Battle Hall Challenge - LightWolf

Flora

Yep, that tasted purple!
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Trapinch (M)
HP: 90
EN: 100
SPE: 10
NATR: Adamant
ABIL: Sheer Force
STAT: N/A
OTHR: N/A

Blitzkrieg
HP: 80
EN: 100
SPE: 39
NATR: Quiet
ABIL: Sturdy
STAT: +10% Acc to foes
OTHR: N/A

Arena: N/A

Action 1:

Blitzkrieg used Magnet Rise!
Immunity to ground-based Ground-type moves.
-5 energy
Trapinch used Double Team!
4 clones were created!
-16 energy

Action 2:

Blitzkrieg used Flash Cannon!
RNG Roll (To-Hit True Trapinch) [<=200 Yes]: 605/1000 (No)
The attack hit a clone! (3)
-5 energy
Trapinch used Sand Tomb!
RNG Roll (To-Hit) [<=950 Yes]: 207/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 301/1000 (No)
((4-1)+3+3) x 2.25 = 20.25 ~ 20 damage
-3 energy

Post-action:
-2 HP (Blitzkrieg)

Action 3:

Blitzkrieg used Metal Sound!
RNG Roll (To-Hit) [<=850 Yes]: 934/1000 (No)
The attack missed!
-5 energy
Trapinch used Sand Tomb!
RNG Roll (To-Hit) [<=950 Yes]: 1000/1000 (No)
The attack missed!
-7 energy

Post-action:
-2 HP (Blitzkrieg)

Trapinch (M)
HP: 90
EN: 74
SPE: 10
NATR: Adamant
ABIL: Sheer Force
STAT: N/A
OTHR: Double Team (3)

Blitzkrieg
HP: 56
EN: 85
SPE: 39
NATR: Quiet
ABIL: Sturdy
STAT: +10% Acc to foes
OTHR: Sand Tomb (2a), Magnet Rise (3a)

Arena: N/A

Turn Order:

Medium KooKoo issues actions.
LightWolf issues actions.
REFEREE

-------------


"KOOKOO"

Sheer Force Rock Slide - Sand Tomb x2
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Okay set up a weak Substitute to protect yourself, then fire two Flash Cannons to hopefully kill off the clones.

Substitute 15 ~ Flash Cannon ~ Flash Cannon
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Trapinch (M)
HP: 90
EN: 74
SPE: 10
NATR: Adamant
ABIL: Sheer Force
STAT: N/A
OTHR: Double Team (3)

Blitzkrieg
HP: 56
EN: 85
SPE: 39
NATR: Quiet
ABIL: Sturdy
STAT: +10% Acc to foes
OTHR: Sand Tomb (2a), Magnet Rise (3a)

Arena: N/A

Action 1:

Blitzkrieg used Substitute!
Blitzkrieg created a Substitute!
-15 HP
-12 energy
Trapinch used Rock Slide!
RNG Roll (To-Crit) [<=63 Yes]: 458/1000 (No)
((8+2-1)+3) x .67 = 8 damage
-6 energy
The Substitute took the damage!

Post-action:
-2 HP (Blitzkrieg)

Action 2:

Blitzkrieg used Flash Cannon!
RNG Roll (To-Hit True Trapinch) [<=200 Yes]: 72/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 736/1000 (No)
(8+3+3) = 14 damage
All the clones dissipated!
-5 energy
RNG Roll (To-Lower SpD) [<=100 Yes]: 350/1000 (No)
Trapinch used Sand Tomb!
RNG Roll (To-Hit) [<=950 Yes]: 526/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 426/1000 (No)
((4-1)+3+3) x 2.25 = 20.25 ~ 20 damage
-3 energy
The Substitute took the damage! The Substitute faded!

Post-action:
-2 HP (Blitzkrieg)
Sand Tomb faded (Blitzkrieg)

Action 3:

Blitzkrieg used Flash Cannon!
RNG Roll (To-Crit) [<=63 Yes]: 416/1000 (No)
(8+3+3) = 14 damage
-9 energy
RNG Roll (To-Lower SpD) [<=100 Yes]: 421/1000 (No)
Trapinch used Sand Tomb!
RNG Roll (To-Hit) [<=950 Yes]: 838/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 426/1000 (No)
((4-1)+3+3) x 2.25 = 20.25 ~ 20 damage
-7 energy

Post-action:
-2 HP (Blitzkrieg)
Magnet Rise faded (Blitzkrieg).

Trapinch (M)
HP: 62
EN: 58
SPE: 10
NATR: Adamant
ABIL: Sheer Force
STAT: N/A
OTHR: N/A

Blitzkrieg
HP: 15
EN: 59
SPE: 39
NATR: Quiet
ABIL: Sturdy
STAT: +10% Acc to foes
OTHR: Sand Tomb (3a)

Arena: N/A

Turn Order:

LightWolf issues actions.
Medium KooKoo issues actions.
REFEREE
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Well Blitzkrieg it seems you aren't able to beat your nemesis, but alas you fought well. I could have issued your actions better too, so you aren't the only one at fault. Use Flash Cannon till you go down.ú

Flash Cannon Spam
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Trapinch (M)
HP: 62
EN: 58
SPE: 10
NATR: Adamant
ABIL: Sheer Force
STAT: N/A
OTHR: N/A

Blitzkrieg
HP: 15
EN: 59
SPE: 39
NATR: Quiet
ABIL: Sturdy
STAT: +10% Acc to foes
OTHR: Sand Tomb (3a)

Arena: N/A

Action 1:

Blitzkrieg used Flash Cannon!
RNG Roll (To-Crit) [<=63 Yes]: 215/1000 (No)
(8+3+3) = 14 damage
-13 energy
RNG Roll (To-Lower SpD) [<=100 Yes]: 848/1000 (No)
Trapinch used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 458/1000 (No)
((10-1)+3+3) x 2.25 = 33.75 ~ 34 damage
-6 energy
Blitzkrieg fainted!


Trapinch (M)
HP: 48
EN: 52
SPE: 10
NATR: Adamant
ABIL: Sheer Force
STAT: N/A
OTHR: N/A

Blitzkrieg
HP: KOed
EN: KOed
SPE: 39
NATR: Quiet
ABIL: Sturdy
STAT: +10% Acc to foes
OTHR: Sand Tomb (3a)

Arena: N/A

Result:

LightWolf defeated.
Challenge ended.

--------------

"KOOOOOKOOOOOOOOOOOO WINS!!!!!!"

gg!

Rewards

LightWolf (Blitzkrieg): 3 BP/TC and 6 HC (aka KOC)

Flora: 2+(2+2+2) = 8 BTs
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Challenge 2

Name: LightWolf
Challenge Thread (if any): http://www.smogon.com/forums/showthread.php?p=3682601#post3682601
Rank and format
: Rank 1 Doubles
Pokemon #1: Chimchar
Pokemon #1 Ability: Blaze
Pokemon #1 Info:


Chimchar [Ace] (M)

Nature: Hasty (+15% Speed, +18% Acc, -Def)

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:

Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist: (Innate) (DW) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 71 (+)
Acc: +18%

EC: 2/9
MC: 0
DC: 2/5

Attacks:

Scratch (*)
Leer (*)
Ember (*)
Taunt (*)
Fury Swipes (*)
Flame Wheel (*)
Nasty Plot (*)
Torment (*)

ThunderPunch (*)
Heat Wave (*)
Fake Out (*)
Counter

Dig (*)
Brick Break (*)
Shadow Claw (*)
Fire Blast


Pokemon #2: Mudkip
Pokemon #2 Ability: Torrent
Pokemon #2 Info:


Mudkip [MUDS] [Female]
Nature: Relaxed
Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Ability:
Torrent: When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp DW: This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-)

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport

Counter
Mirror Coat
Avalanche

Waterfall
Rock Slide
Scald
Yeeeeeeeeeah let's rock again!






 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Battle 1


Parasol Lady Clara wants to battle!

"Hello, mister! It's a nice, rainy day out here, isn't it?"

RNG Roll for Pokemon: 5/5
RNG Roll for Pokemon: 4/5

"Ahhh! I love splashing puddles with my Snorunt and Cubchoo!"

RNG Roll for Ability: 2/3
RNG Roll for Ability: 2/2

"It's a shame that my Snorunt is quite Moody, but at least Cubchoo is pretty Rattled!"

Nature: Mild

Type:

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Inconsistent is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Attacks:

Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect

Toxic
Ice Beam
Shadow Ball

Hex
Avalanche
Disable



Nature: Rash

Type:

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40

Abilities:


Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure

Ice Beam
Shadow Claw
Grass Knot

Night Slash
Focus Punch
Ice Punch



Your actions, LightWolf!
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Okay guy and girl lets go!

MUDS start with a Waterfall aimed at Snorunt, and follow up with a Rock Slide against both. Finish it off with another Waterfall at Snorunt, unless it was disabled, then use Rock Slide again.

Waterfall Snorunt ~ Rock Slide ~ Waterfall Snorunt/if disabled us Rock Slide

Ace go with a Fire Blast again Snorunt and then a powerful Heat Wave. End it with another Fire Blast, bar if it got disabled in which case another Heat Wave.

Fire Blast Snorunt ~ Heat Wave ~ Fire Blast Snorunt/if disabled Heat Wave
 

Flora

Yep, that tasted purple!
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"Under any rainy day, this would happen. Let's see what we can do!"

Snorunt:
Protect - Toxic (Ace) - Protect

Cubchoo:
Focus Punch (Ace) - Brine (Ace) - Focus Punch (Ace)
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Snorunt (F) | Cubchoo (M)
HP: 90 | 90
EN: 100 | 100
SPE: 50 | 40
NATR: Mild | Rash
ABIL: Moody | Rattled
STAT: N/A | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: 90 | 90
EN: 100 | 100
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Arena: N/A

Action 1:

Snorunt used Protect!
Cubchoo is tightening his focus!
Ace used Fire Blast on Snorunt!
RNG Roll (To-Crit) [<=63 Yes]: 670/1000 (No)
(12+3+1.5) x 1.5 = 24.75 ~ 25 damage
-7 energy
MUDS used Waterfall on Snorunt!
RNG Roll (To-Crit) [<=63 Yes]: 769/1000 (No)
(8+3+3) = 14 damage
-5 energy
Snorunt protected herself!
-20 energy
Cubchoo used Focus Punch on Ace!
RNG Roll (To-Crit) [<=63 Yes]: 295/1000 (No)
(15+3) = 18 damage
-9 energy

Action 2:

Ace used Heat Wave!
Vs Snorunt:
RNG Roll (To-Crit) [<=63 Yes]: 980/1000 (No)
(7.5+3+1.5) x 1.5 = 18 damage
Vs Cubchoo:
RNG Roll (To-Crit) [<=63 Yes]: 846/1000 (No)
(7.5+3+3) x 1.5 = 20.25 ~ 20 damage
-6 energy
Snorunt used Toxic on Ace!
RNG Roll (To-Hit) [<=900 Yes]: 966/1000 (No)
The attack missed!
-7 energy
Cubchoo used Brine on Ace!
RNG Roll (To-Crit) [<=63 Yes]: 578/1000 (No)
(7+1.5) x 1.5 = 12.75 ~ 13 damage
-8 energy
MUDS used Rock Slide!
Vs Snorunt:
RNG Roll (To-Hit) [<=900 Yes]: 428/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 37/1000 (Yes)
A critical hit!
(6+3+3) x 1.5 = 18 damage
Vs Cubchoo:
RNG Roll (To-Hit) [<=900 Yes]: 407/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 102/1000 (No)
(6+1.5) x 1.5 = 11.25 ~ 11 damage
-6 energy

Action 3:

Snorunt used Protect!
Cubchoo is tightening his focus!
Ace used Fire Blast on Snorunt!
RNG Roll (To-Crit) [<=63 Yes]: 296/1000 (No)
(12+3+1.5) x 1.5 = 24.75 ~ 25 damage
-7 energy
MUDS used Waterfall on Snorunt!
RNG Roll (To-Crit) [<=63 Yes]: 384/1000 (No)
(8+3+3) = 14 damage
-5 energy
Snorunt protected herself!
-20 energy
Cubchoo used Focus Punch on Ace!
RNG Roll (To-Crit) [<=63 Yes]: 928/1000 (No)
(15+3) = 18 damage
-9 energy

Post-round:
Snorunt's Moody activated!
Snorunt's Evasion increased by two stages!
Snorunt's Speed decreased by one stage!

Snorunt (F) | Cubchoo (M)
HP: 54 | 59
EN: 53 | 74
SPE: 50 (34) | 40
NATR: Mild | Rash
ABIL: Moody | Rattled
STAT: +2 Eva, -1 Spe | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: 41 | 90
EN: 80 | 84
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Turn Order:

Parasol Lady Clara issues actions.
LightWolf issues actions.
REFEREE

-----


"Uhh... this isn't going to end well for me! I just wish my boyfriend was here!"

Snorunt:
Shadow Ball x3 (Ace)
If Dig is used on action 1 or 2, use the combo Shadow Ball + Shadow Ball on Ace
If Ace faints, redirect to MUDS

Cubchoo:
Brine x3 (Ace)
If Dig is used
on action 1 or 2, use the combo Brine + Brine on Ace
If Ace faints, target MUDS with Night Slash
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Hmm oculd have gone better i guess. Lets fire some strong attacks in the bear's face.

Ace ~ Fire Blast Cubchoo ~ Fire Blast Cubchoo ~ DEAD(If not Dig Snorunt)

MUDS ~ Scald Cubchoo ~ Waterfall Cubchoo/if fainted target Snorunt ~ Waterfall Snorunt
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Snorunt (F) | Cubchoo (M)
HP: 54 | 59
EN: 53 | 74
SPE: 50 (34) | 40
NATR: Mild | Rash
ABIL: Moody | Rattled
STAT: +2 Eva, -1 Spe | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: 41 | 90
EN: 80 | 84
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Arena: N/A

Action 1:

Ace used Fire Blast on Cubchoo!
RNG Roll (To-Crit) [<=63 Yes]: 773/1000 (No)
(12+3+3) x 1.5 = 27 damage
-11 energy
Cubchoo used Brine on Ace!
RNG Roll (To-Crit) [<=63 Yes]: 578/1000 (No)
(13+1.5) x 1.5 = 21.75 ~ 22 damage
-8 energy
RNG Roll (Speed Tie) [<=500 Snorunt]: 941/1000 (MUDS)
MUDS used Scald on Cubchoo!
RNG Roll (To-Crit) [<=63 Yes]: 995/1000 (No)
(8+3+1.5) = 12.5 ~ 13 damage
-5 energy
RNG Roll (To-Burn) [<=300 Yes]: 974/1000 (No)
Snorunt used Shadow Ball on Ace!
RNG Roll (To-Crit) [<=63 Yes]: 316/1000 (No)
(8+1.5) = 9.5 ~ 10 damage
-6 energy
RNG Roll (To-Lower SpD) [<=200 Yes]: 842/1000 (No)

Action 2:

Ace used Fire Blast on Cubchoo!
RNG Roll (To-Crit) [<=63 Yes]: 734/1000 (No)
(12+3+3) x 1.5 = 27 damage
-15 energy
Cubchoo fainted!
RNG Roll (Speed Tie) [<=500 Snorunt]: 188/1000 (Snorunt)
Snorunt used Shadow Ball on Ace!
RNG Roll (To-Crit) [<=63 Yes]: 412/1000 (No)
(8+1.5) = 9.5 ~ 10 damage
-10 energy
RNG Roll (To-Lower SpD) [<=200 Yes]: 912/1000 (No)
Ace fainted!
MUDS used Waterfall on Snorunt!
RNG Roll (To-Hit) [<=600 Yes]: 369/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 490/1000 (No)
(8+3+3) = 14 damage
-5 energy

Action 3:

RNG Roll (Speed Tie) [<=500 Snorunt]: 284/1000 (Snorunt)
Snorunt used Shadow Ball on MUDS!
RNG Roll (To-Crit) [<=63 Yes]: 69/1000 (No)
(8+1.5) = 9.5 ~ 10 damage
-14 energy
RNG Roll (To-Lower SpD) [<=200 Yes]: 791/1000 (No)
MUDS used Waterfall on Snorunt!
RNG Roll (To-Hit) [<=600 Yes]: 534/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 28/1000 (Yes)
A critical hit!
(8+3+3+3) = 17 damage
-9 energy

Post-round:
Snorunt's Moody activated!
Evasion and Speed were reseted!
Snorunt's Speed increased by two stages!
Snorunt's Evasion decreased by one stage!

Snorunt (F) | Cubchoo (M)
HP: 23 | KOed
EN: 23 | KOed
SPE: 50 (100) | 40
NATR: Mild | Rash
ABIL: Moody | Rattled
STAT: +2 Spe, -1 Eva | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: KOed | 80
EN: KOed | 65
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Turn Order:

LightWolf issues actions.
Parasol Lady Clara issues actions.
REFEREE
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Scald ~ Waterfall ~ Scald

If Waterfall is disabled use Rock Slide instead

Good thing Ace managed to get in a kill before he went down, good job boy. MUDS finish it!
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Snorunt (F) | Cubchoo (M)
HP: 23 | KOed
EN: 23 | KOed
SPE: 50 (100) | 40
NATR: Mild | Rash
ABIL: Moody | Rattled
STAT: +2 Spe, -1 Eva | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: KOed | 80
EN: KOed | 65
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Arena: N/A

Action 1:

Snorunt used Protect!
MUDS used Scald!
RNG Roll (To-Crit) [<=63 Yes]: 995/1000 (No)
(8+3+0) = 11 damage
-5 energy
Snorunt protected herself!
-11 energy

Action 2:

MUDS used Waterfall!
RNG Roll (To-Crit) [<=63 Yes]: 259/1000 (No)
(8+3+3) = 14 damage
-5 energy
RNG Roll (To-Flinch) [<=300 Yes]: 550/1000 (No)
Snorunt used Super Shadow Ball!
RNG Roll (To-Crit) [<=63 Yes]: 235/1000 (No)
(8) x 2.25 = 18
(18+1.5) = 19.5 ~ 20 damage
-28 energy
RNG Roll (To-Lower SpD) [<=200 Yes]: 547/1000 (No)
Snorunt fainted due to energy exhaustion!

Snorunt (F) | Cubchoo (M)
HP: KOed | KOed
EN: KOed | KOed
SPE: 50 (100) | 40
NATR: Mild | Rash
ABIL: Moody | Rattled
STAT: +2 Spe, -1 Eva | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: KOed | 60
EN: KOed | 55
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Turn Order:

LightWolf picks a new type.

-------


"My boyfriend needs to teach me more battling tips... and YOU need to pick a new type!"






 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Battle 2


Cyclist August wants to battle!

"A new month, a new beginning. Let's ride!"

RNG Roll for Pokemon: 4/5
RNG Roll for Pokemon: 5/5

"Numel and Cyndaquil will burn you a new path!"

RNG Roll for Ability: 3/3
RNG Roll for Ability: 1/2

"Numel, take your Own Tempo. Cyndaquil, let's get Blazing! It's time we go!"

Nature: Quiet

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-)

Abilities:

Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Simple: (Innate) This Pokemon innately exaggeates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.
Own Tempo (DW): (Innate) This Pokemon moves at its own pace and cannot be confused by any method.

Attacks:

Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia

Earthquake
Fire Blast
Protect

AncientPower
Defense Curl
Rollout



Nature: Adamant

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65

Abilities:

Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Flash Fire (DW): (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Attacks:

Tackle
Leer
SmokeScreen
Ember
Quick Attack
Flame Wheel
Defense Curl

Sunny Day
Protect
Toxic

Flare Blitz
Reversal
Quick Attack



Your actions, LightWolf!
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Ace ~ Fire Blast Numel ~ Shadow Claw Numel ~ Fire Blast Numel

MUDS ~ Waterfall Cyndaquil ~ Scald Cyndaquil ~ Waterfall Cyndaquil

It is funny, but fireblast will deal with them better than those 8 BP moves, so Ace and MUDS, do as I stated when I've choosen to fight this type!
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

"It's a sunny day after all!"

Numel:
Fire Blast x3 (MUDS)

Cyndaquil:
Sunny Day - Flare Blitz x2 (MUDS)
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Numel (F) | Cyndaquil (F)
HP: 90 | 90
EN: 100 | 100
SPE: 30 | 65
NATR: Quiet | Adamant
ABIL: Own Tempo | Blaze
STAT: -10% Eva | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: 90 | 90
EN: 100 | 100
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Arena: N/A

Action 1:

Ace used Fire Blast on Numel!
RNG Roll (To-Crit) [<=63 Yes]: 779/1000 (No)
(12+3+1.5) x .67 = 11 damage
-7 energy
Cyndaquil used Sunny Day!
Arena: Sun
-9 energy
MUDS used Waterfall on Cyndaquil!
RNG Roll (To-Crit) [<=63 Yes]: 468/1000 (No)
(8+3-3+1.5) x 1.5 = 14.25 ~ 14 damage
-5 energy
Numel used Fire Blast on MUDS!
RNG Roll (To-Hit) [<=950 Yes]: 638/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 768/1000 (No)
(12+3+3+3) x .67 = 14 damage
-7 energy
RNG Roll (To-Burn) [<=100 Yes]: 630/1000 (No)

Action 2:

Ace used Shadow Claw on Numel!
RNG Roll (To-Crit) [<=125 Yes]: 741/1000 (No)
(7+1.5) = 8.5 ~ 9 damage
-5 energy
Cyndaquil used Flare Blitz on MUDS!
RNG Roll (To-Crit) [<=63 Yes]: 41/1000 (Yes)
A critical hit!
(12+3+3+3+0) x .67 = 14 damage
Cyndaquil took 5 damage in recoil!
-7 energy
RNG Roll (To-Burn) [<=100 Yes]: 160/1000 (No)
MUDS used Scald on Cyndaquil!
RNG Roll (To-Crit) [<=63 Yes]: 960/1000 (No)
(8+3-3+0) x 1.5 = 12 damage
-5 energy
Numel used Fire Blast on MUDS!
RNG Roll (To-Hit) [<=950 Yes]: 178/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 47/1000 (Yes)
A critical hit!
(12+3+3+3+3) x .67 = 16 damage
-11 energy
RNG Roll (To-Burn) [<=100 Yes]: 41/1000 (Yes)
MUDS became burned!

Post-action:
-2 HP (MUDS)

Action 3:

Ace used Fire Blast on Numel!
RNG Roll (To-Crit) [<=63 Yes]: 345/1000 (No)
(12+3+3+1.5) x .67 = 13 damage
-7 energy
Cyndaquil used Flare Blitz on MUDS!
RNG Roll (To-Crit) [<=63 Yes]: 474/1000 (No)
(12+3+3+0) x .67 = 12 damage
Cyndaquil took 4 damage in recoil!
-11 energy
MUDS used Waterfall on Cyndaquil!
RNG Roll (To-Crit) [<=63 Yes]: 253/1000 (No)
(8+3-3+1.5-3) x 1.5 = 9.75 ~ 10 damage
-5 energy
Numel used Fire Blast on MUDS!
RNG Roll (To-Hit) [<=950 Yes]: 801/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 251/1000 (No)
(12+3+3+3) x .67 = 14 damage
-15 energy
MUDS's Torrent activated!

Post-action:
-2 HP (MUDS)

Numel (F) | Cyndaquil (F)
HP: 57 | 45
EN: 67 | 73
SPE: 30 | 65
NATR: Quiet | Adamant
ABIL: Own Tempo | Blaze
STAT: -10% Eva | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: 90 | 16
EN: 81 | 85
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | Burn (-3 BAP for physical attacks, 2 DPA)

Arena: Sun (3r)

Turn Order:

Cyclist August issues actions.
LightWolf issues actions.
REFEREE

-----


"Whoa! Sorry for the hax! But even with it, I don't think I can prevail! Cycle along my pals!"

Numel:
Earthquake x3

Cyndaquil:
Quick Attack + Flare Blitz Combo (MUDS) - cooldown - Flare Blitz (Ace)

If Ace uses Fake Out on Action 1 use Protect and use Flare Blitz (MUDS) instead next action
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Ace ~ Fake Out Cyndaquil ~ Torment Numel Earthquake ~ Dig Numel

MUDS ~ Counter+Waterfall combo ~ Nothing ~ Dead Chill

If the combo is invaild, use Counter ~ Dead Chill ~ Dead Chill


MUDS, I'm sorry that I didn't give you Rain Dance yet, we came unprepared, if Ace pulls through we will beat up some weak little bugs for fun ok? Ace just let MUDS get in one big ction, then focus on taking out Numel.
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
(Actually, it seems fine to me!)

Numel (F) | Cyndaquil (F)
HP: 57 | 45
EN: 67 | 73
SPE: 30 | 65
NATR: Quiet | Adamant
ABIL: Own Tempo | Blaze
STAT: -10% Eva | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: 90 | 16
EN: 81 | 85
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | Burn (-3 BAP for physical attacks, 2 DPA)

Arena: Sun (3r)

Action 1:

Cyndaquil used Protect!
Ace used Fake Out on Cyndaquil!
RNG Roll (To-Crit) [<=63 Yes]: 631/1000 (No)
(4+1.5) = 5.5 ~ 6 damage
-4 energy
Numel used Earthquake!
Vs Cyndaquil:
RNG Roll (To-Crit) [<=63 Yes]: 841/1000 (No)
(7.5+3+0) x 1.5 = 15.75 ~ 16 damage
Vs Ace:
RNG Roll (To-Crit) [<=63 Yes]: 637/1000 (No)
(7.5+3+1.5) x 1.5 = 18 damage
Vs Muds
RNG Roll (To-Crit) [<=63 Yes]: 753/1000 (No)
(7.5+3-1.5) = 9 damage
-6 energy
MUDS used Counter + Waterfall on Numel!
(Okay I'm actually confused at what to do but I'm going with this.)
Counter damage: (9) x 1.5 = 13.5 ~ 14 damage
Waterfall damage: (8+3+2-3+1.5) x 2.25 = 25.875 ~ 26 damage
BAP: (8+9) = 17
(17+3+2-3+1.5) x 2.25 = 46.125 ~ 46 damage
(11+5) x 1.5 = 24
-24 energy
Cyndaquil protected herself!
-14 energy

Action 2:

Ace used Torment on Numel!
Numel became tormented!
-10 energy
Cyndaquil used Flare Blitz on MUDS!
RNG Roll (To-Crit) [<=63 Yes]: 843/1000 (No)
(12+3+3+0) x .67 = 12 damage
Cyndaquil took 2 damage in recoil!
-7 energy
MUDS fainted!
Numel can't use Earthquake!
-10 energy

Action 3:

Ace used Dig!
Cyndaquil used Flare Blitz on Ace!
The attack missed!
-11 energy
Numel used Earthquake!
Vs Cyndaquil:
RNG Roll (To-Crit) [<=63 Yes]: 678/1000 (No)
(7.5+3+0) x 1.5 = 15.75 ~ 16 damage
Vs Ace:
RNG Roll (To-Crit) [<=63 Yes]: 732/1000 (No)
(11.25+3+1.5) x 1.5 = 23.625 ~ 24 damage
-14 energy
Ace used Dig on Numel!
RNG Roll (To-Crit) [<=63 Yes]: 564/1000 (No)
(8+1.5) x 1.5 = 14.25 ~ 14 damage
-6 energy
Numel fainted!

Numel (F) | Cyndaquil (F)
HP: KOed | 27
EN: KOed | 41
SPE: 30 | 65
NATR: Quiet | Adamant
ABIL: Own Tempo | Blaze
STAT: -10% Eva | N/A
OTHR: N/A | N/A


Ace (M) | MUDS (F)
HP: 50 | KOed
EN: 61 | KOed
SPE: 71 | 34
NATR: Hasty | Relaxed
ABIL: Blaze | Torrent
STAT: +18% Acc | -10% Eva
OTHR: N/A | N/A

Arena: Sun (2r)

Turn Order:

LightWolf issues actions.
Cyclist August issues actions.
REFEREE
 

LightWolf

lightwoof
is a Forum Moderator Alumnus
Torment: The Pokemon imbues itself with dark energy and torments the foe, preventing the opponent from using using the same attack twice in a row or from using any move during any given round that it used in the round prior for six (6) actions.

So that earthquake on action 3 shouldn't have happened, I think. Either way actions.

Torment Flareblitz ~ Dig ~ Fire Blast

If Tormenting Flareblitz like that doesn't work then:

Fire Blast ~ Dig ~ Fire Blast
If Reversal is used, replace action with Counter that action.
 

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