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Old Jan 26th, 2012, 2:23:13 AM   #1287
R Inanimate
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Seems that like my 100th post, my 200th will be another Subway run, though it's more coincidental this time. There was a bit of a preview of the team with that battle video ID I posted earlier, but here's the full details now that my run has ended:

Team Members

Politoed @ Choice Scarf ***Asclepius
Trait: Drizzle
IVs: 31/11/20/31/31/31
EVs: 4 HP / 252 SAtk / 254 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Psychic
- Hypnosis

Slightly different from the previous Politoed I used, also changed up Focus Blast for Hypnosis. It's a move that was rarely used in the first place, so the difference is fairly negligable. The only Pokemon I really used Focus Blast for before was Empoleon, but I have Gastrodon to handle that. Aside from that, no changes. Hypnosis has made my life a bit easier on a few battles, as long as it didn't miss of course.

Ludicolo @ Absorb Bulb ***RideTheDUX
Trait: Swift Swim
IVs: 31/25/25/31/31/29
EVs: 36 HP / 4 Def / 252 SAtk / 4 SDef / 212 Spd
Modest Nature (+SAtk, -Atk)
- Fake Out
- Surf
- Grass Knot
- Ice Beam

No change. Still the murdurous Sea Pineapple that it's always been.

Scizor @ Life Orb ***LunaticRed
Trait: Technician
IVs: 31/31/24/17/31/24
EVs: 60 HP / 254 Atk / 4 SDef / 192 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Bug Bite
- SuperPower
- Protect

I bumped Scizor's Speed up to 106. This allows it to outrun a sizable amount of Pokemon. Most notably Milotic, Suicune, and Cresselia. Being slower than Milotic has costed me a battle in the past. And I'm surprised being slower than Suicune hadn't screwed me.

The extra speed doesdn't change much for Scizor when it comes to Trick Room. The most common trainers to get one off would be Harlequins, Psychics, or trainers that use Set 4B (Doctors, Nurses, etc). All of the Harlequin's Pokemon are way slower than Scizor. The only Pokemon that a Psychic uses between 91 and 106 Speed is Claydol. And 4B only have a small handful of things that mostly don't matter.

The boost is speed ended up cutting Scizor's HP by 15. It is no longer able to take Ludicolo's +1 Surf in the rain. I rarely go for a Surf if it would hit Scizor in the first place, so this isn't too much of a problem. A Life Orb is now used instead of a Bug Gem. This change provides extra power to Bullet Punch and Superpower, which has been quite useful, allowing Scizor to net a OHKO on Pokemon like Empoleon, Lapras, and Excadrill.

Gastrodon @ Rindo Berry ***Kerykeion
Trait: Storm Drain
IVs: 31/20/31/28/31/00
EVs: 120 HP / 92 Def / 232 SAtk / 64 SDef
Quiet Nature (+SAtk, -Spd)
- Surf
- Earth Power
- Ice Beam
- Protect

Although I have said that I gave Gastrodon a try but felt it didn't work that well, I decided to give it a more serious attempt. Gastrodon in the back of the team, provides a good switch in for Electric attacks, and a way to completely demolish Trick Room users who think that reversing speed will give them a shot at me. I think my most common switch in for Gastrodon is either to take a Thunder Wave after one of my Pokemon have been hit by Thunder Wave, or a Thunder directed at Politoed.

I felt that Politoed+Ludicolo handled things pretty well on their own without needing Kingdra's help. And the record proves that Gastrodon was an effective replacement.

When the opponent has two Pokemon on field that can be wiped out by a Surf, I can switch out Politoed for Gastrodon. Although it's not fast, by the time it gets to attack again it will be at +2 Sp Atk from Ludicolo's Surfs, making it slaughter anything in its path. It's interesting to watch it overpower Blisseys with Special Attacks, as Ludicolo piles up Storm Drain boosts on Gastrodon. I'm not sure whether I should feel impressed or appalled by the fact that Blissey loses a bit over half it's health to +6 Earth Power.

Since Storm Drain is largely ignored by the AI, I use this to my advantage against Water Pokemon heavy teams, if I know that they have single target Water attacks. By making the opponent constantly waste time using something Hydro Pump in order to "KO" Scizor, I've managed to get myself out of situations which would be difficult to pull a win from.

Team Overview:

It's ultimately just a single Pokemon change from my previous team. Although that's not different from the times I changed up my Trick Room team in 4th gen.
Since Kingdra is not there anymore, keeping Politoed alive is more important. There are only 2 fast Pokemon on the team, they are both leads and neither run Protect. Losing both Ludicolo and Politoed can put the team in vulnerable situations. Fortunately, Gastrodon and Scizor make great switch options for either Politoed or Ludicolo, being able to take on Electric attacks and Grass attacks respectively. This makes it fairly easy to retreat from danger.

I'd say that the team is a bit more difficult to run against the average trainer compared to using Kingdra, but Gastrodon's presence bails me out against tougher trainers like Fishermen and Parasol Ladies.

The team still averages about 15 minutes to get through a set of 7 trainers. Which isn't too surprising as my leads are the ones that do most of the work.

A lot of the threats and problems haven't changed too much. I'll still be going in depth with the descriptions, but I'll put them under spoiler tags so the post isn't extremely long.

Trouble Trainers

Problem Pokemon


How I lost

My opponent is a Painter, who leads off with a Metagross and a Bronzong. I'm really concerned about Turn 1 Explosions, and both of the Pokemon can potentially do it. Letting them explode turns the battle into a 2 vs 2, and I didn't want to take the risk. Even if Bronzong goes for a Trick Room, Gastrodon can usually handle it well enough. Had I known what was in store for me, I would have taken the Explosion risk.

I go for a Fake Out against Metagross and Surf. Both Pokemon remain above half health. Bronzong uses Trick Room.

From damage dealt, it's eaither Metagross 2 or 3. I switch out Politoed for Scizor, since Explosion is still a risk, wiping out both my leads, and I use Surf with Ludicolo. Although Scizor would get KO'd if Ludicolo attacks, it will KO both Bronzong and Metagross.

Bronzong critical hits Ludicolo for a KO. Metagross uses Magnet Rise. I'm facing Bronzong 4, and Metagross 2.

The use of Magnet Rise is pretty annoying, since it means that I can't finish off Metagross with Earth Power. I go for a Surf and Protect with Scizor. Both Pokemon survive in the red. Bronzong critical hits Gastrodon, and Metagross finishes it off with Psychic.

This puts me in a really bad situation as I have to bring out my Scarfed Politoed and there are still two turns left in Trick Room.

I can finish off Metagross with Bullet Punch, but that leaves Politoed to use a move that won't KO Bronzong, and Hypnosis which will be wasted on a Lum Berry. What I didn't realize at the time was that I probably could have KO'd Bronzong with Bullet Punch, and finished Metagross off with Politoed.

Metagross goes down to the Bullet Punch, and Bronzong Zen Headbutts for 60% of Politoed's HP. I hit it with an Ice Beam, which mocks me as it freezes it and activates the Lum Berry.

The opponent sends out Porygon-Z. I have no idea which Porygon-Z it is, but it will outrun Scizor after Trick Room, so I have to go for the Superpower against it to ensure a KO.

Superpower KOs, and Bronzong KOs Politoed. The last Pokemon is Forretress.

There are three possible Forretress I can face (since Metagross had an Occa, Forretress 1 cannot show up). One of them does not have any damamging attacks. But that isn't the one I face. I finish off Bronzong with Bug Bite, and Forretress uses Magnet Rise.

It's Forretress 2, but since Scizor is at -1 Atk/Def, my chances are pretty grim. In the end, I had to hope for a critical with Superpower, which didn't come through.

Battle Subway Super Double Battle
R Inanimate (919) - Politoed, Ludicolo, Gastrodon, Scizor

http://members.shaw.ca/teamrocketeli...leSubway3s.JPG

Once again, I fall short a few hours short of the 4-digit mark, which is rather frustrating. Aside from that, it was a good run. I had a couple entertaining battles and close calls around the 600-700 battle range. Having a battle with the following first turn never ceases to amuse me:

Ludicolo uses Fake Out on Bastiodon
Bastiodon flinches (was going to use Wide Guard)
Politoed uses Surf, Critical on Bastiodon, Critical on Carracosta
Bastiodon fainted, Carracosta activates Sturdy
Carracosta uses Rock Slide
Misses Politoed, Misses Ludicolo

I then proceed to get another critical hit in the battle, and freeze the opponent Cradily with Ice Beam. I would have saved a battle video of it, but I already had one that I wanted to upload at the time, but had some issues getting onto Wi-Fi.

Battle Videos:
21-91799-46079 - Example of Gastrodon helping in KOing Blissey with Special Attacks
26-39851-14323 - Close call, due to Regice spamming Protect, and me forgetting about Salac Berry
52-66456-89907 - Vaporeon 4 + Swift Swim Kingdra 4 leads, fun.
58-25016-70160 - Battle 920, loss

One of these days, I'll be able to join Jumpman and Peterko in having a 4-digit record. Alas, today is not the day. I'll probably try again another time, but I tend to have a habit of dropping other things and marathoning Battle Subway when going for a serious streak, so I don't think that will be for a while.
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