Battle Hall Challenge - waterwarrior

Music: Street Fighter 2 HD - Street Market



"Nooooo! My business couldn't foresee all those critical hits!"

Air Slash x3

Round 3! FIGHT!

Action 1
-Fidgit used Air Slash!
To critical (<=625): 7287 (No)
To flinch (<=3000): 9014 (No)
Damage: 8
Energy: -6

-Slowbro used Brick Break!
To critical (<=625): 5891 (No)
Damage: 4.335
Energy: -6
Fidgit's Light Screen wore off!

Action 2
-Fidgit used Air Slash!
To critical (<=625): 8979 (No)
To flinch (<=3000): 7982 (No)
Damage: 8
Energy: -10

-Slowbro used Surf!
To critical (<=625): 2200 (No)
Damage: 21.75
Energy: -6

Action 3
-Fidgit used Air Slash!
To critical (<=625): 6526 (No)
To flinch (<=3000): 1902 (Yes)
Damage: 8
Energy: -14

-Slowbro flinched!

Damage taken:
Slowbro: 8 from A1 + 8 from A2 + 8 from A3 = 24
Fidgit: 4.335 from A1 + 21.75 from A2 = 26.085 ~ 26

Energy used:
Slowbro: 6 from A1 + 6 from A2 = 12
Fidgit: 6 from A1 + 10 from A2 + 14 from A3 = 30

HP Left:
Slowbro: 86 - 24 = 62
Fidgit: 34 - 26 = 8

Energy Left:
Slowbro: 63 - 12 = 51
Fidgit: 65 - 30 = 35

Stat modifiers:
Slowbro: Nothing
Fidgit: Nothing

Rewards:
waterwarrior: 10 CC
Slowbro: 10 HC
TheWolfe: 17 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 62
EN: 51
Ability: Regenerator
Item: Nothing
Effects: Nothing
Status: OK!

VS.

Chun-Li
O

Fidgit (M)
HP: 8
EN: 35
Ability: Prankster
Item: Light Clay
Effects: Sludge Bomb disabled (1a)
Status: OK!



;_;

Dodge ~ Air Slash ~ Dodge
Sub: IF Slowbro Chills on A1/A3, THEN use Shadow Ball.
 
Music: Street Fighter 2 HD - Street Market

Round 4! FIGHT!

Action 1
-Fidgit dodged! (35.8%)
Energy: -5

Slowbro used Surf!
To hit (<=6420): 7603 (No)
Fidgit evaded the attack!
Energy: -6

Action 2
-Fidgit used Air Slash!
To critical (<=625): 6525 (No)
To flinch (<=3000): 9077 (No)
Damage: 8
Energy: -6

-Slowbro used Psychic!
To critical (<=625): 6299 (No)
To lower Special Defense! (<=1000): 803 (Yes)
Damage: 21.75
Energy: -6

Fidgit fainted!

Damage taken:
Slowbro: 8 from A2 = 8
Fidgit: 21.75 from A3 = 21.75 ~ 22

Energy used:
Slowbro: 6 from A1 + 6 from A2 = 12
Fidgit: 5 from A1 + 6 from A2 = 11

HP Left:
Slowbro: 62 - 8 = 54
Fidgit: 8 - 22 = -14

Energy Left:
Slowbro: 51 - 12 = 39
Fidgit: 35 - 11 = 24

Stat modifiers:
Slowbro: Nothing
Fidgit: Nothing

Rewards:
waterwarrior: 10 CC
Slowbro: 10 HC
TheWolfe: 17 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 54
EN: 39
Ability: Regenerator
Item: Nothing
Effects: Nothing
Status: OK!

VS.

Chun-Li
x

Fidgit (M)
HP: 0
EN: 24
Ability: Prankster
Item: Light Clay
Effects: Nothing
Status: FAINTED - Unable to battle



"Oh, my business is ruined! And so is my make up!"

Congratulations! Your current streak is 5.

Stay tuned for the next battle!






 
BATTLE 6!


VS. Ryu

"Put everything you've got in your fist and challenge me!"

Pokemon check: 4 (Conkeldurr)
Ability check: 2 (Sheer Force)


Conkeldurr (F)
Ability: Sheer Force
Item: Life Orb

Conkeldurr (F)

Nature: Impish

Type:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 110
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:

Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Item: Life Orb

Attacks:

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Rock Slide
DynamicPunch
Scary Face
Hammer Arm
Stone Edge
Focus Punch
Superpower

Earthquake
Payback
Stone Edge

Counter
Drain Punch
Foresight
 
In case he hasn't talked to you yet, TRG wants to finish his battle with you tonight, so if you could post quickly, that would be nice :)

"Well now, it looks like we're not going to run into much trouble here, but you never know what he may pull out of his hat!"

Psychic -> Surf -> Psychic
If Bide, change actions to Yawn -> Future Sight -> Psychic
If Payback is successfully used in a combination, Protect and push back
 
Music: Street Fighter 2 HD - Reinterpretation



"Hadoken!"

Hammer Arm ~ Hammer Arm ~ Focus Energy
Sub: IF you attack second on A2, THEN use Payback.

Round 1! FIGHT!

Action 1
-Conkledurr used Hammer Arm!
To critical (<=625): 164 (Yes)
Damage: 13.735
Energy: -6
Conkledurr's Speed fell to -1! (26 Spd)
Conkledurr is hurt by recoil! (-2 HP)

-Slowbro used Psychic!
To critical (<=625): 653 (No)
To lower Special Defense (<=1000): 7916 (No)
Damage: 21.75
Energy: -6

Action 2
Speed order check (1-2): 2 (Conkledurr)

-Conkledurr used Hammer Arm!
To critical (<=625): 2874 (No)
Damage: 11.725
Energy: -10
Conkledurr's Speed fell to -2! (13 Spd)
Conkledurr is hurt by recoil! (-2 HP)

-Slowbro used Surf!
To critical (<=625): 7538 (No)
Damage: 18.5
Energy: -6

Action 3
-Conkledurr used Focus Energy!
Conkledurr is getting pumped!
Energy: -12

-Slowbro used Psychic!
To critical (<=625): 5678 (No)
To lower Special Defense (<=1000): 748 (Yes)
Damage: 21.75
Energy: -6
Conkledurr's Special Defense fell to -1!

Damage taken:
Slowbro: 13.735 from A1 + 11.725 from A2 = 25.46 ~ 25
Conkledurr: 23.75 from A1 + 20.5 from A2 + 21.75 from A3 = 66

Energy used:
Slowbro: 6 from A1 + 6 from A2 + 6 from A3 = 18
Conkledurr: 6 from A1 + 10 from A2 + 12 from A3 = 28

HP Left:
Slowbro: 100 - 25 = 75
Conkledurr: 110 - 66 = 44

Energy Left:
Slowbro: 100 - 18 = 82
Conkledurr: 100 - 28 = 72

Stat modifiers:
Slowbro: Nothing
Conkledurr: -2 Spd (Will rise to -1 at end of R2), -1 SpD (Will rise to 0 at end of R3)

Rewards:
waterwarrior: 12 CC
Slowbro: 12 HC
TheWolfe: 20 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 75
EN: 82
Ability: Regenerator
Item: Mystic Water
Effects: Nothing
Status: OK!

VS.

Ryu
O

Conkeldurr (F)
HP: 44
EN: 72
Ability: Sheer Force
Item: Life Orb
Effects: -2 Spd (13 Spd), -1 SpD, Pumped (5a)
Status: OK!



"Hado-oh no!"

Payback x3
 
Music: Street Fighter 2 HD - Reinterpretation

Round 2! FIGHT!

Action 1
-Conkledurr used Payback!
To critical: Yes
Damage: 18.75
Energy: -7
Conkledurr is hurt by recoil! (-2 HP)

-Slowbro used Psychic + Psychic!
To critical (<=625): 2329 (No)
To lower Special Defense (<=2000): 1845 (Yes)
Damage: 42.25
Energy: -43.75

Conkledurr fainted!

Damage taken:
Slowbro: 18.75 from A1 = 18.75 ~ 19
Conkledurr: 44.25 from A1 = 44.25 ~ 44

Energy used:
Slowbro: 43.75 from A1 = 43.75 ~ 44
Conkledurr: 7 from A1 = 7

HP Left:
Slowbro: 75 - 19 = 56
Conkledurr: 44 - 44 = 0

Energy Left:
Slowbro: 82 - 44 = 38
Conkledurr: 72 - 7 = 65

Stat modifiers:
Slowbro: Nothing
Conkledurr: Nothing

Rewards:
waterwarrior: 12 CC
Slowbro: 12 HC
TheWolfe: 20 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 56
EN: 38
Ability: Regenerator
Item: Mystic Water
Effects: Nothing
Status: OK!

VS.

Ryu
x

Conkeldurr (F)
HP: 0
EN: 65
Ability: Sheer Force
Item: Life Orb
Effects: Nothing
Status: FAINTED - Unable to battle



"How embarrassing...for my technique to be so easily nullified..."

Congratulations! Your current streak is 6.

Here comes a new challenger!






 
BATTLE 7!


VS. Cammy

"Hey, you're not bad. Mind dancing with me?"

Pokemon check: 2 (Ferrothorn)
Ability check: n/a (Iron Barbs)


Ferrothorn (F)
Ability: Iron Barbs
Item: Rocky Helmet

Ferrothorn (F)

Nature: Adamant

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 20
Size Class: 2
Weight Class: 5
Base Rank Total: 18

Abilities:

Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Item: Rocky Helmet

Attacks:

Rock Climb
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball
Iron Defence
Mirror Shot
Ingrain
Selfdestruct
Power Whip
Iron Head
Payback

Thunder Wave
Aerial Ace
Bulldoze

Leech Seed
Seed Bomb
Worry Seed
 
Well this is just grand -.-
However, investing in moves that demolish Steel-types is pretty helpful!

Fire Blast -> Flamethrower-> Fire Blast
If Payback is used in a combo, change that action to Protect
If Power Whip is used in a combo, change thay action to Protect
 
Music: Street Fighter 2 HD - Army Girl



"Come on!"

Power Whip ~ Seed Bomb ~ Power Whip

Round 1! FIGHT!

Action 1
-Slowbro used Fire Blast!
To hit (<=8500): 8418 (Yes)
To critical (<=625): 2678 (No)
To burn (<=1000): 198 (Yes)
Damage: 27
Energy: -8
Ferrothorn is burned!

-Ferrothorn used Power Whip!
To hit (<=9500): 2869 (Yes)
To critical (<=625): 6861 (No)
Damage: 18
Energy: -7

Ferrothorn is hurt by the burn (-2 HP)

Action 2
-Slowbro used Flamethrower!
To critical (<=625): 1633 (No)
Damage: 22.5
Energy: -7

-Ferrothorn used Seed Bomb!
To critical (<=625): 3217 (No)
Damage: 12
Energy: -5

Ferrothorn is hurt by the burn (-2 HP)

Action 3
-Slowbro used Fire Blast!
To hit (<=8500): 6234 (Yes)
To critical (<=625): 17 (Yes)
Damage: 33.75
Energy: -8

-Ferrothorn used Power Whip!
To hit (<=9500): 6189 (Yes)
To critical (<=625): 4328 (No)
Damage: 18
Energy: -7

Ferrothorn is hurt by the burn (-2 HP)

Damage taken:
Slowbro: 18 from A1 + 12 from A2 + 18 from A3 = 48
Ferrothorn: 29 from A1 + 24.5 from A2 + 35.75 from A3 = 89.25 ~ 89

Energy used:
Slowbro: 8 from A1 + 7 from A2 + 8 from A3 = 23
Ferrothorn: 7 from A1 + 5 from A2 + 7 from A3 = 19

HP Left:
Slowbro: 100 - 48 = 52
Ferrothorn: 100 - 89 = 11

Energy Left:
Slowbro: 100 - 23 = 77
Ferrothorn: 100 - 19 = 81

Stat modifiers:
Slowbro: Nothing
Ferrothorn: Nothing

Rewards:
waterwarrior: 14 CC
Slowbro: 14 HC
TheWolfe: 23 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 52
EN: 77
Ability: Regenerator
Item: Mystic Water
Effects: Nothing
Status: OK!

VS.

Cammy White
O

Ferrothorn (F)
HP: 11
EN: 81
Ability: Iron Barbs
Item: Rocky Helmet
Effects: Nothing
Status: BURNED - Ongoing damage, -3 to all physical attacks



"Cannon Drill!"

Power Whip x3
 
Yes waterwarrior, you did. :P

Music
: Street Fighter 2 HD - Army Girl

Round 2! FIGHT!

Action 1
-Slowbro used Flamethrower!
To critical (<=625): 2164 (No)
Damage: 22.5
Energy: -7

Ferrothorn fainted!

Damage taken:
Slowbro: 0
Ferrothorn: 22.5 from A1 = 22.5 ~ 23

Energy used:
Slowbro: 7 from A1 = 7
Ferrothorn: 0

HP Left:
Slowbro: 52
Ferrothorn: 11 - 23 = -12

Energy Left:
Slowbro: 77 - 7 = 70
Ferrothorn: 81

Stat modifiers:
Slowbro: Nothing
Ferrothorn: Nothing

Rewards:
waterwarrior: 14 CC
Slowbro: 14 HC
TheWolfe: 23 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 52
EN: 70
Ability: Regenerator
Item: Mystic Water
Effects: Nothing
Status: OK!

VS.

Cammy White
x

Ferrothorn (F)
HP: 0
EN: 81
Ability: Iron Barbs
Item: Rocky Helmet
Effects: Nothing
Status: FAINTED - Unable to battle




"I don't enjoy getting beat. Now, my face is one in need of remodeling!" ;_;

Congratulations! Your current streak is 7.

Prepare for the next challenge!







 
BATTLE 8!


VS. Dan

"Dan Hibiki, number one!"

Pokemon check: 1 (Togekiss)
Ability check: 3 (Super Luck)


Togekiss (F)
Ability: Super Luck
Item: Expert Belt

Togekiss (F)

Nature: Bold

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Abilities:

Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Item: Expert Belt

Attacks:

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Magical Leaf
Wish
Safeguard
Double-Edge
Sky Attack
ExtremeSpeed
Aura Sphere
Air Slash
Last Resort

Shadow Ball
Shock Wave
Water Pulse

Extrasensory
Substitute
Morning Sun

Signal Beam
Heat Wave
 
So both of us don't have to go searching any more:

Slowpoke (Derpy Hooves) Female
Nature: Sassy (+SpD, -Spe, -10% evasion)
Type: Water/Psychic
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW ability- UNLOCKED): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 26 (30/1.15) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks: (29 total)
Physical:
Brick Break
Drain Punch
Headbutt
Tackle
Zen Headbutt

Special:
Confusion
Fire Blast
Flamethrower
Focus Blast
Future Sight
Psychic
Psyshock
Scald
Surf
Water Gun

Status:
Curse
Disable
Growl
Heal Pulse
Light Screen
Magic Coat
Me First
Protect
Rest
Safeguard
Slack Off
Thunder Wave
Trick Room
Yawn

Even though I fear this may be the final battle :/

Light Screen -> Surf -> Scald
If Encore is used A2, change A1 to Surf
 
Music: Street Fighter 4 - Theme of Dan



"I'm going to make a Dan out of you!"

Shadow Ball ~ Yawn ~ Shadow Ball

Round 1! FIGHT!

Action 1
-Togekiss used Shadow Ball!
To critical (<=1250): 7 (Yes)
To lower Special Defense (<=2000): 6806 (No)
Damage: 21.75
Energy: -6

-Slowbro used Light Screen!
Slowbro is protected against special attacks!
Energy: -7

Action 2
-Togekiss used Yawn!
Slowbro became drowsy!
Energy: -6

-Slowbro used Surf!
To critical (<=625): 2505 (No)
Damage: 17
Energy: -6

Action 3
-Togekiss used Shadow Ball!
To critical (<=1250): 4444 (No)
To lower Special Defense (<=2000): 4099 (No)
Damage: 11.25
Energy: -6

-Slowbro used Scald!
To critical (<=625): 8643 (No)
To burn (<=3000): 6506 (No)
Damage: 15
Energy: -5

Damage taken:
Slowbro: 21.75 from A1 + 11.25 from A3 = 33
Togekiss: 17 from A2 + 15 from A3 = 32

Energy used:
Slowbro: 7 from A1 + 6 from A2 + 5 from A3 = 18
Togekiss: 6 from A1 + 6 from A2 + 6 from A3 = 18

HP Left:
Slowbro: 100 - 33 = 67
Togekiss: 100 - 32 = 68

Energy Left:
Slowbro: 100 - 18 = 82
Togekiss: 100 - 18 = 82

Stat modifiers:
Slowbro: Nothing
Togekiss: Nothing

Rewards:
waterwarrior: 16 CC
Slowbro: 16 HC
TheWolfe: 27 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 67
EN: 82
Ability: Regenerator
Item: Mystic Water
Effects: Light Screen (3a), Yawn (1a)
Status: OK!

VS.

Dan Hibiki
O

Togekiss (F)
HP: 68
EN: 82
Ability: Super Luck
Item: Expert Belt
Effects: Nothing
Status: OK!



"Gadoken!"

Shadow Ball ~ Signal Beam ~ Shadow Ball
Sub: IF Slowbro uses Safeguard on A1, THEN make A2 into Encore and push actions down. This takes precedence over the substitution below.
Sub: IF Shadow Ball is disabled, THEN replace your action with Signal Beam.
 
Sorry waterwarrior, but the RNG odds were not in your favor this round. :(

Music
: Street Fighter 4 - Theme of Dan

Round 2! FIGHT!

Action 1
-Togekiss used Shadow Ball!
To critical (<=1250): 5290 (No)
To lower Special Defense (<=2000): 1725 (Yes)
Damage: 11.25
Energy: -10
Slowbro's Special Defense fell to -1!

-Slowbro used Future Sight!
Slowbro foresaw an attack!
Energy: -6

Sleep check (1-3): 3 (Intense)
Slowbro fell asleep! (2 actions)

Action 2
-Togekiss used Signal Beam!
To critical (<=1250): 8638 (No)
To confuse (<=1000): 493 (Yes)
Confusion check (1-3): 3 (Intense)
Damage: 13
Energy: -6
Slowbro is confused! (4 actions)

-Slowbro is fast asleep!

Action 3
-Togekiss used Shadow Ball!
To critical (<=1250): 1003 (Yes)
To lower Special Defense (<=2000): 7338 (No)
Damage: 23.5
Energy: -6

-Slowbro woke up!
Slowbro snapped out of confusion!
Slowbro used Surf!
To critical (<=625): 8992 (No)
Damage: 17
Energy: -6

Damage taken:
Slowbro: 11.25 from A1 + 13 from A2 + 23.5 from A3 = 47.75 ~ 48
Togekiss: 17 from A3 = 17

Energy used:
Slowbro: 6 from A1 + 6 from A3 = 12
Togekiss: 10 from A1 + 6 from A2 + 6 from A3 = 22

HP Left:
Slowbro: 67 - 48 = 19
Togekiss: 68 - 17 = 51

Energy Left:
Slowbro: 82 - 12 = 70
Togekiss: 82 - 22 = 60

Stat modifiers:
Slowbro: -1 SpD (Will rise to 0 at end of R3)
Togekiss: Nothing

Rewards:
waterwarrior: 16 CC
Slowbro: 16 HC
TheWolfe: 27 UC

waterwarrior
O

Derpy Hooves - Slowbro (F)
HP: 19
EN: 70
Ability: Regenerator
Item: Mystic Water
Effects: Nothing
Status: OK!

VS.

Dan Hibiki
O

Togekiss (F)
HP: 51
EN: 60
Ability: Super Luck
Item: Expert Belt
Effects: Future Sight (1a)
Status: OK!
 
Music: Street Fighter 4 - Theme of Dan



"Time to finish you off, Saikyo style!"

Morning Sun ~ Shadow Ball ~ Signal Beam

Round 3! FIGHT!

Action 1
-Togekiss used Morning Sun! [1/2]
Togekiss regained health! (+25 HP)
Energy: -15

-Slowbro Surf + Surf!
To critical (<=625): 3410 (No)
Damage: 29.5
Energy: -29.75

Togekiss took the Future Sight attack!
To critical (<=625): 7699 (No)
Damage: 13

Action 2
-Togekiss used Shadow Ball!
To critical (<=1250): 3399 (Yes)
To lower Special Defense (<=2000): 8854 (No)
Damage: 19
Energy: -6

Slowbro fainted!

Damage taken:
Slowbro: 19 from A2 = 19
Togekiss: 17.5 from A1 = 17.5 ~ 18

Energy used:
Slowbro: 29.75 from A1 = 29.75 ~ 30
Togekiss: 15 from A1 + 6 from A2 = 21

HP Left:
Slowbro: 19 - 19 = 0
Togekiss: 51 - 18 = 33

Energy Left:
Slowbro: 70 - 30 = 40
Togekiss: 60 - 21 = 39

Stat modifiers:
Slowbro: Nothing
Togekiss: Nothing

Rewards:
waterwarrior: 16 CC
Slowbro: 16 HC
TheWolfe: 26 UC

waterwarrior
x

Derpy Hooves - Slowbro (F)
HP: 0
EN: 40
Ability: Regenerator
Item: Mystic Water
Effects: Nothing
Status: FAINTED - Unable to battle

VS.

Dan Hibiki
O

Togekiss (F)
HP: 33
EN: 39
Ability: Super Luck
Item: Expert Belt
Effects: Nothing
Status: OK!



"Yahoo! I'm the king of fighters! Now you must have my autograph - signed by yours truly!"

Spoils of battle
waterwarrior
waterwarrior gained 16 CC.
Derpy Hooves the Slowbro gained 16 HC.
TheWolfe
I gain 26 UC.

Thanks for playing waterwarrior and hope you had a good time! See you again on the 30th!
 
Challenge #8

waterwarrior is using Cloyster with Skill Link and an Expert Belt in Rank 4.

Cloyster (Frozone) Male

Nature: Lonely (+Atk, -Def)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3)
Overcoat (DW ability- UNLOCKED): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 6 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks: (24 moves total)
Physical:
Avalanche
Clamp
Dive
Explosion
Ice Shard
Icicle Crash
Icicle Spear
Payback
Razor Shell
Rock Blast
Spike Cannon
Tackle
Twineedle

Special:
Aurora Beam
Brine
Hydro Pump

Status:
Leer
Protect
Shell Smash
Spikes
Substitute
Supersonic
Toxic Spikes
Withdraw

Pick your first type:






 
Battle 1:


Lass Femme would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 2/2


Rhydon (F)

Nature: Careful

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 40
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Abilities:

Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Item: Passho Berry

Attacks:

Horn Attack
Stomp
Tail Whip
Fury Attack
Scary Face
Rock Blast
Take Down
Bulldoze
Horn Drill
Chip Away
Hammer Arm
Drill Run
Stone Edge
Earthquake

Smack Down
ThunderPunch
Fire Punch

Ice Fang
Crunch
Counter

Aqua Tail
Outrage


"None of my friends find my Rhydon or its Rock Head to be cool, but I think it's awesome!"
 
Maybe I should have bought Surf and Waterfall before challenging this... Oh well, tough shit. Destroy him, Frozone!

Icicle Spear -> Hydro Pump -> Icicle Spear
IF Counter when you would use Icicle Spear, Hydro Pump and push back
 

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