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Old Feb 15th, 2012, 2:25:21 PM   #1377
lolnub
 
Join Date: Feb 2010
Posts: 211
Netherlands
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Super doubles streak: 171


Tornadus @ Flying Gem
Adamant Nature
252 Atk / 252 Spe / 6 HP
Stats lvl 50: 155/183/90/128/100/163
Tail Wind
Acrobatics
Taunt
Substitute


Heracross @ Flame Orb
196 Spe / 252 Atk / 36 HP / 20 Def / 4 SpD
Stats lvl 50: 159/194/98/53/116/130
Adamant Nature
Close Combat
Facade
Shadow Claw
Protect


Hydreigon @ Life Orb
Modest Nature
6 HP / 252 SpA / 252 Spe
Stats lvl 50: 168/112/110/194/110/150
Flamethrower
Dragon Pulse
Dark Pulse
Protect


Metagross @ Normal Gem
Adamant Nature
204 Spe / 48 HP / 252 Atk
Stats lvl 50: 162/205/150/103/110/116
Explosion
Iron Head
Bullet Punch
Earthquake

Team stratagie should be obvious. First turn Tailwind + Protect, so Heracross has enough speed to outspeed the whole Tower and have a sky-high attack stat of 291. No Megahorn because of the chance to miss, and I really never had de need for it. Tornadus has Taunt for Trick Room and stupid stallmons. Substitute is standard and so is Acrobatics + Flying Gem.
Hydreigon is in the back to take care of Psychic types. He really kills those. Metagross is just a cool mon and Normal Gem + Explosion kills a lot of things. Earthquake is really handy because 2 are immune and Heracross resists. Iron Head over Meteor Mash for accuracy and Bullet Punch for priority. The team was really cool to use and hadn’t I misplayed badly I could have gone much futher.
The team is really good against those stupid hail teams, because of Heracross and Metagross just demolishing those with Close Combats and Iron Heads. Even Hydreigon can pull of his weight with Flamethrower. The biggest problem of this team are legendary teams, and especially those with Suicune and or Cresselia, because those are damn bulky and live a hit from every mon in my team. Another thread is when one of the leads could be a TR lead and the other can kill Tornadus so I don’t get Tailwind up. Most of the time though, I can handle those too.

Log of battle 172

Psychic Sambala (Mr. Mime, Spiritomb, Medicham, Bronzong)

Turn 1
Heracross Protect
Tornadus Tail wind
Mr. Mime Light Screen
Spiritomb will-o-wisp Tornadus

Turn 2
Spiritomb Sucker Punch Tornadus (70/155)
Tornadus Acrobatics Spiritomb (just before half)
Heracross Facade Mr. Mime (to red)
Mr. Mime Psychic Heracross (51/159)

Turn 3
Spiritomb Sucker Punch Tornadus KO
Heracross Shadow Claw Spiritomb to red
Mr. Mime Psychic Heracross KO
I send out metagross and hydreigon

Turn 4
Spritomb custap berry activated suckerPunch, metagross 81/162
Metagross Bullet Punch Spiritomb KO
Hydreigon Dark Pulse Mr. Mime KO
Opp. Send out Bronzong and Medicham
Tailwind petered out

Turn5
Hydreigon Protect
Medicham Hi Jump Kick Metagross KO
Bronzong Safeguard

Turn 6
Hydreigon Dragon Pulse Medicham to red
Medicham Hi Jump Kick Hydreigon KO

Man, I really made to many mistakes in this match. Second turn I should have killed Mr. Mime with Tornadus and Heracross, because the Spiritomb doesn’t really pose a thread to me. On the 3 turn I should have seen the SuckerPunch coming and should have killed Mr. Mime with Heracross. Turn 5 was just really mean. Had Medicham gone for Hydreigon I would have won, because then Medicham crashed and Metagross KOd it then with Iron Head. Bronzong should not be a problem then because he would have been killed by Hydreigon and Metagross.

Oh well, it is a great team and I loved using it. It is a bit similar to Peterko’s team (Tornadus, metagross, medicham, Hydreigon), but I didn’t know did have that team when I started with it.

Here are some other logs of battles I lost and almost lost in other streaks with this team.

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__________________
FC white: 4169 3720 6289
FC black: 1721 7366 4808
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