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Old Sep 13th, 2011, 6:16:26 AM   #1
SimonSays
 
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Default Training battle in the Lighthouse! Metal Bagon vs Orcinus Duo 1v1! (SS Refs)

It's a gorgeous afternoon. The sun is setting over the gorgeous city of Olivine, and we find ourselves sat on top of the Gem of the city itself: The Olivine Lighthouse. What better way to just unwind... But of course, that never happens. People just gotta battle when I'm trying to enjoy the end of the day...

Quote:
Originally Posted by Fat The Arena
Arena: Olivine Lighthouse
Field Type: Electric
Complexity: Moderate
Format: All

Restrictions: Too high up for Dig, Earthquake, etc.
Lighthouse light doubles Thunders power but draws in Thunder Wave and Thundershock as they have too low a voltage.

Description:
Thunder's Power is doubled however thundershock and thunder wave are drawn towards the light. We are too high up for surf and Dig, Earthquake and magnitude will fail. Time of day is dusk so you can still see clearly but the light in the lighthouse isn't bright enough yet to blind you, after 8 rounds it will be completely dark and lighthouses light will lower Pokemon's accuracy by one stage.




PS: I don't care if it actually isn't the Olivine Lighthouse so deal with it.
Quote:
Originally Posted by Fat The Rules
Singles 1v1 NFE
No recoveries or chills
DQ: 1 day

Switch=Banana Phone
Items=Yep!
Abilities=One
Alright, let's get introduced to the competitors, then.


Metal Bagon's Team!

$$$ The MEOWTH


Orcinus Duo's team!


Mind the MIME JR.


Because of the condition of the choosing of the Arena...
Metal Bagon Specifies Item (If Any)
Orcinus Duo Specifies Item (If Any) and Orders
Metal Bagon Orders
I Ref
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.

Last edited by SimonSays; Sep 23rd, 2011 at 9:36:05 PM.
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Old Sep 13th, 2011, 7:20:29 AM   #2
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To be honest, I really don't care what Metal Bagon holds so I'm just going to go straight ahead to my post...sorry if this violates any rules, I might not be on for a while...

Righto. I insanely want my magic coat. :( oh well, maybe if we get a KOC we'll be able to afford it...
Looks like Icy Wind is probably our best bet and inflicting some damage...I hate cats.
Lets do this Mind, Reflect, Fake Out, Icy Wind. If taunt is attempted on A1 or A3, replace with protect.

No item btw.

Last edited by Orcinus Duo; Sep 13th, 2011 at 7:41:17 AM.
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Old Sep 13th, 2011, 4:50:55 PM   #3
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I'll eqiup an oran berry,more chances to pay day, lol.


"Last time I checked, Meowth was faster, so lets combine Pay Day with that advantage."

Pay Day ~ Fake Out (loooooooooooooool) ~ Pay Day
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Old Sep 17th, 2011, 11:45:03 PM   #4
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As I've told Metal Bagon, I'm not able to commit to this match, due to inconsistencies with my internet access. I've done this as quick as I can, and after this a subref will have to take it.

Pre-Round Information:

Meowth ($$$) [M]
HP:
90
En: 100
Spe: 90
Stats: None
Other: Technician Active
Moves: Pay Day ~ Fake Out ~ Pay Day


Mime Jr. (Mind) [M]
HP:
80
En: 100
Spe: 69
Stats: +11 Acc.
Other: None
Moves: Reflect ~ Fake Out ~ Icy Wind

Round 1 Start!
Action 1:
Meowth: Uses Pay Day! (2-1 = 1 En) (Crit <63/1000, rolled 233/1000) (4*1.5+3+(3-2)*1.5) = 10.5 = 11 Dmg!
Mime Jr: Uses Reflect! (8-1 = 7 En) A Protective Barrier was erected! Physical Attacks Weakened!

Action 2:
Meowth: Uses Fake Out! (4-1= 3 En) (Crit <63/1000, rolled 487/1000)
(4*1.5+3-5+(3-2)*1.5) = 5.5 = 6 Dmg!
Mime Jr: Flinched!

Action 3:
Meowth: Uses Pay Day!
(2-1 = 1 En) (Crit <63/1000, rolled 682/1000) (4*1.5+3-5+(3-2)*1.5) = 5.5 = 6 Dmg!
Mime Jr: Uses Icy Wind! (5 En) (Crit<63/1000, rolled 254/1000) (6+(3-1)*1.5) = 9 Dmg! Meowth's Speed Lowered!

Post-Round Information:

Meowth ($$$) [M]
HP:
81
En: 93
Spe: 90 (67.5)
Stats: -1 Speed
Item: Oran Berry (Intact)
Other: Technician Active, (+2TC) if winning



Mime Jr. (Mind) [M]
HP:
67
En: 88
Spe: 69
Stats: +11 Acc.
Item: None
Other: Reflect (3a)

Metal Bagon Orders
Orcinus Duo Orders
Reffing is done


EDIT: Crap, I suck. Editing Reflect in.GL to you guys.
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.

Last edited by SimonSays; Sep 18th, 2011 at 12:57:07 AM.
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Old Sep 17th, 2011, 11:56:26 PM   #5
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"Pay Day Cap sucks, but now lets use it once more!"

Pay Day - Dig - Hone Claws
SUB: If you are attack on action 3 and not attacked on action 2 then switch dig and hone claws around.
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Old Sep 18th, 2011, 12:06:51 AM   #6
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Shouldn't reflect have weakened pay day?
Mimic Payday~Confuse Ray~Icy Wind
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Old Sep 18th, 2011, 12:47:11 AM   #7
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I'm now subreffing this; the newest reffing shall be up shortly.

And yes, Orcinus_Duo, it should have; in fact, both Pay Day #2 and Fake Out should have done 6 DMG each.

Before Round 2:

Meowth ($$$) [M]
HP: 81
En: 93
Spe: 90
Stats: -1 Speed
Item: Oran Berry (Intact)
Other: Technician Active, (+2TC) if winning



Mime Jr. (Mind) [M]
HP: 67
En: 88
Spe: 69
Stats: +11 Acc.
Item: None
Other: Reflect (3A)

Mime Jr uses Mimic (Pay Day)
-5 EN

Meowth uses Pay Day
6 DMG
-5 EN

Mime Jr uses Confuse Ray
3A confusion
-5 EN

Meowth uses Dig
-10 EN

Meowth attacks
5 DMG

Mime Jr uses Icy Wind (Crit!)
12 DMG
-5 EN
-1 Spe (Mewoth)

Meowth uses Hone Claws
-7 EN
+1 Atk, +1 Acc

After Round 2:

Meowth ($$$) [M]
HP: 69
En: 71
Spe: 90
Stats: -1 Speed, +1 Atk, +1 Acc
Item: Oran Berry (Intact)
Other: Technician Active, (+3TC) if winning, Confused (1A)



Mime Jr. (Mind) [M]
HP: 56
En: 73
Spe: 69
Stats: +11 Acc.
Item: None
Other: None

Last edited by Terrador; Sep 18th, 2011 at 4:53:04 AM.
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Old Sep 18th, 2011, 3:15:32 AM   #8
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Soo...why the hell did i mimic pay day when i have 0 attack??

Encore~toxic~Icy Wind
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Old Sep 18th, 2011, 3:34:15 AM   #9
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"Right into my trap."

Taunt ~ Foul Play ~ Dig
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Old Sep 18th, 2011, 3:39:13 AM   #10
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Before Round 3:

Meowth ($$$) [M]
HP: 69
En: 71
Spe: 90
Stats: -1 Speed, +1 Atk, +1 Acc
Item: Oran Berry (Intact)
Other: Technician Active, (+3TC) if winning, Confused (1A)



Mime Jr. (Mind) [M]
HP: 56
En: 73
Spe: 69
Stats: +11 Acc.
Item: None
Other: None

Mime Jr. uses Encore
-10 EN
Meowth is Encored

Meowth hits itself in confusion
-8 HP
-3 EN

Mime Jr. uses Toxic
-7 EN
Meowth is BPSN'd

Meowth uses Hone Claws
-7 EN
+1 Atk, +1 Acc

Meowth takes 1 DMG (BPSN)

Mime Jr. uses Icy Wind
12 DMG
-5 EN
-1 Spe (Meowth)

Meowth uses Dig
-10 EN

Meowth attacks
11 DMG

Meowth takes 1 DMG (BPSN)

After Round 3:

Meowth ($$$) [M]
HP: 47
En: 51
Spe: 90
Stats: -1 Speed, +2 Atk, +2 Acc
Item: Oran Berry (Intact)
Other: Technician Active, (+3TC) if winning, BPSN



Mime Jr. (Mind) [M]
HP: 44
En: 51

Spe: 69
Stats: +11 Acc.
Item: None
Other: None


Last edited by Terrador; Sep 18th, 2011 at 4:52:55 AM.
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Old Sep 18th, 2011, 4:06:39 AM   #11
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Note: I,ve used Pay Day 3 times so I should get 3 TC extra provided that I win.

Taunt ~ Foul Play ~ Foul Play
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Old Sep 18th, 2011, 5:49:03 AM   #12
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Protect~encore~icy wind

Out of curiousity, if i use fake out again, will it fail?
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Old Sep 18th, 2011, 1:57:05 PM   #13
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Before Round 4:

Meowth ($$$) [M]
HP: 47
En: 51
Spe: 90
Stats: -1 Speed, +2 Atk, +2 Acc
Item: Oran Berry (Intact)
Other: Technician Active, (+3TC) if winning, BPSN



Mime Jr. (Mind) [M]
HP: 44
En: 51

Spe: 69
Stats: +11 Acc.
Item: None
Other: None

Mime Jr. uses Protect
-7 EN

Meowth uses Taunt
-10 EN
But it failed

Meowth takes 2 DMG (BPSN)

Mime Jr. uses Encore
-10 EN

Meowth uses Taunt
-10 EN
Mime Jr is Taunted (6A)

Meowth takes 2 DMG (BPSN)

Mime Jr uses Icy Wind
12 DMG
-5 EN

-1 Spe (Meowth)

Meowth uses Taunt
-10 EN
But it failed

Meowth takes 2 DMG (BPSN)

After Round 4:

Meowth ($$$) [M]
HP: 29
En: 21
Spe: 90
Stats: -1 Speed, +1 Atk, +1 Acc
Item: Oran Berry (Intact)
Other: Technician Active, (+3TC) if winning, BPSN



Mime Jr. (Mind) [M]
HP: 44
En: 29

Spe: 69
Stats: +11 Acc.
Item: None
Other: None

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Old Sep 18th, 2011, 7:53:49 PM   #14
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Fake out~Psybeam~icy wind
People on IRC tell me i should still be able to use fake out...hope theyre right.

EDIT: If i can still change actions due to me finding out fake out doesn't flinch...
Confuse Ray~Icy Wind~Psybeam

If I can't change, nvm.

Last edited by Orcinus Duo; Sep 18th, 2011 at 10:32:50 PM.
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Old Sep 18th, 2011, 7:54:50 PM   #15
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You can use it, but it's not going to flinch.
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Old Sep 19th, 2011, 2:02:45 AM   #16
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EDIT: Yeah, I was wrong there. No action change for me.

Bite - Dig - Bite

Last edited by Metal Bagon; Sep 20th, 2011 at 2:01:18 AM.
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Old Sep 19th, 2011, 8:17:44 PM   #17
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Before Round 5:

Meowth ($$$) [M]
HP: 29
En: 21
Spe: 90
Stats: -1 Speed, +1 Atk, +1 Acc
Item: Oran Berry (Intact)
Other: Technician Active, (+3TC) if winning, BPSN



Mime Jr. (Mind) [M]
HP: 44
En: 29

Spe: 69
Stats: +11 Acc.
Item: None
Other: None

Mime Jr uses Confuse Ray

3A confusion
-5 EN

Meowth uses Bite
15 DMG
-5 EN

Meowth takes 3 DMG (BPSN)

Mime Jr uses Icy Wind
9 DMG
-5 EN
-1 Spe (Meowth)

Meowth Digs underground
-10 EN

Meowth attacks
11 DMG

Meowth takes 3 DMG (BPSN)

Mime Jr uses Psybeam
12 DMG
-3 EN

Meowth uses Bite
15 DMG
-5 EN

Meowth takes 3 DMG (BPSN)

After Round 5:

Meowth ($$$) [M]
HP: 16
En: 1
Spe: 90
Stats: -1 Speed
Item: None
Other: Technician Active, (+3TC) if winning, BPSN



Mime Jr. (Mind) [M]
HP: 3
En: 17

Spe: 69
Stats: +11 Acc.
Item: None
Other: None


(NOTE: Meowth should've had 36 HP at the beginning of the round; his oddly high HP total adds the 7 HP he should've initially had)

Last edited by Terrador; Sep 23rd, 2011 at 8:59:32 PM.
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Old Sep 21st, 2011, 2:17:31 AM   #18
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"A tight spot with our energy $$$, but unless Orcunis gets some serious hax we should still win."

Chill ~ Bite ~ Scratch
SUB: if Protect is used successfully on A2 or A3 then chill and push all actions back.
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Old Sep 21st, 2011, 6:03:20 AM   #19
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Wait no.

47-2-2-12-2=47-18=29

What am i missing here?

Thats round 4 btw

Also, no big fan of calcs here but was filter factored into damage?

I think i win this with meowth at -1. Psybeam, Icy Wind, chill. Good game MB.

Last edited by Orcinus Duo; Sep 21st, 2011 at 6:44:31 AM.
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Old Sep 23rd, 2011, 8:41:15 PM   #20
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Yes, Filter was. 44-15-11-15=44-41=4. Reffing to come within an hour or so.
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Old Sep 23rd, 2011, 8:45:47 PM   #21
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44-41=4? :P

Ok then, thanks terrador. :) looking forward to the final update
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Old Sep 23rd, 2011, 9:05:11 PM   #22
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Before Round 6:

Meowth ($$$) [M]
HP: 16
En: 1
Spe: 90
Stats: -1 Speed
Item: None
Other: Technician Active, (+3TC) if winning, BPSN



Mime Jr. (Mind) [M]
HP: 3
En: 17

Spe: 69
Stats: +11 Acc.
Item: None
Other: None


Mime Jr uses Psybeam
12 DMG
-7 EN

Meowth Chills
+12 EN

Meowth takes 4 DMG (BPSN) (KO)

After Round 6:

Meowth ($$$) [M]
HP: 0
En: 13
Spe: 90
Stats: None
Item: None
Other: Knockout!


Mime Jr. (Mind) [M]
HP: 3
En: 10

Spe: 69
Stats: +11 Acc.
Item: None
Other: Winning!


Rewards:

Metal Bagon: 2 TC
Meowth: 1 EC/2 MC/1 DC

Orcinus_Duo: 2 TC
Mime Jr.: 1 EC/2 MC/1 DC/1 KOC

Terrador: 2 RC

SimonSays: Nothing. I feel dirty...
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