Good job, R Inanimate! I'm sure with your patience and dedication, you'll get your 4-digit streak soon enough!
I'm just testing different singles pokemon, as usual, and trying to be somewhat unique. So far 105 streak with this team:
EDIT: 119 streak now, still going.
1. Stoutland / Jolly / Intimidate @ Focus Sash
- Twave / Charm / Sand-Attack / Snarl
2. Dragonite / Adamant / Multiscale @ Leftovers
- DD / Sub / Roost / Dragon Claw
3. Volcarona / Modest / Flame Body @ Lum Berry
- Quiver Dance / Sub / Rest / Bug Buzz
I was trying out a few different cripplers during the earlier battles on this streak. Things I tried include Espeon (Magic Bounce - Yawn / Charm / Sand-Attack / Light Screen), Togekiss (Twave / Flash / Charm / Roost), Xatu (Magic Bounce - Twave / Featherdance / Flash / Haze), Mesprit (Twave / Flash / Charm / Stealth Rock)
Togekiss and Mesprit both worked very well. Mesprit worked well before for me, and continued to work well, but I've used it enough that I wanted to try something else, and gave Togekiss a chance. Togekiss in particular worked better than Stoutland in many situations (due to having recovery, which made further crippling easier), but then after a lucky win vs Taunt Aerodactyl lead, it was clear that I should either not use Togekiss or use a rock-resist (or at least neutral) as one of the set up sweepers. I tried CM Cobalion, but heh, I never really liked it enough to take it too seriously (even at +6/+6, there are some pokemon that still give Cobalion a tough time). Terrakion just doesn't work well enough. I actually thought of potentially trying out a Bulk Up Conkeldurr (BU / Mach Punch / Payback / Sub), but I haven't bred one yet. ... and too lazy to.
So I decided to try something that cannot be taunted. Espeon's ok, except Twave is too good a move to pass up, so I see I have a MB Xatu. Unfortunately, Roost was not one of its egg moves (Heh, Haze was). I could go with just Wish, but knowing how frail Xatu is, Wish really is out of the question. Also, one of the main benefits of Roost for Togekiss was the ability to outstall rock moves, but Wish doesn't do that obviously. I tried one set of Xatu lead around 57 to 63 streak. Even though it was smooth sailing, it didn't feel right, and then I settled on Stoutland (Intimidate means physical taunters are not as big a problem at least, and also, no rock weakness which Togekiss and Xatu have)
This was the first time I used Mono Volcarona. ... That I can recall anyway. I did think about breeding a new one with Morning Sun, but fairly quickly eliminated that idea, because of a few reasons:
1) Weather changers (not really the big reason)
2) Since Bug Buzz is walled by Soundproof Mr. Mime and Electrode and Exploud, my best bet at beating those 3 (hopefully Exploud is a special attacking one) is by rest stalling out pp, which so far has happened once for Mr. Mime, except, not really. It was the screens + Psychic + Signal Beam Mr. Mime. I didn't just PP-stall it to struggle. I just PP-stalled it out of Psychics (or nearly) and Dragonite easily set up and sweep. Mr. Mimes in general aren't harmful in the least anyway. Dragonite sets up on basically all of them.
3) Status (again minor, since freeze and burn aren't issues).
I do try to set up Dragonite instead of Volcarona if possible, unless I'm up against a static/flame body lead, in which case I'll try for Volcarona if possible. With a bit of crippling aid from Stoutland, Volcarona is a pretty nice set up sweeper.
Obviously Snarl was an egg move from event Zoroark (in case people wonder why Snarl's there). The alternative (to Snarl) was Yawn, but with yawn, my stoutland's moveset will be exactly the same as my crippler Jolteon's (except Flash = Sand-Attack with more PP). I'd rather try something newer, so Snarl it was. To be honest, I didn't have this in mind when I decided on Snarl, but Snarl Intimidate Stoutland kind of "solves" the taunt problem! Intimidate allows for untauntable crippling on physical attackers, while Snarl can be used on Special attacking taunters, so that was pretty awesome!
That said, of course it doesn't really "solve" the problem entirely. It merely makes the problem more manageable. I.e. Taunter can still taunt Dragonite/Volcarona from setting up fully, or Stoutland also might not be able to get more than one Snarl in, etc.
This puppy is bulky! Certainly beats Xatu or Jolteon easily any day in terms of crippler bulk. It's right up there with Mesprit and Togekiss - only a bit less bulky than them (if not factoring in Intimidate), but Intimidate ability > Levitate / Serene Grace any day for a crippler.
Some Clear Body Pokemon and Volt Switch / U-Turn / Explosion pokemon... Yeah, what's new. Any crippler without Gastro Acid / Worry Seed / etc. will face some potential problem with Clear Body, and Volt/Turn/Explosions ... yeah, it's been mentioned before several times.
Belly Drum pokemon... The few I faced in this run were all in early streaks, but basically I Twave and try to get as many Sand Attack/Flash as I can and then get Dragonite to set up. So far, Dragonite still managed to +6/+6 with sub on every single Belly Drummer, but that's just lucky.
EDIT: I just faced belly drum yawn Darmanitan in the 113-119 streak. Basic set up was Twave + 2 Flashes (more if possible, obviously). Dragonite tries to set up, and... fairly easily does so, as Darmanitan sometimes yawns on the sub instead of Fire Punch, and of course the occasional Full Paralysis or miss...