe – 50 (- 5)
BST – 438 (+ 20)
New Moves – Mud Bomb, Mud Shot, Mud Slap, Mud Sport, Gunk Shot
Design – Piginite becomes covered in dripping mud.
Competitive – Your speed becomes even worse, but you get a lot more bulk and now resist Stealth Rocks and can absorb Toxic Spikes while being immune to Toxic Stalling and sandstorm damage. You can also negate a weakness and improve your ability to take on Fire, or chose to punish contact by lowering speed until another pokemon can take advantage of that.
Mud Monster Emboar
Typing – Ground/Poison
Z-Move Type - Ground
Item – Sludge Mask
Abilities – Gooey/Thick Fat
HP – 115 (+ 5)
Atk – 123
Def – 75 (+ 10)
SpA – 100
SpD – 75 (+ 10)
Spe – 60 (- 5)
BST – 548 (+20)
New Moves – Mud Bomb, Mud Shot, Mud Slap, Mud Sport, Gunk Shot
Design – Emboar becomes covered in dripping mud.
Competitive – Your speed becomes even worse, but you get a lot more bulk and now resist Stealth Rocks and can absorb Toxic Spikes while being immune to Toxic Stalling and sandstorm damage. You can also negate a weakness and improve your ability to take on Fire, or chose to punish contact by lowering speed until another pokemon can take advantage of that.
Typing – Ground/Poison
Z-Move Type - Ground
Item – Sludge Mask
Abilities – Gooey/Thick Fat
HP – 70 (+ 5)
Atk –63
Def – 55 (+ 10)
SpA – 45
SpD – 55 (+ 10)
Spe – 40 (- 5)
BST – 328 (+20)
New Moves – Mud Bomb, Mud Shot, Mud Slap, Mud Sport, Gunk Shot
Design – Tepig becomes covered in dripping mud.
Competitive – Your speed becomes even worse, but you get a lot more bulk and now resist Stealth Rocks and can absorb Toxic Spikes while being immune to Toxic Stalling and sandstorm damage. You can also negate a weakness and improve your ability to take on Fire, or chose to punish contact by lowering speed until another pokemon can take advantage of that.
Mud Monster Piginite
Typing – Ground/Poison
Z-Move Type - Ground
Item – Sludge Mask
Abilities – Gooey/Thick Fat
HP – 95 (+ 5)
Atk – 93
Def – 65 (+ 10)
SpA – 70
SpD – 65 (+ 10)
Spe – 50 (- 5)
BST – 438 (+ 20)
New Moves – Mud Bomb, Mud Shot, Mud Slap, Mud Sport, Gunk Shot
Design – Piginite becomes covered in dripping mud.
Competitive – Your speed becomes even worse, but you get a lot more bulk and now resist Stealth Rocks and can absorb Toxic Spikes while being immune to Toxic Stalling and sandstorm damage. You can also negate a weakness and improve your ability to take on Fire, or chose to punish contact by lowering speed until another pokemon can take advantage of that.
Mud Monster Emboar
Typing – Ground/Poison
Z-Move Type - Ground
Item – Sludge Mask
Abilities – Gooey/Thick Fat
HP – 115 (+ 5)
Atk – 123
Def – 75 (+ 10)
SpA – 100
SpD – 75 (+ 10)
Spe – 60 (- 5)
BST – 548 (+20)
New Moves – Mud Bomb, Mud Shot, Mud Slap, Mud Sport, Gunk Shot
Design – Emboar becomes covered in dripping mud.
Competitive – Your speed becomes even worse, but you get a lot more bulk and now resist Stealth Rocks and can absorb Toxic Spikes while being immune to Toxic Stalling and sandstorm damage. You can also negate a weakness and improve your ability to take on Fire, or chose to punish contact by lowering speed until another pokemon can take advantage of that.
Knight Oshawott
Typing – Fighting/Steel
Z-Move Type - Steel
Item – Plate Mail
Abilities – Justified/Bulletproof
HP - 55
Atk – 65 (+ 10)
Def – 55 (+ 10)
SpA – 63
SpD – 50 (+ 5)
Spe – 40 (- 5)
BST – 348 ( + 20)
New Moves – Iron Defense, Iron Head, Heavy Slam, Close Combat, Hammer Arm
Design – Samurott is covered in a knight’s amour.
Competitive – You lose some speed to become even more of a bulky attacker. You quad resist Stealth Rocks and are immune to Poison and Sandstorm damage. Hammer Arm loses most of its downsides as you are pretty slow already. You can also choose to become immune to a class of moves, which includes your weaknesses, or really punish dark moves.
Knight Dewott
Typing – Fighting/Steel
Z-Move Type - Steel
Item – Plate Mail
Abilities – Justified/Bulletproof
HP - 75
Atk – 85 (+ 10)
Def – 70 (+ 10)
SpA – 83
SpD – 65 (+ 5)
Spe – 55 (- 5)
BST – 433 (+ 20)
New Moves – Iron Defense, Iron Head, Heavy Slam, Close Combat, Hammer Arm
Design – Samurott is covered in a knight’s amour.
Competitive – You lose some speed to become even more of a bulky attacker. You quad resist Stealth Rocks and are immune to Poison and Sandstorm damage. Hammer Arm loses most of its downsides as you are pretty slow already. You can also choose to become immune to a class of moves, which includes your weaknesses, or really punish dark moves.
Knight Samurott
Typing – Fighting/Steel
Z-Move Type - Steel
Item – Plate Mail
Abilities – Justified/Bulletproof
HP - 95
Atk – 110 (+ 10)
Def – 95 (+ 10)
SpA – 108
SpD – 75 (+ 5)
Spe – 65 (- 5)
BST – 548 (+ 20)
New Moves – Iron Defense, Iron Head, Heavy Slam, Close Combat, Hammer Arm
Design – Samurott is covered in a knight’s amour.
Competitive – You lose some speed to become even more of a bulky attacker. You quad resist Stealth Rocks and are immune to Poison and Sandstorm damage. Hammer Arm loses most of its downsides as you are pretty slow already. You can also choose to become immune to a class of moves, which includes your weaknesses, or really punish dark moves.
Typing – Fighting/Steel
Z-Move Type - Steel
Item – Plate Mail
Abilities – Justified/Bulletproof
HP - 55
Atk – 65 (+ 10)
Def – 55 (+ 10)
SpA – 63
SpD – 50 (+ 5)
Spe – 40 (- 5)
BST – 348 ( + 20)
New Moves – Iron Defense, Iron Head, Heavy Slam, Close Combat, Hammer Arm
Design – Samurott is covered in a knight’s amour.
Competitive – You lose some speed to become even more of a bulky attacker. You quad resist Stealth Rocks and are immune to Poison and Sandstorm damage. Hammer Arm loses most of its downsides as you are pretty slow already. You can also choose to become immune to a class of moves, which includes your weaknesses, or really punish dark moves.
Knight Dewott
Typing – Fighting/Steel
Z-Move Type - Steel
Item – Plate Mail
Abilities – Justified/Bulletproof
HP - 75
Atk – 85 (+ 10)
Def – 70 (+ 10)
SpA – 83
SpD – 65 (+ 5)
Spe – 55 (- 5)
BST – 433 (+ 20)
New Moves – Iron Defense, Iron Head, Heavy Slam, Close Combat, Hammer Arm
Design – Samurott is covered in a knight’s amour.
Competitive – You lose some speed to become even more of a bulky attacker. You quad resist Stealth Rocks and are immune to Poison and Sandstorm damage. Hammer Arm loses most of its downsides as you are pretty slow already. You can also choose to become immune to a class of moves, which includes your weaknesses, or really punish dark moves.
Knight Samurott
Typing – Fighting/Steel
Z-Move Type - Steel
Item – Plate Mail
Abilities – Justified/Bulletproof
HP - 95
Atk – 110 (+ 10)
Def – 95 (+ 10)
SpA – 108
SpD – 75 (+ 5)
Spe – 65 (- 5)
BST – 548 (+ 20)
New Moves – Iron Defense, Iron Head, Heavy Slam, Close Combat, Hammer Arm
Design – Samurott is covered in a knight’s amour.
Competitive – You lose some speed to become even more of a bulky attacker. You quad resist Stealth Rocks and are immune to Poison and Sandstorm damage. Hammer Arm loses most of its downsides as you are pretty slow already. You can also choose to become immune to a class of moves, which includes your weaknesses, or really punish dark moves.
Slime Goomy
Typing – Poison/Bug
Z-Move Type - Poison
Item – Sludge Mask
Abilities – Poison Touch, Corrosion, Liquid Ooze
HP – 55 (+ 10)
Atk – 55 (+ 5)
Def – 40 (+ 5)
SpA – 65 (+ 10)
SpD – 85 (+ 10)
Spe – 20 (- 20)
BST – 320 (+20)
New Moves – Signal Beam, Silver Wind, Struggle Bug, Acid, Acid Spray
Design – Goomy becomes even slimier and hunched over in a more slug-like pose.
Competitive – You lose a lot of speed, but gain everywhere else, to become more of a bulky attacker, especially on the special side. You can have your revenge on Fairies and absorb Toxic Spikes and enjoy your poison immunity with that bulk. Te bulk also allows better use of Corrosion. Or you can spread poison or punish leeching.
Slime Sligoo
Typing – Poison/Bug
Z-Move Type - Poison
Item – Sludge Mask
Abilities – Poison Touch, Corrosion, Liquid Ooze
HP – 78 (+ 10)
Atk – 80 (+ 5)
Def – 58 (+ 5)
SpA – 93 (+ 10)
SpD – 123 (+ 10)
Spe – 40 (- 20)
BST – 472 (+20)
New Moves – Signal Beam, Silver Wind, Struggle Bug, Acid, Acid Spray
Design – Sligoo becomes even slimier and hunched over in a more slug-like pose.
Competitive – You lose a lot of speed, but gain everywhere else, to become more of a bulky attacker, especially on the special side. You can have your revenge on Fairies and absorb Toxic Spikes and enjoy your poison immunity with that bulk. Te bulk also allows better use of Corrosion. Or you can spread poison or punish leeching.
Slime Goodra
Typing – Poison/Bug
Z-Move Type - Poison
Item – Sludge Mask
Abilities – Poison Touch, Corrosion, Liquid Ooze
HP – 100 (+ 10)
Atk – 105 (+ 5)
Def – 75 ( + 5)
SpA – 120 (+ 10)
SpD – 160 (+ 10)
Spe – 60 (- 20)
BST – 620 (+20)
New Moves – Signal Beam, Silver Wind, Struggle Bug, Acid, Acid Spray
Design – Goodra becomes even slimier and hunched over in a more slug-like pose.
Competitive – You lose a lot of speed, but gain everywhere else, to become more of a bulky attacker, especially on the special side. You can have your revenge on Fairies and absorb Toxic Spikes and enjoy your poison immunity with that bulk. Te bulk also allows better use of Corrosion. Or you can spread poison or punish leeching.
Typing – Poison/Bug
Z-Move Type - Poison
Item – Sludge Mask
Abilities – Poison Touch, Corrosion, Liquid Ooze
HP – 55 (+ 10)
Atk – 55 (+ 5)
Def – 40 (+ 5)
SpA – 65 (+ 10)
SpD – 85 (+ 10)
Spe – 20 (- 20)
BST – 320 (+20)
New Moves – Signal Beam, Silver Wind, Struggle Bug, Acid, Acid Spray
Design – Goomy becomes even slimier and hunched over in a more slug-like pose.
Competitive – You lose a lot of speed, but gain everywhere else, to become more of a bulky attacker, especially on the special side. You can have your revenge on Fairies and absorb Toxic Spikes and enjoy your poison immunity with that bulk. Te bulk also allows better use of Corrosion. Or you can spread poison or punish leeching.
Slime Sligoo
Typing – Poison/Bug
Z-Move Type - Poison
Item – Sludge Mask
Abilities – Poison Touch, Corrosion, Liquid Ooze
HP – 78 (+ 10)
Atk – 80 (+ 5)
Def – 58 (+ 5)
SpA – 93 (+ 10)
SpD – 123 (+ 10)
Spe – 40 (- 20)
BST – 472 (+20)
New Moves – Signal Beam, Silver Wind, Struggle Bug, Acid, Acid Spray
Design – Sligoo becomes even slimier and hunched over in a more slug-like pose.
Competitive – You lose a lot of speed, but gain everywhere else, to become more of a bulky attacker, especially on the special side. You can have your revenge on Fairies and absorb Toxic Spikes and enjoy your poison immunity with that bulk. Te bulk also allows better use of Corrosion. Or you can spread poison or punish leeching.
Slime Goodra
Typing – Poison/Bug
Z-Move Type - Poison
Item – Sludge Mask
Abilities – Poison Touch, Corrosion, Liquid Ooze
HP – 100 (+ 10)
Atk – 105 (+ 5)
Def – 75 ( + 5)
SpA – 120 (+ 10)
SpD – 160 (+ 10)
Spe – 60 (- 20)
BST – 620 (+20)
New Moves – Signal Beam, Silver Wind, Struggle Bug, Acid, Acid Spray
Design – Goodra becomes even slimier and hunched over in a more slug-like pose.
Competitive – You lose a lot of speed, but gain everywhere else, to become more of a bulky attacker, especially on the special side. You can have your revenge on Fairies and absorb Toxic Spikes and enjoy your poison immunity with that bulk. Te bulk also allows better use of Corrosion. Or you can spread poison or punish leeching.
Sharkbot Gabite
Typing – Steel/Water
Z-Move Type - Water
Item – Robot Mask
Abilities – Rock Head, Swift Swim
HP - 58
Atk – 80 (+ 10)
Def – 55 (+ 10)
SpA – 45 (+ 5)
SpD – 50 (+ 5)
Spe – 32 (- 10)
BST – 320 (+ 20)
New Moves – Automize, Gear Grind, Gear Up, Aqua Jet, Hydro Pump
Design – Gible is covered in metal and has extra fins.
Competitive – You sacrifice your speed, but that is made up for in rain. In return, you gain strength and bulk. Outside of rain, you can also use your coverage move for a recoil move.
Sharkbot Gabite
Typing – Steel/Water
Z-Move Type - Water
Item – Robot Mask
Abilities – Rock Head, Swift Swim
HP - 68
Atk – 100 (+ 10)
Def – 75 (+ 10)
SpA – 55 (+ 5)
SpD – 60 (+ 5)
Spe – 72 (- 10)
BST – 430 (+ 20)
New Moves – Automize, Gear Grind, Gear Up, Aqua Jet, Hydro Pump
Design – Gabie is covered in metal and has extra fins.
Competitive – You sacrifice your speed, but that is made up for in rain. In return, you gain strength and bulk. Outside of rain, you can also use your coverage move for a recoil move.
Sharkbot Garchomp
Typing – Steel/Water
Z-Move Type - Water
Item – Robot Mask
Abilities – Rock Head, Swift Swim
HP - 108
Atk – 140 (+10)
Def – 105 (+ 10)
SpA – 85 (+ 5)
SpD – 90 (+ 5)
Spe – 92 (-10)
BST – 620 (+20)
New Moves – Automize, Gear Grind, Gear Up, Aqua Jet, Hydro Pump
Design – Garchomp is covered in metal and has extra fins.
Competitive – You sacrifice your speed, but that is made up for in rain. In return, you gain strength and bulk. Outside of rain, you can also use your coverage move for a recoil move.
Typing – Steel/Water
Z-Move Type - Water
Item – Robot Mask
Abilities – Rock Head, Swift Swim
HP - 58
Atk – 80 (+ 10)
Def – 55 (+ 10)
SpA – 45 (+ 5)
SpD – 50 (+ 5)
Spe – 32 (- 10)
BST – 320 (+ 20)
New Moves – Automize, Gear Grind, Gear Up, Aqua Jet, Hydro Pump
Design – Gible is covered in metal and has extra fins.
Competitive – You sacrifice your speed, but that is made up for in rain. In return, you gain strength and bulk. Outside of rain, you can also use your coverage move for a recoil move.
Sharkbot Gabite
Typing – Steel/Water
Z-Move Type - Water
Item – Robot Mask
Abilities – Rock Head, Swift Swim
HP - 68
Atk – 100 (+ 10)
Def – 75 (+ 10)
SpA – 55 (+ 5)
SpD – 60 (+ 5)
Spe – 72 (- 10)
BST – 430 (+ 20)
New Moves – Automize, Gear Grind, Gear Up, Aqua Jet, Hydro Pump
Design – Gabie is covered in metal and has extra fins.
Competitive – You sacrifice your speed, but that is made up for in rain. In return, you gain strength and bulk. Outside of rain, you can also use your coverage move for a recoil move.
Sharkbot Garchomp
Typing – Steel/Water
Z-Move Type - Water
Item – Robot Mask
Abilities – Rock Head, Swift Swim
HP - 108
Atk – 140 (+10)
Def – 105 (+ 10)
SpA – 85 (+ 5)
SpD – 90 (+ 5)
Spe – 92 (-10)
BST – 620 (+20)
New Moves – Automize, Gear Grind, Gear Up, Aqua Jet, Hydro Pump
Design – Garchomp is covered in metal and has extra fins.
Competitive – You sacrifice your speed, but that is made up for in rain. In return, you gain strength and bulk. Outside of rain, you can also use your coverage move for a recoil move.