smashlloyd2 vs. emma [thread renamed to show that Arcanite is taking over]

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yeah

2v2 singles I think
1 day DQ wow thanks >_<
2 recovers 5 chillies
and 5 chills

woody's toybox or something

wait no andy's toybox

smashlloyd send out
emma do all your stuff
smashlloyd issue actions
REFEREE

edit: oh yeah here are the teams

EMMA
349.png

Feebas(*) Hinbass (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Adaptability (DW): (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Stats:

HP: 80
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 1
SpD: Rank 2
Spe: 80

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Splash(*)
Tackle(*)

Mirror Coat(*)
Hypnosis(*)
Confuse Ray(*)

Ice Beam(*)
Double Team(*)
Scald(*)
546.png

Cottonee(*) Monmen (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Infiltrator: (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 66

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Absorb(*)
Growth(*)
Leech Seed(*)
Stun Spore(*)
Mega Drain(*)
Cotton Spore(*)
Razor Leaf(*)
Poison Powder(*)

Encore(*)
Fake Tears(*)
Worry Seed(*)

Hidden Power (Fire, 7)(*)
Taunt(*)
Energy Ball(*)
SMASH
smashlloyd20 said:
529.png

Drilbur [Durr] (M)
Adamant Nature (+Atk, -SpA)

Type: Ground
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:

Sand Force (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Sand Rush (Innate): This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

Mold Breaker (DW) (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 68

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws

Iron Defense
Skull Bash
Metal Sound

Earthquake
Rock Slide
Swords Dance
Nohface.png

Casper [Nohface] (Male)
Nature: Adamant (+1 * Attack, -1 * Special Attack)
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

HP: 100
Atk: 3 (+)
Def: 3
SpA: 1 (-1)
SpD: 3
Spe: 10

EC: 1/6
MC: 1
DC: 1/5

Moves:
Scratch
Iron Defense
Lick
Odor Sleuth
Faint Attack
Shadow Sneak
Curse

Psycho Shift
Meteor Mash
Yawn

Will-o-Wisp
Dig
Taunt
 
items: none, not enough space in the box!
abilities: all
switching: not enough space (KO)
Nohface.png

Health: 100
Energy: 100
Status: -
Stats: -
Ability: Levitate
349.png

Health: 80
Energy: 100
Status: -
Stats: -
Ability: Swift Swim

So Feebas is faster and totally starts rubbing that into Nohface's face. Just kidding, Nohface doesn't have a face! Well, at least Feebas can still hypnotize it somehow! Feebas stares in Nohface's pupils, waiting for RNG to roll. 4046 means HIT. YEAH. Unfortunately, Nohface snoozes for a bit and wakes up again. fail. Next, Feebas pulls exactly what I did to DarkSlay, which beat his Tynamo with a Feebas! It continues to barrage Nohface with status moves. Confuzzle Ray hits Nohface for two turns this time, which is still the lowest possible case. Poor Emma :(. Nohface then uses Psycho Shift, which essentially does nothing. At least it doesn't get hit by Confusion! Feebas ends with a yummy Scald, where Emma finally gets some hax and burns Nohface! Nohface hurts itself in confusion how eeww.

Nohface.png

Health: 89
Energy: 90
Status: BRN
Stats: -
Ability: Levitate
349.png

Health: 80
Energy: 83
Status: -
Stats: -
Ability: Swift Swim
 
Nohface.png

Health: 89
Energy: 90
Status: BRN
Stats: -
Ability: Levitate
349.png

Health: 80
Energy: 83
Status: -
Stats: -
Ability: Swift Swim

Feebas begins again by trying to be cool and hypnotize Nohface. While it won't be as effective, Feebas immediately begins to be awesome and stare into Nohface's non-existent face! RAWR Feebas shrieks as Nohface cries out of fear. Luckily, RNG hit 3533/10000 133 less, would have been useless. One action less of sleep means this will only be one turn, but whatever. Nohface snoozes like a failure as Feebas uses Scald. Nohface then decides to be cool and uses Psycho Shift and shifts the burn. OUCH. Next, Feebas decides to be an idiot and use Ice Beam which does 4 damage while Nohface is stupid and uses Will-O-Wisp on a burned Feebas.

Nohface.png

Health: 75
Energy: 76
Status: -
Stats: -
Ability: Levitate
349.png

Health: 76
Energy: 64
Status: BRN
Stats: -
Ability: Swift Swim
 
Yep. One tutor ref. I'll make sure he doesn't balls up too much. You're in good hands with Arcanite though.

If it's not too much trouble, should we get the thread renamed to show that Arcanite is taking over?
 
^Gee thanks^

Round 3: "Feebas has Nohface?"


Casper the Nohface:

Nohface.png

75HP
76 Energy
3/3/1/3/10
Levitate

Vs
Hinbass the Feebas
349.gif

76HP
64Energy
0/2/1/2/80
Burned

----------------------------------------------

Hey, Sir Auron, look at that! There are pokemon battling without a referee! How preposterous! We shall fix this, oh wait, it's a feebas [leaves]. Hang on! There are still counters on offer!
Hinbass starts off by shooting a Jet of Scalding water at Casper, who takes the hit, but regrets it, as it's a critical hit! Casper then declares that Magikarp is better than feebas, which is a cruel taunt! Hinbass wants to chill, but it can't because it's so riled up by Casper's insult! Casper finds this boring, and yawns loudly! Hinbass tries to scald Nohface agin, but doesn't burn him. Nohface uses his glowing white... fist... to punch... Hinbass (Meteor Mash), and although it's not very effective, it does cause a critical hit, and boost Nohface's attack by 1 stage!Febass finds this too much, and falls asleep for 2 turns!

As the Fighting pauses, I ask My Lucario what he thinks. He replies:
"Who does Jirachi like today then? Nohface seems to be coping fine, espescially now these psycho shift shenanigans have stopped. Why is Son_of_Shadoo stalking us? He didn't even know we were here!"

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Casper the Nohface:
Nohface.png

56HP
53 Energy
3/3/1/3/10
Levitate
+1 Attack

Vs
Hinbass the Feebas
349.gif

55HP
54Energy
0/2/1/2/80
Burned
2 Turn Sleep

Taunt 3 Actions
Action 1:
Hinbass (Feebas) uses Scald:
Hit Roll: Unnecessary (100% accurate)
Crit Roll: (1/16 = Crit) (Result = 1, Crit)
Burn Roll: (1,2,3/10 = Burn) (Result = 8, No Burn)
((8+3+3+(1-3)*1.5+0+0-0-0)*1)+(0-0)*1.5
=11 Damage, (5 Energy, STAB)

Casper (Nohface) uses Taunt!
Feebas cannot use non attacking moves for 6 actions!
No damage, (Energy cost = 10)

Feebas loses 3 HP for burn!

Action 2:

Hinbass (Feebas) uses Chill:
He can't. :-(

Casper (Nohface) uses Yawn!
Feebas will fall asleep at the end of action 3!
No damage, (Energy cost = 7, STAB)

Feebas loses 3 HP for burn!

Action 3:

Hinbass (Feebas) uses Scald:
Hit Roll: Unnecessary (100% accurate)
Crit Roll: (1/16 = Crit) (Result = 10, No Crit)
Burn Roll: (1,2,3/10 = Burn) (Result = 9, No Burn)
((8+3+0+(1-3)*1.5+0+0-0-0)*1)+(0-0)*1.5
=8 Damage, (5 Energy, STAB)

Casper (Nohface) uses Meteor Mash!
Hit Roll: (<=85/100 = Hit) (Result = 76, Hit)
Crit Roll: (1/16 = Crit) (Result = 1, Crit)
Attack boost Roll: (1,2/10 = Boost) (Result = 2, Boost)
((10+3+3+(3-2)*1.5+0+0-0-0)*0.67)+(0-0)*1.5
It's not very effective! (Yeah right)
Nohface's attack rose 1 stage!
=11.666 Damage, Rounded to 12 damage (6 Energy, STAB)

Feebas loses 3 HP for burn!

Febass fell asleep...
Length roll: (roll = Number of turns) (result = 2)
.. for 2 turns!
 
Round 4: "Sleep is good for your health?"

Casper the Nohface:
Nohface.png

56HP
53 Energy
3/3/1/3/10
Levitate
+1 Attack

Vs
Hinbass the Feebas
349.gif

55HP
54Energy
0/2/1/2/80
Burned
2 Turn Sleep

Taunt 3 Actions
----------------------------------------------

Casper so sneaks out of the shadows, doing nice damage, but Hinbass wouldn't have seen him coming, as she sleeps! She continues to sleep, while casper charges up a meteoric smash! He isn't as lucky this time, as there is no attack boost, or critical hit. Hinbass wakes up, and shoots a jet of scalding water, but still fails to burn Casper. Casper decides he liked to taunt Hinbass, but it's still riled from the last one! Hinbass then forgets the taunt altogether!

As the Fighting pauses, I ask My Lucario what he thinks. He replies:
"Feebas is looking weary. It really needed that burn but it was just unlucky. Casper did help it with the failed taunt though..."

----------------------------------------------
Casper the Nohface:
Nohface.png

48 HP
35 Energy
3/3/1/3/10
Levitate

Vs
Hinbass the Feebas
349.gif

25 HP
49 Energy
0/2/1/2/80
Burned
Action 1:
Casper (Nohface) uses Shadow Sneak! (+1 Priority)
Hit Roll: Unnesecary
Crit Roll: (1/16 = Crit) (Result = 3, No Crit)
((4+3+0+(3-2)*1.5+0+0-0-0)*1)+(1-0)*1.5
=10 Damage (2 Energy, STAB)

Hinbass (Feebas) Is asleep.

Feebas loses 3 HP for burn!

Action 2:

Hinbass (Feebas) Is asleep!

Casper (Nohface) uses Meteor Mash!
Hit Roll: (<=85/100 = Hit) (Result = 54, Hit)
Crit Roll: (1/16 = Crit) (Result = 10, No Crit)
Attack boost Roll: (1,2/10 = Boost) (Result = 8, No Boost)
((10+3+0+(3-2)*1.5+0+0-0-0)*0.67)+(1-0)*1.5
It's not very effective
=11.166 Damage, Rounded to 11 damage (6 Energy, STAB)

Feebas loses 3 HP for burn!

Action 3:

Hinbass (Feebas) wakes up, and uses Scald:
Hit Roll: Unnecessary (100% accurate)
Crit Roll: (1/16 = Crit) (Result = 4, No Crit)
Burn Roll: (1,2,3/10 = Burn) (Result = 9, No Burn)
((8+3+0+(1-3)*1.5+0+0-0-0)*1)+(0-0)*1.5
=8 Damage, (5 Energy, STAB)

Casper (Nohface) uses Taunt!
Feebass is already taunted!
(Energy cost = 10)

Feebas loses 3 HP for burn!
Feebas's Taunt wears off.
 
I thought using taunt when your opponent was taunted made it last another three actions or whatever....

Ok who cares

Taunt-yawn-chill

If you hit yourself in confusion push back all other actions to make sure you get the taunt off!
 
Round 5: "What's confusion?"

Casper the Nohface:
Nohface.png

48 HP
35 Energy
3/3/1/3/10
Levitate

Vs
Hinbass the Feebas
349.gif

25 HP
49 Energy
0/2/1/2/80
Burned
----------------------------------------------

Feebass confuses Nohface
Nohface hits himself (6)
Feebass scalds (8) STILL no burn
Nohface hits himself
Febass chills (=12 EN)
Noface uses taunt!

Flavour coming soon:

As the Fighting pauses, I ask My Lucario what he thinks. He replies:
""

----------------------------------------------
Casper the Nohface:
Nohface.png

28 HP
19 Energy
3/3/1/3/10
Levitate

Vs
Hinbass the Feebas
349.gif

16 HP
48 Energy
0/2/1/2/80
Burned
Taunt 6 Actions
Action 1:

Hinbass (Feebas) used Confuse ray!
(5 Energy)
Confusion length roll: (Result = 1) 2 Turn Confusion!

Casper (Nohface) uses Taunt!
Confusion Roll: (1= Self Hit, 2= Normal attack) (Result = 1) Hits self!
Hit Roll: Unnesecary
Crit Roll: (1/16 = Crit) (Result = 16, No Crit)
((4+0+0+(3-3)*1.5+0+0-0-0)*1)+(1-0)*1.5
=5.5 Damage (self), Rounded to 6 (3 Energy)

Feebas loses 3 HP for burn!

Action 2:

Hinbass (Feebas) wakes up, and uses Scald:
Hit Roll: Unnecessary (100% accurate)
Crit Roll: (1/16 = Crit) (Result = 10, No Crit)
Burn Roll: (1,2,3/10 = Burn) (Result = 4, No Burn)
((8+3+0+(1-3)*1.5+0+0-0-0)*1)+(0-0)*1.5
=8 Damage, (5 Energy, STAB)

Casper (Nohface) uses Taunt!
Confusion Roll: (1= Self Hit, 2= Normal attack) (Result = 1) Hits self!
Hit Roll: Unnesecary
Crit Roll: (1/16 = Crit) (Result = 9, No Crit)
((4+0+0+(3-3)*1.5+0+0-0-0)*1)+(1-0)*1.5
=5.5 Damage (self), Rounded to 6 (3 Energy)

Feebas loses 3 HP for burn!

Action 3:

Hinbass (Feebas) Chills!
Regains 12 Energy!

Casper (Nohface) uses Taunt!
Snapped out of confusion!
Feebass is taunted!
(Energy cost = 10)

Feebas loses 3 HP for burn!
 
Round 6: "To burn or not to burn?"

Casper the Nohface:
Nohface.png

28 HP
19 Energy
3/3/1/3/10
Levitate

Vs
Hinbass the Feebas
349.gif

16 HP
48 Energy
0/2/1/2/80
Burned
Taunt 6 Actions
----------------------------------------------

Both Pokemon know that this battle is nearing an end, and that a single mistake could give the opponent the upper hand. Hinbass decides that enough is enough, and that it wants Casper burnt, no matter what! She Scalds him again, but still fails to burn Casper. Casper thinks he has it in the bag, and Chills. Hinbass is getting really fed up. Only 16% of Febass would fail to burn with a scald out of 5 attempts. Hinbass puts everything into the scald, and GETS A 2nd degree BURN on the head! Casper suddenly realises he's in trouble, and goes for a Meteor Mash! Unluckilly, he wasn't really concentrating, and MISSES! Hinbass is on top of the world, and shoots another jet of scal- Casper sneaks out of the shadows, ramming Hinbass, but not as hard as last time, due to the nasty burn. Hinbass is on it's last legs, and fires a final jet of scalding water, doing nice damage (and if casper wasn't burnt already, he would have been!, but leaves casper with a measly 2HP, with Hinbass sitting on an almighty 4. Ohwait, the Burn takes it's toll on them both, leaving Casper fainted, and Hinbass victorious with 1HP!

As the Fighting pauses, I ask My Lucario what he thinks. He replies:
"Hinbass, welcome to the Hall of Pros! If you hadn't got the burn, Casper would have KOed you before you got the burn damage. "

----------------------------------------------
Casper the Nohface:
Nohface.png

-1 HP
23 Energy
3/3/1/3/10
Levitate
2nd Degree Burn!

Vs
Hinbass the Feebas
349.gif

1 HP
34 Energy
0/2/1/2/80
Burned
Taunt 6 Actions
Action 1:

Hinbass (Feebas) uses Scald:
Hit Roll: Unnecessary (100% accurate)
Crit Roll: (1/16 = Crit) (Result = 5, No Crit)
Burn Roll: (1,2,3/10 = Burn) (Result = 10, No Burn)
((8+3+0+(1-3)*1.5+0+0-0-0)*1)+(0-0)*1.5
=8 Damage, (5 Energy, STAB)

Casper (Nohface) chills!
+12 energy

Feebas loses 3 HP for burn!

Action 2:

Hinbass (Feebas) uses Scald:
Hit Roll: Unnecessary (100% accurate)
Crit Roll: (1/16 = Crit) (Result = 13, No Crit)
Burn Roll: (1,2,3/10 = Burn) (Result = 3, Burn) Degree 2
((8+3+0+(1-3)*1.5+0+0-0-0)*1)+(0-0)*1.5
=8 Damage, (5+4 Energy, STAB)

Casper (Nohface) uses meteor mash!
Hit Roll: (<=85/100 = Hit) (Result = 93, Miss!)
(6 Energy, STAB)

Feebas loses 3 HP for burn!
Nohface loses 2 HP for burn!

Action 3:

Casper (Nohface) uses Shadow Sneak! (+1 Priority)
Hit Roll: Unnesecary
Crit Roll: (1/16 = Crit) (Result = 3, No Crit)
((4+3+0+(3-2)*1.5+0+0-0-3)*1)+(0-0)*1.5
=5.5 damage, rounded to 6 Damage (2 Energy, STAB)

Hinbass (Feebas) uses Scald:
Hit Roll: Unnecessary (100% accurate)
Crit Roll: (1/16 = Crit) (Result = 2, No Crit)
Burn Roll: unnesecary
((8+3+0+(1-3)*1.5+0+0-0-0)*1)+(0-0)*1.5
=8 Damage, (5+4 Energy, STAB)

Hinbass (Feebas) looses 3 HP for Burn!!
Nohface loses 2 HP for burn!

Nohface faints!

Ref. Note, I didn't realise that Feebas only had a second degree burn, so it should have taken 2HP per action, and have some more HP, but I'm not changing it, as smashlloyd's actions would have been influenced. (Cause charmander just put BRN) Anyway, does it really matter?

Smashlloyd sends out Drilbur, Elevator music, your action.

529.png

Drilbur [Durr] (M)
Adamant Nature (+Atk, -SpA)

Type: Ground
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:

Sand Force (Innate): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Sand Rush (Innate): This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

Mold Breaker (DW) (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 68

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws

Iron Defense
Skull Bash
Metal Sound

Earthquake
Rock Slide
Swords Dance
 
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