Battle Hall Challenge - DarkSlay

Finish this thing off then. It being Taunted for two actions helps a lot.

Sucker Punch -> Sucker Punch -> Dig
 
Psychic%28F%29BWsprite.png

"I see a way to delay the inevitable, but I might as well succumb..."

Hidden Power x3
 
624.png

HP: 50
Energy: 58
4 / 3 / 1 / 2 / 60
605.png

HP: 25
Energy: 72
1 / 2 / 4 / 2 / 30
+1 SpA (3)
Taunted (2)

Shank used Sucker Punch!
RNG Roll (To-Crit) (<=625 Yes) 7253/10000 (No)
(8 + 3 + 3) * 1.5 = 21 damage
-5 energy
Elgyem used Hidden Power!
RNG Roll (To-Crit) (<=625 Yes) 1428/10000 (No)
(7 + 2 + 3) * 2.25 + 1.5 = 28.5 ~ 29 damage
-5 energy

Shank used Sucker Punch!
RNG Roll (To-Crit) (<=625 Yes) 7363/10000 (No)
(8 + 3 + 3) * 1.5 = 21 damage
-9 energy
Elgyem fainted!
624.png

HP: 21
Energy: 44
4 / 3 / 1 / 2 / 60
605.png

HP: KO
Energy: 67
1 / 2 / 4 / 2 / 30
+1 SpA (3)
Taunted (2)

Choose next type.
 
HGSS_Beauty.png

Beauty Yvonne would like to fight!

"Gloom helps me create delightful perfume!"
44.png

Gloom (F)

Nature: Modest

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Absorb
Sweet Scent
Acid
PoisonPowder
Stun Spore
Sleep Powder
Mega Drain
Lucky Chant

Sunny Day
SolarBeam
Hidden Power [Ground] (7)

Teeter Dance
Charm
Synthesis
"Its Chlorophyll gives my perfume a unique green color!"

DarkSlay posts actions.
 
Okay, let's get this show on the road!

Taunt -> Psycho Cut -> Metal Claw

IF (
Hidden Power is used consecutively), THEN (On the second Hidden Power, push back your actions and use Dig)
 
624.png

HP: 90
Energy: 100
4 / 3 / 1 / 2 / 60
44.png

HP: 90
Energy: 100
2 / 4 / 4 / 3 / 40

Shank used Taunt!
Gloom is Taunted!
-9 energy
Gloom used Hidden Power!
RNG Roll (To-Crit) (<=625 Yes) 6457/10000 (No)
(7 + 3) * 1.5 = 15 damage
-5 energy

Shank used Psycho Cut!
RNG Roll (To-Crit) (<=1250 Yes) 8946/10000 (No)
(7) * 1.5 = 10.5 ~ 11 damage
-5 energy
Gloom used SolarBeam!
RNG Roll (To-Crit) (<=625 Yes) 5346/10000 (No)
(12 + 3 + 3) * 2/3 = 12 damage
-7 energy

Shank used Metal Claw!
RNG Roll (To-Hit) (<=9500 Yes) 6268/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1948/10000 (No)
RNG Roll (Atk Inc) (<=1000 Yes) 7474/10000 (No)
(5 + 3) * 1 = 8 damage
-3 energy
Gloom used Hidden Power!
RNG Roll (To-Crit) (<=625 Yes) 8000/10000 (No)
(7 + 3) * 1.5 = 15 damage
-5 energy
624.png

HP: 48
Energy: 83
4 / 3 / 1 / 2 / 60
44.png

HP: 71
Energy: 83
2 / 4 / 4 / 3 / 40
Taunted (3)
================================
HGSS_Beauty.png

"Hey, can adrenaline be put into a perfume jar?"

Hidden Power - SolarBeam - Hidden Power
IF (Shank is underground when it's your turn) THEN (Insert an Acid into the queue)
 
Ugh, I don't want to do this, but...

DarkSlay has been disqualified from his Battle Hall challenge.

As per the new DQ rules, DarkSlay forfeits all counters earned.

I get 6 BT.

EDIT: DarkSlay gets counters for the first battle. 1 TC, 1 BP, and 2 HC.
 
The only people that should post in this thread are the referee or DarkSlay.

Name: DarkSlay
Challenge Thread:http://www.smogon.com/forums/showthread.php?t=3449725
Rank & Format: Rank 3 Singles
Pokemon: Sableye
Ability: Keen Eye
Info:
302.png

Sableye [Bling] (M)
Nature: Relaxed (Adds a rank to Defense. Subtracts 15% from Speed.)

Type: Dark / Steel
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 42 (50 - 15%)

EC: 0 / 0
MC: 0
DC: 0 / 5

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Attacks:
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak

Metal Burst
Recover
Sucker Punch

Toxic
Taunt
Psychic

Order:
DarkSlay chooses the type they wish to battle.
Battle Hall Trainer sends out his Pokemon.
DarkSlay sends out his Pokemonand issues his actions.
Battle Hall Trainer issues his actions.
I ref.

DarkSlay, you may choose your opponent's first type. Your choices are;

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Spr_BW_Psychic_M.png

Psychic Alchemator would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/3

281.png

Kirlia (F)

Nature: Modest

Type:

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 50

Abilities:

Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Command: (Ability: Trace (Target Ability) )
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Attacks:

Magical Leaf
Growl
Confusion
Double Team
Teleport
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight

Thunderbolt
Shadow Ball
Thunder Wave

Destiny Bond
Disable
Encore

Signal Beam

"Fear the psychics!"
 
...figures no Toxic. :(

Okay Bling, this isn't the best Psychic we could have gotten, but let's not give up hope!

Taunt -> Night Shade -> Sucker Punch
 
302.png

Sableye [Bling] (M)
HP: 90
Energy: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 42 (50 - 15%)
Ability: Keen Eye
281.png

Kirlia (F)
HP: 90
Energy: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 50
Ability: Synchronize
Action 1:
Kirlia used Thunder Wave [-7 Energy]
Sableye was paralyzed!

Roll for Paralysis: 7752/10000 [No]
Sableye used Taunt [-9 Energy]
Kirlia was taunted!

Action 2:
Kirlia used Thunderbolt [-7 Energy]
Roll for Crit: 495/10000 [Crit]
10+3+(4-3)x1.5 = [15 Damage]

Sableye used Night Shade [-6 Energy]
[10 Damage]

Action 3:
Roll for Paralysis: 1853/10000 [Yes]
Sableye was fully paralyzed!

Kirlia used Shadow Ball [-6 Energy]
Roll for Crit: 6788/10000 [No Crit]
8+(4-3)x1.5 = [10 Damage]
Roll for SpDef Drop: 7142/10000 [No]
302.png

Sableye [Bling] (M)
HP: 65
Energy: 85
Stats: 3/4/3/3/42
Status: Paralyzed (15%)
Ability: Keen Eye
281.png

Kirlia (F)
HP: 80
Energy: 80
Stats: 1/2/4/2/50
Status: Taunted (4)
Ability: Synchronize​

 
302.png

Sableye [Bling] (M)
HP: 65
Energy: 85
Stats: 3/4/3/3/42
Status: Paralyzed (15%)
Ability: Keen Eye
281.png

Kirlia (F)
HP: 80
Energy: 80
Stats: 1/2/4/2/50
Status: Taunted (4)
Ability: Synchronize
Action 1:
Roll for Paralysis: 3812/10000 [No]
Sableye used Fake Out [-4 Energy]
Roll for Crit: 3533/10000 [No Crit]
4+(3-2)x1.5 = [6 Damage]

Kirlia flinched!

Action 2:
Roll for Paralysis: 7484/10000 [No]
Sableye used Sucker Punch [-5 Energy]
Roll for Crit: 3139/10000 [No Crit]
[8+3+(3-2)x1.5]x1.5 = [19 Damage]

Kirlia used Shadow Ball [-6 Energy]
Roll for Crit: 688/10000 [No Crit]
8+(4-3)x1.5 = [10 Damage]
Roll for SpDef Drop: 9220/10000 [No]

Action 3:
Roll for Paralysis: 3378/10000 [No]
Sableye used Sucker Punch [-9 Energy]
Roll for Crit: 6491/10000 [No Crit]
[8+3+(3-2)x1.5]x1.5 = [19 Damage]

Kirlia used Thunderbolt [-7 Energy]
Roll for Crit: 977/10000 [No Crit]
10+(4-3)x1.5 = [12 Damage]
302.png

Sableye [Bling] (M)
HP: 43
Energy: 68
Stats: 3/4/3/3/42
Status: Paralyzed (10%)
Ability: Keen Eye
281.png

Kirlia (F)
HP: 36
Energy: 67
Stats: 1/2/4/2/50
Status: Taunted (1)
Ability: Synchronize​
 
Okay, let's see if we can finish this off! (Hopefully. ;_;)

Sucker Punch -> Shadow Sneak -> Shadow Sneak

IF (
Shadow Sneak has been disabled and you cannot use it on Action 3), THEN (Use Night Shade on Action 3)
 
Spr_BW_Psychic_M.png

"What's this!? The future is become cloudy!"

Thunderbolt~Destiny Bond~Thunderbolt

If he is paralyzed A1 or A2, use Thunderbolt~Thunderbolt~Thunder Wave
 
302.png

Sableye [Bling] (M)
HP: 43
Energy: 68
Stats: 3/4/3/3/42
Status: Paralyzed (10%)
Ability: Keen Eye
281.png

Kirlia (F)
HP: 36
Energy: 67
Stats: 1/2/4/2/50
Status: Taunted (1)
Ability: Synchronize
Action 1:
Roll for Paralysis: 125/10000 [Yes]
Sableye was fully paralyzed!

Kirlia used Thunderbolt [-11 Energy]
Roll for Crit:6185/10000 [No]
10+(4-3)x1.5 = [12 Damage]
Roll for Paralysis: 2988/10000 [No]

Action 2:
Roll for Paralysis: 730/10000 [No]
Sableye used Shadow Sneak [-2 Energy]
Roll for Crit: 734/10000 [No Crit]
[4+3+(3-2)x1.5]x1.5 = [13 Damage]

Kirlia used Thunderbolt [-15 Energy]
Roll for Crit: 2040/10000 [No Crit]
10+(4-3)x1.5 = [12 Damage]
Roll for Paralysis: 9850/10000 [No]

Action 3:
Roll for Paralysis: 9871/10000 [No]
Sableye used Shadow Sneak [-6 Energy]
Roll for Crit: 4271/10000 [No Crit]
[4+3+(3-2)x1.5]x1.5 = [13 Damage]

Kirlia used Thunder Wave [-7 Energy]
Sableye was paralyzed!
302.png

Sableye [Bling] (M)
HP: 19
Energy: 60
Stats: 3/4/3/3/42
Status: Paralyzed (20%)
Ability: Keen Eye
281.png

Kirlia (F)
HP: 10
Energy: 34
Stats: 1/2/4/2/50
Status: N/A
Ability: Synchronize​
 
302.png

Sableye [Bling] (M)
HP: 19
Energy: 60
Stats: 3/4/3/3/42
Status: Paralyzed (20%)
Ability: Keen Eye
281.png

Kirlia (F)
HP: 10
Energy: 34
Stats: 1/2/4/2/50
Status: N/A
Ability: Synchronize
Action 1:
Roll for Paralysis: 2168/10000 [No]
Sableye used Shadow Sneak [-10 Energy]
Roll for Crit: 7558/10000 [No Crit]
[4+3+(3-2)x1.5]x1.5 = [13 Damage]

Kirlia fainted!

DarkSlay, you may choose your next opponent. Your choices are;

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

RockType.png
IceType.png
BugType.png

DragonType.png
GhostType.png
DarkType.png

SteelType.png
 
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