Ferroseed (Analysis)

I am NOT part of the GP team, but decided to give this a quick look. I also gave a copy/paste version as there were lots of edittings. Hope I helped.

Red is remove.
Blue is edit.
[Overview]

<p>Being the first Grass / Steel type Pokemon to grace the Little Cup Metagame, hopes are being held high for Tesshiido due to a couple of key characteristics it owns which makes it of great use in LC battles. The first of these characteristics would be is its resistance-chart: an impressive 10 resistances, 1 immunity, and only 2 weaknesses greatly helps the Thorn Pokemon when it comes to walling some of the most destructive sweepers in Little Cup. Couple this up with amazing base 91 base Defense and 86 base Special Defense stats, and you’ve got one of the best defensive Pokemon in LC. Even more, Tesshiido has a great “supporting” movepool including Spikes, Toxic Spikes, and Thunder Wave.</p>

[SET]
name: Spiker
move 1: Spikes
move 2: Leech Seed / Stealth Rock / Thunder Wave
move 3: Gyro Ball
move 4: Protect / Bullet Seed
nature: Sassy
item: Oran Berry / Evolution Stone / Shed Shell
evs: 84 HP / 36 Atk / 188 Def / 148 SpD

[SET COMMENTS]

<p>Due to Tesshiido’s massive defensive prowess and considerable bulk, along with access to moves like Spikes, Stealth, and Leech Seed, it can quite effectively support its fellow teammates in a variety of ways, ranging from breaking through defensive Pokemon to setting up the field for another Pokemon’s sweep. Spikes is a staple on this set as it’s more or less Tesshiido’s “specialty,, a although if you feel as Stealth Rock is a needed support, the second moveslot can be used to accommodate said move. However, the second moveslot can also be given to Leech Seed which is often necessary when using Tesshiido as Leech Seed it is its only way of regaining health;. Thunder Wave can also be used in the second moveslot to cripple Pokemon like Houndour, a common switch-in to Tesshiido. Gyro Ball is used mainly as a reliable STAB move to cause direct damage,. In case Tesshiido gets taunted by an opposing Pokemon;, Gyro Ball also takes advantage of Tesshiido’s mediocre base Speed stat. Protect is the recommended move in the fourth moveslot as it allows Tesshiido to deal with Hi Jump Kick users which it tends to attract; however, Bullet Seed can be used a secondary STAB move.</p>

[ADDITIONAL COMMENTS]

<p>The EVs recommended are geared towards making Tesshiido as defensively-orientated as possible, allowing it to take attacks on both the physical and special sides of the spectrum; a small EV investment has also been put into Attack to give Tesshiido’s Gyro Ball (and Bullet Seed) slightly more powerful. A Sassy nature is recommended on this set, as not only is its Special Defense its weaker defensive side, but and it’ll often need the extra Special Defense when dealing with the commonly based special Fire-type attacks, which are commonly specially-based;. On another note, a Sassy nature also lowers Tesshiido’s speed, magnifying the power of Gyro Ball. Either an Oran Berry or an Evolution Stone are the recommended options as they increase Tesshiido’s durability and longevity in a battle,. although A Shed Shell can be used if you fear being trapped by Magnemite. In terms of optional moves, Seed Bomb can be used on the set if you value the extra power; also Toxic can also be used to help get past defensive Pokemon.</p>

<p>As is obvious, Pokemon which benefit from the Spikes and/or Stealth Rock support Tesshiido is able to provide generally make the best partners to it Tesshiido;. Mantyke is an excellent example as it shares great synergy with Tesshiido and also benefits from the entry hazard support as it which breaks opponent’s Pokemon’s Focus Sashes, an item that can really harm a potential Mantyke sweep. Other examples of decent partners include Dratini and Totodile which both need entry hazards support to secure a couple of useful KOes. As Tesshiido has an excellent resistance chart, with only two weaknesses,. It seems as though it will have any trouble in terms of counters, but Unfortunately, Tesshiido’s two weaknesses, Fighting (x2)- and Fire (x4)-type attacks, are quite common in LC.; Pokemon like Houndour and Machop are some of Tesshiido’s worst nightmares.</p>

[Team Options]

<p>As Tesshiido's is able to provide Spikes (and Stealth Rock) support, make offensively-inclined Pokemon tend to be the best teammates to Tesshiido as it is they which are able to take full advantage of said the support when attempting a sweep;. Pokemon including Mantyke, Totodile, Mijimaru, and Dratini would are all be great examples of such Pokemon. Also, a Spin-blockers would also prove to be invaluable on any team using Tesshiido as the last thing Tesshiido would want is its entry hazards being blown away by a Rapid Spinner. Pururiru would be is one of the best choices for a spin-blocker to use alongside Tesshiido, as not only is the “Floating” Pokemon able to block Rapid Spin, but it also shares great defensive synergy with Tesshiido;. Gastly would is also be a Pokemon to consider for this spot. Lastly, a Choice Scarf Gligar can proves to be a valuable partner as it can easily deal with Pokemon Tesshiido often lures, such as like Houndour and Machop, which fall to Gligar’s STAB attacks;. Mantyke can also excels at this job, in a similar way to Gligar, only with different STAB attacks.</p>

[Optional Changes]

<p>In terms of offensively-orientated options, Tesshiido doesn’t have many options. and its viability, offensively It is really limited due to its mediocre base Speed and its less-than-average base Attack stat. A Curse set can be used as it acts as a reliable attack stat booster and even though it reduces Tesshiido’s Speed, it doesn’t really matter. Taking Tesshiido's already mediocre base Speed into account;, Curse can be used in conjunction with Gyro Ball as the constantly lowering speed will make Gyro Ball a lot more powerful. A Rock Polish set can be utilized but its viability is extremely situational due to Tesshiido’s Speed still not been quite impressive after the Rock Polish Boost and its Attack stat not being sufficient enough to cause any major damage to an opposing Pokemon. A Sub-Seed set can be used as it focuses on Tesshiido’s defensive qualities while also having an offensive pivot,. although This set, like the Rock Polish set is extremely situational due to Tesshiido’s mediocre Speed. Lastly, Explosion can be used, allowing Tesshiido to go out with a “bang,, although since Explosion is a lot less intimidating this generation, it and is not recommended.</p>

[Counters]

<p>Due to the fact that Tesshiido has an amazing 10 resistances, 1 immunity, and only 2 weaknesses, there’s only a handful of Pokemon which can really “check” or “counter” it,. as Although they may have the moves (and STAB boost) required to bring down Tesshiido, the residual damage from the entry hazards the Thorn Pokemon will be laying down may render the "counters” useless. Pokemon like Houndour, Machamp and Zuruggu are prime examples of Tesshiido’s “counters” as they have the required STAB attacks and offensive base stat layouts to pose a threat, although all of them must be wary of switching repeatedly into a field strewn with Spikes and/or Stealth Rock;. Pokemon like Houndour must also beware of switching into a predicted Thunder Wave, which will undoubtedly, cripple the Pokemon it for the remainder of the battle. Other examples of such Pokemon include Darrumaaka, Dokkara, Ponyta, and Kojofuu. Lastly, Magnemite poses to be a huge threat to Tesshiido (without a Shed Shell), as its ability, Magnet Pull, prevents Tesshiido from switching out, allowing Magnemite to comfortably destroy it through with a super effective Hidden Power Fire.</p>

[Overview]

<p>Being the first Grass / Steel type Pokemon to grace the Little Cup Metagame, hopes are being held high for Tesshiido due to a couple of key characteristics it owns which makes it of great use in LC battles. The first of these characteristics is its resistance-chart: an impressive 10 resistances, 1 immunity, and only 2 weaknesses greatly helps the Thorn Pokemon when it comes to walling some of the most destructive sweepers in Little Cup. Couple this with amazing 91 base Defense and 86 base Special Defense stats, and you’ve got one of the best defensive Pokemon in LC. Even more, Tesshiido has a great “supporting” movepool including Spikes, Toxic Spikes, and Thunder Wave.</p>

[SET]
name: Spiker
move 1: Spikes
move 2: Leech Seed / Stealth Rock / Thunder Wave
move 3: Gyro Ball
move 4: Protect / Bullet Seed
nature: Sassy
item: Oran Berry / Evolution Stone / Shed Shell
evs: 84 HP / 36 Atk / 188 Def / 148 SpD

[SET COMMENTS]

<p>Due to Tesshiido’s massive defensive prowess and considerable bulk, along with access to moves like Spikes, Stealth, and Leech Seed, it can effectively support its teammates in a variety of ways, ranging from breaking through defensive Pokemon to setting up the field for another Pokemon’s sweep. Spikes is a staple on this set as it’s more or less Tesshiido’s “specialty,” although if you feel Stealth Rock is a needed support, the second moveslot can be used to accommodate said move. However, the second moveslot can also be given to Leech Seed which is often necessary when using Tesshiido as it is its only way of regaining health. Thunder Wave can also be used in the second moveslot to cripple Pokemon like Houndour, a common switch-in to Tesshiido. Gyro Ball is used mainly as a reliable STAB move to cause direct damage. In case Tesshiido gets taunted by an opposing Pokemon, Gyro Ball also takes advantage of Tesshiido’s mediocre base Speed stat. Protect is the recommended move in the fourth moveslot as it allows Tesshiido to deal with Hi Jump Kick users which it tends to attract; however, Bullet Seed can be used a secondary STAB move.</p>

[ADDITIONAL COMMENTS]

<p>The EVs recommended are geared towards making Tesshiido as defensively-orientated as possible, allowing it to take attacks on both the physical and special sides of the spectrum; a small EV investment has also been put into Attack to give Tesshiido’s Gyro Ball (and Bullet Seed) slightly more power. A Sassy nature is recommended on this set, as is its Special Defense its weaker defensive side, and it’ll often need the extra Special Defense when dealing with the commonly based special Fire-type attacks. On another note, a Sassy nature also lowers Tesshiido’s speed, magnifying the power of Gyro Ball. Either an Oran Berry or an Evolution Stone are the recommended options as they increase Tesshiido’s durability and longevity in a battle. A Shed Shell can be used if you fear being trapped by Magnemite. In terms of optional moves, Seed Bomb can be used on the set if you value the extra power; Toxic can also be used to help get past defensive Pokemon.</p>

<p>Pokemon which benefit from Spikes and/or Stealth Rock support generally make the best partners to Tesshiido. Mantyke is an excellent example as it shares great synergy with Tesshiido and also benefits from the entry hazard support which breaks opponent’s Pokemon’s Focus Sashes. Other examples of decent partners include Dratini and Totodile which both need entry hazards support to secure useful KOes. Tesshiido has an excellent resistance chart, with only two weaknesses. Unfortunately, Tesshiido’s two weaknesses, Fighting (x2) and Fire (x4)type attacks, are quite common in LC. Pokemon like Houndour and Machop are some of Tesshiido’s worst nightmares.</p>

[Team Options]

<p>Tesshiido's Spikes (and Stealth Rock) support make offensively-inclined Pokemon the best teammates as they are able to take full advantage of the support when attempting a sweep. Mantyke, Totodile, Mijimaru, and Dratini are all be great examples of such Pokemon. Spin-blockers also prove to be invaluable as the last thing Tesshiido would want is its entry hazards being blown away by a Rapid Spinner. Pururiru is one of the best choices for a spin-blocker to use alongside Tesshiido, as not only is the “Floating” Pokemon able to block Rapid Spin, but it also shares great defensive synergy with Tesshiido. Gastly is also a Pokemon to consider for this spot. Lastly, a Choice Scarf Gligar proves to be a valuable partner as it can easily deal with Pokemon Tesshiido often lures, such as Houndour and Machop, which fall to Gligar’s STAB attacks. Mantyke also excels at this job in a similar way to Gligar, only with different STAB attacks.</p>

[Optional Changes]

<p>In terms of offensively-orientated options, Tesshiido doesn’t have many options. It is really limited due to its mediocre base Speed and its less-than-average base Attack stat. A Curse set can be used as it acts as a reliable attack stat booster and even though it reduces Tesshiido’s Speed, it doesn’t really matter. Taking Tesshiido's already mediocre base Speed into account, Curse can be used in conjunction with Gyro Ball as the constantly lower speed will make Gyro Ball a lot more powerful. A Rock Polish set can be utilized but its viability is extremely situational due to Tesshiido’s Speed still not been quite impressive after the Rock Polish Boost and its Attack stat not being sufficient enough to cause any major damage to an opposing Pokemon. Sub-Seed can be used as it focuses on Tesshiido’s defensive qualities while also having an offensive pivot. This set, like the Rock Polish set is extremely situational due to Tesshiido’s mediocre Speed. Lastly, Explosion can be used, allowing Tesshiido to go out with a “bang,” although Explosion is a lot less intimidating this generation, and is not recommended.</p>

[Counters]

<p>Due to the fact that Tesshiido has an amazing 10 resistances, 1 immunity, and only 2 weaknesses, there’s only a handful of Pokemon which can really “check” or “counter” it. Although they may have the moves (and STAB boost) required to bring down Tesshiido, the residual damage from the entry hazards may render the "counters” useless. Pokemon like Houndour, Machamp and Zuruggu are prime examples of Tesshiido’s “counters” as they have the required STAB attacks and offensive base stat layouts to pose a threat, although all of them must be wary of switching repeatedly into a field strewn with Spikes and/or Stealth Rock. Pokemon like Houndour must also beware of switching into a predicted Thunder Wave, which will cripple it for the remainder of the battle. Other examples of such Pokemon include Darrumaaka, Dokkara, Ponyta, and Kojofuu. Lastly, Magnemite poses to be a huge threat to Tesshiido (without a Shed Shell), as its ability, Magnet Pull, prevents Tesshiido from switching out, allowing Magnemite to comfortably destroy it with a super effective Hidden Power Fire.</p>
 
Even more, Tesshiido has a great “supporting” movepool including Spikes, Toxic Spikes and Thunder Wave.
It doesn't learn Toxic Spikes, take this out and replace it with Stealth Rock.

Also with a Sassy Nature and 0 Speed IV (leaving it with 5 Speed) Ferroseed (American Name) hits Pokemon with 16 speed with an 81 Base Power Gyro Ball. This means that anything under 16 speed will be hit stronger with Iron Head, this is significant because the handful of Pokemon that are immune to (or have Liquid Ooze) Leech Seed are usually slower than that, such as Tentacool, Lileep, Monmon, and etc. In fact most of the Pokemon in this tier are slower than that, and Iron Head would allow you to outspeed and beat other Sassy Ferroseed's one on one. Maybe slash on Iron Head to Gyro Ball and mention that bit in the comments.

Of course, Gyro Ball does have its benefits, such as punishing Speed Boosted pokes and always breaking 76 hp / 76 def Gligars Subs, whereas 12 attack Iron Head only has 1/3 chance.

Just for sake of completeness you could add in something about Poison Jab and Payback in Other Options. Poison Jab could be useful in conjunction with Leech Seed Grass-types for SE (even though a few are part Poison or opposing Ferroseed) and Payback could be used with its slow ass speed I suppose (though not that useful at all). Something like: "Its only other viable attacking options are Poison Jab and Payback, which don't provide very good coverage."

I question the viability of adding 36 Atk EVs when from the few damage calcs I have done, I haven't seen any significant numbers, with most returning the same damage ratios that 0 Atk EVs would provide. Couldn't we just change it to 164 HP EVs so we can get a clean 23 HP? I've had had a situation where I wished I had one more HP, but I have yet to even care about Ferroseed's damage output.

My last "things" are Shed Shell, Stealth Rock, and Thunder Wave. Now that we can see our opponents team before the battle, the player should be prepared to take out any magnet pullers they see before hand (or at least predict a switch in from one), lessening the usefulness of Shed Shell, since they really can't catch you off guard as well as anymore. I think it's AC material at best. Leech Seed is really really good on Ferroseed and I can't imagine using SR or TWave over it's place, maybe move it over on Spikes or something imo?
 
please change all the Pokemon names to their English versions

also im stamping AlphaJolt's check, consider it 1/2

contrib_gp.png
 

[SET COMMENTS]

<p>Due to Ferroseed’s massive defensive prowess and considerable bulk, along with access to moves like Spikes, Stealth Rock, and Leech Seed, it can effectively support its teammates in a variety of ways, ranging from breaking through defensive Pokemon to setting up the field for another Pokemon’s sweep. Spikes is a staple on this set as it’s more or less Ferroseed’s “specialty,” although if you feel Stealth Rock is a needed support, the second moveslot can be used to accommodate said move. However, the second moveslot can also be given to Leech Seed which is often necessary when using Ferroseed as it is its only way of regaining health. Thunder Wave can also be used in the second moveslot to cripple Pokemon like Houndour, a common switch-in to Ferroseed. Gyro Ball is used mainly as a reliable STAB move to cause direct damage. In case Ferroseed gets taunted by an opposing Pokemon, Gyro Ball also takes advantage of Ferroseed’s mediocre base Speed stat. Protect is the recommended move in the fourth moveslot as it allows Ferroseed to deal with Hi Jump Kick users which it tends to attract; however, Bullet Seed can be used a secondary STAB move.</p>



Missing the word Rock behind Stealth. =)
 
Personally, I think you should add a Curse set. After testing it, it is quite good.

@Evo Stone
Curse/Leech Seed/Gyro Ball/Bullet Seed
max spdef

Gyro ball gains Base Power the more you curse and you gain constant recovery with leech seed. This set is very hard to stop once it sets up and actually does a hell of a lot of damage.
 
One amateur GP, coming right up.

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grass_big.png
steel_big.png

Ferroseed
■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■
[Overview]




<p>Being the first Grass / Steel type Pokemon to grace the Little Cup Metagame, hopes are being held high for Ferroseed due to a couple of key characteristics, it owns which makes it (making it) of great use in LC battles. The first of these characteristics is its resistance-chart: an impressive 10 resistances, 1 immunity, and only 2 weaknesses greatly helps the Thorn Pokemon when it comes to walling some of the most destructive sweepers in Little Cup. Couple this with amazing 91 base Defense and 86 base Special Defense stats, and you’ve got one of the best defensive Pokemon in LC. Even (What's) more, Ferroseed has a great “supporting” (support) movepool including Spikes, Toxic Spikes (Stealth Rock), and Thunder Wave.</p>





[SET]




name: Spiker




move 1: Spikes




move 2: Leech Seed / Stealth Rock / Thunder Wave




move 3: Gyro Ball




move 4: Protect / Bullet Seed




nature: Sassy




item: Oran Berry / Evolution Stone / Shed Shell




evs: 84 HP / 36 Atk / 188 Def / 148 SpD





[SET COMMENTS]





<p>Due to Ferroseed’s massive defensive prowess and considerable bulk, along with its access to moves like Spikes, Stealth, and Leech Seed, it can effectively support its teammates in a variety of ways, ranging from breaking through defensive Pokemon to setting up the field for another Pokemon’s sweep. Spikes is a staple on this set as it’s more or less Ferroseed’s specialty, although if you feel Stealth Rock is a needed support, the second moveslot can be used to accommodate said move. However, the second moveslot can also be given to Leech Seed, which is often necessary when using Ferroseed as it is its only way of regaining health. Thunder Wave can also be used in the second moveslot to cripple Pokemon like Houndour, a common switch-in to Ferroseed. Gyro Ball is used mainly as a reliable STAB-move to cause direct damage. in case Ferroseed gets Taunted by an opposing Pokemon. Gyro Ball (It) also takes advantage of Ferroseed’s mediocre base Speed stat. Protect is the recommended move in the fourth moveslot as it allows Ferroseed to deal with the Hi Jump Kick users which it tends to attract; however, Bullet Seed can be used as a secondary STAB move.</p>





[ADDITIONAL COMMENTS]





<p>The EVs recommended are geared towards making Ferroseed as defensively-orientated as possible, allowing it to take attacks on both the physical and special sides of the spectrum; a small EV investment has also been put into Attack to give Ferroseed’s Gyro Ball (and Bullet Seed) slightly more power. A Sassy nature is recommended on this set, as is its Special Defense is its weaker defensive side, and it’ll often need the extra Special Defense when dealing with the commonly based special (specially-based) Fire-type attacks. On another note, a Sassy nature also lowers Ferroseed’s speed, magnifying the power of Gyro Ball. Either an Oran Berry or an Evolution Stone are the recommended options as they increase Ferroseed’s durability and longevity in a battle. A Shed Shell can be used if you fear being trapped by Magnemite. In terms of optional moves, Seed Bomb can be used on the set if you value the extra power; Toxic can also be used to help get past defensive Pokemon.</p>





<p>Pokemon which benefit from Spikes and/or Stealth Rock support generally make the best partners to Ferroseed. Mantyke is an excellent example as it shares great synergy with Ferroseed and also benefits from the entry hazard support which breaks opponent’s Pokemon’s Focus Sashes. Other examples of decent partners include Dratini and Totodile, which both need entry hazards support to secure useful (certain) KO's. Ferroseed has an excellent resistance chart (resistances), with only two weaknesses. Unfortunately, Ferroseed’s two weaknesses, Fighting- (x2) and Fire- (x4) type attacks, are quite common in LC. Pokemon like Houndour and Machop are some of Ferroseed’s worst nightmares.</p>





[Team Options]





<p>Ferroseed's Spikes (and Stealth Rock) support make offensively-inclined Pokemon the best teammates as they are able to take full advantage of the support when attempting a sweep. Mantyke, Totodile, Mijimaru (Oshawott) , and Dratini are all be great examples of such Pokemon. Spin-blockers also prove to be invaluable as the last thing Ferroseed would want is its entry hazards being blown away by a Rapid Spinner. Pururiru (Frillish) is one of the best choices for a spin-blocker to use alongside Ferroseed, as not only is the Floating Pokemon able to block Rapid Spin, but it also shares great defensive synergy with Ferroseed. Gastly is also a Pokemon to consider for this spot. Lastly, a Choice Scarf Gligar proves to be a valuable partner as it can easily deal with Pokemon Ferroseed often lures, such as Houndour and Machop, which fall to Gligar’s STAB-attacks. Mantyke also excels at this job in a similar way to Gligar, only with different STAB-attacks.</p>





[Optional Changes]





<p>In terms of offensively-orientated options, Ferroseed doesn’t have many options. It is really limited due to its mediocre base Speed and its less-than-average base Attack stat. A Curse set can be used as it acts as a reliable attack stat booster, and even though it reduces Ferroseed’s Speed, it doesn’t really matter. Taking Ferroseed's already mediocre base Speed into account, Curse can be used in conjunction with Gyro Ball as the constantly lower (decreasing) Speed will make Gyro Ball a lot more powerful. A Rock Polish set can also be utilized, but its viability is extremely situational due to Ferroseed’s Speed still not been quite (being very) impressive after the Rock Polish Boost and (while) its Attack stat is not being sufficient enough to cause any major damage to an opposing Pokemon. Sub-Seed can be used as it focuses on Ferroseed’s defensive qualities while also having (acting as) an offensive pivot. This set, like the Rock Polish set, is extremely situational due to Ferroseed’s mediocre Speed. Lastly, Explosion can be used, allowing Ferroseed to go out with a bang, although Explosion is a lot less intimidating this generation, and is not recommended. also Moves such as Poison Jab and Payback can also be used, but are not recommended due to their mediocre coverage.</p>





[Counters]





<p>Due to the fact that Ferroseed has an amazing 10 resistances, 1 immunity, and only 2 weaknesses, there’s only a handful of Pokemon which can really “check” or “counter” it. Although they may have the moves (and STAB boost) required to bring down Ferroseed, the residual damage from the entry hazards may render the (these) "counters” useless. Pokemon like Houndour, Machamp (Machop) and Zuruggu (Scraggy) are prime examples of Ferroseed’s “counters” as they have the required STAB-attacks and offensive base stat layouts to pose a threat, although all of them must be wary of switching repeatedly into a field strewn with Spikes and/or Stealth Rock. Pokemon like Houndour must also beware of switching into a predicted Thunder Wave, which will cripple it for the remainder of the battle. Other examples of such Pokemon include Darrumaaka (Darumaka), Dokkara (Timburr), Ponyta, and Kojofuu (Mienfoo). Lastly, Magnemite poses to be a huge threat to Ferroseed (without a Shed Shell), as its ability, Magnet Pull, prevents Ferroseed from switching out, allowing Magnemite to comfortably destroy it with a super-effective Hidden Power Fire.</p>
 
[Overview]
...

Even more, Ferroseed has a great “supporting” movepool including Spikes, Toxic Spikes, and Thunder Wave.</p>
Correct me if I'm wrong, but Ferroseed/Ferrothorn don't learn Toxic Spikes.

[Counters]
...
Pokemon like Houndour, Machamp and Zuruggu are prime examples of Ferroseed’s “counters” as they have the required STAB attacks and offensive base stat layouts to pose a threat,

I don't think Machamp is legal in Little Cup, although it has admittedly been a while since I've played the tier...
 
Building on Alpha Jolt's check (ie. after implementing it)

Replace/Change
Remove

[Overview]

<p>Being the first Grass / Steel type Pokemon to grace the Little Cup Metagame, hopes are being held high for Tesshiido due to a couple of key characteristics it owns which makes it of great use in LC battles it possesses a number of unique, key characteristics that give Ferroseed high hopes. The first of these characteristics is its resistance-chart: an impressive 10 resistances, 1 immunity, and only 2 weaknesses greatly helps aids the Thorn Pokemon when it comes to in walling some of the most destructive sweepers in Little Cup. Couple this with amazing 91 base Defense and 86 base Special Defense stats, and you've got one of the best defensive Pokemon in LC. Even more Furthermore, Ferroseed has a great "supporting" movepool including Spikes, Toxic Spikes, and Thunder Wave.</p>

[SET]
name: Spiker
move 1: Spikes
move 2: Leech Seed / Stealth Rock / Thunder Wave
move 3: Gyro Ball
move 4: Protect / Bullet Seed
nature: Sassy
item: Oran Berry / Evolution Stone / Shed Shell
evs: 84 HP / 36 Atk / 188 Def / 148 SpD

[SET COMMENTS]

<p>Due to Ferroseed's massive defensive prowess and considerable bulk, along with access to moves like Spikes, Stealth Rock, and Leech Seed, it can effectively support its teammates in a variety of ways, ranging from breaking through defensive Pokemon to setting up the field for another Pokemon's sweep. Spikes is a staple on this set as it's more or less Tesshiido's "specialty"
although if you feel Stealth Rock is a needed support, the second moveslot can be used to accommodate said move. However, the second moveslot can also be given to Leech Seed which is often necessary when using Ferroseed as it is its only way of regaining health;. Thunder Wave can also be used in the second moveslot to cripple Pokemon like Houndour, a common switch-in to Ferroseed. Gyro Ball is used mainly as a reliable STAB move to cause direct damage. In case Ferroseed gets taunted by an opposing Pokemon, Gyro Ball also takes advantage of Ferroseed's mediocre base Speed stat. Protect is the recommended move in the fourth moveslot as it allows Ferroseed to deal with the Hi Jump Kick users which it tends to attract; however, Bullet Seed can be used a secondary STAB move.</p>

[ADDITIONAL COMMENTS]

<p>The EVs recommended are geared towards making
Ferroseed as defensively-orientated bulky as possible, allowing it to take attacks on both the physical and special sides of the spectrum; a small EV investment has also been put into Attack to give Ferroseed's Gyro Ball (and Bullet Seed) slightly more power. A Sassy nature is recommended on this set, as is its Special Defense is its weaker defensive side, and it'll often need the extra Special Defense when dealing with the commonly special based special Fire-type attacks. On another note, a Sassy nature also lowers Ferroseed's speed, magnifying the power of Gyro Ball. Either an Oran Berry or an Evolution Stone are the recommended options as they increase Ferroseed's durability and longevity in a battle. A Shed Shell can be used if you fear being trapped by Magnemite. In terms of optional moves, Seed Bomb can be used on the set if you value the extra power; Toxic can also be used to help get past defensive Pokemon.</p>

<p>Pokemon which benefit from Spikes and/or Stealth Rock support generally make the best partners to
Ferroseed. Mantyke is an excellent example as it shares great synergy with Ferroseed and also benefits from the entry hazard support which breaks opponent's Pokemon's Focus Sashes. Other examples of decent partners include Dratini and Totodile which both need entry hazards support to secure useful KOes. Ferroseed has an excellent resistance chart, with only two weaknesses. Unfortunately, Ferroseed's two weaknesses, Fighting (x2) and Fire (x4) type attacks, are quite common in LC. Pokemon like Houndour and Machop are some of Ferroseed's worst nightmares.</p>

[Team Options]

<p>
Ferroseed's Spikes (and Stealth Rock) support make offensively-inclined Pokemon the best teammates as they are able to take full advantage of the hazard damage. Mantyke, Totodile, Mijimaru, and Dratini are all be great examples of such Pokemon ideal teammates. A Spin-blockers would also prove to be invaluable as the last thing to prevent Ferroseed's precious would want is its entry hazards from being blown away by a Rapid Spinner. Frillish is one of the best choices for a spin-blocker to use alongside Ferroseed, as not only is the "Floating" Pokemon able to block Rapid Spin, but it also shares great defensive synergy with Ferroseed. Gastly is also a Pokemon to consider for this spot. Lastly, a Choice Scarf Gligar proves to be a valuable partner as it can easily deal with Pokemon Ferroseed often lures, such as Houndour and Machop, which fall to Gligar's STAB attacks. Mantyke also excels at this job, in a similar way to Gligar, only with different STAB attacks.</p>

[Optional Changes]

<p>In terms of offensively-orientated options,
Ferroseed doesn't have many options too many. It is really limited due to its mediocre base Speed and its less-than-average base Attack stat. A Curse set can be used as it acts as a reliable attack stat booster and even though it reduces Tesshiido’s the reductions to Ferroseed's Speed, it doesn’t really matter are inconsequential. Curse can be used in conjunction with Gyro Ball as the constantly lowering speed will make Gyro Ball a lot more powerful. Even taking Ferroseed's already mediocre base Speed into account, Sub-Seed can be used as it focuses on Ferroseed’s defensive qualities while also having an offensive pivot. Similarly, This set, like the Rock Polish set is extremely situational due to Ferroseed's mediocre Speed. Lastly, Explosion can be used, allowing Ferroseed to go out with a "bang," although Explosion is a lot less intimidating this generation, and is not recommended.</p>

[Counters]

<p>Due to the fact that
Ferroseed having an amazing 10 resistances, 1 immunity, and only 2 weaknesses, there's only a handful of Pokemon that can really "check" or "counter" it. Although they may have the moves (and STAB boost) required to bring down Ferroseed, the residual damage from the entry hazards may render the "counters" useless. Pokemon like Houndour, Machamp and Zuruggu are prime examples of Ferroseed's "counters" as they have the required STAB attacks and offensive base stat layouts to pose a threat, although all of them must be wary of switching repeatedly into a field strewn with Spikes and/or Stealth Rock. Pokemon like Houndour must also beware of switching into a predicted Thunder Wave, which will cripple it for the remainder of the battle. Other examples of such Pokemon include Darumaka, Timburr, Ponyta, and Mienfoo. Lastly, Magnemite poses to be a huge threat to Tesshiido (without a Shed Shell), as its ability, Magnet Pull, prevents Tesshiido from switching out, allowing Magnemite to comfortably destroy it with a super effective Hidden Power Fire.</p>


Mostly changing to English names and changing the curly apostrophes-- some other stuff too

edit: I give up, I have no idea why it keeps putting random hide tags in after the word "specialty"

edit 2: Ah whatever.

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GP 2/2
 
Just a few things I noticed:
in the set change Evolution Stone to Eviolite
in the last paragraph, chage Zuruggu to Scraggy and Teshiido to Ferroseed
There might be a few more but I just noticed those and didn't read the whole thing over.
 
I know it's already done, but nitpicky grammar thing:
"...an impressive 10 resistances, 1 immunity, and only 2 weaknesses greatly aids the Thorn Seed Pokemon... " The verb needs to be plural to agree with the subject (removing excess, "an impressive this, this, and that aid it in pwning...")
 
Please remove the Teshiido reference in the first paragraph of the spiker set.

"is a staple on this set as it's more or less Tesshiido's "specialty" although if you feel Stealth Rock is a needed support"
 
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