Stalling out Plat
Introduction:
Well after talking to people who thought that Stall would never work out well in this new Platinum metagame full of pokemon with new tricks up their sleeves. I decided to try out a Stall team, and after tweaking it a bit I came up with this. It's been winning a good 85% of it's battles, but it is lacking in some areas, it doesn't have an Anti-Spinner, and it doesn't have a way to heal status. This has got me to around 1500 since starting to use it at 800, and I haven't really tried climbing any higher than that. I'm hoping you guys at the Rate my Team board could help find things that I missed when building, and help me come up with ways to solve that. I created a new nick for the team just before posting this team, and it has gone 4-0 and is at 1000. I'll update the progress as I ladder. Nick is the same as the title, Stallin out PlatIntroduction:
At a glance:
In Depth Look:






In Depth Look:

Hippowdon (F) @ Leftovers
Ability: Sand Stream
EVs: 252 HP/16 Atk/152 Def/88 SDef
Impish nature (+Def, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Roar
Hippowdon comes in and starts the fun. He sets up my Rocks, and starts the Sand Stream while posing a decent offensive and a great defensive precense in the battle. Slack off is there to recover damage when I need to, and Roar is just in case something tries setting up on me, or if I just want to shuffle around for residual damage.
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Celebi @ Leftovers
Ability: Natural Cure
EVs: 240 HP/232 Def/36 Spd
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Thunder Wave
- Grass Knot
This is a great set, and I have grown very fond of it. I am thinking about running HP Fire ove Leech seed, so I can catch incomming Scizors off gaurd. Thunder Wave is to Paralyze Heatrans, Infernapes, and other offensive threats switching in hoping to get a jump on the team. Recover to help regain health and to Leech Seed+Recover Stall.
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Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/162 Atk/96 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Toxic Spikes
- Spikes
- Rapid Spin
Sets up my Spikes and Toxic Spikes. I usually tend to lean towards setting up Spikes before Toxic Spikes, since T-Spikes are absorbed easier, and don't effect as many pokemon in this current metagame as it did in previous ones. Earthquake is to catch incomming Heatrans who switch in more often than not. Rapid Spin to clear the field on my side of the playing field.
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Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/216 Def/40 Spd
Bold nature (+Def, -Atk)
- Discharge
- Heat Wave
- Roost
- Toxic
This guy is the MVP of this team. Toxic is there to kill Swamper, and other pokemon that seem troublesome for this team. Discharge over Thunderbolt so that I can get a chance a better chance at paralyzing pokemon. Heat Wave for the oh so common Scizor, and other steels (Metagross/Bronzong/Lucario) switching in hoping to "absorb" a toxic. Roost to help me stall out longer.
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Rotom-w @ Leftovers
Ability: Levitate
EVs: 252 HP/136 Def/120 SDef
Calm nature (+SDef, -Atk)
- Hydro Pump
- Thunderbolt
- Rest
- Sleep Talk
My status absorber and Anti-Spinner. He kills every Spinner with ease. I recently replaced Heatran with this guy, and my winning percentage has increased tremendously since doing so. I am very pleased with the performance he has been bringing to the table.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/80 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Wish
- Protect
- Thunder Wave
- Ice Beam
In here for Skymin. Plain and simple, that thing is fucking annoying, so I threw this in here to attempt to Para/Beat it out. She has helped out a lot more than that though, she takes care of Heatrans Fire Blasts, and lures them into exploding right into my Rotom. Wish to heal herself and others, and protect is to get a free turn for toxic stalling, and get free health.
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Conclusion:
I put a lot of effort into this team, and making this RMT so I hope you guys have some good rates in store. I plan on doing my best updating the team, and I will keep posting what I plan on changing to the team, and what you guys suggest I should change. Thanks for taking the team to read this, I hope you enjoyed it, and I look forward to seeing your rates. RATE MY TEAM!
Edits:
- Rest Talk Heatran has been replaced with Rest Talk Rotom
- Hippowdon has Roar over Ice Fang
- Blissey has gained Ice Beam over flamethrower
I put a lot of effort into this team, and making this RMT so I hope you guys have some good rates in store. I plan on doing my best updating the team, and I will keep posting what I plan on changing to the team, and what you guys suggest I should change. Thanks for taking the team to read this, I hope you enjoyed it, and I look forward to seeing your rates. RATE MY TEAM!
Edits:
- Rest Talk Heatran has been replaced with Rest Talk Rotom
- Hippowdon has Roar over Ice Fang
- Blissey has gained Ice Beam over flamethrower