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Battle Hall Challenge - danmantincan

37.png

Health: 45
Energy: 51
Status: Safeguard (2 Rounds) ; 2 HP Sub
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

238.png

Health: 70
Energy: 75
Status: Psyshock disabled 3a
Stats: 1 ATK / 1 DEF / 4 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: +1 Sp.ATK
Ability: Forewarn​

~~~

Action 1

Speed Tie: 8596/10000 - Vulpix

Vulpix used Ember
To Hit: 1411/10000 - Hit
TO Crit: 5767/10000 - No Crit
To Burn: 909/10000 - Burn
15 Damage
-2 EN

Smoochum used Powder Snow
To Crit: 7654/10000 - No Crit
7 Damage
Sub go boom!
-2 EN

Smoochum takes 2 Burn Damage

Action 2

Speed Tie: 9581/10000 - Vulpix

Vulpix used Flame Burst
To Hit: 6553/10000 - Hit
To Crit: 1039/10000 - No Crit
20 Damage
-5 EN

Smoochum used Confusion
To Crit: 8595/10000 - No Crit
11 Damage
-2 EN

Smoochum takes 2 Burn Damage

Action 3

Speed Tie: 5878/10000 - Vulpix

Vulpix used Ember
To Hit: 9471/10000 - Miss
-2 EN

Smoochum used Confusion
To Crit: 6134/10000 - No Crit
11 Damage
-6 EN

Smoochum takes 2 Burn Damage

Arena Effects

Sunny Day

Infinite Rounds

~~~​

37.png

Health: 23
Energy: 42
Status: Safeguard (1 Round)
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

238.png

Health: 29
Energy: 65
Status: Burned
Stats: 1 ATK / 1 DEF / 4 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Forewarn​
 
37.png

Health: 23
Energy: 42
Status: Safeguard (1 Round)
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

238.png

Health: 29
Energy: 65
Status: Burned
Stats: 1 ATK / 1 DEF / 4 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Forewarn​

~~~

Action 1

Vulpix used Protect
-7 EN

Smoochum used Psyshock + Psyshock
To Crit: 8958/10000 - No Crit
20 Damage - Shielded for 7 EN!
-28 EN

Smoochum takes 2 Burn Damage

Action 2

Vulpix used Substitute
15 HP Substitute created
-12 EN

Smoochum is recovering from a combo!

Smoochum takes 2 Burn Damage

Action 3

Smoochum used Fake Out
To Crit: 3827/10000 - No Crit
3 Damage
-4 EN

Vulpix used Flame Burst
To Hit: 6123/10000 - Hit
To Crit: 625/10000 - Crit
24 Damage
-5 EN

Smoochum takes 2 Burn Damage

Smoochum was KOed!

Arena Effects

Sunny Day

Infinite Rounds

~~~​

37.png

Health: 8
Energy: 11
Status: Victor
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

238.png

Health: 0
Energy: 0
Status: KOed
Stats: 1 ATK / 1 DEF / 4 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Forewarn​

Spr_BW_Cyclist_M.png


"Ow, a last minute puncture ruined our chance to shine"

Whilst Biker Owen is given a recipe book, please select your next type.

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Channeler Chloe would like to battle!

FL_Channeler.png


"Some people call me a Medium, but I think that's mean."

Pokéroll: 9156/10000 - Shieldon
AbilityRoll: 15/10000 - Sturdy

"Ghosts aren't easy to control, but a sturdy Shieldon can help control them (Except Gengar...)"

410.png

Shieldon (M)

Nature: Brave

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, GrassWhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Attacks:

Tackle
Protect
Metal Sound
Take Down
Iron Defense
Swagger

Rock Slide
Stone Edge
Ice Beam

Wide Guard
Counter
Body Slam
 
Shieldon was able to beat us before, but we've got more weapons in our arsenal now!

Will-o-Wisp (Until successful and push actions back accordingly)~Fire Blast~Flamethrower
 
37.png

Health: 90
Energy: 100
Status: -
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

410.png

Health: 90
Energy: 100
Status: -
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​

~~~

Pre-Actions

Vulpix's Drought Activated
-10 EN

Action 1

Vulpix used Will-O-Wisp
To Hit: 3942/10000 - Hit
Sheildon was Burned
-6 EN

Shieldon used Swagger
To Hit: 8498/10000 - Hit
Vulpix +2 Atk & Confused
Confusion length: 896/10000 - Slight Confusion
-7 EN

Shieldon took 2 HP Burn Damage.

Action 2

Vulpix Confusion roll (Low to hit self): 696/10000 - Self Hit
6 Damage
-3 EN

Shieldon used Stone Edge
To Hit: 2700/10000 - Hit
To Crit: 4451/10000 - No Crit
17 Damage
-6 EN

Shieldon took 2 HP Burn Damage.

Action 3

Vulpix used Flamethrower
To Crit: 8044/10000 - No Crit
15 Damage
-6 EN

Shieldon used Stone Edge
To Hit: 3605/10000 - Hit
To Crit: 440/10000 - Crit
26 Damage
-10 EN

Shieldon took 2 HP Burn Damage.

Arena Effects

Sunny Day

Infinite Rounds

~~~​

37.png

Health: 41
Energy: 75
Status: +1 Atk
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

410.png

Health: 69
Energy: 77
Status: Burned
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​
 
FL_Channeler.png


"SPIRITS! GO BACK TO YOUR REALMS!!"

Rock Slide ~ Stone Edge ~ Stone Edge

The first time Substitute is used swap the action Substitute is used on to Stone Edge and replace your next action with Rock Slide
 
37.png

Health: 41
Energy: 75
Status: +1 Atk
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

410.png

Health: 69
Energy: 77
Status: Burned
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​

~~~

Action 1

Vulpix used Disable
Stone Edge Disabled 6a
-7 EN

Shieldon used Rock Slide
To Hit: 9651/10000 - Miss
-5 EN

Shieldon takes 2 burn damage.

Action 2

Vulpix used Pain Split
HP Values set to 54 Each
-15 EN

Shieldon used Stone Edge
The Move Failed
-6 EN

Shieldon takes 2 burn damage.

Action 3

Vulpix used Fire Blast
To Hit: 1037/10000 - Hit
To Crit: 813/10000 - No Crit
17 Damage
-7 EN

Shieldon used Stone Edge
The Move Failed
-10 EN

Shieldon takes 2 burn damage.

Arena Effects

Sunny Day

Infinite Rounds

~~~​

37.png

Health: 54
Energy: 46
Status: -
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

410.png

Health: 33
Energy: 56
Status: Burned
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​
 
Shouldn't Fire Blast have done 18 Damage (12+3+3+(3-3)x1.5)?

Flamethrower~Heat Wave~Flamethrower

Use Dig if Shieldon uses Swagger and push actions back.
 
37.png

Health: 54
Energy: 46
Status: -
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: -
Ability: Drought

vs.​

410.png

Health: 33
Energy: 56
Status: Burned
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​

~~~

Action 1

Vulpix used Dig
Vulpix dug down!
-10 EN

Vulpix used Dig
To Crit: 1081/10000
8 Damage

Shieldon used Super Swagger
To Hit: 919/10000 - Hit
Vulpix +2 Atk
Confusion Duration: 7087/10000 - Intense confusion
-36 EN

Shieldon takes 2 burn damage.

Action 2

Vulpix Confusion roll: 9226/10000
Vulpix used Heat Wave
To Crit: 3937/10000 - No Crit
15 Damage
-6 EN

Shieldon is recovering from a combo!

Shieldon takes 2 burn damage.

Action 3

Vulpix Confusion Roll: 2331/10000
6 Damage
-3 EN

Shieldon used Rock Slide
To Hit: 7167/10000 - Hit
To Crit: 4257/10000 - No Crit
16 Damage
-5 EN

Shieldon takes 2 burn damage.

Arena Effects

Sunny Day

Infinite Rounds

~~~​

37.png

Health: 32
Energy: 27
Status: Confused 1a
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: +1 Atk
Ability: Drought

vs.​

410.png

Health: 4
Energy: 15
Status: Burned
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​
 
37.png

Health: 32
Energy: 27
Status: Confused 1a
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: +1 Atk
Ability: Drought

vs.​

410.png

Health: 4
Energy: 15
Status: Burned
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​

~~~

Action 1

Vulpix confusion roll: 682/10000
6 Damage
-3 EN

Shieldon used Stone Edge + Stone Edge
To Hit: 5168/10000 - Hit (Sorry ]-= )
To Crit: 1262/10000 - No Crit
41 Damage
-32 EN

Vulpix Fainted
Shieldon collapsed from EN loss

Arena Effects

Sunny Day

Infinite Rounds

~~~​

37.png

Health: 0
Energy: 0
Status: KOed
Stats: 1 ATK / 2 DEF / 3 Sp.ATK / 3 Sp.DEF / 65 Speed
Stat Changes: +1 Atk
Ability: Drought

vs.​

410.png

Health: 0
Energy: 0
Status: KOed
Stats: 3 ATK / 4 DEF / 2 Sp.ATK / 3 Sp.DEF / 26 Speed
Stat Changes: -
Ability: Sturdy​

FL_Channeler.png


"FOUL BEAST NOW DEFEATED, BEGONE!!"

The RNG has spoken. Danmantican will be banished from the hall for eternity (1 Week)

Danmantican earns: 4 TC / 4 BP / The right to punch Leethoof in the face for breeding SHieldons * 9001
Vulpix earns 8 HC
DF44 earns 10 BT

Game Over.
 
Only users: Zeo and Danmantincan should be posting in this thread.

Danmantincan will be using Vulpix with Drought:
37.png

Volug - Vulpix (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Drought (DW): (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65

Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 6/6
MC: 0
DC: 5/5

Moves (27):

Ember
Tail Whip
Roar
Quick Attack
Fire Spin
Will-o-Wisp
Confuse Ray
Imprison
Flame Burst
Flamethrower
Safeguard
Grudge
Extrasensory
Fire Blast
Inferno

Disable
Hex
Hypnosis

Heat Wave
Endure
Pain Split
Magic Coat

Toxic
Dig
Energy Ball
Dark Pulse
Protect
Substitute
Roar
Bide
Hidden Power [Ground 7]

Danmantincan, you may choose your first type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Spr_BW_Lass.png

Lass Erika would like to battle
"Teehee, I'm the only girl I know who likes bug pokemon!"

RNG roll for Pokemon 1/5 Wurmple
RNG roll for Ablility 1/2 Shield Dust

Wurmple.gif

Wurmple (M)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Tackle
String Shot
Poison Sting
Bug Bite

Snore
 
Didn't realize that you edited your post.

Flamethrower~Fire Blast~Flamethrower

If he uses Poison Sting and you don't have a Substitute set up, use Substitute (15 HP)
 
37.png

HP: 90
Energy:100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65

vs.

Wurmple.gif

HP: 90
Energy:100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20



Action 1

Vulpix used Flamethrower
RNG roll for Crit(<=625 out of 10000) 2208
23 damage, 6 energy


Wurmple used Bug Bite
RNG roll for Crit(<=625 out of 10000) 2028
7 damage, 3 energy


Action 2

Vulpix used Fire Blast
RNG roll for Hit (<=85 out of 100) 89 MISS
-7 energy


Wurmple used String Shot
RNG rool for Hit (<=95 out of 100) 20 HIT
-4 energy

Action 3

Vulpix used Flamethrower
RNG roll for Crit (<=625 out of 10000) 9912
23 damage, 6 energy


Wurmple used Bug Bite
RNG roll for Crit (<=625 out of 10000) 8450
7 damage, 3 energy


37.png

HP: 76
Energy:71
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65(*0.5=32.5) 33 Speed

vs.

Wurmple.gif

HP: 44
Energy:90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
 
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