Fuck an intro
Krookodile@Leftovers
EV's: 252 Hp/252 Def/4 SpD
Trait: Intimidate
Impish Nature
-Stealth Rock
-Earthquake
-Crunch
-Dragon Claw
Since I took too long to post my long ass explanation, I got logged out when I tried to post and lost everything. I wanted to pick a pokemon that could use both Intimidate and Stealth Rock. The only possible users are Lando-T which we can't pick, Mawile who takes a shit ton from EQ, and Krookodile. Krook avoids the 2HKO from Outrage and sets up SR easily. It can than use Dragon Claw after setting up SR to chip away at Chomp's health. Worst case scenario is that Chomp kills Krook after a SD and is locked into Outrage, which turns out to be perfect for Kyu-B to revenge kill the locked in Garchomp. I have Crunch for the possible Starmie selection so that it can't easily come in to spin. Crunch can be a liability since if terrakion switches in, we will have to bring Kyu-B in to revenge kill that.
-1 252 Atk Life Orb Garchomp Outrage vs. 252 HP / 252+ Def Krookodile: 153-181 (38.83 - 45.93%) -- guaranteed 3HKO after Stealth Rock
-1 252 Atk Life Orb Garchomp Earthquake vs. 252 HP / 252+ Def Krookodile: 129-152 (32.74 - 38.57%) -- 63.94% chance to 3HKO after Stealth Rock
+1 252 Atk Life Orb Garchomp Earthquake vs. 252 HP / 252+ Def Krookodile: 286-339 (72.58 - 86.04%) -- guaranteed 2HKO after Stealth Rock
+1 252 Atk Life Orb Garchomp Outrage vs. 252 HP / 252+ Def Krookodile: 343-406 (87.05 - 103.04%) -- 56.25% chance to OHKO after Stealth Rock
-1 252 Atk Choice Band Terrakion Close Combat vs. 252 HP / 252+ Def Krookodile: 354-416 (89.84 - 105.58%) -- 68.75% chance to OHKO after Stealth Rock
The Krook is surprisingly bulky enough to possibly take a CC to the face. Here are its offensive stats:
0 Atk Krookodile Earthquake vs. 4 HP / 0 Def Terrakion: 270-320 (83.33 - 98.76%) -- 31.25% chance to OHKO after Stealth Rock
After a CC, it is an OHKO if it manages to survive
0 Atk Krookodile Dragon Claw vs. 4 HP / 0 Def Garchomp: 138-164 (38.54 - 45.81%) -- guaranteed 3HKO after Stealth Rock
This turns into a 2HKO after a round of LO recoil.
0 Atk Krookodile Crunch vs. 0 HP / 0 Def Starmie: 228-270 (87.35 - 103.44%) -- 93.75% chance to OHKO after Stealth Rock
And starmie cannot switch in really. I'm thinking about using Torment so that Skarmory cannot set up all of its hazards as easily instead of DC since it nearly does the same to Garchomp as EQ. I'll go into further detail later. Questions, comments, criticism?