A quick 1v1! Destiny Warrior vs. Zarator :)

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elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Da Battle of 127 hours (just watched that movie :D)

Hello and welcome to this epic battle between two legendary trainers - Destiny Warrior and Zarator! In this basic arena, I feel that this battle will come only down to the pure skill of each contestant and their Pokemon. So as the battle begins, good luck! I wish you a fun and prosperous time.

Rules:
Pokemon: 1v1
Format: Singles
DQ: 1 day
Items: None
Abilities: One
Switch: LOL
Move restrictions: No recoveries

Now that that's over, lets check out the arena for today's match!

The Arena!!!

Arena: A sunny field. It is always Sunny here


The Teams!!!


Destiny Warrior:

IronWall(Beldum)(Genderless)

Types
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:-
Quiet nature(Adds 1 Rank to SpA, 15% decrease in Spe)
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 2
Spe: 25(-)

EC: 0/9
MC: 0
DC: 0/5

Abiltiies
Clear Body(Innate): This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Dream World Ability(Locked): Light Metal(Innate): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks
Take Down

Iron Head
Zen Headbutt
Iron Defense


Zarator:

Privatyke (Valkur) (M)
Nature: Adamant (Attack raised by *; Special Attack lowered by *)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.


Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35

EC: 5/6
MC: 0
DC: 1/5

Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz (DW): (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Attacks:

Arm Thrust
Bubble
Bulk Up
Drain Punch
Ice Punch
Rock Slide
Smokescreen
Substitute
Swagger
Waterfall
Wrap
Yawn


How the match will be played:

Zarator chooses his moves.
Destiny Warrior chooses his moves.

I ref.

Lets do this.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Turn One

Destiny Warrior's Beldum

Name: IronWall
HP: 100
Energy: 100
Speed: 25
Nature: Quiet
Stat Boosts: None
Other: None

Vs.

Zarator's Privatyke

Name: Valkur
HP: 100
Energy: 100
Speed: 35
Nature: Adamant
Stat Boosts: None
Other: None


Action 1:

The battle begins, and Valkur gets things going by making a 22HP Substitute to fend off IronWall's attacks. IronWall retaliates by doing just that; attacking. He uses Zen Headbutt,

IronWall: 5 energy from Zen Headbutt.
Valkur: 22 damage from Substitute, 19 energy from Substitute. The Substitute takes 14 damage, leaving it with 8 HP remaining.

Action 2:

So next up, Valkur decides to Yawn, very loudly in fact. It seems that IronWall will fall asleep in 3 more actions! IronWall retaliates with yet another Zen Headbutt, and it breaks the Substitute.

IronWall: 8 energy from Zen Headbutt. Will fall asleep in 3 more actions.
Valkur: 7 energy from Yawn. No more Substitute :(

Action 3:

The final action begins, and Valkur gets things going by Thrusting his Arm at IronWall, and that stings :S. IronWall then retaliates by boosting his defense to sky high levels with Iron Defense. :)

IronWall: 10 damage from Arm Thrust, 6 energy from Iron Defense. +2 Defense, will fall asleep in 2 more actions.
Valkur: 3 energy from Arm Thrust.

End of Turn 1


Destiny Warrior's Beldum

Name: IronWall
HP: 90
Energy: 81
Speed: 25
Nature: Quiet
Stat Boosts: +2 Defense
Other: Will fall asleep in two more actions.

Vs.

Zarator's Privatyke

Name: Valkur
HP: 78
Energy: 71
Speed: 35
Nature: Adamant
Stat Boosts: None
Other: None

Move Order

Destiny Warrior issues actions.
Zarator issues actions.

I ref.

Lets do this.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Turn Two

Destiny Warrior's Beldum

Name: IronWall
HP: 90
Energy: 81
Speed: 25
Nature: Quiet
Stat Boosts: +2 Defense
Other: Will fall asleep in two more actions.

Vs.

Zarator's Privatyke

Name: Valkur
HP: 78
Energy: 71
Speed: 35
Nature: Adamant
Stat Boosts: None
Other: None​


Action 1:

One again, Valkur gets things going, and once again, he uses Substitute. However, this time, it only costs him 15HP... IronWall gets his revenge by using Zen Headbutt, which does some hefty damage to the sub.

IronWall: 5 energy from Zen Headbutt. +2 Defense, will fall asleep in one more action.
Valkur: 15 damage from Substitute, 12 energy from Substitute. The Substitute takes 14 damage, leaving it with 1 HP remaining.

Action 2:

So now, Valkur decides to do some working out, and as a result, he Bulks Up a little. Once more, IronWall decides to use Zen Headbutt, and it hits yet again, causing the Substitute to disappear... After all this hard work, he falls into a Light Sleep

IronWall: 8 energy from Zen Headbutt. Will wake up after the next action. +2 Defense.
Valkur: 6 energy from Bulk Up. No more Substitute :( +1 Attack, +1 Defense.

Action 3:

The final action begins once more, and with IronWall asleep, he takes this opportunity of a free attack, and he uses Arm Thrust once again, and it hits four times!

IronWall: 16 damage from Arm Thrust. Will wake up next action. +2 Defense.
Valkur: 3 energy from Arm Thrust. +1 Attack, +1 Defense.

End of Turn 2


Destiny Warrior's Beldum

Name: IronWall
HP: 74
Energy: 68
Speed: 25
Nature: Quiet
Stat Boosts: +1 Defense
Other: Will wake up next action.

Vs.

Zarator's Privatyke

Name: Valkur
HP: 63
Energy: 50
Speed: 35
Nature: Adamant
Stat Boosts: +1 Attack / +1 Defense
Other: None

Move Order

Zarator issues actions.
Destiny Warrior issues actions.

I ref.

Lets do this.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Turn Three

Destiny Warrior's Beldum

Name: IronWall
HP: 74
Energy: 68
Speed: 25
Nature: Quiet
Stat Boosts: +1 Defense
Other: Will wake up next action.

Vs.

Zarator's Privatyke

Name: Valkur
HP: 63
Energy: 50
Speed: 35
Nature: Adamant
Stat Boosts: +1 Attack / +1 Defense
Other: None


Action 1:

Guess what everybody? Substitute, 15HP. There is a small change however, as IronWall wakes up, he uses Iron Head instead of the usual Zen Headbutt. How interesting...

IronWall: 4 energy from Iron Head. +1 Defense.
Valkur: 15 damage from Substitute, 12 energy from Substitute. The Substitute takes 7 damage, leaving it with 8 HP remaining (Crit). +1 Attack / +1 Defense.

Action 2:

So now, Valkur decides to do some damage, and he uses Arm Thrust. Unfortunately, it only hits twice, yet again, so he only deals out 12 damage. IronWall hits back with a Zen Headbutt, and it was soooo close to missing. However, it hits, and destroys the Substitute.

IronWall: 12 damage from Arm Thrust, 5 energy from Zen Headbutt. +1 Defense.
Valkur: 3 energy from Arm Thrust. No more Substitute :( +1 Attack, +1 Defense.

Action 3:

The final action begins once more. Valkur uses Bulk Up, as IronWall attacks with Zen Headbutt, yet again.

IronWall: 8 energy from Zen Headbutt. +1 Defense.
Valkur: 11 damage from Zen Headbutt, 6 energy from Bulk Up. +2 Attack, +2 Defense.

End of Turn 3

Destiny Warrior's Beldum

Name: IronWall
HP: 62
Energy: 51
Speed: 25
Nature: Quiet
Stat Boosts: None
Other: None

Vs.

Zarator's Privatyke

Name: Valkur
HP: 37
Energy: 29
Speed: 35
Nature: Adamant
Stat Boosts: +1 Attack / +1 Defense
Other: None

Move Order

Destiny Warrior issues actions.
Zarator issues actions.

I ref.

Lets do this.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Turn Four

Destiny Warrior's Beldum

Name: IronWall
HP: 62
Energy: 51
Speed: 25
Nature: Quiet
Stat Boosts: None
Other: None

Vs.

Zarator's Privatyke

Name: Valkur
HP: 37
Energy: 29
Speed: 35
Nature: Adamant
Stat Boosts: +1 Attack / +1 Defense
Other: None​


Action 1:

I'm not even gonna go there... Substitute, 17HP. Then an Iron Head.

IronWall: 4 energy from Iron Head.
Valkur: 17 damage from Substitute, 14 energy from Substitute. The Substitute takes 5 damage, leaving it with 12 HP remaining. +1 Attack / +1 Defense.

Action 2:

Valkur wants to do something now, so he uses Arm Thrust again, and it hits 3 times. IronWall uses - you guessed it - Zen Headbutt.

IronWall: 18 damage from Arm Thrust, 5 energy from Zen Headbutt.
Valkur: Substitute takes 13 damage, no more Sub. 3 energy from Arm Thrust.

Action 3:

The final action begins once more. Valkur Chills out, as IronWall attacks with Zen Headbutt, yet again. This time, it causes a critical hit!

IronWall: 8 energy from Zen Headbutt.
Valkur: 17 damage from Zen Headbutt, 12 energy regained from Chill. +1 Attack, +1 Defense.

End of Turn 4

Destiny Warrior's Beldum

Name: IronWall
HP: 44
Energy: 34
Speed: 25
Nature: Quiet
Stat Boosts: None
Other: None

Vs.

Zarator's Privatyke

Name: Valkur
HP: 3
Energy: 24
Speed: 35
Nature: Adamant
Stat Boosts: None
Other: None

Move Order

Zarator issues actions.
Destiny Warrior issues actions.

I ref.

Lets do this.
 
Evolve mid-battle into Arghonaut and show him the middle finger as he Zen Headbutts you into oblivion

EDIT: I know these are two actions, make them count as a combo or something
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Turn Five

Destiny Warrior's Beldum

Name: IronWall
HP: 44
Energy: 34
Speed: 25
Nature: Quiet
Stat Boosts: None
Other: None

Vs.

Zarator's Privatyke

Name: Valkur
HP: 3
Energy: 24
Speed: 35
Nature: Adamant
Stat Boosts: None
Other: None​


Action 1:

Here we go. Wow, Privatyke is evolving, and he gives IronWall a huge middle finger!!! Kinda like this:


IronWall doesn't really care, and he just uses Iron Head, and wins the match!!!

End of the Match!!!



Destiny Warrior's Beldum

Name: IronWall
WINNER!!!


Zarator's Privatyke

Name: Valkur
LOSER!!!
Tokens!!!

Zarator gets 2 TC. Valkur gets 1 EC, 2 MC and 1 DWC.
Destiny Warrior gets 2 TC. IronWall gets 1 EC, 2 MC, 1 DWC and 1 KOC.

I get 2 Ref counters.

Lets do this.
 
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