The idea that pushed me into posting this thread came when I was reviewing through some old metagame analyses, here on Smogon. I was like "look, how much we have stray away from this". Yes, the metagame is changed a lot also because of Platinum addictions, the introduction of Latias etc. But they are only tassels of a bigger picture. We all know that a lot of changes have been brought primarly by our - as a community - improved experience and knowledge.
Nonetheless, like in other deep competitive games like, say, chess, there will be always some kind of "trends" influences the metagame - i.e. some sets, moves, Pokémon etc. wich get more/less usage due not to their inherent efficacy/unefficacy, but rather to "what people use more". This is evident especially in Suspect tests and in the more fluctuant metagames in general.
Back to my "revival of old times" (lol), I asked to myself: I wonder how a early platinum team would fare against a modern one. Probably the latter would get the better matchup on average, but this question alone brought with itself a more interesting one, and what I want to subject to your discussion:
How many of the changes that occurred in the game can be defined "optimization" and how many are just result of "cycling"? Which Pokémon sets/options imposed over the others because of their inherent greater value, and which ones took the top spot because of the metagame around it (A certain Pokémon rose/fell in usage, for example)?
Of course, this question may be asked also for other environments, like Uber and UU, but I felt only OU has an enough long history to offer grounds for such a discussion.
Well, that's it. Voice out your opinions!
Nonetheless, like in other deep competitive games like, say, chess, there will be always some kind of "trends" influences the metagame - i.e. some sets, moves, Pokémon etc. wich get more/less usage due not to their inherent efficacy/unefficacy, but rather to "what people use more". This is evident especially in Suspect tests and in the more fluctuant metagames in general.
Back to my "revival of old times" (lol), I asked to myself: I wonder how a early platinum team would fare against a modern one. Probably the latter would get the better matchup on average, but this question alone brought with itself a more interesting one, and what I want to subject to your discussion:
How many of the changes that occurred in the game can be defined "optimization" and how many are just result of "cycling"? Which Pokémon sets/options imposed over the others because of their inherent greater value, and which ones took the top spot because of the metagame around it (A certain Pokémon rose/fell in usage, for example)?
Of course, this question may be asked also for other environments, like Uber and UU, but I felt only OU has an enough long history to offer grounds for such a discussion.
Well, that's it. Voice out your opinions!