The Legend Run: (Destiny Warrior) Timeless Tower

Only Destiny Warrior and I may post in this thread until the thread's completion.

So, enter SoS, newly appointed TLR ref. Like a boss. And here's Destiny Warrior, his first challenger! Awesome! I'mma fuck you up good, DW.

Team Destiny Warrior:

Challenging Timeless Tower! I'll buy 10 Sport Balls, 5 Heal Balls, 5 Timer Balls, 5 Cherish Balls, and a Potion.



Scrafty (Twoarms)(Male)

B]Type:[/B]

Dark: Summary: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting: Summary: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
Adamant Nature(+Atk, - Spe)

HP: 100
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 4
Spe: 58

EC: 6/6
MC: 0
DC: 5/5

Abilities
Shed Skin:(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Dream World Ability: Intimidate:(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Attacks:
Leer*
Low Kick*
Sand-Attack*
Faint Attack*
Headbutt*
Swagger*
Brick Break*
Payback*
Crunch
Hi Jump Kick
Focus Punch
Facade

Rock Slide*
Dig*
Bulk Up*
Taunt
Toxic
Rest

Drain Punch*
Fake Out*
Ice Punch*
Dragon Dance
Counter



Heatblast(Blaziken)(Male)

Types
Fire: Summary: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Summary: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
Mild nature(+SpA, - Def)
HP: 100
Atk: Rank 5
Def: Rank 2(-)
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80

EC: 9/9
MC: 0
DC: 5/5

Abilities
Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Dream World Ability(Unlocked): Speed Boost(Innate): Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Attacks
Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand-Attack
Fire Spin
Sky Uppercut
Flare Blitz

Night Slash
Crush Claw
Low Kick

Fire Blast
Swords Dance
Rock Slide
Work Up
Hidden Power Water 7
SolarBeam
Focus Blast



NRG(Nidoking)(Male)

Type
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats
Rash(+1 SpA, subtracts 1 Rank from SpD)
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 2(-)
Spe: 85

EC: 9/9
MC: 0
DC: 5/5

Abilities
Poison Point(Can be Disabled): This Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.
Rivalry(Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Dream World Ability(Unlocked)(Can be Activated): Sheer ForceThis Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks
Leer
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Focus Energy
Helping Hand
Toxic Spikes
Poison Jab
Chip Away
Thrash
Earth Power
Megahorn

Counter
Sucker Punch
Poison Tail

Venoshock
Thunder
Blizzard
Ice Beam
Slime Wave
Flamethrower
Earthquake

Super Fang
Bide
Lovely Kiss
Backpack:
Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 25/50
10x Sport Ball
5x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry
Battle Items: 19/20
1x Expert Belt
Gems: 20
Spare Pocket (any item): 3


Timeless Tower Entrance

Timeless Tower is an unfathomably large structure seated on an impregnable cliffside. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the center of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-colored except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

What could this all mean? And where do you go from here?

Player Actions:
Embark on your adventure!
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
And we begin! As mentioned earlier, Scrafty will hold an Oran Berry, Blaziken an Expert Belt, and Nidoking a Leppa Berry.

(According to people on IRC, my first post is also supposed to mention the dungeon I visit(OP apparently should have choices... so I'll enter Iron Dungeon!)
 
Whoops, forgot to state that. Guess I just assumed the choices were already there. Oh dear, this doesn't bode well. And you didn't bring a Leppa Berry, so I assumed you were equipping the second Oran Berry.

Format jacked from the TLR ref king, IAR.

Also, DW, it's been a long time since you played, so you need to add size and weight classes and base rank total to your Pokémon.

Iron Dungeon - Still Pall​

You quick dole out items to your three Pokémon, and confidently stride north into the Iron Dungeon, the lair of some of the toughest-hided Pokémon around... Of course, there's an exception to every rule, and as you descend the stairs into an empty chamber, you are accosted by two rather wimpy-looking Klink! You roll your eyes, and send out your mons, ready for a fight!

Lackey Battle Start!

Destiny Warrior AAA
|
|

Twoarms @ Oran Berry | Heatblast @ Expert Belt | NRG @ Oran Berry
HP: 100 | 110 | 100
Energy: 100 | 100 | 100
Atk: Rank 4 | 5 | 3
Def: Rank 4 | 5 | 3
SpA: Rank 1 | 5 | 4
SpD: Rank 4 | 3 | 2
Speed: 58 | 80 | 85
Size Class: 2 | 4 | 3
Weight Class: 3 | 4 | 4
Base Rank Total: 18 | 21 | 18
No Changes | No Changes | No Changes

Lackeys AA
|

Klink (-) @ Steel Gem (5) | Klink (-) @ Steel Gem (5)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 2 | 2
Def: Rank 3 | 3
SpA: Rank 3 | 3
SpD: Rank 2 | 2
Speed: 26 | 26
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 13 | 13
No Changes | No Changes

Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 25/50
10x Sport Ball
5x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 20
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC
Blaziken: 3 MC
Nidoking: 3 MC


Lackey Actions:

Klink A: Hidden Power+Hyper Beam Blaziken >>> Hidden Power Blaziken

Klink B: Hidden Power+Hyper Beam Blaziken >>> Hidden Power Blaziken

Issue your actions against the Lackeys!
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Right, time to put our plan into action! I'll assume that the Klink is -Spe nature...

EDIT: DERPed I gave 3 actions rather than 2.

Activate NRG's Sheer Force

Twoarms: Fake Out Klink A~Hi Jump Kick Klink A
Heatblast: Fire Blast Klink A~Hi Jump Kick Klink A
NRG: Lovely Kiss Klink B~Earth Power Klink B
 
Iron Dungeon - Still Pall - Lackey Battle

Destiny Warrior AAA
|
|

Twoarms @ Oran Berry | Heatblast @ Expert Belt | NRG @ Oran Berry
HP: 100 | 110 | 100
Energy: 100 | 100 | 100
Atk: Rank 4 | 5 | 3
Def: Rank 4 | 2 | 3
SpA: Rank 1 | 5 | 4
SpD: Rank 4 | 3 | 2
Speed: 58 | 80 | 85
Size Class: 2 | 4 | 3
Weight Class: 3 | 4 | 4
Base Rank Total: 18 | 21 | 18
No Changes | No Changes | No Changes

Lackeys AA
|

Klink (-) @ Steel Gem (5) | Klink (-) @ Steel Gem (5)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 2 | 2
Def: Rank 3 | 3
SpA: Rank 3 | 3
SpD: Rank 2 | 2
Speed: 26 | 26
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 13 | 13
No Changes | No Changes

Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 25/50
10x Sport Ball
5x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 20
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC
Blaziken: 3 MC
Nidoking: 3 MC


Well, Klink A is burned and KOd without ever getting to launch an attack, but Klink B inflicts significant damage to Heatblast via a combo when NRG's Lovely Kiss misses.

Calcs:
Only important speed ties (read: not between the Klink) will be reffed.

Action 1:
Nidoking enabled Sheer Force! SoS endeavoured to remember this!
Scrafty used Fake Out! (crit roll: 3336 - no) (3.69 damage Klink A, 4 energy)
Nidoking used Lovely Kiss! (hit roll: 8840 - no) (miss, 6 energy)
Blaziken used Fire Blast! (hit roll: 4764 - yes, crit roll: 733 - no, burn roll: 718 - yes) (32.25 damage Klink A, 7 energy, Klink A burned)
Klink A flinched!
Klink B used Hyper Hidden Power! (hit roll: 6574 - yes, crit roll: 5193 - no) (33 damage Blaziken, 24 energy)
Klink A was hurt by its burn! (2)

Action 2:
Nidoking used Earth Power! (crit roll: 9123 - no) (25.50 damage Klink B, 6 energy)
Blaziken used Hi Jump Kick! (crit roll: 4362 - no) (28.50 damage Klink A, 7 energy)
Scrafty used Hi Jump Kick! (crit roll: 814 - no) (26.25 damage Klink A, 7 energy)
Klink A fainted!
Klink B recovered from the combo!


Destiny Warrior AAA
|
|

Twoarms @ Oran Berry | Heatblast @ Expert Belt | NRG @ Oran Berry
HP: 100 | 67 | 100
Energy: 89 | 86 | 88
Atk: Rank 4 | 5 | 3
Def: Rank 4 | 2 | 3
SpA: Rank 1 | 5 | 4
SpD: Rank 4 | 3 | 2
Speed: 58 | 80 | 85
Size Class: 2 | 4 | 3
Weight Class: 3 | 4 | 4
Base Rank Total: 18 | 21 | 18
No Changes | No Changes | No Changes

Lackeys XA
|

Klink (-) @ Steel Gem (5) | Klink (-) @ Steel Gem (5)
HP: KO | 64
Energy: 100 | 76
Atk: Rank 2 | 2
Def: Rank 3 | 3
SpA: Rank 3 | 3
SpD: Rank 2 | 2
Speed: 26 | 26
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 13 | 13
Burned | No Changes

Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 25/50
10x Sport Ball
5x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 20
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC, 1 KO
Blaziken: 3 MC
Nidoking: 3 MC


Issue actions against the Lackey!
 
Destiny Warrior AAA
|
|

Twoarms @ Oran Berry | Heatblast @ Expert Belt | NRG @ Oran Berry
HP: 100 | 67 | 100
Energy: 89 | 86 | 88
Atk: Rank 4 | 5 | 3
Def: Rank 4 | 2 | 3
SpA: Rank 1 | 5 | 4
SpD: Rank 4 | 3 | 2
Speed: 58 | 80 | 85
Size Class: 2 | 4 | 3
Weight Class: 3 | 4 | 4
Base Rank Total: 18 | 21 | 18
No Changes | No Changes | No Changes

Lackeys XA
|

Klink (-) @ Steel Gem (5) | Klink (-) @ Steel Gem (5)
HP: KO | 64
Energy: 100 | 76
Atk: Rank 2 | 2
Def: Rank 3 | 3
SpA: Rank 3 | 3
SpD: Rank 2 | 2
Speed: 26 | 26
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 13 | 13
Burned | No Changes

Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 25/50
10x Sport Ball
5x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 20
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC, 1 KO
Blaziken: 3 MC
Nidoking: 3 MC


Your Heal Ball fails to capture the Klink, but the Sport Ball seals him up tight!

Calcs:
Destiny Warrior threw a Heal Ball! ((( 1 + ( 142 ) × 130 × 2 × 1 ) ÷ ( 270 )) ÷ 256) = 0.5341) (roll: 5996 - no)
Shoot! It was so close too!
Klink chilled out! (+12 energy)
Destiny Warrior threw a Sport Ball! Guaranteed catch!
Gotcha! Klink was caught!


Destiny Warrior AAAO
|
|
|

Twoarms @ Oran Berry | Heatblast @ Expert Belt | NRG @ Oran Berry | Klink (-) @ Steel Gem (5)
HP: 100 | 67 | 100 | 64
Energy: 89 | 86 | 88| 88
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
No Changes | No Changes | No Changes | No Changes

Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 20
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC, 1 KO
Blaziken: 3 MC
Nidoking: 3 MC


You may now rearrange your team, use items, and nickname Klink if you so choose.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
I'd like to nickname Klink Gear.

I will slot Klink in over Blaziken, give Expert Belt to NKing, and Klink can have Steel Gem.
 
Iron Dungeon - Gear Golem

While the rest of the area seem bland for the most part, a very intricate design has been placed here. A massive humanoid contraption stands at the center of the room. What this represents you have no clue. It doesn't really resemble any person or Pokemon you know of. In any case the room has no apparent exit, but the gear golem has several levers in front of it. Upon review, the room looks a bit round on the edges, not like the square steel structures you've been used to. There are 3 levers, left, right, and center placed about 5 feet in front on the golem. You hear clanging behind you, forward seems like the best path.

What will you do?

a) Pull the left lever
b) Pull the centre lever
c) Pull the right lever

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | KGear @ Steel Gem (5)
HP: 100 | 67 | 100 | 64
Energy: 89 | 86 | 88| 88
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
No Changes | No Changes | No Changes | No Changes

Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC, 1 KO
Blaziken: 3 MC
Nidoking: 3 MC
 
Iron Dungeon - Gear Golem

The gear golem shifts to the right, revealing a cache of items on pedestals. They could be booby-trapped. Unfortunately the golem has stopped moving, and there's still two other levers. You try them, but they are stuck. Looks like you'll need to chance it. The items are a Potion, a Silk Scarf, and an Ice Gem.

How many items will you take?

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | KGear @ Steel Gem (5)
HP: 100 | 67 | 100 | 64
Energy: 89 | 86 | 88| 88
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
No Changes | No Changes | No Changes | No Changes

Potion: 1/2 slots
1x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC, 1 KO
Blaziken: 3 MC
Nidoking: 3 MC
 
Iron Dungeon - Gear Golem

You take the Potion with no ill consequences, but hear a click, indicating the levers are now working again. You pull the centre lever, and the Gear Golem moves back and locks into place, revealing a stairwell that will allow you to move on.

Iron Dungeon - Scrapyard

You come to an abandoned scrapyard. As you look around there seems to be little of value, however you imagine there's a few abandoned appliances here. You spot an array of broken down appliances. You could probably take one with you, it seems a Rotom used to inhabit it and it has enough energy to fit in one of your Pokeballs, at least until you leave.



Do you grab an appliance, or move on?

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 100 | 64
Energy: 89 | 86 | 88| 88
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
No Changes | No Changes | No Changes | No Changes

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC, 1 KO
Blaziken: 3 MC
Nidoking: 3 MC
 
Iron Dungeon - Scrapyard​

You wisely decide to move on, since you have no Rotom. You move onward without incident. It's still unsettling how much trash was in a place with no people to create it...

Iron Dungeon - Iron Maiden

You enter a bland, iron-colored area with few defining features. This whole tower appears cold, hollow, and heavy, and this room is no exception. You come down the end of the hall to a dead end and find yourself frustrated. You look around and notice how wide the place is. This is a hall and must be at least 15 feet wide. The size of the place begins to make your heart sink. Sadly, the only thing left at the end of this hallway is 10 foot tall a statue of a woman in full battle dress. She holds a shield and a sword, but both look like they can be taken. The expression on the statue's face is entirely wooden, it appears she'll be displeased with any decision. Both objects look extraordinarily heavy but maybe you can use one of them, which one will you choose?

a) The Shield
b) The Sword

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 100 | 64
Energy: 89 | 86 | 88| 88
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
No Changes | No Changes | No Changes | No Changes

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (both equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 2 CC
Scrafty: 3 MC, 1 KO
Blaziken: 3 MC
Nidoking: 3 MC
 
Iron Dungeon - Iron Maiden - Guardian Battle

You pick up the shield, seeing defence as your best option for carrying on through this place. However, this shield is surprisingly heavy, and you struggle to carry it... And then drop it on your toe, causing you to howl in pain! OUCH! To make matters worse, your cry attracts a very angry looking Klang, who calls for support from a Mawile that Intimidates your team! Looks like you'll have to face them both!

Arena Rules:
Only Sandstorm weather allowed, Something happens when Sandstorm is used. No Water Supply.

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 100 | 64
Energy: 89 | 86 | 88| 88
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
-1 Atk | Inactive | -1 Atk | -1 Atk

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (one equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5) (one equipped)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 4 CC
Scrafty: 6 MC, 1 KO
Blaziken: 3 MC
Nidoking: 6 MC
Klink: 1 EC, 2 MC, 1 DC


Guardians AA
|

Klang (-) @ Mental Herb (3) | Mawile (F) @ Mental Herb (3)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 3 | 3
Def: Rank 2 | 2
SpA: Rank 3 | 2
SpD: Rank 3 | 2
Speed: 64 | 64
Size Class: 1 | 1
Weight Class: 4 | 2
Base Rank Total: 16 | 14
No Changes | No Changes

Issue actions against the Guardians!
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Activate NRG's Sheer Force

Twoarms: Fake Out Klang~Brick Break Mawile
If a target of a move successfully Protects, shift the target of that move to the other opponent.
NRG: Earth Power Mawile~Flamethrower Mawile
If Mawile successfully Protects, shift the target of that move to Klang.
Gear: Thunderbolt Mawile~Thunderbolt Mawile
If Mawile successfully Protects, shift the target of the move to Klang.
 
Holy shit, WHY DOES EVERYTHING IN IRON DUNGEON SUCK BALLS!

Guardian actions (to be reffed when I wake up tomorrow):

Klang: Gear Grind Nidoking >>> Hidden Power Nidoking

Mawile: Metal Burst >>> Metal Burst
 
Iron Dungeon - Iron Maiden - Guardian Battle

Arena Rules:
Only Sandstorm weather allowed, Something happens when Sandstorm is used. No Water Supply.

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 100 | 64
Energy: 89 | 86 | 88| 88
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
-1 Atk | Inactive | -1 Atk | -1 Atk

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (one equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5) (one equipped)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 4 CC
Scrafty: 6 MC, 1 KO
Blaziken: 3 MC
Nidoking: 6 MC
Klink: 1 EC, 2 MC, 1 DC


Guardians AA
|

Klang (-) @ Mental Herb (3) | Mawile (F) @ Mental Herb (3)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 3 | 3
Def: Rank 2 | 2
SpA: Rank 3 | 2
SpD: Rank 3 | 2
Speed: 64 | 64
Size Class: 1 | 1
Weight Class: 4 | 2
Base Rank Total: 16 | 14
No Changes | No Changes

Well, good news bad news. Mawile goes down, but NRG takes massive damage from those Metal Bursts! Klang couldn't be more fucked though.

Calcs:
Again, only important speed ties will be reffed.
Action 1:
Scrafty used Fake Out! (crit roll: 7229 - no) (4.69 damage Klang, 4 energy)
Nidoking used Earth Power! (crit roll: 5349 - no) (25.50 damage Mawile, 6 energy)
Klang flinched!
Mawile used Metal Burst! (31.875 damage Nidoking, 17 energy)
Klink used Thunderbolt! (crit roll: 1375 - no, para roll: 6857 - no) (11.50 damage Mawile, 7 energy)

Action 2:
Nidoking used Flamethrower! (crit roll: 7157 - no) (22.50 damage Mawile, 7 energy)
Mawile used Metal Burst! (28.125 damage Nidoking, 19 energy)
Klang used Hidden Power! (12.75 damage Nidoking, 5 energy)
Scrafty used Brick Break! (crit roll: 6996 - no) (21 damage Mawile, 5 energy)
Klink used Thunderbolt! (crit roll: 3478 - no, para roll: 9306 - no) (11.50 damage Mawile, 11 energy)
Mawile fainted!


Arena Rules:
Only Sandstorm weather allowed, Something happens when Sandstorm is used. No Water Supply.

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 27 | 64
Energy: 80 | 86 | 75| 70
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
-1 Atk | Inactive | -1 Atk | -1 Atk

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (one equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5) (one equipped)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 4 CC
Scrafty: 6 MC, 1 KO
Blaziken: 3 MC
Nidoking: 6 MC
Klink: 1 EC, 2 MC, 1 DC, 1 KO


Guardians AA
|

Klang (-) @ Mental Herb (3) | Mawile (F) @ Mental Herb (3)
HP: 85 | KO
Energy: 95 | 64
Atk: Rank 3 | 3
Def: Rank 2 | 2
SpA: Rank 3 | 2
SpD: Rank 3 | 2
Speed: 64 | 64
Size Class: 1 | 1
Weight Class: 4 | 2
Base Rank Total: 16 | 14
No Changes | No Changes
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
NRG's Sheer Force activated
NRG: Earth Power Klang~Lovely Kiss Klang

Twoarms: Focus Punch Klang~Chill

Klink: Protect(Nidoking)~Zap Cannon Klang
IF Lovely Kiss hits AND Klang is still asleep, THEN replace Zap Cannon with Thunderbolt.
 
Iron Dungeon - Iron Maiden - Guardian Battle​

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 27 | 64
Energy: 80 | 86 | 75| 70
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
-1 Atk | Inactive | -1 Atk | -1 Atk

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (one equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5) (one equipped)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 4 CC
Scrafty: 6 MC, 1 KO
Blaziken: 3 MC
Nidoking: 6 MC
Klink: 1 EC, 2 MC, 1 DC, 1 KO


Guardians AA
|

Klang (-) @ Mental Herb (3) | Mawile (F) @ Mental Herb (3)
HP: 85 | KO
Energy: 95 | 64
Atk: Rank 3 | 3
Def: Rank 2 | 2
SpA: Rank 3 | 2
SpD: Rank 3 | 2
Speed: 64 | 64
Size Class: 1 | 1
Weight Class: 4 | 2
Base Rank Total: 16 | 14
No Changes | No Changes

See what I mean? Everything in Iron Dungeon sucks!

Calcs:
Action 1:
Scrafty tightened its focus!
Nidoking used Earth Power! (crit roll: 4244 - no) (26.25 damage Klang, 6 energy)
Klink used Protect on Nidoking! (7 energy)
Klang used Hyper Hidden Power! (0 damage, 24 energy, 12 energy Klink)
Scrafty used Focus Punch! (crit roll: 833 - no) (29.75 damage Klang, 9 energy)

Action 2:
Nidoking used Lovely Kiss! (hit roll: 7367 - yes, severity roll: 2201 - light sleep - 1a) (7 energy)
Klang is asleep!
Scrafty chilled out! (+12 energy)
Klink used Thunderbolt! (crit roll: 6600 - no, para roll: 102 - yes) (10 damage Klang, 7 energy, 15% paralysed)


Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 27 | 64
Energy: 83 | 86 | 62| 44
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
-1 Atk | Inactive | -1 Atk | -1 Atk

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (one equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5) (one equipped)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 4 CC
Scrafty: 6 MC, 1 KO
Blaziken: 3 MC
Nidoking: 6 MC
Klink: 1 EC, 2 MC, 1 DC, 1 KO


Guardians AA
|

Klang (-) @ Mental Herb (3) | Mawile (F) @ Mental Herb (3)
HP: 19 | KO
Energy: 71 | 64
Atk: Rank 3 | 3
Def: Rank 2 | 2
SpA: Rank 3 | 2
SpD: Rank 3 | 2
Speed: 64 | 64
Size Class: 1 | 1
Weight Class: 4 | 2
Base Rank Total: 16 | 14
Sleep (0a) | No Changes

Issue orders against the Guardian! Please put him out of his misery.
 
Iron Dungeon - Iron Maiden - Guardian Battle​

Destiny Warrior AOAA
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5)
HP: 100 | 67 | 27 | 64
Energy: 83 | 86 | 62| 44
Atk: Rank 4 | 5 | 3 | 2
Def: Rank 4 | 2 | 3 | 3
SpA: Rank 1 | 5 | 4 | 3
SpD: Rank 4 | 3 | 2 | 2
Speed: 58 | 80 | 85 | 26
Size Class: 2 | 4 | 3 | 1
Weight Class: 3 | 4 | 4 | 2
Base Rank Total: 18 | 21 | 18 | 13
-1 Atk | Inactive | -1 Atk | -1 Atk

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 23/50
9x Sport Ball
4x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (one equipped)
Battle Items: 19/20
1x Expert Belt (equpped)
Gems: 18/20
2x Steel Gem (5) (one equipped)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 4 CC
Scrafty: 6 MC, 1 KO
Blaziken: 3 MC
Nidoking: 6 MC
Klink: 1 EC, 2 MC, 1 DC, 1 KO


Guardians AA
|

Klang (-) @ Mental Herb (3) | Mawile (F) @ Mental Herb (3)
HP: 19 | KO
Energy: 71 | 64
Atk: Rank 3 | 3
Def: Rank 2 | 2
SpA: Rank 3 | 2
SpD: Rank 3 | 2
Speed: 64 | 64
Size Class: 1 | 1
Weight Class: 4 | 2
Base Rank Total: 16 | 14
Sleep (0a) | No Changes

Destiny Warrior threw a Heal Ball!

(( 27841 ) ÷ ( 270 )) ÷ 256 = 0.40279224537037% chance of capture
Roll: 6162
Aww! It appeared to be caught! (Klang regained 12 energy)

Destiny Warrior threw a Sport Ball!
(( 111361 ) ÷ ( 270 )) ÷ 256 = 1.61112557870370% chance = Guaranteed capture!
GOTCHA! Klang was caught!

With Klang captured, you give a wry grin at your new teammate in its ball. Still, with a brief moment of respite, now seems like a good time to take a quick rest. You also pick up the defeated Mawile's Mental Herb, in addition to the one that's on Klang.

Destiny Warrior AOAAO
|
|
|
|

Twoarms @ Oran Berry | Heatblast @ Nothing| NRG @ Expert Belt | Gear @ Steel Gem (5) | Klang (-) @ Mental Herb (3)
HP: 100 | 67 | 27 | 64 | 19
Energy: 83 | 86 | 62| 44 | 83
Atk: Rank 4 | 5 | 3 | 2 | 3
Def: Rank 4 | 2 | 3 | 3 | 2
SpA: Rank 1 | 5 | 4 | 3 | 3
SpD: Rank 4 | 3 | 2 | 2 | 3
Speed: 58 | 80 | 85 | 26 | 64
Size Class: 2 | 4 | 3 | 1 | 1
Weight Class: 3 | 4 | 4 | 2 | 4
Base Rank Total: 18 | 21 | 18 | 13 | 16
None | Inactive | None | None | Sleep 0a, Inactive

Potion: 0/2 slots
2x Potion
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 21/50
8x Sport Ball
3x Heal Ball
5x Cherish Ball
5x Timer Ball
Berries: 28/30
2x Oran Berry (one equipped)
Battle Items: 17/20
1x Expert Belt (equpped)
2x Mental Herb (1 equipped)
Gems: 18/20
2x Steel Gem (5) (one equipped)
Spare Pocket (any item): 3

Rewards:
Destiny Warrior: 4 CC
Scrafty: 6 MC, 1 KO
Blaziken: 3 MC
Nidoking: 6 MC
Klink: 1 EC, 2 MC, 1 DC, 1 KO


Reorganise your party and its items, and use any items you choose. You may also nickname Klang, whose data will be PMd to you.
 

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