Cresselia (Analysis)

Finished.

QC Approved by:
Bloo
PK Gaming
Delta 2777

GP Approved by:
Calm Pokemaster
TelamonianAjax





[Overview]

<p>While Cresselia didn't acquire any new toys in the new generation, it retains its place as a great mixed wall in OU. Its outstanding defenses allow it to sponge many attacks, and with Levitate, it can switch into the common Ground-type attacks thrown around in the OU metagame. Coupled with instant recovery in Moonlight or Rest, Cresselia can be incredibly tough to take down.</p>

<p>The new auto-weather inducers bring mixed news. Sand, sun, and rain have dominated OU, and while sun increases Moonlight's recovery, rain and sand hinder it. With the power creep making most threats more powerful, Cresselia's walling capabilities are once again severely limited. Even so, its bulk is still unmatched, and it is still viable as a mixed wall in the OU metagame.</p>

[SET]
name: Support
move 1: Reflect
move 2: Thunder Wave / Psychic
move 3: Ice Beam
move 4: Moonlight / Rest
item: Leftovers
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
<p>Cresselia's incredible bulk and great support movepool make it a great addition to its team. Reflect halves damage from physical attacks, which Cresselia fears most. Moonlight is preferred for a recovery move, as sun has made a reappearance in the OU metagame—meaning that Moonlight can restore up to 67% of Cresselia's health in a single turn. Cresselia can use Rest, but that makes it a sitting duck for two turns. Thunder Wave allows Cresselia to provide its team with paralysis support, crippling any Pokemon that tries to set up on it, bar those immune to the move. Psychic can be used as a STAB attack against Conkeldurr—which receives an Attack boost if paralyzed—and other various Fighting- and Poison-types. However, Thunder Wave already cripples all but the first, so it isn't recommended. Ice Beam hits Dragon-types for super effective damage, allowing Cresselia to deter them from switching in.</p>

[ADDITIONAL COMMENTS]

<p>Psyshock can be used over Psychic if you want to hit for more damage against special walls. However, it is not recommended as Cresselia will want to hit physically defensive Pokemon harder, making Psychic the better option.</p>

<p>Cresselia has gotten a few new nemeses to add to Scizor and Tyranitar, namely Bisharp and Zoroark, who can strike with powerful STAB Dark-type attacks. Bisharp can also use Pursuit to catch Cresselia as it switches out. Tyranitar in particular can be a problem for this set, as it sets up sand, halving Moonlight's recovery. Gengar and Chandelure can also pose a threat, due to their powerful STAB attacks that can strike Cresselia for super effective damage. Blissey and Chansey can still stall Cresselia out with Toxic, while Cresselia can't do much back unless it has Rest, in which case Blissey and Chansey become effectively useless. Finally, users of Rest, Substitute, and Taunt can still set up on Cresselia, not minding its weak attacks.</p>

<p>Scizor is a great partner for Cresselia, as it can come in on Tyranitar or Bisharp and take them down with a Bullet Punch/U-Turn or Superpower, respectively. Scizor can also deal with Blissey and Chansey, threatening them with a powerful Superpower or U-turn. Magnezone can help take down opposing Scizor as well as other Steel-types, trapping and eliminating them with a powerful Thunderbolt or Hidden Power Fire. However, it needs to be wary of Superpower on the switch-in against Scizor, as it will be OHKOed if Scizor has a Choice Band. Almost any Fighting-type can threaten Blissey and Chansey with a powerful STAB Fighting-type move. Conkeldurr, Lucario and Hitmontop can also threaten Blissey, Chansey, Tyranitar, Bisharp, and Zoroark with their powerful STAB attacks. Ninetales can set up sun, which increases Moonlight's recovery to two-thirds (66.6%) of Cresselia's total HP, which can really aid in stalling out your opponent.</p>

[SET]
name: Dual Screens Support
move 1: Reflect
move 2: Lunar Dance
move 3: Light Screen
move 4: Psychic / Ice Beam / Thunder Wave
item: Light Clay
nature: Bold
evs: 252 HP / 148 Def / 40 SpD / 68 Spe

[SET COMMENTS]

<p>Cresselia's incredible overall bulk and access to both Reflect and Light Screen make it a phenomenal Dual Screen supporter. Unlike most Dual Screen supporters, though, Cresselia also has Lunar Dance, which allows it to sacrifice itself to fully heal the incoming Pokemon and cure it of any status that may be affecting it. Reflect and Light Screen halve damage from physical and special moves respectively, for 8 turns with Light Clay. This is very useful when used in conjunction with a setup sweeper, as it reduces the damage they take while setting up. There are 3 options for the last slot. If you're having trouble with Gliscor or Dragon-types such as Salamence and Dragonite, Ice Beam is the best choice. On the other hand, Psychic can be used if you are having trouble dealing with Fighting-types such as Infernape and Conkeldurr. Finally, Thunder Wave can be used to cripple fast offensive threats if you do not have problems with either of the aforementioned.</p>

[ADDITIONAL COMMENTS]

<p>The EVs on this set allow Cresselia to withstand the multiple hits that it will take. With 68 Speed EVs, Cresselia will always outspeed Choice Band Tyranitar, allowing it to get up a Reflect before Tyranitar can attack. The combination of Cresselia's natural bulk and the EV investments allow it to come in repeatedly and set up Dual Screens. Once they're up, you can switch to your primary sweeper and not worry about taking damage, as Lunar Dance will patch it up later. Once the screens are no longer in effect or your sweeper is low on HP, bring in Cresselia, set up the screens again, and sacrifice it using Lunar Dance to fully heal your sweeper of any status ailments, PP, and HP. Most teams can only withstand the same Pokemon sweeping once, and effectively using it twice will allow you to break down their defenses.</p>

<p>While many Pokemon benefit from Dual Screens, some pair with Cresselia better than others. Tyranitar, Lucario, and Conkeldurr all resist Dark-type attacks aimed at Cresselia, and thus can switch in easily. In Dream World, Lucario can also gain an Attack boost by switching into Dark-type attacks thanks to Justified. The counters to this set are pretty much the same as with any other supportive Cresselia set—powerful Ghost-, Bug- and Dark-types do well against it, especially those with Pursuit. However, Dual Screens helps Cresselia withstand these attacks better than its other support sets.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Rest / Moonlight
move 3: Psychic / Psyshock
move 4: Hidden Power Fighting / Hidden Power Fire
item: Leftovers
nature: Modest
evs: 252 HP / 216 Def / 40 SpA

[SET COMMENTS]

<p>Cresselia can also venture on the offensive road, its bulk allowing it to set up several boosts and proceed to outlast the opponent while dealing some damage. Calm Mind boosts Cresselia's mediocre Special Attack stat to usable levels, while boosting its already monstrous Special Defense stat. Moonlight gives Cresselia instant recovery; however, with so much weather in this metagame, Rest may be better, as Moonlight is less effective in both sandstorm and rain. Psychic is a STAB attack with more power, while Psyshock can be used to hit special walls without much physical defense, namely Blissey and Chansey. Hidden Power Fire hits most Steel-types for super effective damage, while Hidden Power Fighting takes care of Tyranitar as well as the aforementioned Steel-types—with the exception of those with a secondary type that resists Fighting.</p>

[ADDITIONAL COMMENTS]

<p>Rest can be used over Moonlight, due to sand and rain reducing its effectiveness, at the cost of staying asleep for two turns. However, it allows stat boosters to raise their stats while Cresselia is asleep, and allows Cresselia's counters to come in and force it out, resetting Cresselia's sleep counter. Depending on the Hidden Power type that is chosen, Tyranitar or Scizor and Steel-types will become a problem. With Hidden Power Fire, Tyranitar can come in and take Cresselia out with a powerful Crunch or Pursuit. On the other hand, with Hidden Power Fighting, Scizor can come in and eliminate it with its STAB Bug-type attacks or Pursuit.</p>

<p>Chandelure can come in and take care of Scizor with a Flamethrower and Tyranitar with Hidden Power Fighting. Substitute Gengar also works well alongside Cresselia, luring and KOing Scizor with Hidden Power Fire and Tyranitar with Focus Blast. However, they both add a Ghost- and Dark-type weakness to your team. Magnezone can effectively trap and KO Scizor, while a Scizor of your own can take Crunches from Tyranitar and take it out with Bullet Punch. In the same vein, Rotom-H's newfound Fire typing allows it to deal with Scizor effectively. As for support, Toxic Spikes are helpful, as Cresselia's incredible bulk allows the poison damage to build up. Stealth Rock and Spikes are also a great aid to Cresselia, as they build up even more residual damage. Roserade can set up both Spikes and Toxic Spikes early in the game, while Forretress's Steel typing allows it to soak up Dark-, Bug-, and Ghost-type attacks that are aimed at Cresselia, in addition to being able to set up Spikes, Toxic Spikes and Stealth Rock. Forretress can also use Rapid Spin, though only Stealth Rock affects Cresselia. Again, Ninetales can set up sun, which increases Moonlight's recovery to two-thirds of Cresselia's total HP, which can really aid in stalling out your opponent.</p>

[Other Options]

<p>Magic Coat can be used in place of Moonlight, Reflect, or Light Screen on any set other than the Dual Screens set. It rebounds all status, stat-changing, and field hazard moves thrown at Cresselia's team. This includes Stealth Rock, (Toxic) Spikes, Taunt, and Toxic, the latter two of which can potentially cripple Cresselia. With a Flame Orb, Psycho Shift, and Trick, Cresselia can become a nice status inducer as well as a Trick absorber for stall teams, giving any Pokemon that decides to use Trick a nasty Flame Orb they're not going to like. Cresselia can then Trick back the unwanted item to another Pokemon on the opponent's team. However, watch out for the burn damage as it will add up over time. Cresselia can also run a Trick Room set that utilizes Trick Room and Lunar Dance to become a great Trick Room supporter.</p>

[Checks and Counters]

<p>The aforementioned counters are most likely the best out there. Tyranitar, Bisharp, and Zoroark can all strike Cresselia down with powerful Dark-type attacks, and Tyranitar's eternal sandstorm severely cripples Moonlight. While Gengar and Chandelure don't have Pursuit, they can simply overpower Cresselia with powerful Ghost-type attacks. Scizor can also attack with powerful Bug attacks or use Pursuit to catch a fleeing Cresselia.</p>

<p>Basically, the best way to defeat Cresselia is to either overpower or out-stall it. Moonlight only has a limited 8 PP, and its effect is sliced in half if sand, rain, or hail is in effect. Once its PP has been depleted, it's only a matter of time before Cresselia's HP will be depleted as well.</p>
 
I think cresellia needs a CM set. It's really stil one if the only pokemon that can oil of sub a bulky calm mind so that definatly needs a mention. Also, you need to mention that since ttar trolls the whole game now that cresellia's main recovery move will almost always get nerfed. Maybe a rest talk set would be viable.
 
The new Magic Coat has been great fun for me with Cresselia, as everyone loves bringing in any spikers they have to set up. This doesn't necessarily need to be incorporated in the analysis but I have found it to be quite useful.
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
Drought Ninetales allows Moonlight to recover 66% of Cresselia's health instead of the regular 50%. I think it should be mentioned in Teammates & Counters.

Unfortunately, though, Ninetales and Cresselia have very poor defensive typing.
 
Definitely mention Magic Coat, its actually extremely useful. Status and hazards users both commonly set up or try to cripple Cressy.
 
[*]Cresselia has gotten a few new nemeses to add to Scizor and Tyranitar, mainly Kirikizan and Zoroark, able to strike with powerful STAB attacks and/or a powerful Pursuit to catch a fleeing Cresselia.
Warubiaru and Zuruzukin (although the latter doesn't have Pursuit) also probably bear mention.
 
Cresselia definitely needs a dedicated DS Lunar Dance set, as its one of its few niches. Straight from its 4th Gen Analysis, as you absolutely need to beat Scizor and Tyranitar :

Name: Dual Screens
Move 1: Reflect
Move 2: Light Screen
Move 3: Lunar Dance
Move 4: Thunder Wave / Ice Beam (/ Psychic ?)
Item: Light Clay
Nature: Bold
EVs: 252 HP / 148 Def / 40 SpD / 68 Spe

With these EVs, she outspeeds both SDzor and CBTar and avoids being 2HKO, so you have the time to set up both screens and Lunar Dance to a partner. On the last slot, TWave prevents it from being set-up fodder, while Ice Beam and Psychic serve as insurance against Dragon and Fighting pokemons.

This set works amazingly well with Blaziken as it has no counters, dies from its own recoil more often than not and desperately needs Screen support and sets up easily on even unchoiced Tyranitars and Scizors (EQ only exists on choiced variants). Facing two Blaziken sweeps is a scary, scary prospect. You usually have to play around by forcing it to Flare Blitz or saccing your priority user until he dies from recoil, so most teams are left helpless against its second sweep.
 

Bloo

Banned deucer.
Agreeing wholeheartedly with Yoki. Cresselia is a phenomenal user of Dual Screens, and as such, there should definitely be a set for it.

There's a lot of slashes on the 'Support' set. Psycho Shock is replaceable. Cresselia is just to weak to abuse it. You're only doing a measly 17.4% - 20.6% to Blissey and 12.9% - 15.3% to Chansey. mention it in Additional Comments instead.

I don't think you need an entire set dedicated to Trick Room. There are better option out there, such as Bronzong, who has Gyro Ball to abuse, Stealth Rock, and like Cresselia, Reflect / Light Screen. A simple mention of Cresselia's ability to set up Trick Room in Optional Changes should be sufficient.

Lastly, make a mention of this set in Optional Changes: Trick, Psycho Shift, Ice Beam, Rest @ Flame Orb. With Flame Orb and Psycho Shift, Cresselia can burn Scizor and Tyranitar, effectively crippling them. Also, with Flame Orb and Trick, Cresselia makes a great Trick receiver on stall teams, passing a nasty Flame Orb onto her opponent. If you receive a choice item, you can Trick it back to your opponent.

Other than that, I don't see much else to say. Cresselia's options are very limited.

QC APPROVED (1/3)
 
Added the Dual Screens set, Psycho Shift+Trick @Flame Orb in the Other Options category and edited the entire analysis with English names for the new Gen V Pokémon.
 

Bloo

Banned deucer.
There's a lot of slashes on the 'Support' set. Psycho Shock is replaceable. Cresselia is just to weak to abuse it. You're only doing a measly 17.4% - 20.6% to Blissey and 12.9% - 15.3% to Chansey. mention it in Additional Comments.

I don't think you need an entire set dedicated to Trick Room. There are better option out there, such as Bronzong, who has Gyro Ball to abuse, Stealth Rock, and like Cresselia, Reflect / Light Screen. A simple mention of Cresselia's ability to set up Trick Room in Optional Changes should be sufficient.
I'm not sure if you missed this, but I don't see these changes implemented into the OP. If you have a reasoning for not doing so, please say so :)
 
In the additional comments section for the first set, you say Psyshock when you meant to say Psycho Shock. Just a little typo
 

AccidentalGreed

Sweet and bitter as chocolate.
is a Forum Moderator Alumnusis a Top Contributor Alumnus
In the additional comments section for the first set, you say Psyshock when you meant to say Psycho Shock. Just a little typo
Actually, that's the official English name for Psycho Shock.

And yes, agreeing with the removal of Trick Room. Any old supporter with Trick Room CAN run Trick Room, but usually has better things to do than use dedication.
 
Cresselia stands out among the Trick Room supporters due to Lunar Dance. It also boasts reliable recovery, something that Dusknoir and Bronzong do not have. Along with that, it also has the ability to bluff many other sets, something Porygon2 doesn't really get to do. In addition, it has incredible natural bulk as well as screens to boot. It shouldn't be underestimated as a Trick Room supporter.

Psyshock has been removed from the Support set. Must've forgotten to change it since I'm sure I saw it.
 

Delta 2777

Machampion
is a Tiering Contributor Alumnusis a Contributor Alumnusis the Smogon Tour Season 10 Champion
Slash Rest alongside Moonlight on the CM set. I'd even consider making it the first slash.

Approved (3/3)

EDIT: Yeah I talked it over with Bloo and I'm rejecting the Trick Room set, sorry.
EDIT2: Whooa I did not look at the CM set's EVs... Change them to 252 HP / 216 Def / 40 SpAtk
 
Cresselia stands out among the Trick Room supporters due to Lunar Dance. It also boasts reliable recovery, something that Dusknoir and Bronzong do not have. Along with that, it also has the ability to bluff many other sets, something Porygon2 doesn't really get to do. In addition, it has incredible natural bulk as well as screens to boot. It shouldn't be underestimated as a Trick Room supporter.
While it may have access to Lunar Dance, that probably is the only thing that sets Cresselia apart from another user, like Bronzong. Bronzong can set up SR to aid Trick Room sweepers, can also set up screens, and can find more opportunities to switch in (on things like earthquakes, dragon moves). Cresselia also doesn't really have a reliable recovery, due to the abundance of Sandstorm cutting Moonlight's recovery (not to mention you shouldn't really be staying in wasting your Trick Room turns to recover anyway). Remember that Cresselia can also do other tasks, such as the set that is dedicated into using Dual Screens and Lunar Dance to help set up dangerous and fast sweepers. While Cresselia does have its merits as a Trick Room supporter, I'm agreeing with Bloo here that an OC mention should be sufficient.
 
Deletions
Additions / Corrections
Comments


[Overview]
<p>The new generation didn't really give Cresselia any new toys to use. Nevertheless, Cresselia retains its place as a great mixed wall in the OU tier. Its outstanding overall defenses allow her it to wall sponge many attacks, and with Levitate, she it can switch into the common Ground-type attacks thrown around in the OU metagame. Coupled with instant recovery in Moonlight or Rest, she Cresselia can be incredibly tough to take down.</p>

<p>The new weather bringers bring mixed news. Both sun and rain have seen a fair bit of usage in the OU metagame. While sun increases Moonlight recovery, rain hinders it. Sandstorm has also become even more prevalent, halving Moonlight's recovery. However, it Cresselia still has its weaknesses. With the new power creeps running around, her its walling capabilities are once again severely limited. Even so, Cresselia's overall bulk is still unmatched, and it is still viable as a mixed wall in the OU metagame.</p>

[Set]
Name: Support
Move 1: Reflect
Move 2: Thunder Wave / Psychic
Move 3: Ice Beam
Move 4: Moonlight / Rest
Item: Leftovers
Nature: Bold
EVs: 252 HP / 252 Def / 4 SpA
(remove space)
[Set Comments]
<p>Cresselia's incredible bulk allows it to easily support its team. Reflect halves damage from physical attacks, which Cresselia fears the most. Moonlight is the preferred choice for a recovery move, as sun has made a reappearance in the OU metagame. Rest can be used, however but it comes at the cost of being asleep for two turns making Cresselia a sitting duck for 2 turns. Thunder Wave allows Cresselia to support its team with paralysis support, and cripples any Pokemon that tries to set up on Cresselia, bar those who are immune to the move. Psychic can be used as a STAB move against Conkeldurr, which becomes more powerful receives an Attack boost if paralyzed, and other various Fighting- and Poison-types. However, Thunder Wave already cripples all but the first, so it isn't recommended. Ice Beam hits any Dragon-types for super effective or 4x damage, effectively taking them down.</p>
(space)

[Additional Comments]
<p>Psyshock can be used over Psychic if you want to hit for more damage against special walls. However, it is not recommended as Cresselia's too weak to actually use it well.</p>
[Teammates & Counters] (we don't have such sections. Just remvoe the tag, and the extra spacing, and add it to AC)
<p>Cresselia has gotten a few new nemeses to add to Scizor and Tyranitar, mainly Bisharp and Zoroark, able to who can strike with powerful STAB attacks and / or a powerful Pursuit to catch a fleeing Cresselia. Tyranitar in particular can be a problem for this set; it sets up sandstorm, halving Moonlight's recovery. Gengar and Chandelure can also pose a threat, due to their powerful STAB attacks that can strike Cresselia for super effective damage. Blissey and Chansey can still stall Cresselia out with Toxic, while Cresselia can't do much back. Finally, Rest, Substitute and Taunt users of Rest, Substitute, and Taunt can still set up on Cresselia, not minding her weak attacks, though 5th Generation Pokémon and those with Dream World abilities/moves cannot get access to RestTalk though RestTalk in general is not as common as it was before.</p>

<p>Scizor is still a great partner for Cresselia, able to as it can come in on Dark- and Ghost-type moves and able to take down Tyranitar with a Bullet Punch or U-turn. However, it needs to be wary of Chandelure's powerful Fire-type attacks, as they will most likely OHKO Scizor. It can even deal with Blissey and Chansey, threatening them with a powerful Superpower or U-turn. Magnezone can help take down opposing Scizor as well as other Steel-types, trapping them and taking care of them trapping and eliminating them with a powerful Thunderbolt or Hidden Power Fire. However, it needs to be wary of Superpowers on the switch-in against Scizor. Almost any Fighting-type can threaten Blissey and Chansey with a powerful STAB Fighting-type move. Conkeldurr and Hitmontop can also threaten Tyranitar, Bisharp, and Zoroark with a powerful STAB Mach Punch. Choice Specs Lucario can also threaten those three with a powerful Vacuum Wave or Aura Sphere. Reuniclus can aid in taking down Gengar with Psychic, and Chandelure if it has Shadow Ball, but not much else.</p>

[Set]
Name: Dual Screens Support
Move 1: Reflect
Move 2: Lunar Dance
Move 3: Light Screen
Move 4: Psychic / Ice Beam / Thunder Wave
Item: Light Clay
Nature: Bold
EVs: 252 HP / 148 Def / 40 SpD / 68 Spe
(remove space)

[Set Comments]
<p>Cresselia's incredible overall bulk and access to both Reflect and Light Screen make it a phenomenal Dual Screen supporter. Unlike most Dual Screen supporters, though, Cresselia also has Lunar Dance, which allows her it to sacrifice herself itself to fully heal the incoming Pokemon and cure it of any status that may be ailing it. Reflect and Light Screen halves damage from physical and special moves, respectively, for or 8 turns with the Light Clay. This is very useful with a set-upper setup sweeper, as it reduces the damage they take when attempting to set up their stat boosts or Substitute setting up. The last slot is up for grabs There are 3 options for the last slot. If you're having trouble with Gliscor or Dragon-types such as Salamence or and Garchomp, Ice Beam is the best choice. If Infernape is giving you trouble or Conkeldurr is constantly trying to set up on you, try running Psychic On the other hand, Psychic can be used if you are having trouble dealing with Fighting-types such as Infernape and Conkeldurr. Finally, Thunder Wave can also be used to cripple just about any offensive threat Thunder Wave can be used to cripple fast offensive threats if you do not have problems with either of the above.</p>

[Additional Comments]
<p>The EVs on this set allow Cresselia to withstand the multiple hits that she will take. The 68 Speed EVs will allow you Cresselia to outspeed Choice Band Tyranitar, allowing her it to get a Reflect up before it Tyranitar can attack.</p>

[Teammates & Counters]

<p>The combination of Cresselia's natural bulk and the EV investments allow her it to come in repeatedly and set up Dual Screens. Then, once they're up, you can switch to your primary sweeper and not worry about taking damage, as Lunar Dance will patch it up later. Once either the screens are almost out or your sweeper is low on HP, bring in Cresselia, set up the screens and sacrifice her via Lunar Dance and fully heal your sweeper of any status ailment, PP, and HP. Most teams can only withstand the same Pokémon sweeping once, and effectively using it twice will allow you to break down their defenses.</p>

<p>While many Pokémon benefit from Dual Screens, some pair up with Cresselia better than others. Tyranitar, Lucario, and Conkeldurr all resist Dark-type attacks aimed at Cresselia, especially Lucario with Justice Heart if you're playing in the Dream World tier and can thus switch in easily. Dream World Lucario can also gain an Attack boost by switching into Dark-type attacks thanks to Justified.</p>

<p>The counters to this set are pretty much the same as with any other supportive Cresselia set powerful Ghost-, Bug- and Dark-types, especially those with Pursuit. However, Dual Screens helps Cresselia withstand these attacks better than other support sets.</p>

[Set]
Name: Calm Mind
Move 1: Calm Mind
Move 2: Rest / Moonlight
Move 3: Psychic / Psyshock
Move 4: Hidden Power Fighting / Hidden Power Fire
Item: Leftovers
Nature: Modest
EVs: 252 HP / 216 Def / 40 SpA
(remove space)
[Set Comments]
</p>Cresselia can also venture on the offensive road, with her its bulk allowing her its to set up several boosts and proceed to outlast the opponent while dealing some damage. Calm Mind boosts Cresselia's poor Special Attack stat to usable levels, while boosting her its already monstrous Special Defense stat. Moonlight gives Cresselia instant recovery. However, with so much weather in this metagame, Rest may be better as Moonlight is nerfed in both sandstorm and rain. Psychic is a STAB attack with more power, while Psycho Shock can be used to hit special walls without much physical defense, namely Blissey and Chansey. Hidden Power Fire hits most Steel-types for super effective damage, while Hidden Power Fighting takes care of Tyranitar.</p>

[Additional Comments]
<p>Rest can be used over Moonlight, due to sandstorm crippling Moonlight, at the cost of staying asleep for two turns. However, it allows stat uppers to set up their boosting move while Cresselia's asleep, as well as Cresselia's counters to come and force it out.</p>

[Teammates and Counters]

<p>Depending on the Hidden Power type you choose, Tyranitar or Scizor and Steel-types will become a problem. With Hidden Power Fire, Tyranitar can come in and take it Cresselia out with a powerful Crunch or Pursuit. With Hidden Power Fighting On the other hand, if Cresselia runs Hidden Power Fighting, Scizor can come in and take it out with a powerful U-Turn, Bug Bite or Pursuit eliminate it with its STAB Bug-type attacks and Pursuit.</p>

<p>Chandelure can come in and take care of Scizor with a Flamethrower and Tyranitar with Hidden Power Fighting. Substitute Gengar also works well alongside Cresselia, luring and KOing Scizor with Hidden Power Fire and Tyranitar with Focus Blast. However, they both add a Ghost- and Dark-type weakness to your team. Magnezone can effectively trap and KO Scizor, while a Scizor of your own can take Crunches from Tyranitar and take it out with a Bullet Punch, while Rotom-H's newfound Fire typing is useful against Scizor's STAB attacks, while an Overheat should take it down. In the same vein, Rotom-H's newfound Fire typing allows it to deal with Scizor effectively. As for support, Toxic Spikes support is appreciated, as Cresselia's incredible bulk allows the poison damage to build up. Stealth Rock and / or Spikes are alsp appreciated. Roserade can set up both Spikes and Toxic Spikes up early in the game, while Forretress's Steel typing allows it to soak Dark-, Bug-, and Ghost-type hits aimed at Cresselia, in addition to being able to set up Spikes, Toxic Spikes and Stealth Rock. Forretress can also use Rapid Spin, though only Stealth Rock affects Cresselia.</p>

[Team Options]
<p>Ninetales sets up sun, which increases Moonlight's recovery to 2/3 (66.6%), which can really aid in stalling out your opponent.</p>

<p>Cresselia has a few main counters: Tyranitar, Scizor, Bisharp, Zoroark, Gengar and Chandelure. Tyranitar is taken care of by Scizor's Bullet Punch and both Tyranitar and Bisharp fall to pretty much any Mach Punch due to a 4x weakness to Fighting. Magnezone can take care of Scizor and Bisharp with Magnet Pull and Hidden Power [Fire] or Thunderbolt, but has to watch out for Superpowers and Brick Breaks, respectively. Scizor can take care of Gengar with a powerful Bullet Punch and can come in on incoming Ghost-, Dark- and Bug-type attacks. Ironically, Gengar can also take out Tyranitar with a powerful Focus Blast and Scizor with Hidden Power [Fire] if it somehow knows if it has Bullet Punch or Pursuit. The best way to do this is to use Substitute or Protect. Chandelure can dispose of Scizor with a powerful Overheat or Flamethrower, while being resistant to both Bullet Punch and immune to Quick Attack. However, it has to watch out for Pursuits if switching in.</p>


[Other Options]
<p>Magic Coat can be used in place of Moonlight, Reflect, or Light Screen on any set other than the Dual Screens set. It rebounds all status, stat-changing, and field hazard moves thrown at Cresselia's team. This includes Stealth Rock, (Toxic) Spikes, Taunt, and Toxic, and the latter two can potentially cripple Cresselia. With a Flame Orb, Psycho Shift, and Trick, Cresselia can become a nice status inducer as well as a Trick absorber for stall teams, giving them a nasty Flame Orb they're not going to like. Cresselia can then Trick back the unwanted item to another Pokémon on the opponent's team. However, watch out for the burn damage as it will add up. Cresselia can also run a Trick Room set utilizing Trick Room and Lunar Dance.</p>

[Counters]
<p>The aforementioned counters are most likely the best out there. Tyranitar, Bisharp, and Zoroark can all strike Cresselia down with a powerful Dark-type attack, and Tyranitar's eternal sandstorm severely cripples Moonlight. While Gengar and Chandelure don't have Pursuit, they can simply overpower Cresselia with powerful Ghost-type attacks.</p>

<p>Basically, the best way to defeat Cresselia is to overpower her. Moonlight only has a limited 8 PP, and its effect is sliced right in half if sandstorm, rain, or hail are in effect. Once its PP has been depleted, it's only a matter of time before Cresselia's HP will be depleted as well.</p>


Issues:

(1)Don't alternate between "she" and "it" when referring to Pokemon; use either one.

(2)This analysis should have been updated with the new analysis format: Sections such as [Team Options and Counters] for each set, and [Team Options] overall should be deleted, and the sentences should be moved to the relevant Additional Comments. I have fixed these, but I am just reminding you for the next time you write an analysis.

(3)There were a few extra, unnecessary spaces between sections. I have fixed these too.

Otherwise,



GP 1 / 2
 
Fixed the errors, though I believe and/or is supposed to be one word without spaces. My spellcheck doesn't detect an error in "and/or", so it should be fine.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Amateur GP Check.

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DONE!


[Overview]
<p>The new generation didn't really give Cresselia any new toys to use. Nevertheless, Cresselia retains its place as a great mixed wall in the OU tier. Its outstanding overall defenses allow it to sponge many attacks, and with Levitate, it can switch into the common Ground-type attacks that are thrown around in the OU metagame. Coupled with instant recovery in Moonlight or Rest, Cresselia can be incredibly tough to take down.</p>

<p>The new weather bringers auto-weather inducers bring mixed news for Cresselia. Both sun and rain have seen a fair bit of usage in dominated the OU metagame., and while sun increases Moonlight's recovery, rain hinders it. Sandstorm has also become even more prevalent, and this halving too halves Moonlight's recovery. However, Cresselia still has its weaknesses. With the new power creeps running around, its Cresselia's walling capabilities are once again severely limited. Even so, Cresselia's overall bulk is still unmatched, and it is still viable as a mixed wall in the OU metagame.</p>

[Set] [SET]
Name: Support
Move 1: Reflect
Move 2: Thunder Wave / Psychic
Move 3: Ice Beam
Move 4: Moonlight / Rest
Item: Leftovers
Nature: Bold
EVs: 252 HP / 252 Def / 4 SpA
<space>
[Set Comments] [SET COMMENTS]
<p>Cresselia's incredible bulk and great support movepool allows it to easily support be a great addition to its team. Reflect halves all damage from physical attacks, which Cresselia fears the most. Moonlight is the preferred choice for a recovery move, as sun has made a reappearance in the OU metagame, meaning that it can restore 67% of its health in one turn. Rest can be used, but it comes at the cost of making Cresselia a sitting duck for 2 turns. Thunder Wave allows Cresselia to support provide its team with paralysis support, and it cripples any Pokemon that tries to set up on Cresselia, bar those who that are immune to the move. Psychic can be used as a STAB move against Conkeldurr, which receives an Attack boost if paralyzed, and other various Fighting- and Poison-types. However, Thunder Wave already cripples all but the first, so it isn't recommended. Ice Beam hits any Dragon-types for super effective or 4x damage, effectively taking them down and it provides Cresselia with the ability to deter them from switching in.</p>

[Team Options and Counters]
[ADDITIONAL COMMENTS]
<space>
<p>Psyshock can be used over Psychic if you want to hit for deal more damage against special walls., however, it is not recommended as Cresselia's too weak to actually use it well will want to hit more physically defensive Pokemon harder, making Psychic the better option.</p>

<p>Cresselia has gotten a few new nemeses to add to Scizor and Tyranitar, mainly Bisharp and Zoroark, who can strike Cresselia with powerful STAB attacks and/or a powerful Pursuit to catch a fleeing Cresselia Dark-type attacks, while Bisharp can also use Pursuit to catch Cresselia as it switches out. Tyranitar in particular can be a problem for this set; it sets up sandstorm, halving Moonlight's recovery. Gengar and Chandelure can also pose a threat, due to their powerful STAB attacks that can strike Cresselia for super effective damage. Blissey and Chansey can still stall Cresselia out with Toxic, while Cresselia can't do much back. Finally, users of Rest, Substitute, and Taunt can still set up on Cresselia, not minding her its weak attacks, though RestTalk in general is not as common as it was before.</p>

<p>Scizor is still a great partner for Cresselia, as it can come in on Dark- and Ghost-type moves Tyranitar and take it down Tyranitar with Bullet Punch or U-turn. However, it needs to be wary of Chandelure's powerful Fire-type attacks, as they will most likely OHKO Scizor. It Scizor can even deal with Blissey and Chansey, threatening them with a powerful Superpower or U-turn. Magnezone can help take down opposing Scizor as well as other Steel-types, trapping and eliminating them with a powerful Thunderbolt or Hidden Power Fire. However, it needs to be wary of Superpower on the switch-in against Scizor, as if Scizor is equipped with a Choice Band, Magnezone can be OHKOed. Almost any Fighting-type can threaten Blissey and Chansey with a powerful STAB Fighting-type move. Conkeldurr, Lucario, and Hitmontop can also threaten Tyranitar, Bisharp, and Zoroark with Mach Punch, their powerful STAB attacks. Choice Specs Lucario can also threaten those three with Vacuum Wave or Aura Sphere. Reuniclus can aid in taking down Gengar with Psychic, and Chandelure if it has Shadow Ball, but not much else. (Reuniclus merely doubles up on Cresselia's weaknesses, and it can barely do anything to the aforementioned threats.) Ninetales can set up sun, which increases Moonlight's recovery to 2/3 (66.6%) of Cresselia's total HP, which can really aid in stalling out your opponent.</p>

[Set] [SET]
Name: Dual Screens Support
Move 1: Reflect
Move 2: Lunar Dance
Move 3: Light Screen
Move 4: Psychic / Ice Beam / Thunder Wave
Item: Light Clay
Nature: Bold
EVs: 252 HP / 148 Def / 40 SpD / 68 Spe

[Set Comments] [SET COMMENTS]

<p>Cresselia's incredible overall bulk and access to both Reflect and Light Screen make it a phenomenal Dual Screen supporter. Unlike most Dual Screen supporters, though, Cresselia also has Lunar Dance, which allows it to sacrifice itself to fully heal the incoming Pokemon and cure it of any status that may be ailing affecting it. Reflect and Light Screen halves damage from physical and special moves, respectively, for 8 turns with the Light Clay. This is very useful with when used in conjunction with a setup sweeper, as it reduces the damage they take when while setting up. There are 3 options for the last slot. If you're having trouble with Gliscor or Dragon-types such as Salamence and Garchomp, Ice Beam is the best choice. On the other hand, Psychic can be used if you are having trouble dealing with Fighting-types such as Infernape and Conkeldurr. Finally, Thunder Wave can be used to cripple fast offensive threats if you do not have problems with either of the above.</p>
<space>
[Team Options and Counters] [ADDITIONAL COMMENTS]
<space>
<p>The EVs on this set allow Cresselia to withstand the multiple hits that she it will take. 68 Speed EVs will allow Cresselia to outspeed Choice Band Tyranitar, allowing it to get a Reflect up before Tyranitar can attack.</p><p>The combination of Cresselia's natural bulk and the EV investments allow it to come in repeatedly and set up Dual Screens. Then, Once they're up, you can switch to your primary sweeper and not worry about taking damage, as Lunar Dance will patch it up later. Once either the screens are almost out have run out of turns or your sweeper is low on HP, bring in Cresselia, set up the screens again and sacrifice it via Lunar Dance and fully heal your sweeper of any status ailments, PP, and HP. Most teams can only withstand the same Pokémon sweeping once, and effectively using it twice will allow you to break down their defenses.</p>

<p>While many Pokémon benefit from Dual Screens, some pair up with Cresselia better than others. Tyranitar, Lucario, and Conkeldurr all resist Dark-type attacks aimed at Cresselia, and can thus switch in easily. Dream World Lucario can also gain an Attack boost by switching into Dark-type attacks thanks to Justified.</p><p> The counters to this set are pretty much the same as with any other supportive Cresselia set —powerful Ghost-, Bug- and Dark-types do well against it, especially those with Pursuit. However, Dual Screens helps Cresselia to withstand these attacks better than other of its support sets.</p>

[Set] [SET]
Name: Calm Mind
Move 1: Calm Mind
Move 2: Rest / Moonlight
Move 3: Psychic / Psyshock
Move 4: Hidden Power Fighting / Hidden Power Fire
Item: Leftovers
Nature: Modest
EVs: 252 HP / 216 Def / 40 SpA
<space>
[Set Comments] [SET COMMENTS]
<space>
</p>Cresselia can also venture on the offensive road, with its bulk allowing it to set up several boosts and proceed to outlast the opponent while dealing some damage. Calm Mind boosts Cresselia's poor mediocre Special Attack stat to usable levels, while boosting its already monstrous Special Defense stat. Moonlight gives Cresselia instant recovery. However, with so much weather in this metagame, Rest may be better as Moonlight is nerfed less effective in both sandstorm and rain. Psychic is a STAB attack with more power, while Psyshock can be used to hit special walls without much physical defense, namely Blissey and Chansey. Hidden Power Fire hits most Steel-types for super effective damage, while Hidden Power Fighting takes care of Tyranitar as well as the aforementioned Steel-types.</p>

[Team Options and Counters]
[ADDITIONAL COMMENTS]
<space>
<p>Rest can be used over Moonlight, due to sandstorm crippling Moonlight reducing its effectiveness, at the cost of staying asleep for two turns. However, it allows stat uppers to set up their boosting moves while Cresselia's asleep, as well as allowing Cresselia's counters to come and force it out.</p><p> Depending on the Hidden Power type you choose that is chosen, Tyranitar or Scizor and Steel-types will become a problem. With Hidden Power Fire, Tyranitar can come in and take Cresselia out with a powerful Crunch or Pursuit. On the other hand, if Cresselia runs Hidden Power Fighting, Scizor can come in and eliminate it with its STAB Bug-type attacks and/or Pursuit.</p>

<p>Chandelure can come in and take care of Scizor with a Flamethrower and Tyranitar with Hidden Power Fighting. Substitute Gengar also works well alongside Cresselia, luring and KOing Scizor with Hidden Power Fire and Tyranitar with Focus Blast. However, they both add a Ghost- and Dark-type weakness to your team. Magnezone can effectively trap and KO Scizor, while a Scizor of your own can take Crunches from Tyranitar and take it out with a Bullet Punch. In the same vein, Rotom-H's new<space>found Fire typing allows it to deal with Scizor effectively. As for support, Toxic Spikes support is are appreciated, as Cresselia's incredible bulk allows the poison damage to build up. Stealth Rock and/or Spikes are also appreciated a great aid to Cresselia, as it helps to build up even more residual damage. Roserade can set up both Spikes and Toxic Spikes up early in the game, while Forretress's Steel typing allows it to soak up Dark-, Bug-, and Ghost-type hits attacks that are aimed at Cresselia, in addition to being able to set up Spikes, Toxic Spikes and Stealth Rock. Forretress can also use Rapid Spin, though only Stealth Rock affects Cresselia. Ninetales can set up sun, which increases Moonlight's recovery to 2/3 (66.6%) of Cresselia's total HP, which can really aid in stalling out your opponent.</p>

[Other Options]
<space>
<p>Magic Coat can be used in place of Moonlight, Reflect, or Light Screen on any set other than the Dual Screens set. It rebounds all status, stat-changing, and field hazard moves thrown at Cresselia's team. This includes Stealth Rock, (Toxic) Spikes, Taunt, and Toxic, and the latter two can potentially cripple Cresselia. With a Flame Orb, Psycho Shift, and Trick, Cresselia can become a nice status inducer as well as a Trick absorber for stall teams, giving them any Pokemon that decides to use Trick a nasty Flame Orb they're not going to like. Cresselia can then Trick back the unwanted item to another Pokémon on the opponent's team. However, watch out for the burn damage as it will add up over time. Cresselia can also run a Trick Room set that utilizing utilizes Trick Room and Lunar Dance, to become a great Trick Room supporter.</p>

[Checks and Counters]
<space>
<p>The aforementioned counters are most likely the best out there. Tyranitar, Bisharp, and Zoroark can all strike Cresselia down with a powerful Dark-type attacks, and Tyranitar's eternal sandstorm severely cripples Moonlight. While Gengar and Chandelure don't have Pursuit, they can simply overpower Cresselia with powerful Ghost-type attacks.</p>

<p>Basically, the best way to defeat Cresselia is to overpower her. Moonlight only has a limited 8 PP, and its effect is sliced right in half if sandstorm, rain, or hail are in effect. Once its PP has been depleted, it's only a matter of time before Cresselia's HP will be depleted as well.</p>


Quite a few major issues, you need to look at some already uploaded analyses to help you to see what kind of prose is expected from you when writing an analysis. Some great examples are here, here and here.

You also need to be aware of the new analysis format. This can be found here.
Finally, be sure to add in missing spaces, and when you implement GP checks, be sure to read over them, not just copy and paste them in. You also need to be sure that there are no mistakes made by the GP checker, as GPers are not gods. After you implement each GP check, read over your analysis to make sure that it makes sense, and if it doesn't change it so it does!

I haven't edited this in, but the sets should look like this:

name:
move 1:
move 2:
move 3:
move 4:
item:
nature:
ability:
evs:

The beginning of each row should not be capitalized, it should look the same as above. Please change them accordingly. The format can once again be found here.

Keep up the work though, it certainly pays off!
 
Another moveset

this is the set that I use for cress. It is especially effective in sun, but can work well out of it as well.


Cresselia (F) @ Leftovers
Trait: Levitate
EVs: 255 HP / 128 Def / 124 SDef
Bold Nature (+Def, -Atk)
- Moonlight
- Toxic
- Light Screen
- Reflect

This set is very good at stopping bulky sweepers, and is usually my go-to when I have nothing else to counter an opponent. This set only does damage with toxic. With light screen/reflect up, you are practically invulnerable, and if the sun is up so Cress has better moonlight power, then it is almost impossible to kill. Toxic damage slowly adds up and scores a KO, leaving you almost unscathed from the encounter.
 

Nix_Hex

Uangaana kasuttortunga!
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this is the set that I use for cress. It is especially effective in sun, but can work well out of it as well.


Cresselia (F) @ Leftovers
Trait: Levitate
EVs: 255 HP / 128 Def / 124 SDef
Bold Nature (+Def, -Atk)
- Moonlight
- Toxic
- Light Screen
- Reflect

This set is very good at stopping bulky sweepers, and is usually my go-to when I have nothing else to counter an opponent. This set only does damage with toxic. With light screen/reflect up, you are practically invulnerable, and if the sun is up so Cress has better moonlight power, then it is almost impossible to kill. Toxic damage slowly adds up and scores a KO, leaving you almost unscathed from the encounter.
Skarmory sprays tears of laughter at that set, taunting it then phazing it with Whirlwind or just chipping away with Brave Bird while it literally Struggles to do anything at all. It'd be better with Ice Beam and Toxic Spikes support. If you insist on Dual Screens, Light Clay would be better since you're running Moonlight recovery anyways.

The point is moot though, since no sets will be added now that QC is finished.
 
This is unnoficial and my first one, sorry if I make mistakes, please help me learn from them so I become better.


QC Approved by:
Bloo
PK Gaming
Delta 2777

GP Approved by:
Calm Pokemaster





[Overview]
<p>The new generation ( doesn't ) really give Cresselia any new toys to use. Nevertheless, Cresselia retains its place as a great mixed wall in the OU tier. Its outstanding overall defenses allow it to sponge many attacks, and with Levitate, it can switch into the common Ground-type attacks thrown around in the OU metagame. Coupled with instant recovery in Moonlight or Rest, Cresselia can be incredibly tough to take down.</p>

<p>The new weather bringers bring mixed news. Both sun and rain have seen a fair bit of usage in the OU metagame. While sun increases Moonlight recovery, rain hinders it. Sandstorm has also become even more prevalent, halving Moonlight's recovery. However, Cresselia still has its weaknesses. With the new power creeps running around, its walling capabilities are once again severely limited. (In this paragraph you were talking about recovery and the last one you wrote about bulk, you don't need to state that it is a good Mixed Wall) </p>

[Set]
Name: Support
Move 1: Reflect
Move 2: Thunder Wave / Psychic
Move 3: Ice Beam
Move 4: Moonlight / Rest
Item: Leftovers
Nature: Bold
EVs: 252 HP / 252 Def / 4 SpA
[Set Comments]
<p>Cresselia's incredible bulk allows it to easily support its team. Reflect halves damage from physical attacks, which Cresselia fears the most. Moonlight is the preferred choice for a recovery move, as sun has made a reappearance in the OU metagame. Rest can be used, but it comes at the cost of making Cresselia a sitting duck for 2 turns. Thunder Wave allows Cresselia to support its team with paralysis support, and cripples any Pokemon that tries to set up on Cresselia( You don't need to say bar...its too verbose). Psychic can be used as a STAB move against Conkeldurr, which receives an Attack boost if paralyzed, and other various Fighting- and Poison-types. ( Not neccessary ) Ice Beam hits any Dragon-types for super effective or 4x damage, effectively taking them down.</p>

[Team Options and Counters]
(Psyshock shouldn't be here, it does pitiful damage as someone before mentioned)

<p>Cresselia has gotten a few new nemeses to add to Scizor and Tyranitar, mainly Bisharp and Zoroark, who can strike with powerful STAB attacks and/or a powerful Pursuit to catch a fleeing Cresselia. Tyranitar in particular can be a problem for this set; it sets up sandstorm, halving Moonlight's recovery. Gengar and Chandelure can also pose a threat, due to their powerful STAB attacks that can strike Cresselia for super effective damage. Blissey and Chansey can still stall Cresselia out with Toxic, while Cresselia can't do much back. Finally, users of Rest, Substitute, and Taunt can still set up on Cresselia, not minding her weak attacks, though RestTalk in general is not as common as it was before.</p>

<p>Scizor is still a great partner for Cresselia, as it can come in on Dark- and Ghost-type moves and take down Tyranitar with Bullet Punch or U-turn. However, it needs to be wary of Chandelure's powerful Fire-type attacks, as they will most likely OHKO Scizor. It can even deal with Blissey and Chansey, threatening them with a ( Just a small nitpick, but it sounds awkward saying powerful Superpower, use another adjective ) Superpower or U-turn. Magnezone can help take down opposing Scizor as well as other Steel-types, trapping and eliminating them with a powerful Thunderbolt or Hidden Power Fire. However, it needs to be wary of Superpower on the switch-in against Scizor. Almost any Fighting-type can threaten Blissey and Chansey with a powerful STAB Fighting-type move. Conkeldurr and Hitmontop can also threaten Tyranitar, Bisharp, and Zoroark with Mach Punch. Choice Specs Lucario can also threaten those three with Vacuum Wave or Aura Sphere. Reuniclus can aid in taking down Gengar with Psychic, and Chandelure if it has Shadow Ball, but not much else. Ninetales can set up sun, which increases Moonlight's recovery to 2/3 (66.6%), which can really aid in stalling out your opponent.</p>

[Set]
Name: Dual Screens Support
Move 1: Reflect
Move 2: Lunar Dance
Move 3: Light Screen
Move 4: Psychic / Ice Beam / Thunder Wave
Item: Light Clay
Nature: Bold
EVs: 252 HP / 148 Def / 40 SpD / 68 Spe

[Set Comments]
<p>Cresselia's incredible overall bulk ( Shake things up a bit, stop using the phrase, "Cresselia's incredible overall/mixed bulk ) and access to both Reflect and Light Screen make it a phenomenal Dual Screen supporter. Unlike most Dual Screen supporters, though, Cresselia also has Lunar Dance, which allows it to sacrifice itself to fully heal the incoming Pokemon and cure it of any status that may be ailing it. Reflect and Light Screen halves damage from physical and special moves, respectively, for 8 turns with the Light Clay. ( Setting up hazards/screens usually isn't worth letting an opponent set up) There are 3 options for the last slot. If you're having trouble with Gliscor or Dragon-types such as Salamence and Garchomp, Ice Beam is the best choice. On the other hand, Psychic can be used if you are having trouble dealing with Fighting-types such as Infernape and Conkeldurr. Finally, Thunder Wave can be used to cripple fast offensive threats if you do not have problems with either of the above.</p>

[Team Options and Counters]
<p>The EVs on this set allow Cresselia to withstand the multiple hits that she will take. 68 Speed EVs will allow Cresselia to outspeed Choice Band Tyranitar, allowing it to get a Reflect up before Tyranitar can attack. (Very nice that you thought of that)</p>

<p>( This is supposed to be Team Options and Counters, not a summary of the set) </p>

<p>While many Pokémon benefit from Dual Screens, some pair up with Cresselia better than others. Tyranitar, Lucario, and Conkeldurr all resist Dark-type attacks aimed at Cresselia, and can thus switch in easily. ( Terrakion does a much better job in my opinion so I think you should put him in here instead of Lucario, but this is just my opinion. ).</p>

<p>The counters to this set are pretty much the same as with any other supportive Cresselia set —powerful Ghost-, Bug- and Dark-types, especially those with Pursuit. ( This is an uneccessary sentence in my opinion as it is more of a recap than counters/teamates)</p>
[Set]
Name: Calm Mind
Move 1: Calm Mind
Move 2: Rest / Moonlight
Move 3: Psychic / Psyshock
Move 4: Hidden Power Fighting / Hidden Power Fire
Item: Leftovers
Nature: Modest
EVs: 252 HP / 216 Def / 40 SpA
[Set Comments]
</p>Cresselia can also venture on the offensive road, with its bulk allowing it to set up several boosts and proceed to outlast the opponent while dealing some damage. Calm Mind boosts Cresselia's poor Special Attack stat to usable levels, while boosting its already monstrous Special Defense stat. Moonlight gives Cresselia instant recovery. However, with so much weather in this metagame, Rest may be better as Moonlight is nerfed in both sandstorm and rain. Psychic is a STAB attack with more power, while Psyshock can be used to hit special walls without much physical defense, namely Blissey and Chansey. Hidden Power Fire hits most Steel-types for super effective damage, while Hidden Power Fighting takes care of Tyranitar.</p>

[Team Options and Counters]
<p>Rest can be used over Moonlight, due to sandstorm crippling Moonlight, at the cost of staying asleep for two turns. However, it allows stat uppers to set up their boosting move while Cresselia's asleep, as well as Cresselia's counters to come and force it out.</p>

<p>Depending on the Hidden Power type you choose, Tyranitar or Scizor and Steel-types will become a problem. With Hidden Power Fire, Tyranitar can come in and take Cresselia out with a powerful Crunch or Pursuit. On the other hand, if Cresselia runs Hidden Power Fighting, Scizor can come in and eliminate it with its STAB Bug-type attacks and/or Pursuit.</p>

<p>Chandelure can come in and take care of Scizor with a Flamethrower and Tyranitar with Hidden Power Fighting. Substitute Gengar also works well alongside Cresselia, luring and KOing Scizor with Hidden Power Fire and Tyranitar with Focus Blast. However, they both add a Ghost- and Dark-type weakness to your team. Magnezone can effectively trap and KO Scizor, while a Scizor of your own can take Crunches from Tyranitar and take it out with a Bullet Punch. In the same vein, Rotom-H's newfound Fire typing allows it to deal with Scizor effectively. As for support, Toxic Spikes support is appreciated, as Cresselia's incredible bulk allows the poison damage to build up. Stealth Rock and/or Spikes are also appreciated. Roserade can set up both Spikes and Toxic Spikes up early in the game, while Forretress's Steel typing allows it to soak Dark-, Bug-, and Ghost-type hits aimed at Cresselia, in addition to being able to set up Spikes, Toxic Spikes and Stealth Rock. Forretress can also use Rapid Spin, though only Stealth Rock affects Cresselia. Ninetales can set up sun, which increases Moonlight's recovery to 2/3 (66.6%), which can really aid in stalling out your opponent.</p>

[Other Options]
<p>Magic Coat can be used in place of Moonlight, Reflect, or Light Screen on any set other than the Dual Screens set. It rebounds all status, stat-changing, and field hazard moves thrown at Cresselia's team. This includes Stealth Rock, (Toxic) Spikes, Taunt, and Toxic, and the latter two can potentially cripple Cresselia. With a Flame Orb, Psycho Shift, and Trick, Cresselia can become a nice status inducer as well as a Trick absorber for stall teams, giving them a nasty Flame Orb they're not going to like. Cresselia can then Trick back the unwanted item to another Pokémon on the opponent's team. However, watch out for the burn damage as it will add up. Cresselia can also run a Trick Room set utilizing Trick Room and Lunar Dance.</p>

[Counters]
<p>The aforementioned counters are most likely the best out there. Tyranitar, Bisharp, and Zoroark can all strike Cresselia down with a powerful Dark-type attack, and Tyranitar's eternal sandstorm severely cripples Moonlight. While Gengar and Chandelure don't have Pursuit, they can simply overpower Cresselia with powerful Ghost-type attacks.</p>

<p>Basically, the best way to defeat Cresselia is to ( Limit her recovery via weather control ). Moonlight only has a limited 8 PP, and its effect is sliced right in half if sandstorm, rain, or hail are in effect. Once its PP has been depleted, it's only a matter of time before Cresselia's HP will be depleted as well.</p>
P.S. How do you insert the, "Show/Hide" button to save space on a post as large as this one. You can message this to me to keep this thread on topic.
 

Nix_Hex

Uangaana kasuttortunga!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
Use [.hide] [./hide] tags without the period. Also, do your grammar checks in a color-coded manner so the op can read it easily. My convention is typically:
Omit
Add
(comment)
Capitalize/decapitalize

You can use your own convention, just let it be known before your actual check.
Highlight any changes the OP needs to make in one color, and add in your own changes in the other color. Also, be very conservative with comments. Instead of saying something like "shake it up a bit", add in your own prose. I typically reserve (comment) to point out punctuation or small one character changes that the eye can't catch easily. Check out Calm Pokemaster's check. It's pretty solid. Good luck in the future!


 
Please implement elDino's check. It makes things much easier to check since there are several things wrong with the format and he fixed them.
 

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