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Old Dec 30th, 2012, 12:45:35 PM   #20
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Quote:
Originally Posted by Fat Level 51 View Post
However, on (somewhat) the same topic, do you think Struggle Bug could be useful as a Special form of Intimidate? Sure it might take up a moveslot and a turn to use, but might that be justified?
I've seen people use Snarl to the same effect, and it works pretty well. Only real difference is that most Struggle Bug users either suck or have 4MSS.
Quote:
Originally Posted by Fat Diana View Post
I tried this out yesterday and really enjoyed the metagame. Really fast-paced, as mentioned, considering games last like 8 turns.

I find Tailwind to be amazing and then some. Tornadus gets priority on it and Shaymin-S can set it up while already moving before most things. Combine that with Jirachi and you get a flinch machine.

If anyone's interested here's what I was using, it's probably not that great but I liked it.

...


Chandelure's just there to mess with Trick Roomers if I lose Tornadus or if I see something like a Follow Me or Rage Powder user.
I see I'm not the only one to discover Skymin+Hitmontop :P
Have you considered using a physical Tornadus instead, so you don't have to rely on 70% accurate moves?
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