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Battle Subway Challenge: Leethoof

solarbeam-hydro pump-blizzard

IF you are not tormented AND it is still sunny on a2 or a3, then replace that action with solarbeam
 
sprbwbattlegirl.png

"You're now weak to my favored type! Attack!"

Bulldoze ~ Earthquake ~ Earthquake

-----------------------------------------------------------

Before Round 2:
552.png


Krokorok (M)
50 HP
79 EN
4+/2/1-/2/74
Anger Point
Muscle Band

351-sunny.png

Castform (U)
78 HP
74 EN
2-/3/3/3/81+
Forecast
Focus Sash
Taunted (3A)

The sun is shining brightly (3R)

Action 1:

Castform uses Solarbeam
RNG Roll (To-Crit) (<=625 Yes) 5382/10000 (No)
Damage: (12+1.5(3-2))*1.5=20.25~20
-16 EN

Krokorok uses Bulldoze
RNG Roll (To-Crit) (<=625 Yes) 7248/10000 (No)
Damage: (6+3+1.5(4-3)-2+1)*1.5=14.25~14
-3 EN
Castform's Spe drops a stage

Action 2:

Krokorok uses Earthquake
RNG Roll (To-Hit) (<=625 Yes) 3045/10000 (No)
Damage: (10+3+1.5(4-3)-2+1)*1.5=20.25~20
-6 EN

Castform uses Solarbeam
RNG Roll (To-Crit) (<=625 Yes) 2987/10000 (No)
Damage: (12+1.5(3-2))*1.5=20.25~20
-20 EN

Action 3:

Krokorok uses Earthquake
RNG Roll (To-Hit) (<=625 Yes) 1895/10000 (No)
Damage: (10+3+1.5(4-3)+1)*1.5=23.25~23
-10 EN

Castform uses Solarbeam
RNG Roll (To-Crit) (<=625 Yes) 1265/10000 (No)
Damage: (12+1.5(3-2))*1.5=20.25~20
-24 EN

After Round 2:
552.png


Krokorok (M)
-10 HP
60 EN
4+/2/1-/2/74
Anger Point
Muscle Band

351-sunny.png

Castform (U)
21 HP
14 EN
2-/3/3/3/81+
Forecast
Focus Sash

The sun is shining brightly (2R)

--------------------------------------------------------

Battle 3
RNG Adjust: 1%

Spr_BW_Scientist_F.png

Scientist Wilma would like to battle!

RNG Roll for Pokemon: 38/40
"Let's gather some data on this fascinating cloud."
RNG Roll for Ability: 3/3
"Sigh... so useless."

632.png

Durant (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Bug / Steel
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Truant (DW):
(Innate) This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

Item:
Choice Band

Stats:
HP: 90
Atk+: 5
Def: 4
SpA-: 1
SpD: 2
Spe: 109
SC: 1
WC: 3
BST: 18

Attacks:
Vicegrip
Sand-Attack
Fury Cutter
Bite
Agility
Metal Claw
Crunch

Faint Attack
Rock Slide
Thunder Fang

Dig
Rock Tomb
Facade
Shadow Claw
Giga Impact
Stone Edge
X-Scissor

---------------------------------------------------------------------

Spr_BW_Scientist_F.png

"Stay out of sight, out of mind!"

Dig ~ Truant ~ Dig
 
This will be a nice rest before that monster Ingo comes out. Setup time.

Substitute (15 HP)->Thunder Wave->Sunny Day
 
Before Round 1:
632.png

Durant (M)
90 HP
100 EN
5+/4/1-/2/109
Truant
Choice Band

351.png

Castform (U)
100 HP
100 EN
2-/3/3/3/81+
Forecast
Focus Sash

Action 1:

Durant uses Dig
-10 EN
Durant Digs underground

Castform uses Substitute (15)
-15 HP
-12 EN
A Substitute is formed

Durant attacks
RNG Roll (To-Crit) (<=625 Yes) 5532/10000 (No)
Damage: 8+1.5(5-3)+1(8-5)-2=12

Action 2:

Durant's Truant prevents it from acting
+3 EN

Castform uses Thunder Wave
-7 EN
Durant is Paralyzed (25%)

Action 3:

Castform uses Sunny Day
-6 EN
The sun is shining brightly (4R)
Castform becomes a Fire-Type

Durant uses Dig
RNG Roll (To-Fully Paralyze) (<=2500 Yes) 1403/10000 (Yes)
Durant is Fully Paralyzed
Durant's Paralysis stage drops to 20%

After Round 1:
632.png


Durant (M)
90 HP
93 EN
5+/4/1-/2/109
Truant
Choice Band
Paralyzed (15%)

351-sunny.png


Castform (U)
85 HP
75 EN
2-/3/3/3/81+
Forecast
Focus Sash
Substitute (3)
 
Spr_BW_Scientist_F.png

"Give him hell, Durant!"

Stone Edge ~ Truant ~ Stone Edge

-------------------------------------------------------

Before Round 2:
632.png


Durant (M)
90 HP
93 EN
5+/4/1-/2/109
Truant
Choice Band
Paralyzed (15%)

351-sunny.png


Castform (U)
85 HP
75 EN
2-/3/3/3/81+
Forecast
Focus Sash
Substitute (3)

Action 1:

Castform uses Weather Ball
RNG Roll (To-Crit) (<=625 Yes) 5835/10000 (No)
Damage: (10+3+3+1.5(3-2))*2.25=26.25~26
-5 EN

Durant uses Stone Edge
RNG Roll (To-Fully Paralyze) (<=1500 Yes) 5681/10000 (No)
RNG Roll (To-Hit) (<=8000 Yes) 7892/10000 (Yes)
RNG Roll (To-Crit) (<=1250 Yes) 3351/10000 (No)
Damage: (10+1.5(5-3)+1(8-5)-2)*1.5=21
The Substitute takes the hit
The Substitute fades
-8 EN

Action 2:

Castform uses Fire Blast
RNG Roll (To-Hit) (<=9254 Yes) 9697/10000 (No)
-7 EN

Durant's Truant prevents it from acting
+3 EN

Action 3:

Castform uses Weather Ball
RNG Roll (To-Crit) (<=625 Yes) 2299/10000 (No)
Damage: (10+3+3+1.5(3-2))*2.25=26.25~26
-5 EN

Durant uses Stone Edge
RNG Roll (To-Fully Paralyze) (<=1500 Yes) 5016/10000 (No)
RNG Roll (To-Hit) (<=8000 Yes) 1292/10000 (Yes)
RNG Roll (To-Crit) (<=1250 Yes) 1177/10000 (No)
Damage: (10+3+1.5(5-3)+1(8-5)-2)*1.5=25.5~26
-8 EN

After Round 2:
632.png

Durant (M)
38 HP
80 EN
5+/4/1-/2/109
Truant
Choice Band
Paralyzed (10%)

351-sunny.png

Castform (U)
59 HP
58 EN
2-/3/3/3/81+
Forecast
Focus Sash

The sun is shining brightly (2R)

------------------------------------------------------------------

Spr_BW_Scientist_F.png

"...my analysis on loss is as follows: it sucks."

Stone Edge ~ Truant ~ Stone Edge
 
Before Round 3:
632.png

Durant (M)
38 HP
80 EN
5+/4/1-/2/109
Truant
Choice Band
Paralyzed (10%)

351-sunny.png

Castform (U)
59 HP
58 EN
2-/3/3/3/81+
Forecast
Focus Sash

The sun is shining brightly (2R)

Action 1:

Castform uses Weather Ball
RNG Roll (To-Crit) (<=625 Yes) 9798/10000 (No)
Damage: (10+3+3+1.5(3-2))*2.25=26.25~26
-9 EN

Durant uses Stone Edge
RNG Roll (To-Fully Paralyze) (<=1000 Yes) 5147/10000 (No)
RNG Roll (To-Hit) (<=8000 Yes) 3522/10000 (Yes)
RNG Roll (To-Crit) (<=1250 Yes) 1729/10000 (No)
Damage: (10+1.5(5-3)+1(8-5)-2)*1.5=21
-12 EN

Action 2:

Castform uses Weather Ball
RNG Roll (To-Crit) (<=625 Yes) 9598/10000 (No)
Damage: (10+3+3+1.5(3-2))*2.25=26.25~26
-13 EN

After Round 3:
632.png

Durant (M)
-14 HP
68 EN
5+/4/1-/2/109
Truant
Choice Band

351-sunny.png

Castform (U)
38 HP
36 EN
2-/3/3/3/81+
Forecast
Focus Sash

The sun is shining brightly (1R)

-----------------------------------------------------

Battle 4
RNG Adjust: 1%

Spr_BW_Ingo.png

Subway Boss Ingo would like to battle!

"Leethoof, you're about to be knocked off the train. You'll be crying in agony when I'm done with you!"

569.png

Garbodor (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Poison
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Stench:
(Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

Weak Armor:
(Innate) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Aftermath (DW):
(Innate) If this Pokemon uses Selfdestruct or Explosion, the attack does ten (10) more damage.

Ability:
Stench

Item:
Black Sludge

Stats:
HP: 100
Atk+: 4
Def: 3
SpA-: 1
SpD: 3
Spe: 75
SC: 4
WC: 5
BST: 17

Attacks:
Pound
Poison Gas
Recycle
Toxic Spikes
Acid Spray
DoubleSlap
Sludge
Stockpile
Swallow
Body Slam
Sludge Bomb
Clear Smog
Toxic
Amnesia
Gunk Shot
Explosion

Curse
Haze
Mud Sport
Rock Blast
Rollout
Sand-Attack
Selfdestruct
Spikes

Venoshock
Hidden Power Fire 7
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
SolarBeam
Smack Down
Thunderbolt
Return
Psychic
Double Team
Sludge Wave
Facade
Rest
Attract
Thief
Round
Focus Blast
Fling
Explosion
Payback
Giga Impact
Rock Polish
Swagger
Substitute
601.png

Klinklang (—)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Steel
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Plus:
(Innate) This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Minus, the damage does not stack.

Minus:
(Innate) This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.

Clear Body (DW):
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Ability:
Clear Body

Item:
Air Balloon

Stats:
HP: 90
Atk: 4
Def: 4
SpA+: 4
SpD: 3
Spe-: 78
SC: 1
WC: 4
BST: 19

Attacks:
ViceGrip
Charge
ThunderShock
Gear Grind
Bind
Charge Beam
Autotomize
Mirror Shot
Screech
Discharge
Metal Sound
Shift Gear
Lock-On
Zap Cannon
Hyper Beam

Toxic
Hidden Power Fire 7
Protect
Frustration
Thunderbolt
Thunder
Return
Double Team
Sandstorm
Facade
Rest
Round
Giga Impact
Rock Polish
Volt Switch
Thunder Wave
Swagger
Substitute
Flash Cannon
Trick Room
Rock Smash
558.png

Crustle (M)

Nature: Impish
+1 Def, -1 SpA

Type: Bug / Rock
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Sturdy:
(Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Shell Armor:
(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Weak Armor (DW):
(Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Ability:
Sturdy

Item:
Rocky Helmet

Stats:
HP: 100
Atk: 3
Def+: 6
SpA-: 2
SpD: 3
Spe: 45
SC: 3
WC: 5
BST: 19

Attacks:
Fury Cutter
Shell Smash
Rock Blast
Withdraw
Sand-Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock
Rock Slide
Slash
X-Scissor
Flail
Rock Wrecker

Block
Counter
Curse
Endure
Iron Defense
Night Slash
Sand Tomb
Spikes

Hone Claws
Toxic
Hidden Power Ice 7
Hyper Beam
Protect
Frustration
SolarBeam
Earthquake
Return
Dig
Double Team
Sandstorm
Rock Tomb
Aerial Ace
Facade
Rest
Attract
Round
Shadow Claw
Giga Impact
Stone Edge
Swords Dance
Struggle Bug
Bulldoze
Poison Jab
Swagger
Substitute
Rock Smash
Cut
Strength

"Send out your Pokemon, Leethoof! Prepare for defeat!"
 
Spr_BW_Ingo.png

"I've just become aware that you have broken Battle Subway rules by entering your Pokemon into the Battle Subway while they were in this battle: http://www.smogon.com/forums/showthread.php?t=3455674. This is an automatic disqualification for you. Neither you nor your Pokemon will recieve any rewards."

Rewards:

Streak: None.
Continuable: No.

Leethoof: Absolutely nothing.

Terrador: 8 BT.

----------------------------------------------

Seriously, man? ASB is in a heavy reffing slump already; my time could've been better spent on someone who bothered reading the damn OP. This is absolutely unacceptable; you need to keep track of your Pokemon so things like this don't happen. You can rechallenge the Battle Subway starting 10:00 PM PST on Wednesday, October 12th, 2011.
 
Derpaderpa
Mode: Singles
Thread: pretty sure im not breaking the rules this time
Abilities:
Jet the Aerodactyl : Pressure
Siege the Rhyperior : Solid Rock
Boggle the Toxicroak : Anticipation

Items:
Jet the Aerodactyl : Focus Sash
Siege the Rhyperior : Leftovers
Boggle the Toxicroak: Expert Belt

Mons:
142.png

Aerodactyl [Jet] (Male)
Nature: Jolly (+ Speed, -Sp.Atk)

Type:
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: Nope
MC: 0
DC: 2/5

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
UnNerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks (33):
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
AncientPower
Crunch
Iron Head
Sky Drop
Giga Impact
Rock Slide

Roost
Tailwind
Pursuit
Sky Attack
Aqua Tail
Endure

Aerial Ace
Stone Edge
Earthquake
Taunt
Protect
Swagger
Substitute
Reflect
Bide
Double Team
Stealth Rock
Whirlwind

464.png

Rhyperior [Siege] (Male)
Nature: Sassy (+ Sp.Def, -Speed)

Type:
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (40/1.15) (+10% accuracy on foe's moves)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
LightningRod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Attacks (36):
Poison Jab
Horn Attack
Stomp
Tail Whip
Fury Attack
Scary Face
Rock Blast
Earthquake
Drill Run
Stone Edge
Megahorn
Take Down
Hammer Arm
Bulldoze
Horn Drill
Rock Wrecker
Chip Away

Counter
Skull Bash
Reversal
Bide
Sleep Talk
Fire Punch
Thunder Punch
Ice Punch
Mimic
Endure
Endeavor

Double Team
Sandstorm
Roar
Protect
Facade
Blizzard
Rest
Giga Impact

454.png

Toxicroak (Boggle) (M)
Nature:
Naughty (+Attack , -Special Defense)

Type:
<Poison> Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
<Fighting> Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities
Anticipation (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.
Poison Touch (DW) (Innate) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 85
Height Class: 3
Muscle Class: 3
Base Rank Total: 19

EC: 6/6
MC: 3
DC: 5/5

Attacks (31)

Astonish*
Mud Slap*
Poison Sting*
Taunt*
Pursuit*
Faint Attack*
Revenge*
Swagger*
Sucker Punch
Nasty Plot
Venoshock
Mud Bomb

Drain Punch*
Vacuum Wave*
Bullet Punch*
Bounce
Ice Punch
Magic Coat

Poison Jab*
Toxic*
Work Up*
Sludge Wave
Shadow Ball
Focus Blast
Rain Dance
Stone Edge
Dig
Earthquake
Brick Break
X-Scissor
Protect

----------------------------------------------------------

Battle 1
RNG Adjust: 0%

Spr_BW_Preschooler_M.png

Preschooler (M) would like to battle!

RNG Roll for Pokemon: 34/40
"Whee!"

603.png

Eelektrik (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Levitate:
(Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Item:
Electric Gem

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 34
SC: 2
WC: 2
BST: 17

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Discharge

Hidden Power Water 7
Rain Dance
Thunderbolt
Thunder
Double Team

----------------------------------------------------------------

Spr_BW_Preschooler_M.png

"Boom-boom!"

Discharge ~ Thunderbolt ~ Discharge
 
Before Round 1:
603.png

Eelektrik (F)
100 HP
100 EN
3/3/4+/3/34-
Levitate
Electric Gem (5)
-10% Eva

142.png

Aerodactyl (M)
100 HP
100 EN
4/3/1-/3/150+
Pressure
Focus Sash
+26% Acc/Eva

Action 1:

Aerodactyl uses Substitute (20)
A Substitute (20) is formed
-20 HP
-18 EN

Eelektrik uses Discharge
RNG Roll (To-Crit) (<=625 Yes) 9951/10000 (No)
Damage: (8+3-2+1.5(4-3))*1.5=15.75~16
The Substitute takes the hit
-7 EN

Action 2:

Aerodactyl uses Swagger
RNG Roll (Intensity) (<=3333 Slight, 3334-6666 Severe, >6666 Intense) 5450 (Severe)
+2 Atk (Eelektrik)
Eelektrik is Confused (3A)
-7 EN

Eelektrik uses Thunderbolt
RNG Roll (To-Hit-Self) (<=5000 Yes) 746/10000 (Yes)
Eelektrik hits itself in confusion
Damage: 4
-5 EN

Action 3:

Aerodactyl uses Rock Slide
RNG Roll (To-Flinch) (<=3000 Yes) 5840/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 981/10000 (No)
Damage: 8+3+1.5(4-3)=12.5~13
-5 EN

Eelektrik snaps out of confusion
Eelektrik uses Discharge
RNG Roll (To-Crit) (<=625 Yes) 6715/10000 (No)
Damage: (8+3-2+1.5(4-3))*1.5=15.75~16
The Substitute takes the hit
The Substitute fades
-7 EN

After Round 1:
603.png

Eelektrik (F)
83 HP
80 EN
3/3/4+/3/34-
Levitate
Electric Gem (5)
-10% Eva
+2 Atk

142.png

Aerodactyl (M)
80 HP
70 EN
4/3/1-/3/150+
Pressure
Focus Sash
+26% Acc/Eva
 
Why why why why why this mon out of all the others.


Stone Edge -> Rock Slide -> Rock Slide
IF Thunderbolt, THEN Agilidodge.
 
Spr_BW_Preschooler_M.png

"Kakapoopoo?"

Spark (GEM) ~ Discharge (GEM) ~ Spark (GEM)

---------------------------------------------------------

Before Round 2:
603.png

Eelektrik (F)
83 HP
80 EN
3/3/4+/3/34-
Levitate
Electric Gem (5)
-10% Eva
+2 Atk

142.png

Aerodactyl (M)
80 HP
70 EN
4/3/1-/3/150+
Pressure
Focus Sash
+26% Acc/Eva

Action 1:

Aerodactyl uses Stone Edge
RNG Roll (To-Hit) (<=9000 Yes) 3868/10000 (Yes)
RNG Roll (To-Crit) (<=1250 Yes) 1114/10000 (Yes)
Damage: 10+3+3+1.5(4-3)=17.5~18
-6 EN

Eelektrik uses Spark (GEM)
RNG Roll (To-Para) (<=3000 Yes) 632/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 2339/10000 (No)
Damage: (7+3+3-2)*1.5+1.75(2)=20
Aerodactyl is PRZ (20%)
-6 EN

Action 2:

Aerodactyl uses Rock Slide
RNG Roll (To-FP) (<=2000 Yes) 3984/10000 (No)
RNG Roll (To-Flinch) (<=3000 Yes) 8240/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 8414/10000 (No)
Damage: 8+3+1.5(4-3)=12.5~13
-5 EN

Eelektrik uses Discharge (GEM)
RNG Roll (To-Crit) (<=625 Yes) 2241/10000 (No)
Damage: (8+3+3-2+1.5(4-3))*1.5=20.25~20
-7 EN

Action 3:

Aerodactyl uses Rock Slide
RNG Roll (To-FP) (<=2000 Yes) 42324/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 8989/10000 (No)
Damage: 8+3+1.5(4-3)=12.5~13
-10 EN

Eelektrik uses Spark (GEM)
RNG Roll (To-Crit) (<=625 Yes) 9670/10000 (No)
Damage: (7+3+3)*1.5+1.75(2)=23
-6 EN

After Round 2:
603.png

Eelektrik (F)
39 HP
61 EN
3/3/4+/3/34-
Levitate
Electric Gem (2)
-10% Eva
+1 Atk

142.png

Aerodactyl (M)
17 HP
49 EN
4/3/1-/3/150+
Pressure
Focus Sash
+26% Acc/Eva
PRZ (15%)

--------------------------------------------------------

Spr_BW_Preschooler_M.png

"GAGABOODAKKA!"

Discharge (GEM) ~ Thunderbolt ~ Discharge (GEM)
IF (Fly (Descending)), THEN (Spark + Spark Combo)
IF (Agility (Evasive)), THEN (Discharge)
 
Before Round 3:
603.png

Eelektrik (F)
39 HP
61 EN
3/3/4+/3/34-
Levitate
Electric Gem (2)
-10% Eva
+1 Atk

142.png

Aerodactyl (M)
17 HP
49 EN
4/3/1-/3/150+
Pressure
Focus Sash
+26% Acc/Eva
PRZ (15%)

Action 1:

Aerodactyl uses Roost
RNG Roll (To-FP) (<=1500 Yes) 1249/10000 (Yes)
Aerodactyl is Fully Paralyzed

Eelektrik uses Discharge (GEM)
RNG Roll (To-Para) (<=3000 Yes) 8777/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7851/10000 (No0
Damage: (8+3+3+1.5(4-3))*1.5=23.25~23
-7 EN

After Round 3:
603.png

Eelektrik (F)
39 HP
54 EN
3/3/4+/3/34-
Levitate
Electric Gem (1)
-10% Eva

142.png

Aerodactyl (M)
-6 HP
49 EN
4/3/1-/3/150+
Pressure
Focus Sash
+26% Acc/Eva

------------------------------------------------------------

Spr_BW_Preschooler_M.png

"PWEEEEEEEE!"

Rewards:

Leethoof: Nothing
Aerodactyl: 3 MC

Terrador: 4 UC

Pleasure doing business with you. You may rechallenge starting 7:17 PM PST on December 28, 2011.
 
Mode: Singles
Thread: yes
Abilities:
Ragequit the Rampardos: Sheer Force
Banzai the Sudowoodo: Sturdy
Stasis the Voodoom: Volt Absorb

Items:
Ragequit the Rampardos: Expert Belt
Banzai the Sudowoodo: Leftovers
Stasis the Voodoom: Focus Sash

409.gif

Rampardos [Ragequit] (M)
Nature: Rash ( + Special Attack, -Special Defense)
Type:
<Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 110
Atk: Rank 7
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 58
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks (22):
Headbutt (of course)
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance
Head Smash
Zen Headbutt
Endeavor

Hammer Arm
Curse
Iron Head
Iron Tail
Fire Punch
Thunder Punch
Crunch
Pain Split

Rock Polish
Swords Dance
Earthquake
Dig
Rock Slide
Protect

185.png

Sudowwodwoowdwodwoo [Banzai] (M)
Nature: Adamant (+ Atk. - Sp. Atk)
Type:
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rattled (DW): (Innate)
These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 3
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 0
DC: 5/5

Attacks (28):
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack
Woodhammer
Double-Edge
Sucker Punch
Hammer Arm
Rock Tomb

Curse
Endure
Sand Tomb
Magic Coat
Fire Punch
Thunder Punch
Ice Punch
Mega Punch

Rock Slide
Brick Break
Explosion
Protect
Bulldoze
Earthquake
Sandstorm

frontnormal-mvoodoom.png

Voodoom (Stasis) (F)
Nature: Naughty (+Attack, -Sp Def)

Type: Fightingl/Dark
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.
Lightning Rod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Motor Drive (DW): (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 110
Height Class: 4
Cushiony Muscle Class: 4

EC: 6/6
MC: 0
DC: 4/5

Moves (29):
Revenge
Night Slash
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Dark Pulse
Aura Sphere
Substitute
Close Combat

Mach Punch
Counter
Pursuit
Vacuum Wave
Ice Punch
Focus Punch
Dispel

Taunt
Psychic
Thunder Wave
Hidden Power Ice 7
Stone Edge
Rock Slide
Brick Break

Battle I

Foe: 16 / 40

DP_Expert.png

Veteran Eugine is your opponent!

"Greetings. I hope we can have an entertaining bout."


538.png

Throh (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts:
(Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Inner Focus:
(Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mold Breaker (DW):
(Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability:
Guts

Item:
Flame Orb

Stats:
HP: 120
Atk+: 5
Def: 3
SpA-: 1
SpD: 3
Spe: 45
SC: 3
WC: 4
BST: 19

Attacks:
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Circle Throw

Bulk Up
Earthquake
Return
Facade
Payback
Stone Edge
Bulldoze
Rock Slide
Strength

Ernie - Storm Throw | Revenge | Storm Throw
If Zen Headbutt is used more than once, replace action 1 with Bide and discard the queue.
If Zen Headbutt is used more than once and Protect is used action 3, do not Bide but instead use Revenge | Revenge | Bulk Up.
 
409.png
HP: 110 / 110 En: 100% Speed: 58 Ranks: 7/2/4/1 Status: Expert Belt
538.png
HP: 120 / 120 En: 100% Speed: 45 Ranks: 5/3/1/3 Status: Flame Orb

Turn 1

Ragequit dug a hole!

Ernie used Storm Throw!
Miss
-6 En

Ragequit used Dig!
Critical Roll: 625 > 1615 (No)
(8 + 9.5 - 4.5) = 13 Damage
-10 En

Turn 2

Ragequit used Zen Headbutt!
Attack Roll: 9000 > 7905 (Hit)
Critical Roll: 625 > 3743 (No)
Flinch Roll: 2000 > 1573 (Yes)
(8 + 2 + 9.5 - 4.5) * 1.5 = 22.5 ~ 23 Damage
-6 En

Ernie flinched!

Turn 3

Ragequit dug a hole!

Ernie used Storm Throw!
Miss
-6 En

Ragequit used Dig!
Critical Roll: 625 > 5496 (No)
(8 + 9.5 - 4.5) = 13 Damage
-10 En

Ernie was burned by the Flame Orb!

409.png
HP: 110 / 110 En: 74% Speed: 58 Ranks: 7/2/4/1 Status: Expert Belt
538.png
HP: 71 / 120 En: 88% Speed: 45 Ranks: 5/3/1/3 Status: Flame Orb, Burn

Leethoof gives orders now.
 
DP_Expert.png


"Uh oh. Uh... panic!"

Ernie - Bide | Hold | Release

409.png
HP: 110 / 110 En: 74% Speed: 58 Ranks: 7/2/4/1 Status: Expert Belt
538.png
HP: 71 / 120 En: 88% Speed: 45 Ranks: 5/3/1/3 Status: Flame Orb, Burn

Turn 1

Ernie readies Bide!
Ernie takes 2 damage from Burn.

Ragequit used Zen Headbutt!
Attack Roll: 9000 > 7905 (Hit)
Critical Roll: 625 > 7796 (No)
(8 + 2 + 9.5 - 4.5) * 1.5 = 22.5 ~ 23 Damage
-6 En

Turn 1

Ernie readies Bide!
Ernie takes 2 damage from Burn.

Ragequit used Zen Headbutt!
Attack Roll: 9000 > 6616 (Hit)
Critical Roll: 625 > 2872(No)
(8 + 2 + 9.5 - 4.5) * 1.5 = 22.5 ~ 23 Damage
-10 En

Turn 1

Ernie releases Bide!
46 * 1.75 = 80.5 ~ 81 Damage
-irrelevant
Ernie takes 2 damage from Burn.

Ragequit used Zen Headbutt!
Attack Roll: 9000 > 7892 (Hit)
Critical Roll: 625 > 7899 (No)
(8 + 2 + 9.5 - 4.5) * 1.5 = 22.5 ~ 23 Damage
-14 En

409.png
HP: 29 / 110 En: 74% Speed: 58 Ranks: 7/2/4/1 Status: Expert Belt
538.png
HP: 0 / 120 En: 0% Speed: 45 Ranks: 5/3/1/3 Status: lol

Player defeated Veteran Eugine!

DP_Expert.png


"
emot-911.gif
"

Please await battle 2.
 
Battle II

NegativeMan is your next opponent!

40 / 40

negativeman-55f.png


"I expect nothing good. Woe is me."

636.png

Larvesta (F)

Nature: Lonely
+1 Atk, -1 Def

Type: Bug / Fire
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body:
(Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Swarm (DW):
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Item:
Absorb Bulb

Stats:
HP: 90
Atk+: 4
Def-: 1
SpA: 2
SpD: 2
Spe: 60
SC: 2
WC: 3
BST: 13

Attacks:
Ember
String Shot
Leech Life
Take Down
Flare Blitz

Magnet Rise
Morning Sun
Zen Headbutt

Psychic
Flamethrower
Fire Blast
Flame Charge
Will-o-Wisp
Acrobatics
Struggle Bug
U-turn
Wild Charge

"Let's try... anything really. We haven't a hope in the world."

Failure - Will-O-Wisp | Zen Headbutt | Zen Headbutt
 
409.png
HP: 110 / 110 En: 100% Speed: 58 Ranks: 7/2/4/1 Status: Expert Belt
636.png
HP: 90 / 90 En: 100% Speed: 60 Ranks: 4/1/2/2 Status: lol

Turn 1

Failure used Will-O-Wisp!
Attack Roll: 8500 > 9556 (Miss)
-6 En

Ragequit BAWWWWWWWWW
Attack Roll: 6400 > 5990 (hit)
((15 * 2.25) + 2 + 3 + 9.5 - 1.5) * 2.25 = 105.1875
larvesta dies

409.png
HP: 63 / 110 En: 100% Speed: 58 Ranks: 7/2/4/1 Status: Expert Belt
636.png
HP: D: / 90 En: 93% Speed: 60 Ranks: 4/1/2/2 Status: lol

Player defeated NegativeMan!

negativeman-55f.png


"
emot-froggonk.gif
"

Please wait for your next opponent.
 
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