Chimchar (Analysis) [QC 0/2]

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CHIMCHAR

Fire

Status: Finished skeleton, ready for QC.

[Overview]
  • Very few improvements in Gen V
  • Still fairly fast, at 61 base Speed
  • Not many new threats means Chimchar still does well in LC, but does not dominate like Infernape did in DPP OU

[SET]
Name: Fake Out Lead
Move 1: Fake Out
Move 2: Taunt
Move 3: U-turn
Move 4: Overheat/Fire Blast
Item: Focus Sash/Lum Berry
Nature: Hasty/Naive
EVs: 132 Atk/132 Sp. Atk/188 Spe

[SET COMMENTS]
  • Fake Out to break opposing Sashes
  • Taunt stops setup sweepers like Swords Dance Komatana
  • Fake Out, Taunt, then U-turn out to appropriate sweeper
  • Last slot for choice of special STAB; Overheat preferred for power, but requires switching out for repeated use, while Fire Blast does about the same damage without the Sp. Atk drop at the cost of a less-than-optimal 85% accuracy

[ADDITIONAL COMMENTS]
  • 188 Speed EVs means Chimchar reaches 16 Speed, enough to beat neutral-natured Gligar
  • Set stomped by Gastly and, to a lesser extent, Evo Stone Slowpoke; Slowpoke does, however, need to be wary of Taunt and U-turn

[SET]
Name: Bulk Up
Move 1: Bulk Up
Move 2: Fire Punch
Move 3: Brick Break
Move 4: Shadow Claw/ThunderPunch
Item: Life Orb
Nature: Adamant/Jolly
EVs: 84 HP/212 Atk/188 Spe

[SET COMMENTS]
  • Life Orb-boosted, +1 Fire Punch can sometimes 2HKO opposing Hippopotas
  • Brick Break for Rock-types
  • Either Shadow Claw for Gastly, or ThunderPunch for Water-types

[ADDITIONAL COMMENTS]
  • Potent sweeper, but can come up short against other Fire-types
  • Bulky Gligar tend to destroy Chimchar with Earthquake

[Team Options]
  • Snover takes out Chimchar's worst enemy, Gligar, with a 100% accurate, STABed, 4x effective Blizzard
  • For lead set, any sweeper that checks the opposing lead in question

[Optional Changes]
  • Can run a Bulk Up+SubPunch set, but its subs rarely last long enough
  • Stealth Rock is viable on lead 'Char, but rarely finds room for it

[Counters]
  • As mentioned earlier, Gligar has a field day with Chimchar, outspeeding and OHKOing with Earthquake
  • Gastly walls most sets without Fire Punch/Blast or Shadow Claw
  • Slowpoke outstalls Chimchar easily with Thunder Wave, but it must watch for U-turn or Shadow Claw

[Dream World]
  • Gets Iron Fist through Dream World, but it is illegal in Little Cup
 

Zephyr

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Life Orb-boosted, +1 Fire Punch can sometimes 2HKO opposing Hippopotas
You should mention Blaze Kick as an Optional change regardless, but if you're gonna say Fire Punch can sometimes get the 2hko, you should also state that if you use Blaze Kick over it, that will make increase your chances of securing the 2hko. (Or will secure it 100% as I'm unaware of the calcs you have)

With options like Nasty Plot, and access to powerful attacks like STAB Fire Blast, as well as priority in the form of Vacuum Wave, a special set is viable.

Regardless of the above, Vacuum Wave being a priority move should be mentioned anyway.

EDIT: Also I think you should slash Taunt with Stealth Rock in the Lead set.
 
Chimchar cannot use Iron Fist in Little Cup.

Why would I ever use Bulk Up over Swords Dance? Fire is some pretty bad defensive typing, and Chimchar's defenses don't help.

NP set is cool. NP/Fire Blast/Vwave/HP Ground, perhaps.

On the lead set, SR is miles better than Taunt.

4th gen analysis ran HP Grass for Water, Ground, and Rock-types. Seems like a good idea.

AC mention of HP Ice to catch Gligar?
 
He does learn Nasty Plot, but can only really use Fireblast (or other prefered Fire attack) and Hidden Power so idk if you want to add it. Also, slash Swords Dance in with Bulk up, and Blaze kick with Fire Punch.
 
Maybe mention encore on the lead set ac. Test it out.
It doesn't seem to work with the current Lead set, as Chimchar is much too fast to make proper use of it. Great idea, but it'd require an entirely new set, and two lead sets isn't exactly ideal for a Pokemon like Chiimchar.
 
Slash Swords Dance in with Bulk up, and Blaze Kick with Fire Punch.
This was ignored last time. Some people may prefer more attack and not care about the defense boost. Blaze Kick is more powerful, even if it has less accuracy. Both deserve mentions at the very least, but should be slashed directly into the set imo.
 
It doesn't seem to work with the current Lead set, as Chimchar is much too fast to make proper use of it. Great idea, but it'd require an entirely new set, and two lead sets isn't exactly ideal for a Pokemon like Chiimchar.
The faster a Pokemon is, the better Encore is. I'm not sure I would use it but that's not a good argument against it. A better one would be that it accomplishes very little.



[SET]
Name: Fake Out Lead
Move 1: Fake Out
Move 2: Taunt
Move 3: U-turn
Move 4: Overheat/Fire Blast
Item: Focus Sash/Lum Berry
Nature: Hasty/Naive
EVs: 132 Atk/132 Sp. Atk/188 Spe

[SET COMMENTS]
  • Fake Out to break opposing Sashes
  • Taunt stops setup sweepers like Swords Dance Komatana
  • Fake Out, Taunt, then U-turn out to appropriate sweeper
  • Last slot for choice of special STAB; Overheat preferred for power, but requires switching out for repeated use, while Fire Blast does about the same damage without the Sp. Atk drop at the cost of a less-than-optimal 85% accuracy

[ADDITIONAL COMMENTS]
  • 188 Speed EVs means Chimchar reaches 16 Speed, enough to beat neutral-natured Gligar
  • Set stomped by Gastly and, to a lesser extent, Evo Stone Slowpoke; Slowpoke does, however, need to be wary of Taunt and U-turn
Have you truly tested this set out? I don't see how this lead would fair well at all. It's not going to do anything vs Ishi or any other lead besides the odd Tesshiido. I'd definitely recommend using Stealth Rock, if you want to accomplish something - that's going to be it. I'd put it in over Taunt / U-turn if / when you test it.
[SET]
Name: Bulk Up
Move 1: Bulk Up
Move 2: Fire Punch
Move 3: Brick Break
Move 4: Shadow Claw/ThunderPunch
Item: Life Orb
Nature: Adamant/Jolly
EVs: 84 HP/212 Atk/188 Spe

[SET COMMENTS]
  • Life Orb-boosted, +1 Fire Punch can sometimes 2HKO opposing Hippopotas
  • Brick Break for Rock-types
  • Either Shadow Claw for Gastly, or ThunderPunch for Water-types

[ADDITIONAL COMMENTS]
  • Potent sweeper, but can come up short against other Fire-types
  • Bulky Gligar tend to destroy Chimchar with Earthquake
Why on earth would you use Bulk Up over Swords Dance? Why would you use Swords Dance for that matter? It's not going to sweep anything, it's too weak and slow.
[Optional Changes]
  • Can run a Bulk Up+SubPunch set, but its subs rarely last long enough
  • Stealth Rock is viable on lead 'Char, but rarely finds room for it
No it really can't run that set...have you ever tried to set up a Substitute with Chimchar? Yea, not happening.

Similar issue as with your other analysis. You seem to not fully understand the Pokemon's viable role in the metagame, or the metagame itself at certain points.

Once again, come to #littlecup for help.
 
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