Battle Subway Challenge: Leethoof

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Only referees and Leethoof should post in this thread.

Challenge 1:
Bring it, and may the hax gods accept my offerings of crushed dice and burned board game spinners.

Mode: Singles
Thread: None

Chosen Abilities:
Castform (Polarity): Forecast
Toxicroak (Boggle): Anticipation
Bastiodon (Vanguard: Sturdy

Chosen Items:
Castform (Polarity): Focus Sash
Toxicroak (Boggle): Air Balloon
Bastiodon (Vanguard): Air Balloon


351.gif

Castform[Polarity] (genderless)
Nature: Timid (+speed, -attack)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Forecast: Changes Weather Ball’s type based on weather, and Changes Castform’s form during Sunlight, Rain, and Hail. It reduces the Energy Cost of all weather changing moves by 4 and Weather Ball by 1.

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 81 (70x1.15=80.5)
Fluff Class: 1
Fluff Density Class: 1
Rank Total: 17

EC: ...
MC: 4
DC: ...

Attacks:
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Rain Dance
Sunny Day
Tailwind

Thunderbolt
Solarbeam
Fire Blast

Blizzard
Weather Ball
Hydro Pump
Energy Ball
Thunder Wave
Substitute


454.gif

Toxicroak (Boggle) (M)
Nature:
Hardy

Type:
<Poison> Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
<Fighting> Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities
Anticipation This Pokemon is better at sensing dangerous attacks, and takes three (3) less damage from super-effective attacks, Selfdestruct, and Explosion.

Dry Skin This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.

Poison Touch (DW) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all this Pokemon's Poison-type attacks will inflict Toxic level poison.

Stats

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Height Class: 3
Muscle Class: 3
Base Rank Total: 19

EC: 6/6
MC: 3
DC: 5/5

Attacks

Astonish*
Mud Slap*
Poison Sting*
Taunt*
Pursuit*
Faint Attack*
Revenge*
Swagger*
Drain Punch*
Vacuum Wave*
Bullet Punch*
Poison Jab*
Toxic*
Work Up*
Sucker Punch
Nasty Plot
Sludge Wave
Shadow Ball
Focus Blast
Venoshock
Rain Dance
Stone Edge
Dig
Mud Bomb
Earthquake

411.gif

Bastiodon (Vanguard) (M)
Nature: Relaxed (Adds * to Defense; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Type:
<Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
<Steel>: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Sturdy: This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Soundproof (DW) Unlocked: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 8 (+)
SpA: Rank 2
SpD: Rank 5
Spe: 25 (30/1.15 = 25)
Wide Class: 3
Solid Armour Class: 5
Base Rank Total: 20

EC:6/6
MC:0
DC:5/5

Attacks:
Tackle*
Protect*
Taunt*
Metal Sound*
Take Down*
Iron Defense*
Swagger*
Stealth Rock*
Wide Guard*
Screech*
Earthquake*
Smack Down*
Sandstorm*
Heavy Slam
Metal Burst
Rock Blast
Thunderbolt
Flamethrower
Ice Beam
Flash Cannon
Toxic
Endure
Magnet Rise
Battle 1:

RNG Roll:
39 / 40
RNG Roll: 1 / 1

DP-Dragontamer.png

Dragon Tamer Marcurio would like to fight!
"My dragons are the best."
634.png

Zweilous
(F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Dark / Dragon
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Item:
Life Orb

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 49

Attacks:
Tackle
Double Hit
Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch
Outrage

Dark Pulse
Earth Power
Ice Fang

Hidden Power Electric 7
Incinerate
Thunder Wave
Dragon Tail
Work Up
DP-Dragontamer.png

"Would you like to see their power?"

Enable Hustle.

Thunder Wave - Dark Pulse x2
IF (Thunder Wave is ordered in Castform's queue) THEN (Switch your actions to Crunch - Dark Pulse - Crunch)
 
iaza12878767507900.png


Polarity, it looks like the train is going through a snowstorm! Not good for this dragon.


Substitute (15)->Hail->Blizzard
 
351.png

Polarity (U)
HP: 90
En: 100
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
634.png

Zweilous (F)
HP: 100
En: 100
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENBL)
Life Orb

Action 1:

Polarity used Substitute!
-15 HP
A substitute was created!
-12 energy
Zweilous used Thunder Wave!
But it failed!
-7 energy

Action 2:

Polarity used Hail!
A hailstorm brewed!
Polarity turned into Snowy form!
-6 energy
Zweilous used Dark Pulse!
RNG Roll (To-Crit) (<=63 Yes) 166/1000 (No)
(8 + 3 + 1.5 - 2) * 1 = 10.5 ~ 11 damage
-5 energy
Zweilous was hurt by its Life Orb!
-2 HP

Zweilous was pelted by the hail!
-2 HP

Action 3:

Castform used Blizzard!
RNG Roll (To-Crit) (<=63 Yes) 777/1000 (No)
RNG Roll (To-FRZ) (<=100 Yes) 209/1000 (No)
(12 + 3) * 1.5 = 22.5 ~ 23 damage
-7 energy
Zweilous used Dark Pulse!
RNG Roll (To-Crit) (<=63 Yes) 396/1000 (No)
(8 + 3 + 1.5 - 2) * 1 = 10.5 ~ 11 damage
The substitute broke!
-9 energy
Zweilous was hurt by its Life Orb!
-2 HP

Zweilous was pelted by the hail!
-2 HP

351.png

Polarity (U)
HP: 75
En: 75
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
634.png

Zweilous (F)
HP: 69
En: 79
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENBL)
Life Orb
 
iaza12878767507900.png


Silly Dragons...I heard you guys don't like ice types, so i brought a normal type. Keep it up, Polarity, full-on offense.

Weather Ball->Blizzard->Weather Ball. If Zweilous uses Thunder Wave sometime during the queue, create a Substitute (15) and move actions down.
 
351.png

Polarity (U)
HP: 75
En: 75
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
634.png

Zweilous (F)
HP: 69
En: 79
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENBL)
Life Orb

Action 1:

Castform used Weather Ball!
RNG Roll (To-Crit) (<=63 Yes) 987/1000 (No)
(10 + 3) * 1.5 = 19.5 ~ 20 damage
-5 energy
Zweilous used Outrage!
RNG Roll (To-Hit) (<=800 Yes) 35/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 535/1000 (No)
(12 + 3 + 3 + 3 - 2) * 1 = 19 damage
-7 energy
Zweilous was hurt by its Life Orb!
-2 HP

Zweilous was pelted by the hail!
-2 HP


Action 2:

Castform used Blizzard!
RNG Roll (To-Crit) (<=63 Yes) 86/1000 (No)
RNG Roll (To-FRZ) (<=100 Yes) 195/1000 (No)
(12 + 3) * 1.5 = 22.5 ~ 23 damage
-7 energy

Zweilous used Outrage!
RNG Roll (To-Hit) (<=800 Yes) 791/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 39/1000 (Yes)
(12 + 3 + 3 + 3 + 3 - 2) * 1 = 22 damage
-7 energy

Zweilous was hurt by its Life Orb!
-2 HP

Zweilous was pelted by the hail!
-2 HP

Action 3:

Castform used Weather Ball!
RNG Roll (To-Crit) (<=63 Yes) 751/1000 (No)
(10 + 3) * 1.5 = 19.5 ~ 20 damage
-5 energy
Zweilous fainted!
351.png

Polarity (U)
HP: 33
En: 58
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
634.png

Zweilous (F)
HP: KO
En: 65
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENBL)
Life Orb

DP-Dragontamer.png

"Ridiculous!"

~~~~~~~~~~~~~~~~~~~~~
Battle 2:

RNG Roll: 30 / 40
RNG Roll: 1 / 3

Spr_BW_Swimmer_F.png

"I can swim very quickly!"
536.png

Palpitoad (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Swift Swim:
(Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Hydration:
(Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Water Absorb (DW):
(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Item:
Rindo Berry

Stats:
HP: 100
Atk-: 2
Def: 2
SpA+: 4
SpD: 2
Spe: 69

Attacks:
Bubble
Growl
Supersonic
Round
Bubblebeam
Mud Shot
Aqua Ring
Uproar
Hydro Pump

Earth Power
Refresh
Sleep Talk

Hail
Hidden Power Ice 7
Rain Dance
Sludge Wave
Sludge Bomb
Scald
Surf
Spr_BW_Swimmer_F.png

"Palpitoad swims even faster than I do!"

Hydro Pump - Surf - Hydro Pump
IF (Castform uses Sunny Day) AND (Castform does not have a Substitute) THEN (Use Mud Shot)
 
351.png

Polarity (U)
HP: 90
En: 100
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
536.png

Palpitoad (F)
HP: 100
En: 100
2 / 2 / 4 / 2 / 69
Swift Swim
Rindo Berry (3)

Action 1:

Castform used Rain Dance!
Rain started to fall!
Castform turned into Rainy form!
-6 energy
Palpitoad used Surf!
RNG Roll (To-Crit) (<=63 Yes) 807/1000 (No)
(10 + 3 + 3 + 1.5 - 2) * 2/3 = 10.33 ~ 10 damage
-6 energy

Action 2:

Palpitoad used Hydro Pump!
RNG Roll (To-Hit) (<=800 Yes) 559/1000 (Yes)
RNG Roll (To-Crit) (<=63 Yes) 70/1000 (No)
(12 + 3 + 3 + 1.5 - 2) * 2/3 = 11.66 ~ 12 damage
-7 energy
Castform used Energy Ball!
RNG Roll (To-Crit) (<=63 Yes) 202/1000 (No)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-6 energy

Action 3:

Palpitoad used Surf!
RNG Roll (To-Crit) (<=63 Yes) 979/1000 (No)
(10 + 3 + 3 + 1.5 - 2) * 2/3 = 10.33 ~ 10 damage
-6 energy
Castform used Energy Ball!
RNG Roll (To-Crit) (<=63 Yes) 244/1000 (No)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-10 energy

351.png

Polarity (U)
HP: 58
En: 78
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
536.png

Palpitoad (F)
HP: 72
En: 81
2 / 2 / 4 / 2 / 69
Swift Swim
Rindo Berry (1)

The rain is falling. ||||||||||||
 
351.png

Polarity (U)
HP: 58
En: 78
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
536.png

Palpitoad (F)
HP: 72
En: 81
2 / 2 / 4 / 2 / 69
Swift Swim
Rindo Berry (1)

The rain is falling. ||||||||||||

Action 1:

Palpitoad used Supersonic!
RNG Roll (To-Hit) (<=550 Yes) 11/1000 (Yes)
RNG Roll (Duration) (2|3|4) 1 (2a)
-4 energy
Castform is confused!
RNG Roll (Hit Self) (<=500 Yes) 421/1000 (Yes)
Castform hit itself in confusion!
(4 - 1.5) * 1 = 2.5 ~ 3 damage
-3 energy

Action 2:

Palpitoad used Sludge Bomb!
RNG Roll (To-Crit) (<=63 Yes) 890/1000 (No)
RNG Roll (To-PSN) (<=300 Yes) 20/1000 (Yes)
(9 + 1.5 - 2) * 1 = 8.5 ~ 9 damage
-7 energy
Castform was poisoned!
Castform used Energy Ball!
RNG Roll (To-Crit) (<=63 Yes) 305/1000 (No)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-6 energy

Castform was hurt by poison!
-2 HP

Action 3:

Palpitoad used Sludge Wave!
RNG Roll (To-Crit) (<=63 Yes) 665/1000 (No)
(10 + 1.5) * 1 = 11.5 ~ 12 damage
-7 energy
Castform used Energy Ball!
RNG Roll (To-Crit) (<=63 Yes) 244/1000 (No)
(8 + 1.5) * 2.25 = 21.375 ~ 22 damage
-10 energy


Castform was hurt by poison!
-2 HP

351.png

Polarity (U)
HP: 30
En: 59
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
536.png

Palpitoad (F)
HP: 36
En: 63
2 / 2 / 4 / 2 / 69
Swift Swim
Rindo Berry (0)

The rain is falling. ||||||||||||

Spr_BW_Swimmer_F.png

"We'll need to swim extra fast to get out of this jam!"

Surf x3
IF (Castform is not confused and it's your turn) THEN (Use Supersonic)
 
avatar77528_4.gif


Faster, Polarity, faster!

Substitute (15 HP)->Energy Ball->Energy Ball! If you hit yourself in confusion, move actions down.
 
351.png

Polarity (U)
HP: 30
En: 59
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
536.png

Palpitoad (F)
HP: 36
En: 63
2 / 2 / 4 / 2 / 69
Swift Swim
Rindo Berry (0)

The rain is falling. ||||||||||||

Action 1:

Palpitoad used Supersonic!
RNG Roll (To-Hit) (<=550 Yes) 487/1000 (Yes)
RNG Roll (Duration) (2|3|4) 2/3 (3a)
-4 energy
Castform is confused!
RNG Roll (Hit Self) (<=500 Yes) 455/1000 (Yes)
Castform hit itself in confusion!
(4 - 1.5) * 1 = 2.5 ~ 3 damage
-3 energy

Castform was hurt by poison!
-2 HP


Action 2:

Palpitoad used Surf!
RNG Roll (To-Crit) (<=63 Yes) 630/1000 (No)
(10 + 3 + 3 + 1.5) * 2/3 = 11.66 ~ 12 damage
-6 energy
Castform is confused!
RNG Roll (Hit Self) (<=500 Yes) 405/1000 (Yes)
Castform hit itself in confusion!
(4 - 1.5) * 1 = 2.5 ~ 3 damage
-3 energy

Castform was hurt by poison!
-2 HP

Action 3:

Palpitoad used Surf!
RNG Roll (To-Crit) (<=63 Yes) 796/1000 (No)
(10 + 3 + 3 + 1.5) * 2/3 = 11.66 ~ 12 damage
-10 energy

Castform fainted!
351.png

Polarity (U)
HP: KO
En: 53
2 / 3 / 3 / 3 / 81 (+)
Forecast
Focus Sash
536.png

Palpitoad (F)
HP: 36
En: 43
2 / 2 / 4 / 2 / 69
Swift Swim
Rindo Berry (0)

The rain is falling. ||||||||||||

Spr_BW_Swimmer_F.png

"Yeah!"

Swimmer <unnamed> wins!

Rewards:
Final Streak: 1
Continuable: No

Leethoof:
1 BP
Polarity:
6 MC, 1 KOC

Engineer Pikachu:
2 + (2 + 2) = 6 BT

Good luck next time!
 
If you post in this thread and you are not Leethoof or myself, you can suck a massive pingas.

MODE: Singles
THREAD: Right here.

Abilities:
Polarity the Castform: Forecast
Ragequit the Rampardos: Sheer Force
Boggle the Toxicroak: Anticipation

Items:
Polarity the Castform: Focus Sash
Ragequit the Rampardos: Smooth Stone
Boggle the Toxicroak: Oran Berry


351.png

Castform[Polarity] (genderless)
Nature: Timid (+speed, -attack)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Forecast: Changes Weather Ball’s type based on weather, and Changes Castform’s form during Sunlight, Rain, and Hail. It reduces the Energy Cost of all weather changing moves by 4 and Weather Ball by 1.

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 81 (70x1.15=80.5)
Fluff Class: 1
Fluff Density Class: 1
Rank Total: 17

EC: ...
MC: 1
DC: ...

Attacks:
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Rain Dance
Sunny Day
Tailwind

Thunderbolt
Solarbeam
Fire Blast
Shadow Ball
Protect
Hidden Power Fighting 7


Blizzard
Weather Ball
Hydro Pump
Energy Ball
Thunder Wave
Substitute
Endure

409.gif

Rampardos [Ragequit] (M)
Nature: Rash ( + Special Attack, -Special Defense)
Type:
<Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 110
Atk: Rank 7
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 58
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks (Total=22):
Headbutt (of course)
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance
Head Smash
Zen Headbutt

Hammer Arm
Curse
Iron Head
Iron Tail
Fire Punch
Thunder Punch
Crunch


Rock Polish
Swords Dance
Earthquake
Dig
Rock Slide
Protect

454.png

Toxicroak (Boggle) (M)
Nature:
Hardy

Type:
<Poison> Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
<Fighting> Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities
Anticipation This Pokemon is better at sensing dangerous attacks, and takes three (3) less damage from super-effective attacks, Selfdestruct, and Explosion.

Dry Skin This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.

Poison Touch (DW) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all this Pokemon's Poison-type attacks will inflict Toxic level poison.

Stats

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Height Class: 3
Muscle Class: 3
Base Rank Total: 19

EC: 6/6
MC: 3
DC: 5/5

Attacks

Astonish*
Mud Slap*
Poison Sting*
Taunt*
Pursuit*
Faint Attack*
Revenge*
Swagger*
Drain Punch*
Vacuum Wave*
Bullet Punch*
Poison Jab*
Toxic*
Work Up*
Sucker Punch
Nasty Plot
Sludge Wave
Shadow Ball
Focus Blast
Venoshock
Rain Dance
Stone Edge
Dig
Mud Bomb
Earthquake
Bounce
Brick Break
X-Scissor
Protect
Ice Punch

-----------------------------------------------------------------

Battle 1
RNG Adjust: 0%

DP_Black_Belt.png

Black Belt Tanimoto would like to battle!

RNG Roll for Pokemon: 25/40
"Its fists bring death!"

559.png

Scraggy (F)

Nature: Careful
+1 SpD, -1 SpA

Type: Dark / Fighting
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:
(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Intimidate (DW):
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Ability:
Shed Skin

Item:
Rocky Helmet

Stats:
HP: 90
Atk: 3
Def: 3
SpA-: 1
SpD+: 4
Spe: 48
SC: 1
WC: 2
BST: 15

Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Crunch

Counter
Fire Punch
Ice Punch

Dragon Claw
Roar
Toxic
Bulk Up
Taunt
Protect
Torment
Facade
Rest
Incinerate
Rock Slide
Dragon Tail
Substitute
Snarl

---------------------------------------------------------------

DP_Black_Belt.png

"Prepare to be annihilated!"

Hi Jump Kick ~ Brick Break ~ Hi Jump Kick
IF (It uses Protect), AND (It's not A2), THEN (Use Bulk Up)
 
Before Round 1:
559.png

Scraggy (F)
90 HP
100 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

351.png

Castform (U)
100 HP
100 EN
2-/3/3/3/81+
Forecast
Focus Sash

Action 1:

Castform uses Rain Dance
-6 EN
The rain is pouring down (4R)
Castform becomes a Water-Type

Scraggy uses Hi Jump Kick
RNG Roll (To-Hit) (<=9000 Yes) 6245/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 4963/10000 (No)
Damage: 13+3-1=15
-8 EN

Action 2:

Castform uses Weather Ball
RNG Roll (To-Crit) (<=625 Yes) 5008/10000 (No)
Damage: 10+3+3+1.5(3-4)=14.5~15
-5 EN

Scraggy uses Brick Break
RNG Roll (To-Crit) (<=625 Yes) 479/10000 (Yes)
Damage: 8+3+3-1=13
-5 EN

Action 3:

Castform uses Water Gun
RNG Roll (To-Crit) (<=625 Yes) 5396/10000 (No)
Damage: 4+3+3+1.5(3-4)=8.5~9
-2 EN
Scraggy is drenched

Scraggy uses Hi Jump Kick
RNG Roll (To-Hit) (<=9000 Yes) 6292/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 9032/10000 (No)
Damage: 13+3-1=15
-8 EN

After Round 1:
559.png

Scraggy (F)
66 HP
79 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

351-rainy.png

Castform (U)
57 HP
87 EN
2-/3/3/3/81+
Forecast
Focus Sash

The rain is pouring down (3R)
 
"The train is going underwater...ahhhhhh"

Hydro Pump->Weather Ball->Hydro Pump

IF you are Tormented, then replace Weather Ball with Thunderbolt.

IF he uses HJK, then Protect and move actions down.
 
DP_Black_Belt.png

"UWAA! TIME TO FACE THE FURY OF SCRAGGY!"

Crunch ~ Substitute (20) ~ Crunch

--------------------------------------------------------------

Before Round 2:
559.png

Scraggy (F)
66 HP
79 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

351-rainy.png

Castform (U)
57 HP
87 EN
2-/3/3/3/81+
Forecast
Focus Sash

The rain is pouring down (3R)

Action 1:

Castform uses Hydro Pump
RNG Roll (To-Hit) (<=8754 Yes) 9906/10000 (No)
-7 EN

Scraggy uses Crunch
RNG Roll (To-Drop) (<=2000 Yes) 1943/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 3435/10000 (No)
Damage: 8+3-1=10
-5 EN
Castform's Def drops a stage

Action 2:

Castform uses Weather Ball
RNG Roll (To-Crit) (<=625 Yes) 4427/10000 (No)
Damage: 10+3+3+1.5(3-4)=14.5~15
-5 EN

Scraggy uses Substitute (20)
-20 HP
-18 EN
A Substitute (20) was formed

Action 3:

Castform uses Hydro Pump
RNG Roll (To-Hit) (<=8754 Yes) 7081/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 4044/10000 (No)
Damage: 12+3+3+1.5(3-4)=16.5~17
The Substitute takes the hit
-7 EN

Scraggy uses Crunch
RNG Roll (To-Drop) (<=2000 Yes) 4278/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 5765/10000 (No)
Damage: 8+3+1.75=12.75~13
-5 EN

After Round 2:
559.png

Scraggy (F)
31 HP
51 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet
Substitute (3)

351-rainy.png

Castform (U)
34 HP
68 EN
2-/3/3/3/81+
Forecast
Focus Sash

The rain is pouring down (2R)

----------------------------------------------------------

DP_Black_Belt.png

"Prepare to fall!"

Brick Break ~ Bone-Crushing Maw (Crunch + Crunch) ~ Nothing
IF (Castform uses Protect A2) AND (Castform doesn't use Protect A1), THEN (Replace your actions with Brick Break ~ Bulk Up ~ Crunch)
 
Before Round 3:
559.png

Scraggy (F)
31 HP
51 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet
Substitute (3)

351-rainy.png

Castform (U)
34 HP
68 EN
2-/3/3/3/81+
Forecast
Focus Sash
-1 Def

The rain is pouring down (2R)

Action 1:

Castform uses Water Gun
RNG Roll (To-Crit) (<=625 Yes) 1755/10000 (No)
Damage: 4+3+3+1.5(3-4)=8.5~9
The Substitute takes the hit
The Substitute breaks
-2 EN

Scraggy uses Brick Break
RNG Roll (To-Crit) (<=625 Yes) 7062/10000 (No)
Damage: 8+3+1.75=12.75~13
-5 EN

Action 2:

Castform uses Substitute (15)
-15 HP
-12 EN
A Substitute is formed

Scraggy uses Bone-Crushing Maw
Damage: 18+3+1.75=22.75~23
The Substitute takes the hit
The Substitute breaks
-28 EN

Action 3:

Castform uses Weather Ball
RNG Roll (To-Crit) (<=625 Yes) 1787/10000 (No)
Damage: 10+3+3+1.5(3-4)=14.5~15
-5 EN

Scraggy is recovering from its combination attack...

After Round 3:
559.png

Scraggy (F)
16 HP
18 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

351-rainy.png

Castform (U)
6 HP
46 EN
2-/3/3/3/81+
Forecast
Focus Sash

The rain is pouring down (1R)
 
DP_Black_Belt.png

"The Twelve Gods are with me today... I know it."

Brick Break ~ Crunch ~ Brick Break

-------------------------------------------------------------

Before Round 4:
559.png

Scraggy (F)
16 HP
18 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

351-rainy.png

Castform (U)
6 HP
46 EN
2-/3/3/3/81+
Forecast
Focus Sash

The rain is pouring down (1R)

Action 1:

Castform uses Hydro Pump
RNG Roll (To-Hit) (<=8754 Yes) 4928/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 1567/10000 (No)
Damage: 12+3+3+1.5(3-4)==16.5~17
-7 EN

After Round 4:
559.png

Scraggy (F)
-1 HP
18 EN
3/3/1-/4+/48
Shed Skin
Rocky Helmet

351-rainy.png

Castform (U)
6 HP
39 EN
2-/3/3/3/81+
Forecast
Focus Sash

--------------------------------------------------------

Battle 2
RNG Adjust: 0%

sprbwbattlegirl.png

Battle Girl Renka would like to battle!

RNG Roll for Pokemon: 22/40
"Look at its power! Its ingenious strength!"
RNG Roll for Ability: 3/3
"Crit it. I dare you."

552.png

Krokorok (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Ground
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Intimidate:
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Moxie:
(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Anger Point (DW):
(Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Item:
Muscle Band

Stats:
HP: 90
Atk+: 4
Def: 2
SpA-: 1
SpD: 2
Spe: 74
SC: 2
WC: 3
BST: 14

Attacks:
Leer
Rage
Bite
Sand-attack
Torment
Sand Tomb
Assurance
Mud-slap
Embargo
Swagger

Beat Up
Counter
Fire Fang

Hone Claws
Roar
Taunt
Earthquake
Dig
Brick Break
Sandstorm
Low Sweep
Embargo
Shadow Claw
Payback
Stone Edge
Bulldoze
Rock Slide

-------------------------------------------

sprbwbattlegirl.png

"Let's keep the weather in our favor!"

Taunt ~ Brick Break ~ Rock Slide
IF (Castform ever uses Rain Dance), THEN (Use Sandstorm and push your actions back)
 
Before Round 1:
552.png

Krokorok (M)
90 HP
100 EN
4+/2/1-/2/74
Anger Point
Muscle Band

351.png

Castform (U)
100 HP
100 EN
2-/3/3/3/81+
Forecast
Focus Sash

Action 1:

Castform uses Sunny Day
-6 EN
The sun is shining brightly (4R)
Castform becomes a Fire-Type

Krokorok uses Taunt
-9 EN
Castform is Taunted (6A)

Action 2:

Castform uses Solarbeam
RNG Roll (To-Crit) (<=625 Yes) 9491/10000 (No)
Damage: (12+1.5(3-2))*1.5=20.25~20
-8 EN

Krokorok uses Brick Break
RNG Roll (To-Crit) (<=625 Yes) 6031/10000 (No)
Damage: 8+1.5(4-3)-2+1=8.5~9
-6 EN

Action 3:

Castform uses Solarbeam
RNG Roll (To-Crit) (<=625 Yes) 8349/10000 (No)
Damage: (12+1.5(3-2))*1.5=20.25~20
-12 EN

Krokorok uses Rock Slide
RNG Roll (To-Hit) (<=9000 Yes) 5608/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 2485/10000 (No)
Damage: (8+1.5(4-3)-2+1)*1.5=12.75~13
-6 EN

After Round 1:
552.png


Krokorok (M)
50 HP
79 EN
4+/2/1-/2/74
Anger Point
Muscle Band

351-sunny.png

Castform (U)
78 HP
74 EN
2-/3/3/3/81+
Forecast
Focus Sash
Taunted (3A)

The sun is shining brightly (3R)
 
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