Battle Hall Challenge - King Serperior

Thor (Transformed into an Electrivire.....just go with it) wants to battle!
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Heed my words, Evildoer! If thou doest wish to challenge the Odin's son, thou will face the power of Mighty Mjolnir! Never shall the God of Thunder relent!



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Electivire (M)
Nature: Rash (+1 SpA, -1 SpD)
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Abilities:
Motor Drive: (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Item: Expert Belt

Attacks:
Fire Punch
Quick Attack
Leer
ThunderShock
Low Kick
Swift
Shock Wave
Thunder Wave
Electro Ball
Light Screen
ThunderPunch
Discharge
Screech
Thunderbolt
Thunder

Taunt
Earthquake
Rock Slide

Barrier
Focus Punch
Cross Chop

Ice Punch
Magnet Rise

Ability: 2/2
Vital Spirit!
 
visserthree_zpsfa199301.gif

<You will begin the slaughter!>

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"There will be no escape!!"

Sheer Force Enabled
Earth Power ~ HP Ground ~ Earth Power
Sub1: If Light Screen, use Brick Break that action and push back.
Sub2: If Earthquake, use Counter (Once) and push back.​
 
thorsthunderboltbyrayte.jpg



FOR ASGARD!


Earthquake -> Ice Punch -> Earthquake

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100 HP
100 EN
3/2/4/3/85

466.png

100 HP
100 EN
5/3/4/2/95


Action 1

Thor used Earthquake - 7 energy
To crit (3924) - No
(10 + 2 + 4,5)*1,5 = 24,75 damage

Nidoking used Counter - 12 energy
37,125 damage

Action 2

Thor used Ice Punch - 6 energy
To crit (8712) - No
To freeze (4715) - No
(8 + 2 + 4,5)*1,5 = 21,75 damage

Nidoking used Hidden Power - 4 energy
To crit (3678) - No
(7 + 3 + 3)*1,5 = 19,5 damage

Action 3


Thor used Earthquake - 7 energy
To crit (2440) - No
(10 + 2 + 4,5)*1,5 = 24,75 damage

Nidoking used Earth-Power - 6 energy
To crit (9676) - No
(9 + 2 + 3 + 3)*1,5 = 25,5 damage

034.gif

29 HP
84 EN
3/2/4/3/85

466.png

18 HP
80 EN
5/3/4/2/95


466.png


There is.....something wrong.....this body is so.....weak....even Mjolnir is weaker here....i do not believe i can defeat such a foe at such conditions.....but i must keep fighting!


Quick Attack + Ice Punch combo -> Cooldown (
Quick Attack + Ice Punch combo) -> Earthquake

If Endure A1, use Ice Punch A1 and Rock-Slide A2 and A3.
If Sucker-Punch at any point, use Earthquake combo that action.
 
visserthree_zpsfa199301.gif

<HAH! You left yourself wide open! All you have left is a 10% chance!>

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"I understand your orders, Visser."

Sheer Force Enabled
Endure ~ Sucker Punch ~ Earth Power​
 
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29 HP
84 EN
3/2/4/3/85

466.png

18 HP
80 EN
5/3/4/2/95

Combo!
(2 + 8 + 4,5)*1,5 = 21,75 damage
To freeze (9187) - No

Thor fainted!

034.gif

7 HP
? EN
3/2/4/3/85

466.png

KO HP
KO EN
5/3/4/2/95

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FightingType.png

WaterType.png
FlyingType.png
GrassType.png

GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
RNG: 2/5

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This is not your world, Thor! Go defeat Loki, i will take care of him!

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Thou art courageous, mortal. I thank thee for your assistance.


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Aggron (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 20

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Item: Life Orb

Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Iron Tail
Protect
Metal Sound
Autotomize
Heavy Slam
Double-Edge
Metal Burst

Payback
Earthquake
Smack Down

Head Smash
Superpower
Dragon Rush

Magnet Rise
Aqua Tail

Ability: 2/3
Rock Head!
 
visserthree_zpsfa199301.gif

<That creature. It looks strong, but you are much stronger than that.>

034.gif

"It is no match for me!"

Sheer Force Enabled
Earth Power ~ HP Ground ~ Earth Power
Sub1: If Magnet Rise, use Taunt that action and push back.
Sub2: If Protect, use Reflect (ONCE) and push back.​
 
306.png


This will greatly risk my life...but i will not allow you to cause further damage!



Metal Burst -> Metal Burst Combo -> Cooldown (Metal Burst)


034.gif

100 HP
100 EN
3/2/4/3/85


306.png


100 HP
100 EN
5/7/2/2/43

Rock Head

Action 1

King used Earthpower - 6 energy
To crit (2790) - No
(9 + 2 + 2 + 3 + 3)*2,25 = 38,25 damage

Aggron used Metal Burst - 17,75 energy
53,4375 damage

Action 2

King used Hidden Power - 4 energy
To crit (4896) - No
(7 + 2 + 3 + 3)*2,25 = 33,75 damage

Aggron used Metal Burst Combo - 81,25 energy
52,65 damage

King fainted!

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KO HP
KO EN
3/2/4/3/85


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28 HP
1 EN
5/7/2/2/43

Rock Head

306.png


Completely....worth it....


Happy with his victory, the Aggron falls, completely knocked out.


King: 6 CC
Nidoking: 6 HC

Matezoide: 11 UC
 
Challenge #9

King Serperior is using Nidoking with Sheer Force and Expert Belt in Rank 4.
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Nidoking [King] (Male)
Mild: (+1 Sp.Atk, -1 Def)
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

HP: 100
Atk: Rank 3
Def: Rank 2 (-1)
SpA: Rank 4 (+1)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: Maxed
MC: 0
DC: Maxed
KOC: 0

Attacks:
1). Leer
2). Peck
3). Tackle
4). Horn Attack
5). Double Kick
6). Poison Sting
7). Focus Energy
8). Fury Attack
9). Helping Hand
10). Poison Jab
11). Fire Blast
12). Sludge Wave
13). Sucker Punch
14). Head Smash
15). Confusion
16). Sludge Bomb
17). Thunderbolt
18). Ice Beam
19). Protect
20). Water Pulse
21). Dig
22). Double Team
23). Hone Claws
24). Chip Away
25). Thrash
26). Earth Power
27). Megahorn
28). Blizzard
29). Flamethrower
30). Thunder
31). Brick Break
32). Fire Punch
33). Thunderpunch
34). Ice Punch
35). Focus Blast
36). Surf
37). Hidden Power (Grass) [7 BAP]
38). Rock Slide
39). Earthquake
40). Stone Edge
41). Drill Run
42). Toxic Spikes
43). Endure
44). Venoshock
45). Smack Down
46). Dynamicpunch
47). Sandstorm
48). Incinerate
49). Horn Drill
50). Flatter
51). Captivate
52). Counter
53). Taunt
54). Disable
55). Aqua Tail
56). Outrage
57). Stealth Rock
58). Super Fang
59). Superpower
60). Shadow Ball
61). Morning Sun
62). Toxic
63). Substitute
64). Lovely Kiss
65). Sweet Kiss
66). Torment
67). Roar
68). Fissure
69). Hyper Beam
70). Bulldoze
71). Icy Wind
72). Shadow Claw
73). Rest
74). Sleep Talk
75). Rain Dance
76). Sunny Day
77). Giga Impact
78). Dragon Tail
79). Snore
80). Uproar
81). Facade
82). Bide
83). Return
84). Frustration
85). Rock Smash
86). Mimic
87). Rock Tomb
88). Thief
89). Fling
90). Cut
91). Strength
92). Round
93). Attract
94). Focus Punch
95). Quash
96). Echoed Voice
97). Reflect
98). Whirlpool
99). Dragon Pulse
100). Avalanche
101). Bubblebeam
102). Body Slam
103). Water Gun
104). Payday
105). Mega Punch
106). Mega Kick
107). Skull Bash

Pick your first type:

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FireType.png
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WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
Battle 1:

Spr_BW_Pok%C3%A9mon_Ranger_F.png

Pokémon Ranger Georgia would like to battle!

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 2/3

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Roserade (F)
Nature: Bold (+1 Def, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 20

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Item: Shiny Stone

Attacks:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Poison Sting
Leech Seed
Magical Leaf
GrassWhistle
Giga Drain
Toxic Spikes
Sweet Scent
Ingrain
Toxic
Petal Dance
Aromatherapy
Synthesis
Weather Ball

Sludge Bomb
Double Team
Shadow Ball

Leaf Storm
Sleep Powder
Extrasensory

Mud-Slap
Endure

"We don't need our Poison Point to beat you!"
 
visserthree_zpsfa199301.gif

<I've had enough of you!>

034.gif

"This is the end!!"

Sheer Force Enabled
Ice Punch ~ Fire Punch ~ Ice Punch
Sub1: If Sleep Powder, Protect (ONCE), and push back.
Sub2: If Double Team, use Bulldoze and push back.​
 
Spr_BW_Pok%C3%A9mon_Ranger_F.png

"The end?"

Leech Seed ~ Sleep Powder ~ Extrasensory

-----------

34.png

Nidoking (M)
HP: 100
En: 100
Ranks: 3/2/4/3
Speed: 85
SC/WC: 3/4
Ability: Sheer Force (Enabled)
Item: Expert Belt
Stats: N/A
Status: N/A
Other: N/A

407.png

Roserade (F)
HP: 90
En: 100
Ranks: 2/3/5 (6)/4
Speed: 90
SC/WC: 2/2
Ability: Poison Point (Not Disabled)
Item: Shiny Stone
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Roserade used Leech Seed!
Other Change: Leech Seed (Nidoking)
-9 energy
Nidoking used Ice Punch!
RNG Roll (Crit) [<=625 Crit]: 9263/10000 (No)
(8+2+2+(4.5-4.5))*1.5 = 18 damage
-6 energy
Post-action:
-3 HP due to Leech Seed (Nidoking)
+3 HP due to Leech Seed (Roserade)

Action 2:
Nidoking used Protect!
-7 energy
Roserade used Sleep Powder!
Missed
-6 energy
Post-action:
-3 HP due to Leech Seed (Nidoking)
+3 HP due to Leech Seed (Roserade)

Action 3:
Roserade used Extrasensory!
RNG Roll (Crit) [<=625 Crit]: 3599/10000 (No)
(8+(8.5-4.5)) = 18 damage
RNG Roll (Effect) [<=1000 Effect]: 5817/10000 (No)
-6 energy
Nidoking used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 5288/10000 (No)
(8+2+2+(4.5-4.5))*1.5 = 18 damage
-6 energy
Post-action:
-3 HP due to Leech Seed (Nidoking)
+3 HP due to Leech Seed (Roserade)


34.png

Nidoking (M)
HP: 73
En: 88
Ranks: 3/2/4/3
Speed: 85
SC/WC: 3/4
Ability: Sheer Force (Enabled)
Item: Expert Belt
Stats: N/A
Status: N/A
Other: Leech Seed (3a)

407.png

Roserade (F)
HP: 63
En: 79
Ranks: 2/3/5 (6)/4
Speed: 90
SC/WC: 2/2
Ability: Poison Point (Not Disabled)
Item: Shiny Stone
Stats: N/A
Status: N/A
Other: N/A

----------

Spr_BW_Pok%C3%A9mon_Ranger_F.png

"We're still here though!"

Sleep Powder ~ Giga Drain ~ Extrasensory
[DO ONCE] IF (a protective/evasive move is used) THEN (use Ingrain and push actions back)​
 
34.png

Nidoking (M)
HP: 73
En: 88
Ranks: 3/2/4/3
Speed: 85
SC/WC: 3/4
Ability: Sheer Force (Enabled)
Item: Expert Belt
Stats: N/A
Status: N/A
Other: Leech Seed (3a)

407.png

Roserade (F)
HP: 63
En: 79
Ranks: 2/3/5 (6)/4
Speed: 90
SC/WC: 2/2
Ability: Poison Point (Not Disabled)
Item: Shiny Stone
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Roserade used Sleep Powder!
RNG Roll (Hit) [<=8500 Hit]: 5185/10000 (Hit)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 2 (Deep)
Status Change: Deep SLP (Nidoking)
-6 energy
Nidoking is fast asleep!
Post-action:
-3 HP due to Leech Seed (Nidoking)
+3 HP due to Leech Seed (Roserade)

Action 2:
Roserade used Giga Drain!
RNG Roll (Crit) [<=625 Crit]: 8775/10000 (No)
(8+3+(8.5-4.5)) = 15 damage
+7.5 HP (Roserade)
-11 energy
Nidoking used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 1678/10000 (No)
(8+2+2+(4.5-4.5))*1.5 = 18 damage
-6 energy
Post-action:
-3 HP due to Leech Seed (Nidoking)
+3 HP due to Leech Seed (Roserade)

Action 3:
Roserade used Extrasensory!
RNG Roll (Crit) [<=625 Crit]: 4625/10000 (No)
(8+(8.5-4.5)) = 18 damage
RNG Roll (Effect) [<=1000 Effect]: 7193/10000 (No)
-6 energy
Nidoking used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 4878/10000 (No)
(8+2+2+(4.5-4.5))*1.5 = 18 damage
-10 energy
Post-action:
-3 HP due to Leech Seed (Nidoking)
+3 HP due to Leech Seed (Roserade)



34.png

Nidoking (M)
HP: 31
En: 72
Ranks: 3/2/4/3
Speed: 85
SC/WC: 3/4
Ability: Sheer Force (Enabled)
Item: Expert Belt
Stats: N/A
Status: N/A
Other: N/A

407.png

Roserade (F)
HP: 44
En: 56
Ranks: 2/3/5 (6)/4
Speed: 90
SC/WC: 2/2
Ability: Poison Point (Not Disabled)
Item: Shiny Stone
Stats: N/A
Status: N/A
Other: N/A
 
visserthree_zpsfa199301.gif

<Very well. We must use more power!!>

034.gif

"GAH!! DIE!!"

Sheer Force Enabled
Lovely Kiss ~ Sunny Day ~ Morning Sun
Sub1: If P/E move A1, use swap actions A1 and A2.​
 
Spr_BW_Pok%C3%A9mon_Ranger_F.png

"We can do that too!"

Sleep Powder ~ Extrasensory+Extrasensory ~ Cooldown (Sleep Powder)

-----------

34.png

Nidoking (M)
HP: 31
En: 72
Ranks: 3/2/4/3
Speed: 85
SC/WC: 3/4
Ability: Sheer Force (Enabled)
Item: Expert Belt
Stats: N/A
Status: N/A
Other: N/A

407.png

Roserade (F)
HP: 44
En: 56
Ranks: 2/3/5 (6)/4
Speed: 90
SC/WC: 2/2
Ability: Poison Point (Not Disabled)
Item: Shiny Stone
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Roserade used Sleep Powder!
RNG Roll (Hit) [<=8500 Hit]: 85/10000 (Hit)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 1 (Light)
Status Change: Light SLP (Nidoking)
-6 energy
Nidoking is fast asleep!

Action 2:
Nidoking used Sunny Day!
Arena Change: Sun (4r)
-10 energy
Roserade used Extrasensory+Extrasensory!
RNG Roll (Crit) [<=625 Crit]: 1147/10000 (No)
(18+(8.5-4.5))*1.5 = 33 damage
Nidoking fainted!
-28 energy


34.png

Nidoking (M)
HP: KO
En: KO
Ranks: 3/2/4/3
Speed: 85
SC/WC: 3/4
Ability: Sheer Force (Enabled)
Item: Expert Belt
Stats: N/A
Status: N/A
Other: N/A

407.png

Roserade (F)
HP: 44
En: 22
Ranks: 2/3/5 (6)/4
Speed: 90
SC/WC: 2/2
Ability: Poison Point (Not Disabled)
Item: Shiny Stone
Stats: N/A
Status: N/A
Other: Coooldown (1a)

-----------

Spr_BW_Pok%C3%A9mon_Ranger_F.png

"Chalk up a win for mother nature!"

Rewards:
King Serperior: 2 CC
- Nidoking: 2 UC
Elevator Music: 5 UC

You may rechallenge in exactly one week.
 
139.gif

"My, my, it has been a while. I need to train a certain pokemon."​

Thread: Battle Hall
Rank: 1
Pokemon: Charmander
Ability: Blaze
Items: Off (obviously)​
004.gif

Charmander [Black-Skull] (Male)
Nature: Lonely (+Atk, -Def)​

Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.​

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

Abilities:
Blaze: (Innate)When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power: (DW-Locked)(Innate): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).​

EC: 0/9
DC: 0/5
MC: 0
KOC: 0​

Moves:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang​

Focus Punch
Counter
Flare Blitz
Dragon Rush
Crunch​

Toxic
Protect
Dig
Substitute
Will-o-Wisp​

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


inb4 Bug

Why cant we just skip Bug ;-;
 
King picked Bug at IRC

RNG: 4/5

401.png

Kricketot (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud-Slap
Uproar


Ability: Run Away!
 
139.gif

"Very interesting. However, I have a plan."

004.gif

"ROAR!"

Will-o-Wisp ~ Toxic ~ Fire Fang
Sub1: If an attack misses, repeat said attack until it hits and push back.
 
401.png


RRRRRRROOOOOOAAAAARRRRRR


Growl -> Growl -> MEGA GROWL


004.gif

90 HP
100 EN
3/1/2/2/65

401.png

90 HP
100 EN
2/2/1/2/21

Action 1

Black used WoW - 6 energy
To hit (1284) - Yes
Burn!

Krick used Growl - 4 energy

-2 HP to Krick

Action 2

Black used Toxic - 7 energy
Bad Poison!

-3 HP to Krick

Action 3

Black used Firefang
To crit (191) - Yes
(7 + 3 + 3 + 1,5)*1,5 = 21,75 damage

MEGA GROWL!

RRRRROAAARRRR


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90 HP
86 EN
3/1/2/2/65
-4 Attack
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60 HP
yolo EN
2/2/1/2/21
Burn
Bad Poison (2DPA)



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RRRRRRRRRRROOOOOOOAAAAAAAAAARRRRRRRRRR!!!!

Cooldown -> Growl -> Mega Growl
 
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"Well, Black-Skull, it appears that all your Physical attacks will be weakened to the point of uselessness. Let us do this this way."​

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"ROAR!"

Ember ~ Ember ~ Ember *2 (Firewood assault)​
 
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"My, my, my, that was unexpected. Sorry, Black-Skull, but you'll have to get First Blood another time."​

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"ROAR??"

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"Do not worry, these
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times are going to come to last."​
 
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