Korski
Distilled, 80 proof
BATTLE ON!
Arena:
Berry Forest:
All attacks available, can use an action to pick a berry, no items equipped at start of battle.
Rules:
1 vs. 1 Singles
2-day DQ
0 Recoveries / 0 Chills
Abilities=ALL
Items=OFF
Switch=N/A
LC-eligible Pokemon only
Teams:
Arcanite:
Phanpy (*) Don Corneo (Male)
Musical Theme: Don of the Slums
Nature:
Adamant: +1 Atk, -1 SpA
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
EC: 2/6
MC: 0
DC: 1/5
Attacks:
Odor Sleuth
Tackle
Growl
Defence Curl
Flail
Take Down
Rollout
Natural Gift
Slam
Ice Shard
Head Smash
Counter
Earthquake
Stone Edge
Protect
Bulldoze
shinyskarmory:
Ralts (*) [Mentalist] M
Nature: Docile
Types: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace for 6 actions. Wonder Guard cannot be Traced.
Telepathy: (Innate) (DW) (Locked) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats
HP: 90
Atk: 1
Def: 1
Sp. Atk: 2
Sp. Def: 2
Speed: 40
Counters:
EC: 1/9
MC: 0
DC: 1/5
Moves
Level Up
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Lucky Chant (*)
Magical Leaf (*)
Heal Pulse (*)
Calm Mind (*)
Hypnosis
Dream Eater
Egg Moves
Will-o-Wisp (*)
Destiny Bond (*)
Confuse Ray (*)
TMs
Thunderbolt (*)
Psychic (*)
Thunder Wave (*)
Turtwig (*) [Treewig] (F)
Nature: Gentle (+1 Sp. Def, -1 Def)
Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor: (Innate) (DW) (Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats
HP:90
Atk: 3
Def: 2 (-)
Sp. Atk: 2
Sp. Def: 3 (+)
Speed: 31
EC: 1/9
MC: 0
DC: 1/5
Moves
Level Up
Tackle (*)
Withdraw (*)
Absorb (*)
Razor Leaf (*)
Curse (*)
Bite (*)
Mega Drain (*)
Synthesis
Leech Seed
Egg Moves
Growth (*)
Superpower (*)
Body Slam (*)
TMs
Grass Knot (*)
Rock Smash(*)
Protect (*)
Torchic (*) [Fawkes] M
Nature:Hasty (+1 Speed, -1 Sp. Def)
Type: Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost: (Innate) (DW) (Locked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Stats
HP:90
Atk:2
Def:1 (-)
Sp. Atk: 3
Sp. Def: 2
Speed: 45 (x1.15)= 51.75=52
Accuracy Boost= 9%
EC: 1/9
MC: 0
DC: 1/5
Moves
Level Up
Scratch (*)
Growl (*)
Focus Energy (*)
Ember (*)
Peck (*)
Sand Attack (*)
Fire Spin (*)
Egg Moves
Reversal (*)
Feint (*)
Night Slash (*)
TM Moves
Fire Blast (*)
Aerial Ace (*)
Sunny Day (*)
Dig
Arcanite releases Don Corneo the Phanpy!
shinyskarmory releases Poke, issues Actions --> Arcanite issues Actions --> Korski refs
Arena:
Berry Forest:
All attacks available, can use an action to pick a berry, no items equipped at start of battle.
Rules:
1 vs. 1 Singles
2-day DQ
0 Recoveries / 0 Chills
Abilities=ALL
Items=OFF
Switch=N/A
LC-eligible Pokemon only
Teams:
Arcanite:
Phanpy (*) Don Corneo (Male)
Musical Theme: Don of the Slums
Nature:
Adamant: +1 Atk, -1 SpA
Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
- Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
- Sand Veil: (DW) (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage. (Not yet Active)
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
EC: 2/6
MC: 0
DC: 1/5
Attacks:
Odor Sleuth
Tackle
Growl
Defence Curl
Flail
Take Down
Rollout
Natural Gift
Slam
Ice Shard
Head Smash
Counter
Earthquake
Stone Edge
Protect
Bulldoze
shinyskarmory:
Ralts (*) [Mentalist] M
Nature: Docile
Types: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace for 6 actions. Wonder Guard cannot be Traced.
Telepathy: (Innate) (DW) (Locked) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats
HP: 90
Atk: 1
Def: 1
Sp. Atk: 2
Sp. Def: 2
Speed: 40
Counters:
EC: 1/9
MC: 0
DC: 1/5
Moves
Level Up
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Lucky Chant (*)
Magical Leaf (*)
Heal Pulse (*)
Calm Mind (*)
Hypnosis
Dream Eater
Egg Moves
Will-o-Wisp (*)
Destiny Bond (*)
Confuse Ray (*)
TMs
Thunderbolt (*)
Psychic (*)
Thunder Wave (*)
Turtwig (*) [Treewig] (F)
Nature: Gentle (+1 Sp. Def, -1 Def)
Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor: (Innate) (DW) (Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats
HP:90
Atk: 3
Def: 2 (-)
Sp. Atk: 2
Sp. Def: 3 (+)
Speed: 31
EC: 1/9
MC: 0
DC: 1/5
Moves
Level Up
Tackle (*)
Withdraw (*)
Absorb (*)
Razor Leaf (*)
Curse (*)
Bite (*)
Mega Drain (*)
Synthesis
Leech Seed
Egg Moves
Growth (*)
Superpower (*)
Body Slam (*)
TMs
Grass Knot (*)
Rock Smash(*)
Protect (*)
Torchic (*) [Fawkes] M
Nature:Hasty (+1 Speed, -1 Sp. Def)
Type: Fire
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost: (Innate) (DW) (Locked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Stats
HP:90
Atk:2
Def:1 (-)
Sp. Atk: 3
Sp. Def: 2
Speed: 45 (x1.15)= 51.75=52
Accuracy Boost= 9%
EC: 1/9
MC: 0
DC: 1/5
Moves
Level Up
Scratch (*)
Growl (*)
Focus Energy (*)
Ember (*)
Peck (*)
Sand Attack (*)
Fire Spin (*)
Egg Moves
Reversal (*)
Feint (*)
Night Slash (*)
TM Moves
Fire Blast (*)
Aerial Ace (*)
Sunny Day (*)
Dig
Arcanite releases Don Corneo the Phanpy!
shinyskarmory releases Poke, issues Actions --> Arcanite issues Actions --> Korski refs