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Magmortar (GP 2/2)

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[Overview]

<p>One of the most prolific Pokemon in the tier, Magmortar is incredibly powerful, dangerous, and eager to burn off the faces of its opponents. Base 125 Special Attack, an excellent offensive typing, and a vast array of coverage moves allow it to threaten almost any team with its staggering offensive capabilities. Although it faces competition from rivals such as Charizard and Emboar, it lacks the former's crippling 4x weakness to Stealth Rock and has much better Speed than the latter, making it the easiest Fire-type Pokemon to use in general. Magmortar is one of the best wallbreakers in the tier and can give stall teams a lot of issues; even bulky Pokemon that resist Fire Blast, such as Quagsire, can be 2HKOed, and almost anything that isn't can be taken down with a coverage move fairly easily. Its Vital Spirit ability makes Magmortar even harder to deal with, as it can switch into sleep-inducing moves from a plethora of Grass-type Pokemon with impunity and proceed to throw out powerful Fire Blasts for free. Of course, Magmortar isn't limited to wallbreaking either; with a Choice Scarf equipped or Flame Charge in its moveset, it can outspeed and KO almost the entire unboosted tier, forcing opponents to go on the defensive.</p>

<p>Despite Magmortar's amazing attributes, it's not invincible. Its low Defense stat and slightly disappointing base 83 Speed leave it easily revenge killed by faster Pokemon such as Swellow, Sawk, and Cinccino, as well as priority users such as Absol, Skuntank, and Samurott, and limit its ability to sweep entire teams without support. Furthermore, while it can defeat almost any opponent one-on-one, it can't use all of its coverage options at once, and can thus be walled by specific Pokemon depending on its choice of moves. Nonetheless, if you include responses to Magmortar's few counters and potential revenge killers on your team, it will devastate enemies with its potent arsenal of attacks, incinerating them until nothing remains.</p>

[SET]
name: Choice
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs / Choice Scarf
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>With Choice Specs equipped, Magmortar can break through almost any wall in the tier with the correct move. Fire Blast OHKOes decently bulky foes such as offensive Gardevoir after Stealth Rock damage, and 2HKOes even resistant targets such as Quagsire and Samurott. Furthermore, Choice Specs Magmortar can threaten Water- and Rock-types with a powerful Thunderbolt or Focus Blast, respectively, as the appropriate move OHKOes Alomomola, Samurott, and Regirock. On the other hand, Choice Scarf Magmortar can outspeed all bar other Choice Scarf users while still retaining significant power, and it can act as a revenge killer instead of a wallbreaker. Even boosted opponents such as Dragon Dance Altaria will fail to outspeed it unless they can secure multiple Speed boosts. As neither of the Choice items cause recoil, Magmortar is free to switch in multiple times during the match to fire off repeated, powerful hits that can either break down defensive cores or clean up sweepers, depending on its choice of item.</p>

<p>Fire Blast is the STAB attack of choice, as the extra power helps Choice Scarf Magmortar secure OHKOs on offensive Pokemon more easily, and it lets Choice Specs Magmortar 2HKO even the bulkiest of targets. Meanwhile, Thunderbolt and Focus Blast provide excellent coverage and let Magmortar hit the Water- and Rock-type Pokemon that might normally be able to survive Magmortar's wrath; the latter also deals with bulky Normal-type Pokemon such as Lickilicky and Thick Fat Miltank more effectively. The remaining moveslot is used to deal with specific threats that can otherwise wall Magmortar; Hidden Power Ice defeats Altaria, which can otherwise tank its attacks and set up Dragon Dances, while Hidden Power Grass lets Magmortar OHKO Quagsire and Golem reliably. Bear in mind that these moves have low power against most other opponents, so only use them when you need to secure the specific KO your chosen move achieves.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: maximum Special Attack increases the amount of damage that Magmortar deals, the given Speed EVs and a Timid nature allow it to outspeed all Pokemon with base 80 Speed, and the remaining EVs are added to HP for slightly more bulk. A Modest nature gives the Choice Scarf set more power and will still allow it to outspeed Swellow, but it allows boosting opponents, such as Adamant Rock Polish Torterra and Jolly Dragon Dance Altaria, to outspeed Magmortar after their respective boosts, and is therefore less viable overall. The Choice Specs set secures a few more KOs with it (for instance, the 2HKO on offensive Altaria with Fire Blast), but similar damage output can be ensured just by providing Stealth Rock support, and Magmortar generally prefers to outspeed as many opponents as it can.</p>

<p>Magmortar can make good use of its most powerful STAB attack, Overheat, on a Choice set, as frequent switching will mitigate the Special Attack drop. However, the power increase isn't remarkable, and although it might help the Choice Scarf set secure a few more OHKOs, it lacks the ability to 2HKO bulky switch-ins that Fire Blast retains. While it's initially more powerful and accurate than Fire Blast, it also lets more opponents switch in and set up on Magmortar, and prevents Magmortar from sweeping as effectively late-game. Likewise, Flamethrower finds use due to its perfect accuracy; while the power drop is significant, it prevents Magmortar from missing against crucial targets and still hits decently hard, especially with a Choice Specs boost. Hidden Power Water is another option in the last moveslot, as is Magmortar's only way of getting past Camerupt and Flareon, and still OHKOes Golem if Sturdy has been broken. However, as Altaria and Quagsire are more common, the listed Hidden Power types are generally more useful.</p>

<p>Regardless of Magmortar's chosen item, it highly appreciates entry hazard support to help secure KOs. The Choice Specs set can use the extra damage to punish walls as they switch in, while the residual damage allows the Choice Scarf set to KO opponents despite its lower overall power. Golem and Torterra are good choices to set up Stealth Rock, as they can also punish special walls with powerful Earthquakes while simultaneously keeping Rock-types and Flash Fire Pokemon at bay. Rapid Spin users are extremely useful as well, as they allow Magmortar to switch into battle more often and continue to maintain offensive momentum; Cryogonal achieves this while defeating specially based Altaria, and Armaldo can also set up Stealth Rock to further support Magmortar's sweeping abilities. Finally, as Magmortar can only pack three coverage moves at a time, its teammates should patch up the holes in its coverage; for example, if Choice Scarf Magmortar runs Hidden Power Ice, a Grass-type Pokemon, such as Vileplume, should be used to deal with Quagsire.</p>

[SET]
name: All-Out Attacker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass / Substitute
item: Life Orb / Expert Belt / Leftovers
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>Magmortar can use an all-out attacking set to threaten teams with its excellent coverage. This set can be extremely hard to deal with, as opponents cannot rely on switching Pokemon resistant to Fire-type moves into Fire Blast to check Magmortar; most of them are swiftly dealt with via Thunderbolt, Focus Blast, or Hidden Power on the subsequent turn. This places incredible offensive pressure on opponents, forcing them to either play defensive mind games or sacrifice a Pokemon so that a revenge killer can enter the battle. Overall, Magmortar's combination of sky-high Special Attack, access to Thunderbolt to hit Water-type Pokemon, and usable Speed stat make an all-out-attacking set extremely potent.</p>

<p>The moveset achieves the best coverage within the tier, and Magmortar is able to take better advantage of its coverage with the ability to switch moves. Substitute is a noteworthy option in the final moveslot; it comes in particularly handy against defensive opponents such as Tangela, who cannot touch Magmortar, or as a defense against revenge killers such as Sucker Punch Absol. Once Magmortar is behind a Substitute, it can release a volley of Fire Blasts without harm until the opponent breaks the Substitute, in the process blowing massive holes in the opposing team if it lacks a Flash Fire Pokemon. However, it's important not to use Substitute too early against opponents that can easily break it, as it is just a waste of HP, reveals your strategy, and makes Magmortar easier to play around.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Magmortar's Special Attack and allows it to outrun base 80 Speed Pokemon. It's highly advised not to run a Modest nature when using this set, as Magmortar will otherwise be outsped by Jolly Altaria, Adamant Sawk, and other targets that it would normally be able to defeat, which would make it less effective as an offensive Pokemon. Furthermore, a Modest nature doesn't secure any notable KOs that a Timid one can't achieve, so it's an inferior choice overall. Fire Blast is the STAB move of choice due to the power it provides, but Flamethrower is a perfectly good alternative if you care more about missing a target than missing a KO. Magmortar can afford to use more specific niche moves to deal with specific targets; specifically, Earthquake and Hidden Power Water are both viable options in the last moveslot to deal with opposing Fire-type Pokemon. While Earthquake hits opponents such as Flareon, Lampent and opposing Magmortar for massive damage due to their low Defense stats, Hidden Power Water still 2HKOes all of them with Stealth Rock damage and a Life Orb, is more effective at breaking through Camerupt, and guarantees a consistent hit on Golem. Mach Punch is also worth consideration, as it allows Magmortar to bypass Sucker Punch users such as Absol and Skuntank, avoid taking damage, and 2HKO the former. In addition, it allows Magmortar to deal with fast, frail revenge killers that are weak to the move, such as offensive Cryogonal, Cinccino, and the rare Sneasel. When using physical moves, it's best to use a Naive or Hasty nature to avoid decreasing Magmortar's decent base 95 Attack stat unnecessarily.</p>

<p>A Life Orb increases Magmortar's damage output the most consistently, but the recoil it inflicts can wear Magmortar down quickly, especially in conjunction with Stealth Rock damage. An Expert Belt not only removes this recoil, but also lets Magmortar bluff a Choice item, making it more capable of luring in and removing opponents such as Altaria and Quagsire. It also increases the odds of using Substitute successfully against Sucker Punch users, as they are far more likely to use the move if they assume you're Choice-locked. However, as it only boosts the damage of super effective hits, it can leave the power of Magmortar's STAB move against neutral targets somewhat underwhelming. If you're using Substitute, Leftovers is also a good option, as it heals Magmortar over time and lets it make more Substitutes when necessary. While the lack of power is unfortunate, Leftovers gives Magmortar a better chance of cleaning up weakened teams late-game, where residual damage is enough to secure the required OHKOs.</p>

<p>Because of the extra residual damage Magmortar can take from Life Orb recoil, Rapid Spin support is extremely useful for removing Stealth Rock and letting Magmortar switch in and attack more often. Cryogonal can fill this role effectively; it can also use Toxic on the few opponents that Magmortar can't break through with its selected coverage moves, and Ice Beam to deal with Altaria if Magmortar lacks Hidden Power Ice. Likewise, if Magmortar is using an Expert Belt, then providing Stealth Rock support is useful for supplementing its Fire Blasts against neutral targets. Probopass and Regirock can both set up Stealth Rock while using Thunder Wave on faster Pokemon, which lets Magmortar clean them up later. If Magmortar elects to use Earthquake, then packing teammates to deal with Altaria and Quagsire, such as Bastiodon and Amoonguss, respectively, is recommended. Substitute + Swords Dance Lickilicky is another noteworthy Pokemon to use against Altaria and Quagsire, as its Substitutes aren't broken by their STAB attacks, and it can maul them both with Return and Power Whip, respectively. As Magmortar can deal with Sucker Punch users with Substitute or Mach Punch, you can also run frail sweepers, such as Haunter and Cinccino, who appreciate the removal of these threats.</p>

[SET]
name: Flame Charge
move 1: Flame Charge
move 2: Fire Blast
move 3: Thunderbolt
move 4: Focus Blast / Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Naive / Hasty
evs: 48 Atk / 228 SpA / 232 Spe

[SET COMMENTS]

<p>With Flame Charge, Magmortar has an option for boosting its Speed without resorting to a Choice Scarf, to gain both the Speed and the access to its coverage moves that it needs to sweep late-game. With a combination of both a Life Orb boost and the ability to outspeed even Swellow, this set can become extremely dangerous if it finds the opportunity to secure a boost. While Flame Charge is admittedly weak, it isn't completely useless; with the given EV investment, it can OHKO standard Cryogonal without any residual damage, as well as 2HKO frail opponents such as Cacturne, Pinsir, Haunter, and Kadabra, who might attempt to set up on Magmortar. Due to its 100% accuracy, it's also a great attack for finishing off severely weakened opponents while scoring a free Speed boost in the process. Fire Blast is the most useful STAB attack due to its excellent power, while Thunderbolt and Focus Blast deal with Water- and Rock-type Pokemon that might attempt to block Magmortar's sweep. If you want to make sure that Flash Fire Pokemon such as Flareon and Rapidash don't interrupt Magmortar's sweep, Earthquake can be used to eliminate them decisively. It also deals decent damage to Camerupt, which can otherwise force Magmortar out.</p>

[ADDITIONAL COMMENTS]

<p>Although the investment in Attack and Attack-neutral nature might seem frivolous, they guarantee the OHKO on 252/0 Cryogonal when Stealth Rock isn't on the field. However, if you can provide Magmortar with reliable Stealth Rock support, then feel free to use an EV spread of 24 HP / 252 SpA / 232 Spe with a Timid nature. While a Naive nature makes Magmortar less able to switch into the special Fire-, Grass-, and Ice-type attacks it resists, a Hasty nature increases the amount of damage Magmortar takes from physical priority attacks. If Magmortar is running Earthquake, then it should run an Attack-neutral nature to ensure that it can reliably OHKO opponents such as Flareon and Lampent, which have somewhat decent physical bulk after investment. Magmortar can also run a bulkier EV spread with investment in HP or Defense, as this allows it to switch in more easily and set up multiple boosts. Likewise, a Rash or Mild nature can be used to increase Magmortar's attacking power while still outspeeding Swellow at +1. However, in both of these circumstances, Magmortar will need to use Flame Charge twice before it can deal with Choice Scarf users, which is often a luxury it can't afford.</p>

<p>Hidden Power can be used in the last slot to deal with specific threats, but this leaves Magmortar vulnerable to Rock-types such as Regirock, which can easily force Magmortar out and either set up Stealth Rock or use Thunder Wave to paralyze the switch-in. Likewise, Flamethrower can be used over Fire Blast if you want a more accurate main sweeping move. As this Magmortar set gives up a coverage move for Flame Charge, it is even more reliant on its teammates. Grass-type Pokemon, such as Ludicolo and Sawsbuck, can easily switch into Quagsire and set up on it, while Regice can deal with most Altaria with ease. Hazard support can also help Magmortar secure KOs more easily late-game; Omanyte is able to provide both Stealth Rock and Spikes while also dealing with most Rock-types with ease. This set appreciates dual screens support from Pokemon such as Gardevoir and Serperior, as it gives Magmortar more opportunities to set up, and makes it harder to revenge kill with priority attacks.</p>

[Other Options]

<p>Overall, Vital Spirit is the best ability to use on Magmortar, as it allows Magmortar to more consistently switch into Grass-type Pokemon such as Exeggutor, Tangela, and Vileplume. However, Flame Body is also an interesting option, as its ability to burn opponents that attempt to revenge kill Magmortar, such as Samurott, Absol, and Skuntank, can make them setup fodder for another sweeper on your team, such as Gorebyss or Raichu. However, it doesn't activate when the opponent uses either Stone Edge or Earthquake; this, combined with its mere 30% activation chance, makes it a risky option. Charcoal can be used instead of an Expert Belt to ensure that Magmortar's Fire Blasts are consistently powerful while still not causing any recoil damage, but Magmortar's coverage moves become weaker against targets such as Lickilicky. Air Balloon is also an option to switch Magmortar into Ground-type Pokemon more easily.</p>

<p>Magmortar has access to plenty of other attacking options that it can use against specific threats. Contrary to popular belief, Psychic doesn't hit any of its targets harder than STAB Fire Blast, and as such should only ever be considered when Magmortar is using Flamethrower. Even then, it's only really useful against specially bulky opponents such as Throh and Muk, which aren't used enough to warrant running the move. While Cross Chop and Focus Punch see a lot of use in the upper tiers for dealing with Munchlax, Chansey, and Snorlax, they largely aren't required in NU, as most Normal-type Pokemon, including Lickilicky and Audino, are hit equally hard by Focus Blast. Magmortar can use other physical attacks such as Flare Blitz and ThunderPunch, but Emboar outclasses Magmortar entirely as a physical attacker due to its better physical movepool, stats, and typing. While Belly Drum might be tempting in combination with Flame Charge, Magmortar is easily walled with only two coverage moves, and Sucker Punch users deal with the set far too easily.</p>

<p>Will-O-Wisp can be used over Hidden Power to burn targets such as Quagsire and Altaria instead of KOing them outright, but Magmortar isn't a great user of the move due to its low Speed and poor ability to take physical attacks even from burned opponents. Similarly, Magmortar can use Lava Plume as an alternative STAB option or over Hidden Power to both spread burns and still deal decent damage, but it's generally not as useful as Flamethrower as an auxiliary STAB move due to its lower Base Power. Taunt can prevent walls from healing off residual damage, providing cleric support to their teammates, or attempting to paralyze Magmortar before being 2HKOed. Finally, Sunny Day powers up Magmortar's Fire Blast to ridiculous levels, and also lets it use SolarBeam. While Magmortar is an absolute force to be reckoned with under sunny conditions, Charizard and Rapidash can pull off the set more effectively due to their immunities and higher Speed stats.</p>

[Checks and Counters]

<p>With Magmortar's incredible power, coverage, and versatility of roles, only one Pokemon can boast the ability to check it under all circumstances: Grumpig. Specially defensive Grumpig isn't even 3HKOed by Choice Specs Fire Blast, laughs at any other attack, and can either whittle Magmortar down with Psyshock or use Thunder Wave to paralyze it or the switch-in. Even Hidden Power Dark, the pinnacle of desperation, fails to 2HKO it with Stealth Rock damage. However, as Grumpig lacks recovery of its own, it's best used in combination with Wish users such as Alomomola and Lickilicky to ensure it can continue to switch into Magmortar throughout long matches. Keeping Stealth Rock on the opponent's side of the field can help to deal with Magmortar; this stacks up residual damage and prevents Magmortar from continually switching into battle to fire off Fire Blasts.</p>

<p>If Magmortar lacks Hidden Power Grass, Quagsire and Seismitoad can switch into it and force it out fairly reliably, and the latter can set up Rain Dance and potentially sweep. However, Choice Specs Fire Blast will 2HKO both of these threats, so make sure not to switch them into Magmortar directly if you know it's running Choice Specs. Likewise, if Magmortar lacks Hidden Power Ice, Dragon-types such as Altaria, Dragonair, Shelgon, and Fraxure can switch into Fire Blasts and set up Dragon Dances, but the latter three need to be using Eviolite to switch into the Choice Specs set reliably, and the former must run bulk to avoid being 2HKOed. Flash Fire Pokemon, such as Flareon, Lampent, and Rapidash, can switch into Fire Blasts with ease, and the former two aren't troubled by any of Magmortar's moves other than the rare Earthquake. Overall, the Choice Specs set provides defensive opponents with the most problems; less powerful sets can be checked much more efficiently by the aforementioned Pokemon.</p>

<p>Thankfully, it's much easier to respond to Magmortar with offensive threats than with defensive ones. Although they can't switch into it directly, fast physical attackers, such as Cinccino, Tauros, and Swellow, can revenge kill Magmortar with ease; special attackers such as Haunter and Raichu can also do this, but they might need hazard support to secure OHKOs due to Magmortar's solid Special Defense. Choice Scarf users such as Sawk and Braviary can also outspeed and OHKO Magmortar with relative ease, should they be able to enter combat somehow. Priority attackers such as Skuntank, Absol, Samurott, and even Golem can also revenge kill Magmortar effectively, although Sucker Punch users must be played carefully, as Substitute or Mach Punch variants can get around them.</p>

Okay, this is done then. :D
 
I think Earthquake deserves a mention on the All-Out-Attacker set, but primarily with Expert Belt to lure Flareon and other Flash Fire mons like Rapidash.

I've personally never seen Substitute, and I can't see it being incredibly useful. It would be useful to avoid Aqua Jet from Samurott, but I would just prefer to hit it with Thunderbolt on the switch in. Absol won't be switching into Magmortar as it uses Sub, normally coming in once something dies to revenge kill. It does defeinitely ease prediction, which is always nice. Maybe a mention in AC of the All-Out-Attcker? The other thing I don't like is that once you use Substitute it becomes a lot less threatening, as Quagsire and Camerupt can come in and take very little from anything, unless you can keep hitting Focus Blast.

Basically, everything Substitute does can be achieved by the Expert Belt set with a bit of good prediction, apart from avoiding revenge kills if you manage to keep the sub up.
 
Earthquake will be the first mention in the AC of the All-Out-Attacker; it's a fantastic solution to Flash Fire pokemon and other Magmortar, but the ability to hit Altaria or Quagsire is usually more useful as they're much more common.

The purpose of Substitute is to use it on something that doesn't threaten Magmortar, like SpD Cryogonal, mono-attacker Jynx, Vileplume etc, then to kill it as they use it for fodder, then to kill or finish off whatever their next response is. Of course, this is less effective against teams with better defensive responses such as Quagsire / Altaria / Camerupt, and that will be mentioned in the AC.
 
I thoroughly enjoy the Flame Charge set, and strongly believe it does deserve it's own set, the value of spamming his standard attacks until the opponent tries to switch in 'Zard or something to take a Fire blast, only to get Flame Charged, outsped, and KOed is just beautiful. If I could make a suggestion though, Hasty>Naive. I've never found myself switching Magmortar into any physical attack if I can well enough avoid it, and he isn't taking priority all too well as is either which way. Might as well ease switch-ins to Misdreavus, Amoongus and such.
 
Perhaps append Overheat for the Choice sets? Isn't that a standard for Choiced Fire-types?

While Overheat is more powerful and the Special Attack drop is easily neutered by Magmortar switching out which is good for a hit-and-run Pokemon, it is not the better option over Fire Blast on Choice Specs Magmortar. The power boost from Overheat doesn't do any notable extra damage, and Fire Blast helps break down walls that are barely 2HKO'd. (As such, Overheat would fail to 2HKO because of the Special Attack drop.)

Overheat sounds like a good AC option, though.
 
In regards to AC and OO options, don't worry; as usual, i'll discuss them all tons when i complete this later, just like in the previous analysis. Right now, the main question i'm asking other QC members is if Substitute deserves a set or just a slash.

Also, iirc i chose Hasty on the original Flame Charge set to improve Magmortar's ability to switch into Grass and Ice types, but then Samurott OHKOes you with LO Aqua Jet. Derp.
 
With a Choice Scarf, Magmortar outspeeds everything apart from other Scarfers and hits ludicrously hard. Sweepers such as Swellow and Cinccino don't stand a chance, and slow boosters such as Altaria and Gorebyss are also revenge killed with ease.

Scarf Maggy doesn't outspeed +2 Timid 'byss
 
Duly noted. Also after calcs, Magmortar survives Samurott's Aqua Jet even with a Hasty nature, so screw that.

This is ready for QC, I think. Is a Sunny Day set worth adding?
 
[Overview]
  • Emphasize the power of the Specs set here; even resists can get 2HKO'd by Specs Fire Blast.
  • Mention how it is a huge threat to stall teams.
  • Mention that despite it being offensive, it can still easily check Pokemon such as Exeggutor and Cryogonal. (Perhaps provide more examples than just those 2?)

[Choice]
  • Make Specs the first slash; yes, it is slow, but the power is so worth it. For example, with Specs, it 2HKO's Lickilicky and physically defensive Quagsire. Scarf is a bit too weak for my tastes and Scarf Magmortar isn't a very efficient wallbreaker, which is Magmortar's job.

[Substitute]
  • Make Leftovers the first slash. Having the ability to make 4 subs is incredibly useful and you don't particularly need the power boost from Expert Belt; it is just useful.

[Substitute AC]
  • Mention that a bulkier spread could be used.
  • Mention Hidden Power Grass and Ice.
  • Mention that hazards are especially useful for this set; it's quite weak.
  • Mention Will-O-Wisp? idk, but I used Sub Magmortar with WoW to success before.

[Checks and Counters]
  • Mention that physically defensive Quagsire gets 2HKO'd by Specs Fire Blast, so also be careful of Specs Magmortar when trying to check Magmortar with Quagsire.
  • Mention that it is terribly hard to check if you're using a stall team; best way to beat it is set SR early, keep your checks at high health, and try to predict well. It has a good chance of killing a few Pokemon if you don't carry Pokemon such as Grumpig or Flareon.
  • Mention Dragonair where you mention Altaria, Fraxure, and Shelgon.

Also, the sunnybeamer set could come later.

Anyways, this is fine with these changes; add a bit more beef to the Substitute AC, though!

QC Approve 1/3
 
You seem to lack to specific partners so you should mention that Cacturne is a good partner as it deals very well against 2/4 of Magmortar's counters, Quagsire and Grumpig. It can set up Spikes all over Quagsire thanks to Water Absorb and Substitute blocking status while deals great damage vs Grumpig with Seed Bomb and can destroy it with Sucker Punch if Grumpig is using Focus Blast or Signal Beam.

Magmortar's remaining counter that its HP Ice and Cacturne can't beat is Flareon which is beat by every Water-type Pokemon, most notable Samurott as it hits it on Flareon's weaker defense and can set up Swords Dance on it.(Fire/Water/Grass core anyone?)
 
I'm not going to advise packing a teammate for Grumpig; do you ever even see it? If anything, i'll refrain from mentioning any ways to deal with Grumpig to increase its popularity o_O.

Will add more teammates later. I usually add them to the skeleton but i was feeling lazy yesterday. I'm also going to change the EV spread on the Flame Charge set unless there are any objections.
 
Bump! Added everything from DTC's post, and added lots of extra potential teammates. I think this analysis is suitably thorough now.
 
Looks excellent. The only thing I'd have to say is be careful not to reference the other sets when you're writing this up, as you did a few times in the skeleton; Oglemi made a post in another analysis explaining that in the future we might move or remove or add sets, and eventually the references might make no sense. Just be wary of that!

QC APPROVED (3/3)
 
Right, this is finally GP ready. Be warned, checking this analysis is not for the faint of heart. o_O
 
Mach Punch in OO
Whilst it's not particularly great in terms of coverage/damage etc. it completely ruins some SuckerPunch users (read: Absol and Adamant (or bulky) Skuntank).
Mostly for mindgames, but worth a mention.

Also if you're noting Grumpig as a counter, put HP Dark in OO also (hits Grumpig as well as some other specially bulky pokes - hypno/gardevoir/ghosts coming in on a focus blast? lol). Similarly, HP Water for SpDef Camerupt/Flareon.

Outside of that, lucks good.
 
Mach Punch is actually mentioned in the AC of the All-Out-Attacker set and has a few sentences of discussion. It's not worth using on any other set as Choice-locked Mach Punch makes Magmortar terrible setup fodder, while it's both pointless and restricts the coverage of the Flame Charge set.

Likewise, Hidden Power Water is mentioned in the AC for the All-Out-Attacker too, as it only hits Camerupt for noticeably more damage (Hidden Power Grass already hits Golem, and Earthquake does better against Flareon) and is thus too niche to warrant use on the other sets.

Hidden Power Dark just isn't a good choice, as even Flamethrower hits everything but Grumpig equally hard, and Hidden Power Dark doesn't even 2HKO it with a Life Orb (36.26 - 42.85%) Furthermore, Grumpig isn't used enough to warrant the use of such a specific and otherwise useless move.

Thanks for your suggestions, though. I'll briefly mention how Hidden Power Dark isn't sufficient to get around Grumpig.
 
Ah my bad, only briefly scanned each section and didn't notice it.

I'm not sure I agree HP Water is too niche to warrant use on other sets actually. The ability to hit Camerupt, Golem AND Flareon effectively with one move gives it a very 'catch-all' feel to it imo. Perhaps this is just my preference.

I didn't know HP Dark didn't even 2HKO, I remember discussing it back in fourth generation when Magmortar wrecked in NU too. I feel I should however point out that Grumpig only needs a maximum of 28% of it's health removed before it is clean 2HKO'd by HP Dark. This can easily be achieved with Hazard support (which you mentioned) or even prior damage.

I have now read this properly, should be good to get this onsite.
 
Hmmm. I don't really have the means to test Hidden Power Waffle right now, and I'll admit it's the best way to get rid of Camerupt, and an equally good way to get rid of Golem to Hidden Power Grass. Having done the calculations, I've found it also manages to 2HKO every Flash Fire pokemon after Stealth Rock if Magmortar's holding a Life Orb.

I'm going to extend the discussion of Hidden Power Water in the All-Out-Attacker set to take this into account, but through my playing experience I've found that Altaria and Quagsire tend to be bigger threats than the Flash Fire pokemon overall. The set also has too many slashes as it is, so I'm going to leave it in the AC and just flesh it out a little. I'll also mention it briefly in the Choice set since it's just about as valuable as Hidden Power Grass depending on your team setup.
 
the time to tackle the beast has come..................
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A couple of general comments I'd like to make:

  • When you're analyzing a set, please don't refer to the previous sets ("this set uses the same EVs as the first set" etc.). The biggest offender of this was the second set, and most of my prose edits there were attempts to remove mentions of the Choice set. The reason for this is that the set orders are not set in stone; for example, if at some point we decide the LO + four attacks set should be listed first for whatever reason, if it had a bunch of references to "the previous set," we'd have to search for those and do a lot of rewriting and it would just be a huge pain in the ass. This way, we'd just have to do some minor rewording, if any.
  • Please please please capitalize the word Pokemon.
  • Smogon uses the serial comma (before the last entries of lists).
Otherwise, this was a very nice writeup. Good work :)


[Overview]

<p>One of the most prolific pPokemon in the tier, Magmortar is incredibly powerful, dangerous, and eager to burn off the faces of its opponents. Base 125 Special Attack, an excellent offensive typing, and a vast array of coverage moves allow it to threaten almost any team with its staggering offensive capabilities. Although it faces competition from rivals such as Charizard and Emboar, it lacks the former's crippling 4x weakness to Stealth Rock and has much better Speed than the latter, making it the easiest Fire-type pPokemon to use in general. Magmortar is one of the best wallbreakers in the tier and can give stall teams a lot of issues; even bulky pPokemon whichthat resist Fire Blast, such as Quagsire, are potentially 2HKOed, and almost anything that isn't can be taken down with a coverage move fairly easily. Vital Spirit makes Magmortar even harder to deal with, as it can switch into Sleep-inducing moves from a plethora of Grass-type pPokemon with impunity,(remove comma) and proceed to throw out powerful Fire Blasts for free. Of course, Magmortar isn't limited to wallbreaking either, as with a Choice Scarf equipped or Flame Charge in its moveset, it can outspeed and KO almost the entire unboosted tier, forcing opponents to go on the defensive.</p>

<p>Despite Magmortar's amazing attributes, it's not invincible. Its low Defense stat and slightly disappointing base 83 Speed make it easily revenge-killed by faster pPokemon such as Swellow, Sawk, and Cinccino, as well as priority-attack users such as Absol, Skuntank,(comma) and Samurott, limiting its ability to sweep entire teams without support. Furthermore, while it can defeat almost any opponent one-on-one, it can't use all of its coverage options at once, and thus it can be walled by specific pPokemon depending on its moveset choices. Nonetheless, if you include responses to Magmortar's few counters and potential revenge-killers on your team, it will devastate enemies with its potent arsenal of attacks, incinerating them until nothing remains.</p>


[SET]
name: Choice
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs / Choice Scarf
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[Set CommentsET COMMENTS]

<p>With Choice Specs equipped, Magmortar can break through almost any wall in the tier with the correct move. Fire Blast OHKOes decently bulky targets such as offensive Gardevoir with Stealth Rock damage,(remove comma) and 2HKOes even resistant targets such as Quagsire and Samurott. Furthermore, Choice Specs Magmortar can threaten Water- and Rock-types with a powerful Thunderbolt or Focus Blast, which scorrespectively, as the appropriate move OHKOes on Alomomola, the aforementioned Samurott, and Regirock, respectively. On the other hand, a Magmortar equipped with a Choice Scarf has the ability to outspeed everything apart from other Choice Scarf users while still retaining significant power, and it can act as a revenge-killer instead of a wallbreaker. Even boostinged opponents such as Dragon Dance Altaria will fail to outspeed it unless they can secure multiple Speed boosts. As neither of the Choice items causes recoil, Magmortar is free to switch in and attack multiple times during the match, firing to fire off repeated, powerful hits that can either break down defensive cores or clean up sweepers,(comma) depending on your item choice.</p>

<p>Fire Blast is the STAB attack of choice, as the extra power helps Choice Scarf Magmortar to secure OHKOs on offensive pPokemon more easily, and it helplets Choice Specs Magmortar to 2HKO even the bulkiest of targets. Meanwhile, Thunderbolt and Focus Blast provide excellent coverage and let Magmortar hit the Water- and Rock-type pPokemon that may normally be able to survive Magmortar's wrath, with the latter also dealing with bulky Normal-type pPokemon such as Lickilicky and Thick Fat Miltank more effectively. The remaining moveslot is used to deal with specific threats that maycan otherwise be able to deal with Magmortar; Hidden Power Ice defeats Altaria, which can otherwise tank its attacks and set up Dragon Dances, while Hidden Power Grass lets you OHKO Quagsire and Golem reliably, should it be more desirable for your teamMagmortar OHKO Quagsire and Golem reliably. Bear in mind that these moves have low power against most other opponents, so only use them when you need to secure the specific killKO your chosen move achieves.</p>


[Additional CommentsDDITIONAL COMMENTS]

<p>The EV spread is straightforward;: maximum Special Attack is maximised to increases the amount of damage that Magmortar deals, while the given Speed EVs and a Timid nature allow it to outspeed all pPokemon with base 80 Speed, and the restmaining EVs are added to HP to increase bulk slightly. A Modest nature can be used to gives the Choice Scarf set more power,(remove comma) and will still allow it to outspeed Swellow, but it allows boosting opponents such as Adamant Rock Polish Torterra and Jolly Dragon Dance Altaria to outspeed Magmortar after their respective boosts, reducing its overall viability. The Choice Specs set secures a few more 2HKOs with it (for instance, Fire Blast 2HKOes offensive Altaria), but similar damage output can be ensured just by providing Stealth Rock support, and Magmortar generally prefers to outspeed as many opponents as it can.</p>

<p>Magmortar can make good use of its most powerful STAB attack, Overheat, on a Choice item set, as it will switch out of combat fairly often and thus mitigate the impact of the Special Attack drop. However, the power increase isn't remarkable, and although it mayight secure a few more OHKOs on the Choice Scarf set, it lacks the ability to 2HKO bulky switch-ins that Fire Blast retains. While it's initially more powerful and accurate than Fire Blast, it also makes it easier for opponents to switch into Magmortar after use, and it prevents Magmortar from sweeping as effectively during the late-game. Likewise, Flamethrower finds use due to its perfect accuracy; while the power drop is significant, it prevents Magmortar from missing against crucial targets,(remove comma) and still hits decently hard, especially when Choice Specs areis equipped. Hidden Power Water is another option in the last moveslot, as it can get past pPokemon such as Camerupt and Flareon that cannot be dealt with otherwise,(remove comma) while still OHKOing Golem if its HP is below 100%. However, as Altaria and Quagsire are more common, the otherlisted Hidden Power types are generally more useful.</p>

<p>Regardless of Magmortar's equipped item, it highly appreciates entry hazard support to help secure OHKOs and 2HKOs. The Choice Specs set can use the extra damage to punish walls as they switch in, while the residual damage allows the Choice Scarf set to killKO opponents despite its lower overall power. Golem and Torterra are good choices to set up Stealth Rock,(comma) as they can also punish special walls with powerful Earthquakes,(remove comma) while simultaneously keeping Rock-type and Flash Fire pPokemon at bay. Rapid Spinn users are also extremely useful, as they allow Magmortar to switch into battle more often and continue to maintain offensive momentum; Cryogonal achieves this while defeating specially-based Altaria, and Armaldo can also set up Stealth Rock to further support Magmortar's sweeping abilities. Finally, as Magmortar can only pack three coverage moves at a time, its team-mates should be used to patch thipatch the holes in its coverage up; for example, if Choice Scarf Magmortar runs Hidden Power Ice, a Grass-type pPokemon such as Vileplume should be used to deal with Quagsire.</p>

[SET]
name: All-Out-(remove hyphen)Attacker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass / Substitute
item: Life Orb / Expert Belt / Leftovers
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[Set Comments]

<p>Alternatively, Magmortar can use a Life Orb or Expert Belt instead of a Choice item, allow
ET COMMENTS]

<p>Magmortar can use an all-out attack
ing iset to switch attacks and threaten teams with its excellent coverage as opposed to incredible power or speed. This set can be extremely hard to deal with, as opponents canno longert rely on switching Fire resistant pokemonPokemon resistant to Fire-type moves into Fire Blast to check Magmortar; most of them are swiftly dealt with via Thunderbolt, Focus Blast, or Hidden Power on the subsequent turn. This places incredible offensive pressure on the opponents, either forcing them into either play defensive mind games or forcing them to sacrifice a pPokemon so that a revenge-killer can enter the battle. Overall, Magmortar's combination of sky-high Special Attack, access to Thunderbolt to hit Water-type pPokemon, and usable Speed stat,(remove comma) make an all-out-attacking set extremely potent.</p>

<p>The moveset is more-or-less the same as the Choice set, as this achieves the best coverage within the tier overall, butand Magmortar is able to abusetake advantage of this coverage more fluidly due to the lack of Choice restriction. Again,with the ability to switch moves. Fire Blast is the STAB move of choice due to the extra powerpower it provides, but Flamethrower is a perfectly good alternative if you care more about missing a target than missing a KO. (either move the bit about flamethrower to AC or slash it in the set) Substitute is a noteworthy option in the final moveslot, as it can be usedMagmortar can use it against defensive opponents such as Tangela that cannot touch it,(remove comma) or Sucker Punch users such as Absol, as a defense against revenge-killersas a defense against revenge killers such as Sucker Punch Absol. Once Magmortar is behind a Substitute, it can release a volley of Fire Blasts without harm until the opponent breaks it, letting youit blow massive holes in their opposing team if theyit lacks a Flash Fire pPokemon. When using it, it's important not to use Substitute too early against opponents that can break through it, as this is just a waste of HP and it reveals your strategy, making itMagmortar easier to play around.</p>

[Additional Comments]

<p>While the EV spread remains the same as before, i
DDITIONAL COMMENTS]

<p>The given EV spread maximizes Magmortar's Special Attack and allows it to outspeed base 80 Speed Pokemon. I
t's highly advised to not to run a Modest nature when using this set, as Magmortar will otherwise be outsped by Jolly Altaria, Adamant Sawk, and other targets that it would normally be able to defeat, making it less viable as an offensive pPokemon. Furthermore, a Modest nature doesn't secure any notable KOs that a Timid natured Magmortarone can't achieve, so it's an inferior choice overall. As Magmortar isn't locked into its coverage moves with this set, it can afford to use more specific niche moves to deal with more specific targets. Earthquake and Hidden Power Water are both viable options in the last moveslot as well, to deal with opposing Fire-type pPokemon. While Earthquake hits opponents such as Flareon, Lampent and opposing Magmortar for massive damage due to their low Defense stats, Hidden Power Water still 2HKOes all of them with Stealth Rock damage and a Life Orb, is more effective at breaking through Camerupt, and guarantees a consistent hit on Golem. If you don't find yourself using these niche moves enough, then Mach Punch mayis also be worth consideration, as it allows Magmortar to bypass Sucker Punch users such as Absol and Skuntank, causing the move to fail and securing the 2HKO on the former. It also allows Magmortar to deal with fast, frail revenge killers that are weak to the move, such as offensive Cryogonal, Cinccino, and the rare Sneasel. When using physical moves, it's best to use a Naive or Hasty nature to avoid decreasing Magmortar's decent base 95 Attack stat unnecessarily.</p>

<p>Using a Life Orb increases Magmortar's damage output the most consistently, but the recoil it inflicts can wear Magmortar down quickly in conjunction with Stealth Rock damage, meaning that it won't be able to switch into battle as often as the Choice set calowering the number of times it can switch in. Using an Expert VBelt not only removes this recoil, but also lets Magmortar bluff holding a Choice item, making it more capable of luring in and removing opponents such as Altaria and Quagsire. It also increases the odds of using Substitute successfully against Sucker Punch users, as they are far more likely to use the move if they assume you're Choice-locked. However, as it only boosts the damage of super effective hits, it maycan leave the power of Magmortar's STAB move against neutral targets somewhat underwhelming. If you're using Substitute, Leftovers is also a good option,(comma) as it heals Magmortar over time and lets it make more Substitutes when necessary. While the lack of power is unfortunate, the itemLeftovers gives Magmortar a better chance of cleaning up weakened teams in the end late-game, where residual damage is enough to secure the required OHKOs.</p>

<p>Because of the extra residual damage Magmortar maycan take from Life Orb recoil, Rapid Spinners are support is extremely useful for removing Stealth Rock and letting Magmortar switch in and attack more often. Cryogonal can fill this role effectively while using; it can also use Toxic on the few opponents that Magmortar can't break through with its selected coverage moves,(remove comma) and using Ice Beam to deal with Altaria if Magmortar lacks Hidden Power Ice. Likewise, if Magmortar is using an Expert Belt, then providing Stealth Rock support is useful for supplementing its Fire Blasts against neutral targets. Probopass and Regirock can both set up Stealth Rock while using Thunder Wave on faster pPokemon, lettingwhich lets Magmortar clean them up later with its excellent coverage. If Magmortar is using Earthquake to deal with other Fire-type pPokemon, then packing teammates to deal with Altaria and Quagsire are recommended, such as Bastiodon and Amoonguss, respectively, is recommended. Substitute + Swords Dance Lickilicky is noteworthy, as its Substitutes aren't broken by their STAB attacks, and it can maul them both with Return and Power Whip,(comma) respectively. As Magmortar can deal with Sucker Punch users through the use of Substitute or Mach Punch, you can also run frail sweepers such as Haunter and Cinccino whichthat appreciate these threats being removed removal of these threats.</p>

[SET]
name: Flame Charge
move 1: Flame Charge
move 2: Fire Blast
move 3: Thunderbolt
move 4: Focus Blast / Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Naive / Hasty
evs: 48 Atk / 228 SpA / 232 Spe

[Set CommentsET COMMENTS]

<p>With Flame Charge, Magmortar finally has an option for boosting its Speed without resorting to a Choice Scarf, giving it both the sSpeed and access to its coverage moves it needs to sweep in the late-game. Combining the power of the Life Orb with the ability to outspeed even Swellow makes this set extremely dangerous if it finds opportunities to secure a boost. While Flame Charge is admittedly weak, it isn't completely useless, as with the given EV investment it can OHKO standard Cryogonal without any residual damage,(remove comma) and it can also 2HKO frail opponents such as Cacturne, Pinsir, Haunter,(comma) and Kadabra that mayight attempt to set up on youMagmortar. It's also a great attack to use whenfor finishing off severely weakened opponents,(remove comma) due to its 100% accuracy and ability to score youMagmortar a Speed boost for essentially for free. Fire Blast is once again the most useful STAB attack due to its excellent power, while Thunderbolt and Focus Blast can be used to deal with Water- and Rock-type pPokemon that mayight attempt to block yourMagmortar's sweep. If you want to make sure that Flash Fire pPokemon such as Flareon and Rapidash don't interrupt yourMagmortar's sweep, Earthquake can be used to eliminate them decisively, and it also deals decent damage to Camerupt, which can otherwise force youMagmortar out.</p>


[Additional CommentsDDITIONAL COMMENTS]

<p>Although the investment in aAttack and Attack-neutral nature mayight seem frivolous, they increase the odds of OHKOing 252 HP Cryogonal from 6.25% to 100% when Stealth Rock isn't on the field. However, if you can provide Magmortar with reliable Stealth Rock support, then feel free to use the standard EV spread used on the other sets, so that you don't have to use a defense-reducingan EV spread of 24 HP / 252 SpA / 232 Spe with a Timid nature. While a Naive nature makes Magmortar less able to switch into thespecial Fire-, Grass-, and Ice-type attacks it resists, a Hasty nature increases the amount of damage Magmortar takes from physical priority attacks. If you'reMagmortar is running Earthquake, then it's best to run an Attack-neutral nature to ensure that youit can reliably OHKO opponents such as Flareon and Lampent, whoich have somewhat decent physical bulk when invested. Magmortar can also run a bulkier EV spread,(remove comma) with EVsinvestment in HP or Defense, as this allows Magmortarit to switch into battle more reliably and gives it more opportunities to set up multiple boosts. Likewise, a Rash or Mild nature can be used to increase Magmortar's attacking power while still outspeeding Swellow at +1. Howeverm,(comma) in both of these circumstances, Magmortar will need to use Flame Charge twice before it can deal with Choice Scarf users, which is often a luxury Magmortar can't afford.</p>

<p>Hidden Power can also be used in the last slot to deal with specific threats, but this leaves Magmortar vulnerable to Rock-type pPokemon such as Regirock, which can easily force Magmortar out and either set up Stealth Rock or use Thunder Wave to paralyse somethze the switch-ing. Likewise, Flamethrower can be used over Fire Blast if you want Magmortar's main sweeping move to always hit its targets. As this Magmortar lacks the vast coverage of its other sets when usingset gives up a coverage move for Flame Charge, it's important to use teammates that can take out the threats it canno longert deal with. Grass-type pPokemon such as Ludicolo and Sawsbuck can easily switch into Quagsire and set up on it, while Regice can deal with most Altaria sets with ease. Providing hHazard support can also help Magmortar secure KOs more easily in the late-game, with; Omanyte beingis able to provide both Stealth Rock and Spikes while also dealing with most Rock-type pPokemon with ease. In particular, tThis set also appreciates Ddual Sscreens support from pPokemon such as Gardevoir and Serperior, which canas it gives Magmortar more opportunities to set up,(remove comma) and makes it harder to revenge kill with priority attacks.</p>

[Other Options]

<p>Overall, Vital Spirit is the best ability to use on Magmortar, as it allows it to switch into Grass-type pPokemon such as Exeggutor, Tangela,(comma) and Vileplume much more consistently. However, Flame Body is also an interesting option, as its ability to Bburn opponents that attempt to revenge kill Magmortar, such as Samurott, Absol,(comma) and Skuntank that attempt to revenge kill it, can make them setup fodder for another sweeper on your team, such as Gorebyss or Raichu. However, it doesn't activate when the opponent uses either Stone Edge or Earthquake, limiting its utility; this,(comma) combined with its mere 30% activation chance,(comma) makes it a risky option. Charcoal can be used instead of an Expert Belt to ensure that Magmortar's Fire Blasts are consistently powerful while still not causing any recoil damage, but it lowers the power of its coverage moves against targets such as Lickilicky. Air Balloon canis also be usedan option to switch Magmortar into Ground-type pPokemon more easily, if you want to do that for some reason.</p>

<p>Magmortar has access to plenty of other attacking options that maycan see use against specific threats. Contrary to popular belief, Psychic doesn't hit any of its targets harder than STAB Fire Blast,(remove comma) and as such should only ever be considered when you'reMagmortar is using Flamethrower. Even then, it's only really useful against specially-bulky opponents such as Throh and Muk, which aren't used enough to warrant running the move. While Cross Chop and Focus Punch see a lot of use in the upper tiers for dealing with Munchlax, Chansey, and Snorlax, they largely aren't required in NU,(comma) as most Normal-type pPokemon, such asincluding Lickilicky and Audino, are hit equally hard by Focus Blast, making them inferior choices in general. Magmortar can also use other physical attacks such as Flare Blitz and ThunderPunch, but Emboar pretty much outclasses Magmortar entirely as a physical attacker due to its better physical movepool, stats,(comma) and typing. While Belly Drum mayight be tempting to pull off in combination with Flame Charge, Magmortar is easily walled with only two coverage moves, and Sucker Punch users deal with the set far too easily.</p>

<p>Will-O-Wisp can be used over Hidden Power to Bburn targets such as Quagsire and Altaria instead of killKOing them outright, but Magmortar isn't a great user of the move due to its low Speed and poor ability to take physical attacks even from Bburned opponents. Similarly, Lava Plume can be usedMagmortar can use Lava Plume as an alternative STAB option or over Hidden Power to both spread Bburns and still deal decent damage, but it's generally not as useful as Flamethrower as an auxiliary STAB move due to theits lower bBase pPower. Taunt can be used against walls to prevent themprevent walls from healing off residual damage, providing cleric support to their teammates, or attempting to Pparalysze Magmortar before being 2HKO'ed. Finally, Sunny Day can be used to powers up Magmortar's Fire Blasts to ridiculous levels,(remove comma) while also providing access to SolarbBeam. While Magmortar is an absolute force to be reckoned with under sunny conditions, Charizard and Rapidash can pull off the set more effectively due to their immunities and higher Speed stats.</p>


[Checks and Counters]

<p>With Magmortar's incredible power, coverage, and versatility of roles, only one pPokemon can boast being ablethe ability to check it under all circumstances: Grumpig. Specially defensive Grumpig isn't even 3HKO'ed by a Choice Specs Fire Blast and,(comma) laughs at any other attack, and proceedings to either whittle Magmortar down with Psyshock or use Thunder Wave to paralysze it or any potential responses. Even Hidden Power Dark, the pinnacle of desperation, fails to 2HKO it with Stealth Rock damage. However, as Grumpig lacks recovery of its own, it's best used in combination with Wish users such as Alomomola and Lickilicky to ensure it can continue to switch into Magmortar throughout long matches. Keeping Stealth Rock on the opponent's side of the field can help to deal with Magmortar,(remove comma) by stacking up residual damage and preventing Magmortar from continually switching into battle to fire off Fire Blasts.</p>

<p>If itMagmortar lacks Hidden Power Grass, Quagsire and Seismitoad can switch into Magmortarit and force it out fairly reliably, withand the latter settingcan set up Rain Dance and potentially sweeping. However, Choice Specs Fire Blast will 2HKO both of these threats despite their resistances to Fire fact that they resist it, so make sure not to switch them into Magmortar directly if you know it's runs this itemning Choice Specs. Likewise, if itMagmortar lacks Hidden Power Ice, Dragon-type pPokemon such as Altaria, Dragonair, Shelgon,(comma) and Fraxure can switch into Fire Blasts and set up Dragon Dances, but the latter three need to use the Eviolite item to switch into the Choice Specs set reliably, and the former needs to run a bulky set to not beavoid being 2HKO'ed. Flash Fire pPokemon such as Flareon, Lampent,(comma) and Rapidash can switch into Fire Blasts with ease, and the former two aren't troubled by any of Magmortar's moves other than the rare Earthquake. Overall, the Choice Specs set provides defensive opponents with the most problems; less powerful sets can be checked much more efficiently by the aforementioned pPokemon.</p>

<p>Thankfully, it's much easier to respond to Magmortar with offensive threats than with defensive ones. Although they can't switch into it directly, fast physical attackers such as Cinccino, Tauros,(comma) and Swellow can revenge-kill Magmortar with ease; special attackers such as Haunter and Raichu can also do this, but maythey might need hazard support to secure OHKOs due to Magmortar's solid Special Defense. Choice Scarf users such as Sawk and Braviary can also outspeed and OHKO Magmortar with relative ease, should they be able to enter combat somehow. Priority attackers such as Skuntank, Absol, Samurott, and even Golem,(remove comma) can also revenge-kill Magmortar effectively, although Sucker Punch users must be played carefully to avoid being played around through, as the use of Substitute or Mach Punch can get around them.</p>

[Overview]

<p>One of the most prolific Pokemon in the tier, Magmortar is incredibly powerful, dangerous, and eager to burn off the faces of its opponents. Base 125 Special Attack, an excellent offensive typing, and a vast array of coverage moves allow it to threaten almost any team with its staggering offensive capabilities. Although it faces competition from rivals such as Charizard and Emboar, it lacks the former's crippling 4x weakness to Stealth Rock and has much better Speed than the latter, making it the easiest Fire-type Pokemon to use in general. Magmortar is one of the best wallbreakers in the tier and can give stall teams a lot of issues; even bulky Pokemon that resist Fire Blast, such as Quagsire, are potentially 2HKOed, and almost anything that isn't can be taken down with a coverage move fairly easily. Vital Spirit makes Magmortar even harder to deal with, as it can switch into Sleep-inducing moves from a plethora of Grass-type Pokemon with impunity and proceed to throw out powerful Fire Blasts for free. Of course, Magmortar isn't limited to wallbreaking either, as with a Choice Scarf equipped or Flame Charge in its moveset, it can outspeed and KO almost the entire unboosted tier, forcing opponents to go on the defensive.</p>

<p>Despite Magmortar's amazing attributes, it's not invincible. Its low Defense stat and slightly disappointing base 83 Speed make it easily revenge killed by faster Pokemon such as Swellow, Sawk, and Cinccino, as well as priority users such as Absol, Skuntank, and Samurott, limiting its ability to sweep entire teams without support. Furthermore, while it can defeat almost any opponent one-on-one, it can't use all of its coverage options at once, and thus it can be walled by specific Pokemon depending on its moveset choices. Nonetheless, if you include responses to Magmortar's few counters and potential revenge killers on your team, it will devastate enemies with its potent arsenal of attacks, incinerating them until nothing remains.</p>

[SET]
name: Choice
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs / Choice Scarf
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>With Choice Specs equipped, Magmortar can break through almost any wall in the tier with the correct move. Fire Blast OHKOes decently bulky targets such as offensive Gardevoir with Stealth Rock damage and 2HKOes even resistant targets such as Quagsire and Samurott. Furthermore, Choice Specs Magmortar can threaten Water- and Rock-types with a powerful Thunderbolt or Focus Blast, respectively, as the appropriate move OHKOes Alomomola, Samurott, and Regirock. On the other hand, a Magmortar equipped with a Choice Scarf has the ability to outspeed everything apart from other Choice Scarf users while still retaining significant power, and it can act as a revenge killer instead of a wallbreaker. Even boosted opponents such as Dragon Dance Altaria will fail to outspeed it unless they can secure multiple Speed boosts. As neither of the Choice items cause recoil, Magmortar is free to switch in multiple times during the match to fire off repeated, powerful hits that can either break down defensive cores or clean up sweepers, depending on your item choice.</p>

<p>Fire Blast is the STAB attack of choice, as the extra power helps Choice Scarf Magmortar secure OHKOs on offensive Pokemon more easily, and it lets Choice Specs Magmortar 2HKO even the bulkiest of targets. Meanwhile, Thunderbolt and Focus Blast provide excellent coverage and let Magmortar hit the Water- and Rock-type Pokemon that may normally be able to survive Magmortar's wrath, with the latter also dealing with bulky Normal-type Pokemon such as Lickilicky and Thick Fat Miltank more effectively. The remaining moveslot is used to deal with specific threats that can otherwise deal with Magmortar; Hidden Power Ice defeats Altaria, which can otherwise tank its attacks and set up Dragon Dances, while Hidden Power Grass lets Magmortar OHKO Quagsire and Golem reliably. Bear in mind that these moves have low power against most other opponents, so only use them when you need to secure the specific KO your chosen move achieves.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: maximum Special Attack increases the amount of damage that Magmortar deals, the given Speed EVs and a Timid nature allow it to outspeed all Pokemon with base 80 Speed, and the remaining EVs are added to HP to increase bulk slightly. A Modest nature gives the Choice Scarf set more power and will still allow it to outspeed Swellow, but it allows boosting opponents such as Adamant Rock Polish Torterra and Jolly Dragon Dance Altaria to outspeed Magmortar after their respective boosts, reducing its overall viability. The Choice Specs set secures a few more 2HKOs with it (for instance, Fire Blast 2HKOes offensive Altaria), but similar damage output can be ensured just by providing Stealth Rock support, and Magmortar generally prefers to outspeed as many opponents as it can.</p>

<p>Magmortar can make good use of its most powerful STAB attack, Overheat, on a Choice item set, as it will switch out of combat fairly often and thus mitigate the impact of the Special Attack drop. However, the power increase isn't remarkable, and although it might secure a few more OHKOs on the Choice Scarf set, it lacks the ability to 2HKO bulky switch-ins that Fire Blast retains. While it's initially more powerful and accurate than Fire Blast, it also makes it easier for opponents to switch into Magmortar after use, and it prevents Magmortar from sweeping as effectively late-game. Likewise, Flamethrower finds use due to its perfect accuracy; while the power drop is significant, it prevents Magmortar from missing against crucial targets and still hits decently hard, especially when Choice Specs is equipped. Hidden Power Water is another option in the last moveslot, as it can get past Pokemon such as Camerupt and Flareon that cannot be dealt with otherwise while still OHKOing Golem if its HP is below 100%. However, as Altaria and Quagsire are more common, the listed Hidden Power types are generally more useful.</p>

<p>Regardless of Magmortar's equipped item, it highly appreciates entry hazard support to help secure OHKOs and 2HKOs. The Choice Specs set can use the extra damage to punish walls as they switch in, while the residual damage allows the Choice Scarf set to KO opponents despite its lower overall power. Golem and Torterra are good choices to set up Stealth Rock, as they can also punish special walls with powerful Earthquakes while simultaneously keeping Rock-type and Flash Fire Pokemon at bay. Rapid Spin users are also extremely useful, as they allow Magmortar to switch into battle more often and continue to maintain offensive momentum; Cryogonal achieves this while defeating specially based Altaria, and Armaldo can also set up Stealth Rock to further support Magmortar's sweeping abilities. Finally, as Magmortar can only pack three coverage moves at a time, its teammates should patch the holes in its coverage up; for example, if Choice Scarf Magmortar runs Hidden Power Ice, a Grass-type Pokemon such as Vileplume should be used to deal with Quagsire.</p>

[SET]
name: All-Out Attacker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass / Substitute
item: Life Orb / Expert Belt / Leftovers
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>Magmortar can use an all-out attacking set to threaten teams with its excellent coverage. This set can be extremely hard to deal with, as opponents cannot rely on switching Pokemon resistant to Fire-type moves into Fire Blast to check Magmortar; most of them are swiftly dealt with via Thunderbolt, Focus Blast, or Hidden Power on the subsequent turn. This places incredible offensive pressure on opponents, forcing them to either play defensive mind games or sacrifice a Pokemon so that a revenge killer can enter the battle. Overall, Magmortar's combination of sky-high Special Attack, access to Thunderbolt to hit Water-type Pokemon, and usable Speed stat make an all-out-attacking set extremely potent.</p>

<p>The moveset achieves the best coverage within the tier overall, and Magmortar is able to take advantage of this coverage more fluidly with the ability to switch moves. Fire Blast is the STAB move of choice due to the power it provides, but Flamethrower is a perfectly good alternative if you care more about missing a target than missing a KO. (either move the bit about flamethrower to AC or slash it in the set) Substitute is a noteworthy option in the final moveslot, as Magmortar can use it against defensive opponents such as Tangela that cannot touch it or as a defense against revenge killers such as Sucker Punch Absol. Once Magmortar is behind a Substitute, it can release a volley of Fire Blasts without harm until the opponent breaks it, letting it blow massive holes in the opposing team if it lacks a Flash Fire Pokemon. When using it, it's important not to use Substitute too early against opponents that can break through it, as this is just a waste of HP and it reveals your strategy, making Magmortar easier to play around.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Magmortar's Special Attack and allows it to outspeed base 80 Speed Pokemon. It's highly advised not to run a Modest nature when using this set, as Magmortar will otherwise be outsped by Jolly Altaria, Adamant Sawk, and other targets that it would normally be able to defeat, making it less viable as an offensive Pokemon. Furthermore, a Modest nature doesn't secure any notable KOs that a Timid one can't achieve, so it's an inferior choice overall. Magmortar can afford to use more specific niche moves to deal with specific targets. Earthquake and Hidden Power Water are both viable options in the last moveslot to deal with opposing Fire-type Pokemon. While Earthquake hits opponents such as Flareon, Lampent and opposing Magmortar for massive damage due to their low Defense stats, Hidden Power Water still 2HKOes all of them with Stealth Rock damage and a Life Orb, is more effective at breaking through Camerupt, and guarantees a consistent hit on Golem. If you don't find yourself using these niche moves enough, then Mach Punch is also worth consideration, as it allows Magmortar to bypass Sucker Punch users such as Absol and Skuntank, causing the move to fail and securing the 2HKO on the former. It also allows Magmortar to deal with fast, frail revenge killers that are weak to the move, such as offensive Cryogonal, Cinccino, and the rare Sneasel. When using physical moves, it's best to use a Naive or Hasty nature to avoid decreasing Magmortar's decent base 95 Attack stat unnecessarily.</p>

<p>Using a Life Orb increases Magmortar's damage output the most consistently, but the recoil it inflicts can wear Magmortar down quickly in conjunction with Stealth Rock damage, lowering the number of times it can switch in. Using an Expert Belt not only removes this recoil, but also lets Magmortar bluff a Choice item, making it more capable of luring in and removing opponents such as Altaria and Quagsire. It also increases the odds of using Substitute successfully against Sucker Punch users, as they are far more likely to use the move if they assume you're Choice-locked. However, as it only boosts the damage of super effective hits, it can leave the power of Magmortar's STAB move against neutral targets somewhat underwhelming. If you're using Substitute, Leftovers is also a good option, as it heals Magmortar over time and lets it make more Substitutes when necessary. While the lack of power is unfortunate, Leftovers gives Magmortar a better chance of cleaning up weakened teams late-game, where residual damage is enough to secure the required OHKOs.</p>

<p>Because of the extra residual damage Magmortar can take from Life Orb recoil, Rapid Spin support is extremely useful for removing Stealth Rock and letting Magmortar switch in and attack more often. Cryogonal can fill this role effectively; it can also use Toxic on the few opponents that Magmortar can't break through with its selected coverage moves and Ice Beam to deal with Altaria if Magmortar lacks Hidden Power Ice. Likewise, if Magmortar is using an Expert Belt, then providing Stealth Rock support is useful for supplementing its Fire Blasts against neutral targets. Probopass and Regirock can both set up Stealth Rock while using Thunder Wave on faster Pokemon, which lets Magmortar clean them up later with its excellent coverage. If Magmortar is using Earthquake to deal with other Fire-type Pokemon, then packing teammates to deal with Altaria and Quagsire, such as Bastiodon and Amoonguss, respectively, is recommended. Substitute + Swords Dance Lickilicky is noteworthy, as its Substitutes aren't broken by their STAB attacks, and it can maul them both with Return and Power Whip, respectively. As Magmortar can deal with Sucker Punch users through the use of Substitute or Mach Punch, you can also run frail sweepers such as Haunter and Cinccino that appreciate the removal of these threats.</p>


[SET]
name: Flame Charge
move 1: Flame Charge
move 2: Fire Blast
move 3: Thunderbolt
move 4: Focus Blast / Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Naive / Hasty
evs: 48 Atk / 228 SpA / 232 Spe

[SET COMMENTS]

<p>With Flame Charge, Magmortar has an option for boosting its Speed without resorting to a Choice Scarf, giving it both the Speed and access to its coverage moves it needs to sweep late-game. Combining the power of the Life Orb with the ability to outspeed even Swellow makes this set extremely dangerous if it finds opportunities to secure a boost. While Flame Charge is admittedly weak, it isn't completely useless, as with the given EV investment it can OHKO standard Cryogonal without any residual damage and 2HKO frail opponents such as Cacturne, Pinsir, Haunter, and Kadabra that might attempt to set up on Magmortar. It's also a great attack for finishing off severely weakened opponents due to its 100% accuracy and ability to score Magmortar a Speed boost essentially for free. Fire Blast is the most useful STAB attack due to its excellent power, while Thunderbolt and Focus Blast deal with Water- and Rock-type Pokemon that might attempt to block Magmortar's sweep. If you want to make sure that Flash Fire Pokemon such as Flareon and Rapidash don't interrupt Magmortar's sweep, Earthquake can be used to eliminate them decisively, and it also deals decent damage to Camerupt, which can otherwise force Magmortar out.</p>

[ADDITIONAL COMMENTS]

<p>Although the investment in Attack and Attack-neutral nature might seem frivolous, they increase the odds of OHKOing 252 HP Cryogonal from 6.25% to 100% when Stealth Rock isn't on the field. However, if you can provide Magmortar with reliable Stealth Rock support, then feel free to use an EV spread of 24 HP / 252 SpA / 232 Spe with a Timid nature. While a Naive nature makes Magmortar less able to switch into special Fire-, Grass-, and Ice-type attacks it resists, a Hasty nature increases the amount of damage Magmortar takes from physical priority attacks. If Magmortar is running Earthquake, then it's best to run an Attack-neutral nature to ensure that it can reliably OHKO opponents such as Flareon and Lampent, which have somewhat decent physical bulk when invested. Magmortar can also run a bulkier EV spread with investment in HP or Defense, as this allows it to switch into battle more reliably and gives it more opportunities to set up multiple boosts. Likewise, a Rash or Mild nature can be used to increase Magmortar's attacking power while still outspeeding Swellow at +1. However, in both of these circumstances, Magmortar will need to use Flame Charge twice before it can deal with Choice Scarf users, which is often a luxury Magmortar can't afford.</p>

<p>Hidden Power can be used in the last slot to deal with specific threats, but this leaves Magmortar vulnerable to Rock-type Pokemon such as Regirock, which can easily force Magmortar out and either set up Stealth Rock or use Thunder Wave to paralyze the switch-in. Likewise, Flamethrower can be used over Fire Blast if you want Magmortar's main sweeping move to always hit its targets. As this Magmortar set gives up a coverage move for Flame Charge, it's important to use teammates that can take out the threats it cannot deal with. Grass-type Pokemon such as Ludicolo and Sawsbuck can easily switch into Quagsire and set up on it, while Regice can deal with most Altaria sets with ease. Hazard support can also help Magmortar secure KOs more easily late-game; Omanyte is able to provide both Stealth Rock and Spikes while also dealing with most Rock-type Pokemon with ease. This set also appreciates dual screens support from Pokemon such as Gardevoir and Serperior, as it gives Magmortar more opportunities to set up and makes it harder to revenge kill with priority attacks.</p>

[Other Options]

<p>Overall, Vital Spirit is the best ability to use on Magmortar, as it allows it to switch into Grass-type Pokemon such as Exeggutor, Tangela, and Vileplume much more consistently. However, Flame Body is also an interesting option, as its ability to burn opponents that attempt to revenge kill Magmortar, such as Samurott, Absol, and Skuntank, can make them setup fodder for another sweeper on your team, such as Gorebyss or Raichu. However, it doesn't activate when the opponent uses either Stone Edge or Earthquake, limiting its utility; this, combined with its mere 30% activation chance, makes it a risky option. Charcoal can be used instead of an Expert Belt to ensure that Magmortar's Fire Blasts are consistently powerful while still not causing any recoil damage, but it lowers the power of its coverage moves against targets such as Lickilicky. Air Balloon is also an option to switch Magmortar into Ground-type Pokemon more easily.</p>

<p>Magmortar has access to plenty of other attacking options that can see use against specific threats. Contrary to popular belief, Psychic doesn't hit any of its targets harder than STAB Fire Blast and as such should only ever be considered when Magmortar is using Flamethrower. Even then, it's only really useful against specially bulky opponents such as Throh and Muk, which aren't used enough to warrant running the move. While Cross Chop and Focus Punch see a lot of use in the upper tiers for dealing with Munchlax, Chansey, and Snorlax, they largely aren't required in NU, as most Normal-type Pokemon, including Lickilicky and Audino, are hit equally hard by Focus Blast. Magmortar can also use other physical attacks such as Flare Blitz and ThunderPunch, but Emboar outclasses Magmortar entirely as a physical attacker due to its better physical movepool, stats, and typing. While Belly Drum might be tempting in combination with Flame Charge, Magmortar is easily walled with only two coverage moves, and Sucker Punch users deal with the set far too easily.</p>

<p>Will-O-Wisp can be used over Hidden Power to burn targets such as Quagsire and Altaria instead of KOing them outright, but Magmortar isn't a great user of the move due to its low Speed and poor ability to take physical attacks even from burned opponents. Similarly, Magmortar can use Lava Plume as an alternative STAB option or over Hidden Power to both spread burns and still deal decent damage, but it's generally not as useful as Flamethrower as an auxiliary STAB move due to its lower Base Power. Taunt can prevent walls from healing off residual damage, providing cleric support to their teammates, or attempting to paralyze Magmortar before being 2HKOed. Finally, Sunny Day powers up Magmortar's Fire Blasts to ridiculous levels while also providing access to SolarBeam. While Magmortar is an absolute force to be reckoned with under sunny conditions, Charizard and Rapidash can pull off the set more effectively due to their immunities and higher Speed stats.</p>

[Checks and Counters]

<p>With Magmortar's incredible power, coverage, and versatility of roles, only one Pokemon can boast the ability to check it under all circumstances: Grumpig. Specially defensive Grumpig isn't even 3HKOed by a Choice Specs Fire Blast, laughs at any other attack, and proceeds to either whittle Magmortar down with Psyshock or use Thunder Wave to paralyze it or any potential responses. Even Hidden Power Dark, the pinnacle of desperation, fails to 2HKO it with Stealth Rock damage. However, as Grumpig lacks recovery of its own, it's best used in combination with Wish users such as Alomomola and Lickilicky to ensure it can continue to switch into Magmortar throughout long matches. Keeping Stealth Rock on the opponent's side of the field can help to deal with Magmortar by stacking up residual damage and preventing Magmortar from continually switching into battle to fire off Fire Blasts.</p>

<p>If Magmortar lacks Hidden Power Grass, Quagsire and Seismitoad can switch into it and force it out fairly reliably, and the latter can set up Rain Dance and potentially sweep. However, Choice Specs Fire Blast will 2HKO both of these threats despite the fact that they resist it, so make sure not to switch them into Magmortar directly if you know it's running Choice Specs. Likewise, if Magmortar lacks Hidden Power Ice, Dragon-type Pokemon such as Altaria, Dragonair, Shelgon, and Fraxure can switch into Fire Blasts and set up Dragon Dances, but the latter three need to use Eviolite to switch into the Choice Specs set reliably, and the former needs to run a bulky set to avoid being 2HKOed. Flash Fire Pokemon such as Flareon, Lampent, and Rapidash can switch into Fire Blasts with ease, and the former two aren't troubled by any of Magmortar's moves other than the rare Earthquake. Overall, the Choice Specs set provides defensive opponents with the most problems; less powerful sets can be checked much more efficiently by the aforementioned Pokemon.</p>

<p>Thankfully, it's much easier to respond to Magmortar with offensive threats than with defensive ones. Although they can't switch into it directly, fast physical attackers such as Cinccino, Tauros, and Swellow can revenge kill Magmortar with ease; special attackers such as Haunter and Raichu can also do this, but they might need hazard support to secure OHKOs due to Magmortar's solid Special Defense. Choice Scarf users such as Sawk and Braviary can also outspeed and OHKO Magmortar with relative ease, should they be able to enter combat somehow. Priority attackers such as Skuntank, Absol, Samurott, and even Golem can also revenge kill Magmortar effectively, although Sucker Punch users must be played carefully, as the use of Substitute or Mach Punch can get around them.</p>

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[Overview]

<p>One of the most prolific Pokemon in the tier, Magmortar is incredibly powerful, dangerous, and eager to burn off the faces of its opponents. Base 125 Special Attack, an excellent offensive typing, and a vast array of coverage moves allow it to threaten almost any team with its staggering offensive capabilities. Although it faces competition from rivals such as Charizard and Emboar, it lacks the former's crippling 4x weakness to Stealth Rock and has much better Speed than the latter, making it the easiest Fire-type Pokemon to use in general. Magmortar is one of the best wallbreakers in the tier and can give stall teams a lot of issues; even bulky Pokemon that resist Fire Blast, such as Quagsire, are potentially can be 2HKOed, and almost anything that isn't can be taken down with a coverage move fairly easily. Its Vital Spirit ability makes Magmortar even harder to deal with, as it can switch into sleep-inducing moves from a plethora of Grass-type Pokemon with impunity and proceed to throw out powerful Fire Blasts for free. Of course, Magmortar isn't limited to wallbreaking either; as with a Choice Scarf equipped or Flame Charge in its moveset, it can outspeed and KO almost the entire unboosted tier, forcing opponents to go on the defensive.</p>

<p>Despite Magmortar's amazing attributes, it's not invincible. Its low Defense stat and slightly disappointing base 83 Speed make leave it easily revenge killed by faster Pokemon such as Swellow, Sawk, and Cinccino, as well as priority users such as Absol, Skuntank, and Samurott, limiting and limit its ability to sweep entire teams without support. Furthermore, while it can defeat almost any opponent one-on-one, it can't use all of its coverage options at once, and can thus it can be walled by specific Pokemon depending on its moveset choices choice of moves. Nonetheless, if you include responses to Magmortar's few counters and potential revenge killers on your team, it will devastate enemies with its potent arsenal of attacks, incinerating them until nothing remains.</p>

[SET]
name: Choice
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs / Choice Scarf
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>With Choice Specs equipped, Magmortar can break through almost any wall in the tier with the correct move. Fire Blast OHKOes decently bulky targets foes such as offensive Gardevoir with after Stealth Rock damage, and 2HKOes even resistant targets such as Quagsire and Samurott. Furthermore, Choice Specs Magmortar can threaten Water- and Rock-types with a powerful Thunderbolt or Focus Blast, respectively, as the appropriate move OHKOes Alomomola, Samurott, and Regirock. On the other hand, a Magmortar equipped with a Choice Scarf has the ability to outspeed everything apart from Choice Scarf Magmortar can outspeed all Pokemon bar other Choice Scarf users while still retaining significant power, and it can act as a revenge killer instead of a wallbreaker. Even boosted opponents such as Dragon Dance Altaria will fail to outspeed it unless they can secure multiple Speed boosts. As neither of the Choice items cause recoil, Magmortar is free to switch in multiple times during the match to fire off repeated, powerful hits that can either break down defensive cores or clean up sweepers, depending on your item choice its choice of item.</p>

<p>Fire Blast is the STAB attack of choice, as the extra power helps Choice Scarf Magmortar secure OHKOs on offensive Pokemon more easily, and it lets Choice Specs Magmortar 2HKO even the bulkiest of targets. Meanwhile, Thunderbolt and Focus Blast provide excellent coverage and let Magmortar hit the Water- and Rock-type Pokemon that may might normally be able to survive Magmortar's wrath; with the latter also dealing deals with bulky Normal-type Pokemon such as Lickilicky and Thick Fat Miltank more effectively. The remaining moveslot is used to deal with specific threats that can otherwise deal with wall Magmortar; Hidden Power Ice defeats Altaria, which can otherwise tank its attacks and set up Dragon Dances, while Hidden Power Grass lets Magmortar OHKO Quagsire and Golem reliably. Bear in mind that these moves have low power against most other opponents, so only use them when you need to secure the specific KO your chosen move achieves.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: maximum Special Attack increases the amount of damage that Magmortar deals, the given Speed EVs and a Timid nature allow it to outspeed all Pokemon with base 80 Speed, and the remaining EVs are added to HP to increase bulk slightly for slightly more bulk. A Modest nature gives the Choice Scarf set more power and will still allow it to outspeed Swellow, but it allows boosting opponents, such as Adamant Rock Polish Torterra and Jolly Dragon Dance Altaria, to outspeed Magmortar after their respective boosts, reducing its overall viability and is therefore less viable overall. The Choice Specs set secures a few more 2HKOs with it (for instance, Fire Blast 2HKOes the 2HKO on offensive Altaria with Fire Blast), but similar damage output can be ensured just by providing Stealth Rock support, and Magmortar generally prefers to outspeed as many opponents as it can.</p>

<p>Magmortar can make good use of its most powerful STAB attack, Overheat, on a Choice item set, as it will switch out of combat fairly often and thus mitigate the impact of frequent switching will mitigate the Special Attack drop. However, the power increase isn't remarkable, and although it might help the Choice Scarf set secure a few more OHKOs on the Choice Scarf set, it lacks the ability to 2HKO bulky switch-ins that Fire Blast retains. While it's initially more powerful and accurate than Fire Blast, it also makes it easier for opponents to switch into Magmortar after use lets more opponents switch in and set up on Magmortar, and it prevents Magmortar from sweeping as effectively late-game. Likewise, Flamethrower finds use due to its perfect accuracy; while the power drop is significant, it prevents Magmortar from missing against crucial targets and still hits decently hard, especially when a Choice Specs is equipped with a Choice Specs boost. Hidden Power Water is another option in the last moveslot, as it can get past Pokemon such as as it is Magmortar's only way of getting past Camerupt and Flareon that cannot be dealt with otherwise , while and still OHKOing OHKOes Golem if its HP is below 100% Sturdy has been broken. However, as Altaria and Quagsire are more common, the listed Hidden Power types are generally more useful.</p>

<p>Regardless of Magmortar's equipped chosen item, it highly appreciates entry hazard support to help secure OHKOs and 2HKOs. The Choice Specs set can use the extra damage to punish walls as they switch in, while the residual damage allows the Choice Scarf set to KO opponents despite its lower overall power. Golem and Torterra are good choices to set up Stealth Rock, as they can also punish special walls with powerful Earthquakes while simultaneously keeping Rock-types and Flash Fire Pokemon at bay. Rapid Spin users are also extremely useful as well, as they allow Magmortar to switch into battle more often and continue to maintain offensive momentum; Cryogonal achieves this while defeating specially based Altaria, and Armaldo can also set up Stealth Rock to further support Magmortar's sweeping abilities. Finally, as Magmortar can only pack three coverage moves at a time, its teammates should patch up the holes in its coverage up; for example, if Choice Scarf Magmortar runs Hidden Power Ice, a Grass-type Pokemon, such as Vileplume, should be used to deal with Quagsire.</p>

[SET]
name: All-Out Attacker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass / Substitute
item: Life Orb / Expert Belt / Leftovers
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>Magmortar can use an all-out attacking set to threaten teams with its excellent coverage. This set can be extremely hard to deal with, as opponents cannot rely on switching Pokemon resistant to Fire-type moves into Fire Blast to check Magmortar; most of them are swiftly dealt with via Thunderbolt, Focus Blast, or Hidden Power on the subsequent turn. This places incredible offensive pressure on opponents, forcing them to either play defensive mind games or sacrifice a Pokemon so that a revenge killer can enter the battle. Overall, Magmortar's combination of sky-high Special Attack, access to Thunderbolt to hit Water-type Pokemon, and usable Speed stat make an all-out-attacking set extremely potent.</p>

<p>The moveset achieves the best coverage within the tier overall, and Magmortar is able to take better advantage of this its coverage more fluidly with the ability to switch moves. Substitute is a noteworthy option in the final moveslot; as Magmortar can use it it comes in particularly handy against defensive opponents such as Tangela, that who cannot touch it Magmortar, or as a defense against revenge killers such as Sucker Punch Absol. Once Magmortar is behind a Substitute, it can release a volley of Fire Blasts without harm until the opponent breaks it, letting it the Substitute, in the process blowing massive holes in the opposing team if it lacks a Flash Fire Pokemon. When using it However, it's important not to use Substitute too early against opponents that can break through easily break it, as this it is just a waste of HP, and it reveals your strategy, making and makes Magmortar easier to play around.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Magmortar's Special Attack and allows it to outspeed outrun base 80 Speed Pokemon. It's highly advised not to run a Modest nature when using this set, as Magmortar will otherwise be outsped by Jolly Altaria, Adamant Sawk, and other targets that it would normally be able to defeat, making it less viable which would make it less effective as an offensive Pokemon. Furthermore, a Modest nature doesn't secure any notable KOs that a Timid one can't achieve, so it's an inferior choice overall. Fire Blast is the STAB move of choice due to the power it provides, but Flamethrower is a perfectly good alternative if you care more about missing a target than missing a KO. Magmortar can afford to use more specific niche moves to deal with specific targets; specifically, Earthquake and Hidden Power Water are both viable options in the last moveslot to deal with opposing Fire-type Pokemon. While Earthquake hits opponents such as Flareon, Lampent and opposing Magmortar for massive damage due to their low Defense stats, Hidden Power Water still 2HKOes all of them with Stealth Rock damage and a Life Orb, is more effective at breaking through Camerupt, and guarantees a consistent hit on Golem. If you don't find yourself using these niche moves enough, then Mach Punch is also worth consideration, as it allows Magmortar to bypass Sucker Punch users such as Absol and Skuntank, causing the move to fail and securing the avoid taking damage, and 2HKO on the former. It also n addition, it allows Magmortar to deal with fast, frail revenge killers that are weak to the move, such as offensive Cryogonal, Cinccino, and the rare Sneasel. When using physical moves, it's best to use a Naive or Hasty nature to avoid decreasing Magmortar's decent base 95 Attack stat unnecessarily.</p>

<p>Using A Life Orb increases Magmortar's damage output the most consistently, but the recoil it inflicts can wear Magmortar down quickly, especially in conjunction with Stealth Rock damage, lowering the number of times it can switch in. Using An Expert Belt not only removes this recoil, but also lets Magmortar bluff a Choice item, making it more capable of luring in and removing opponents such as Altaria and Quagsire. It also increases the odds of using Substitute successfully against Sucker Punch users, as they are far more likely to use the move if they assume you're Choice-locked. However, as it only boosts the damage of super effective hits, it can leave the power of Magmortar's STAB move against neutral targets somewhat underwhelming. If you're using Substitute, Leftovers is also a good option, as it heals Magmortar over time and lets it make more Substitutes when necessary. While the lack of power is unfortunate, Leftovers gives Magmortar a better chance of cleaning up weakened teams late-game, where residual damage is enough to secure the required OHKOs.</p>

<p>Because of the extra residual damage Magmortar can take from Life Orb recoil, Rapid Spin support is extremely useful for removing Stealth Rock and letting Magmortar switch in and attack more often. Cryogonal can fill this role effectively; it can also use Toxic on the few opponents that Magmortar can't break through with its selected coverage moves, and Ice Beam to deal with Altaria if Magmortar lacks Hidden Power Ice. Likewise, if Magmortar is using an Expert Belt, then providing Stealth Rock support is useful for supplementing its Fire Blasts against neutral targets. Probopass and Regirock can both set up Stealth Rock while using Thunder Wave on faster Pokemon, which lets Magmortar clean them up later with its excellent coverage. If Magmortar is using Earthquake to deal with other Fire-type Pokemon elects to use Earthquake, then packing teammates to deal with Altaria and Quagsire, such as Bastiodon and Amoonguss, respectively, is recommended. Substitute + Swords Dance Lickilicky is another noteworthy Pokemon to use against Altaria and Quagsire, as its Substitutes aren't broken by their STAB attacks, and it can maul them both with Return and Power Whip, respectively. As Magmortar can deal with Sucker Punch users through the use of with Substitute or Mach Punch, you can also run frail sweepers, such as Haunter and Cinccino, that who appreciate the removal of these threats.</p>

[SET]
name: Flame Charge
move 1: Flame Charge
move 2: Fire Blast
move 3: Thunderbolt
move 4: Focus Blast / Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Naive / Hasty
evs: 48 Atk / 228 SpA / 232 Spe

[SET COMMENTS]

<p>With Flame Charge, Magmortar has an option for boosting its Speed without resorting to a Choice Scarf, giving it to gain both the Speed and the access to its coverage moves that it needs to sweep late-game. Combining the power of the Life Orb with With a combination of both a Life Orb boost and the ability to outspeed even Swellow, makes this set can become extremely dangerous if it finds opportunities the opportunity to secure a boost. While Flame Charge is admittedly weak, it isn't completely useless; as with the given EV investment, it can OHKO standard Cryogonal without any residual damage, and as well as 2HKO frail opponents such as Cacturne, Pinsir, Haunter, and Kadabra that , who might attempt to set up on Magmortar. Due to its 100% accuracy, it's also a great attack for finishing off severely weakened opponents due to its 100% accuracy and ability to score Magmortar a Speed boost essentially for free while scoring a free Speed boost in the process. Fire Blast is the most useful STAB attack due to its excellent power, while Thunderbolt and Focus Blast deal with Water- and Rock-type Pokemon that might attempt to block Magmortar's sweep. If you want to make sure that Flash Fire Pokemon such as Flareon and Rapidash don't interrupt Magmortar's sweep, Earthquake can be used to eliminate them decisively. and It also deals decent damage to Camerupt, which can otherwise force Magmortar out.</p>

[ADDITIONAL COMMENTS]

<p>Although the investment in Attack and Attack-neutral nature might seem frivolous, they increase the odds of OHKOing 252 HP Cryogonal from 6.25% to 100% guarantee the OHKO on 252/0 Cryogonal when Stealth Rock isn't on the field. However, if you can provide Magmortar with reliable Stealth Rock support, then feel free to use an EV spread of 24 HP / 252 SpA / 232 Spe with a Timid nature. While a Naive nature makes Magmortar less able to switch into the special Fire-, Grass-, and Ice-type attacks it resists, a Hasty nature increases the amount of damage Magmortar takes from physical priority attacks. If Magmortar is running Earthquake, then it's best to should run an Attack-neutral nature to ensure that it can reliably OHKO opponents such as Flareon and Lampent, which have somewhat decent physical bulk when invested after investment. Magmortar can also run a bulkier EV spread with investment in HP or Defense, as this allows it to switch into battle more reliably and gives it more opportunities to more easily and set up multiple boosts. Likewise, a Rash or Mild nature can be used to increase Magmortar's attacking power while still outspeeding Swellow at +1. However, in both of these circumstances, Magmortar will need to use Flame Charge twice before it can deal with Choice Scarf users, which is often a luxury Magmortar it can't afford.</p>

<p>Hidden Power can be used in the last slot to deal with specific threats, but this leaves Magmortar vulnerable to Rock-types Pokemon such as Regirock, which can easily force Magmortar out and either set up Stealth Rock or use Thunder Wave to paralyze the switch-in. Likewise, Flamethrower can be used over Fire Blast if you want Magmortar's main sweeping move to always hit its targets a more accurate main sweeping move. As this Magmortar set gives up a coverage move for Flame Charge, it's important to use teammates that can take out the threats it cannot deal with is even more reliant on its teammates. Grass-type Pokemon, such as Ludicolo and Sawsbuck, can easily switch into Quagsire and set up on it, while Regice can deal with most Altaria sets with ease. Hazard support can also help Magmortar secure KOs more easily late-game; Omanyte is able to provide both Stealth Rock and Spikes while also dealing with most Rock-type Pokemon with ease. This set also appreciates dual screens support from Pokemon such as Gardevoir and Serperior, as it gives Magmortar more opportunities to set up, and makes it harder to revenge kill with priority attacks.</p>

[Other Options]

<p>Overall, Vital Spirit is the best ability to use on Magmortar, as it allows it to Magmortar to more consistently switch into Grass-type Pokemon such as Exeggutor, Tangela, and Vileplume much more consistently. However, Flame Body is also an interesting option, as its ability to burn opponents that attempt to revenge kill Magmortar, such as Samurott, Absol, and Skuntank, can make them setup fodder for another sweeper on your team, such as Gorebyss or Raichu. However, it doesn't activate when the opponent uses either Stone Edge or Earthquake, limiting its utility; this, combined with its mere 30% activation chance, makes it a risky option. Charcoal can be used instead of an Expert Belt to ensure that Magmortar's Fire Blasts are consistently powerful while still not causing any recoil damage, but it lowers the power of it Magmortar's coverage moves become weaker against targets such as Lickilicky. Air Balloon is also an option to switch Magmortar into Ground-type Pokemon more easily.</p>

<p>Magmortar has access to plenty of other attacking options that it can see use against specific threats. Contrary to popular belief, Psychic doesn't hit any of its targets harder than STAB Fire Blast, and as such should only ever be considered when Magmortar is using Flamethrower. Even then, it's only really useful against specially bulky opponents such as Throh and Muk, which aren't used enough to warrant running the move. While Cross Chop and Focus Punch see a lot of use in the upper tiers for dealing with Munchlax, Chansey, and Snorlax, they largely aren't required in NU, as most Normal-type Pokemon, including Lickilicky and Audino, are hit equally hard by Focus Blast. Magmortar can also use other physical attacks such as Flare Blitz and ThunderPunch, but Emboar outclasses Magmortar entirely as a physical attacker due to its better physical movepool, stats, and typing. While Belly Drum might be tempting in combination with Flame Charge, Magmortar is easily walled with only two coverage moves, and Sucker Punch users deal with the set far too easily.</p>

<p>Will-O-Wisp can be used over Hidden Power to burn targets such as Quagsire and Altaria instead of KOing them outright, but Magmortar isn't a great user of the move due to its low Speed and poor ability to take physical attacks even from burned opponents. Similarly, Magmortar can use Lava Plume as an alternative STAB option or over Hidden Power to both spread burns and still deal decent damage, but it's generally not as useful as Flamethrower as an auxiliary STAB move due to its lower Base Power. Taunt can prevent walls from healing off residual damage, providing cleric support to their teammates, or attempting to paralyze Magmortar before being 2HKOed. Finally, Sunny Day powers up Magmortar's Fire Blasts to ridiculous levels, while also providing access to and also lets it use SolarBeam. While Magmortar is an absolute force to be reckoned with under sunny conditions, Charizard and Rapidash can pull off the set more effectively due to their immunities and higher Speed stats.</p>

[Checks and Counters]

<p>With Magmortar's incredible power, coverage, and versatility of roles, only one Pokemon can boast the ability to check it under all circumstances: Grumpig. Specially defensive Grumpig isn't even 3HKOed by a Choice Specs Fire Blast, laughs at any other attack, and proceeds to can either whittle Magmortar down with Psyshock or use Thunder Wave to paralyze it or any potential responses the switch-in. Even Hidden Power Dark, the pinnacle of desperation, fails to 2HKO it with Stealth Rock damage. However, as Grumpig lacks recovery of its own, it's best used in combination with Wish users such as Alomomola and Lickilicky to ensure it can continue to switch into Magmortar throughout long matches. Keeping Stealth Rock on the opponent's side of the field can help to deal with Magmortar; by this stacking stacks up residual damage and preventing prevents Magmortar from continually switching into battle to fire off Fire Blasts.</p>

<p>If Magmortar lacks Hidden Power Grass, Quagsire and Seismitoad can switch into it and force it out fairly reliably, and the latter can set up Rain Dance and potentially sweep. However, Choice Specs Fire Blast will 2HKO both of these threats despite the fact that they resist it, so make sure not to switch them into Magmortar directly if you know it's running Choice Specs. Likewise, if Magmortar lacks Hidden Power Ice, Dragon-type Pokemon such as Altaria, Dragonair, Shelgon, and Fraxure can switch into Fire Blasts and set up Dragon Dances, but the latter three need to use be using Eviolite to switch into the Choice Specs set reliably, and the former needs to run a bulky set must run bulk to avoid being 2HKOed. Flash Fire Pokemon, such as Flareon, Lampent, and Rapidash, can switch into Fire Blast with ease, and the former two aren't troubled by any of Magmortar's moves other than the rare Earthquake. Overall, the Choice Specs set provides defensive opponents with the most problems; less powerful sets can be checked much more efficiently by the aforementioned Pokemon.</p>

<p>Thankfully, it's much easier to respond to Magmortar with offensive threats than with defensive ones. Although they can't switch into it directly, fast physical attackers, such as Cinccino, Tauros, and Swellow, can revenge kill Magmortar with ease; special attackers such as Haunter and Raichu can also do this, but they might need hazard support to secure OHKOs due to Magmortar's solid Special Defense. Choice Scarf users such as Sawk and Braviary can also outspeed and OHKO Magmortar with relative ease, should they be able to enter combat somehow. Priority attackers such as Skuntank, Absol, Samurott, and even Golem can also revenge kill Magmortar effectively, although Sucker Punch users must be played carefully, as the use of Substitute or Mach Punch variants can get around them.</p>

[Overview]

<p>One of the most prolific Pokemon in the tier, Magmortar is incredibly powerful, dangerous, and eager to burn off the faces of its opponents. Base 125 Special Attack, an excellent offensive typing, and a vast array of coverage moves allow it to threaten almost any team with its staggering offensive capabilities. Although it faces competition from rivals such as Charizard and Emboar, it lacks the former's crippling 4x weakness to Stealth Rock and has much better Speed than the latter, making it the easiest Fire-type Pokemon to use in general. Magmortar is one of the best wallbreakers in the tier and can give stall teams a lot of issues; even bulky Pokemon that resist Fire Blast, such as Quagsire, can be 2HKOed, and almost anything that isn't can be taken down with a coverage move fairly easily. Its Vital Spirit ability makes Magmortar even harder to deal with, as it can switch into sleep-inducing moves from a plethora of Grass-type Pokemon with impunity and proceed to throw out powerful Fire Blasts for free. Of course, Magmortar isn't limited to wallbreaking either; with a Choice Scarf equipped or Flame Charge in its moveset, it can outspeed and KO almost the entire unboosted tier, forcing opponents to go on the defensive.</p>

<p>Despite Magmortar's amazing attributes, it's not invincible. Its low Defense stat and slightly disappointing base 83 Speed leave it easily revenge killed by faster Pokemon such as Swellow, Sawk, and Cinccino, as well as priority users such as Absol, Skuntank, and Samurott, and limit its ability to sweep entire teams without support. Furthermore, while it can defeat almost any opponent one-on-one, it can't use all of its coverage options at once, and can thus be walled by specific Pokemon depending on its choice of moves. Nonetheless, if you include responses to Magmortar's few counters and potential revenge killers on your team, it will devastate enemies with its potent arsenal of attacks, incinerating them until nothing remains.</p>

[SET]
name: Choice
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs / Choice Scarf
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>With Choice Specs equipped, Magmortar can break through almost any wall in the tier with the correct move. Fire Blast OHKOes decently bulky foes such as offensive Gardevoir after Stealth Rock damage, and 2HKOes even resistant targets such as Quagsire and Samurott. Furthermore, Choice Specs Magmortar can threaten Water- and Rock-types with a powerful Thunderbolt or Focus Blast, respectively, as the appropriate move OHKOes Alomomola, Samurott, and Regirock. On the other hand, Choice Scarf Magmortar can outspeed all bar other Choice Scarf users while still retaining significant power, and it can act as a revenge killer instead of a wallbreaker. Even boosted opponents such as Dragon Dance Altaria will fail to outspeed it unless they can secure multiple Speed boosts. As neither of the Choice items cause recoil, Magmortar is free to switch in multiple times during the match to fire off repeated, powerful hits that can either break down defensive cores or clean up sweepers, depending on its choice of item.</p>

<p>Fire Blast is the STAB attack of choice, as the extra power helps Choice Scarf Magmortar secure OHKOs on offensive Pokemon more easily, and it lets Choice Specs Magmortar 2HKO even the bulkiest of targets. Meanwhile, Thunderbolt and Focus Blast provide excellent coverage and let Magmortar hit the Water- and Rock-type Pokemon that might normally be able to survive Magmortar's wrath; the latter also deals with bulky Normal-type Pokemon such as Lickilicky and Thick Fat Miltank more effectively. The remaining moveslot is used to deal with specific threats that can otherwise wall Magmortar; Hidden Power Ice defeats Altaria, which can otherwise tank its attacks and set up Dragon Dances, while Hidden Power Grass lets Magmortar OHKO Quagsire and Golem reliably. Bear in mind that these moves have low power against most other opponents, so only use them when you need to secure the specific KO your chosen move achieves.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: maximum Special Attack increases the amount of damage that Magmortar deals, the given Speed EVs and a Timid nature allow it to outspeed all Pokemon with base 80 Speed, and the remaining EVs are added to HP for slightly more bulk. A Modest nature gives the Choice Scarf set more power and will still allow it to outspeed Swellow, but it allows boosting opponents, such as Adamant Rock Polish Torterra and Jolly Dragon Dance Altaria, to outspeed Magmortar after their respective boosts, and is therefore less viable overall. The Choice Specs set secures a few more KOs with it (for instance, the 2HKO on offensive Altaria with Fire Blast), but similar damage output can be ensured just by providing Stealth Rock support, and Magmortar generally prefers to outspeed as many opponents as it can.</p>

<p>Magmortar can make good use of its most powerful STAB attack, Overheat, on a Choice set, as frequent switching will mitigate the Special Attack drop. However, the power increase isn't remarkable, and although it might help the Choice Scarf set secure a few more OHKOs, it lacks the ability to 2HKO bulky switch-ins that Fire Blast retains. While it's initially more powerful and accurate than Fire Blast, it also lets more opponents switch in and set up on Magmortar, and prevents Magmortar from sweeping as effectively late-game. Likewise, Flamethrower finds use due to its perfect accuracy; while the power drop is significant, it prevents Magmortar from missing against crucial targets and still hits decently hard, especially with a Choice Specs boost. Hidden Power Water is another option in the last moveslot, as is Magmortar's only way of getting past Camerupt and Flareon, and still OHKOes Golem if Sturdy has been broken. However, as Altaria and Quagsire are more common, the listed Hidden Power types are generally more useful.</p>

<p>Regardless of Magmortar's chosen item, it highly appreciates entry hazard support to help secure KOs. The Choice Specs set can use the extra damage to punish walls as they switch in, while the residual damage allows the Choice Scarf set to KO opponents despite its lower overall power. Golem and Torterra are good choices to set up Stealth Rock, as they can also punish special walls with powerful Earthquakes while simultaneously keeping Rock-types and Flash Fire Pokemon at bay. Rapid Spin users are extremely useful as well, as they allow Magmortar to switch into battle more often and continue to maintain offensive momentum; Cryogonal achieves this while defeating specially based Altaria, and Armaldo can also set up Stealth Rock to further support Magmortar's sweeping abilities. Finally, as Magmortar can only pack three coverage moves at a time, its teammates should patch up the holes in its coverage; for example, if Choice Scarf Magmortar runs Hidden Power Ice, a Grass-type Pokemon, such as Vileplume, should be used to deal with Quagsire.</p>

[SET]
name: All-Out Attacker
move 1: Fire Blast
move 2: Thunderbolt
move 3: Focus Blast
move 4: Hidden Power Ice / Hidden Power Grass / Substitute
item: Life Orb / Expert Belt / Leftovers
ability: Vital Spirit
nature: Timid
evs: 24 HP / 252 SpA / 232 Spe

[SET COMMENTS]

<p>Magmortar can use an all-out attacking set to threaten teams with its excellent coverage. This set can be extremely hard to deal with, as opponents cannot rely on switching Pokemon resistant to Fire-type moves into Fire Blast to check Magmortar; most of them are swiftly dealt with via Thunderbolt, Focus Blast, or Hidden Power on the subsequent turn. This places incredible offensive pressure on opponents, forcing them to either play defensive mind games or sacrifice a Pokemon so that a revenge killer can enter the battle. Overall, Magmortar's combination of sky-high Special Attack, access to Thunderbolt to hit Water-type Pokemon, and usable Speed stat make an all-out-attacking set extremely potent.</p>

<p>The moveset achieves the best coverage within the tier, and Magmortar is able to take better advantage of its coverage with the ability to switch moves. Substitute is a noteworthy option in the final moveslot; it comes in particularly handy against defensive opponents such as Tangela, who cannot touch Magmortar, or as a defense against revenge killers such as Sucker Punch Absol. Once Magmortar is behind a Substitute, it can release a volley of Fire Blasts without harm until the opponent breaks the Substitute, in the process blowing massive holes in the opposing team if it lacks a Flash Fire Pokemon. However, it's important not to use Substitute too early against opponents that can easily break it, as it is just a waste of HP, reveals your strategy, and makes Magmortar easier to play around.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread maximizes Magmortar's Special Attack and allows it to outrun base 80 Speed Pokemon. It's highly advised not to run a Modest nature when using this set, as Magmortar will otherwise be outsped by Jolly Altaria, Adamant Sawk, and other targets that it would normally be able to defeat, which would make it less effective as an offensive Pokemon. Furthermore, a Modest nature doesn't secure any notable KOs that a Timid one can't achieve, so it's an inferior choice overall. Fire Blast is the STAB move of choice due to the power it provides, but Flamethrower is a perfectly good alternative if you care more about missing a target than missing a KO. Magmortar can afford to use more specific niche moves to deal with specific targets; specifically, Earthquake and Hidden Power Water are both viable options in the last moveslot to deal with opposing Fire-type Pokemon. While Earthquake hits opponents such as Flareon, Lampent and opposing Magmortar for massive damage due to their low Defense stats, Hidden Power Water still 2HKOes all of them with Stealth Rock damage and a Life Orb, is more effective at breaking through Camerupt, and guarantees a consistent hit on Golem. Mach Punch is also worth consideration, as it allows Magmortar to bypass Sucker Punch users such as Absol and Skuntank, avoid taking damage, and 2HKO the former. In addition, it allows Magmortar to deal with fast, frail revenge killers that are weak to the move, such as offensive Cryogonal, Cinccino, and the rare Sneasel. When using physical moves, it's best to use a Naive or Hasty nature to avoid decreasing Magmortar's decent base 95 Attack stat unnecessarily.</p>

<p>A Life Orb increases Magmortar's damage output the most consistently, but the recoil it inflicts can wear Magmortar down quickly, especially in conjunction with Stealth Rock damage. An Expert Belt not only removes this recoil, but also lets Magmortar bluff a Choice item, making it more capable of luring in and removing opponents such as Altaria and Quagsire. It also increases the odds of using Substitute successfully against Sucker Punch users, as they are far more likely to use the move if they assume you're Choice-locked. However, as it only boosts the damage of super effective hits, it can leave the power of Magmortar's STAB move against neutral targets somewhat underwhelming. If you're using Substitute, Leftovers is also a good option, as it heals Magmortar over time and lets it make more Substitutes when necessary. While the lack of power is unfortunate, Leftovers gives Magmortar a better chance of cleaning up weakened teams late-game, where residual damage is enough to secure the required OHKOs.</p>

<p>Because of the extra residual damage Magmortar can take from Life Orb recoil, Rapid Spin support is extremely useful for removing Stealth Rock and letting Magmortar switch in and attack more often. Cryogonal can fill this role effectively; it can also use Toxic on the few opponents that Magmortar can't break through with its selected coverage moves, and Ice Beam to deal with Altaria if Magmortar lacks Hidden Power Ice. Likewise, if Magmortar is using an Expert Belt, then providing Stealth Rock support is useful for supplementing its Fire Blasts against neutral targets. Probopass and Regirock can both set up Stealth Rock while using Thunder Wave on faster Pokemon, which lets Magmortar clean them up later. If Magmortar elects to use Earthquake, then packing teammates to deal with Altaria and Quagsire, such as Bastiodon and Amoonguss, respectively, is recommended. Substitute + Swords Dance Lickilicky is another noteworthy Pokemon to use against Altaria and Quagsire, as its Substitutes aren't broken by their STAB attacks, and it can maul them both with Return and Power Whip, respectively. As Magmortar can deal with Sucker Punch users with Substitute or Mach Punch, you can also run frail sweepers, such as Haunter and Cinccino, who appreciate the removal of these threats.</p>

[SET]
name: Flame Charge
move 1: Flame Charge
move 2: Fire Blast
move 3: Thunderbolt
move 4: Focus Blast / Earthquake
item: Life Orb / Expert Belt
ability: Vital Spirit
nature: Naive / Hasty
evs: 48 Atk / 228 SpA / 232 Spe

[SET COMMENTS]

<p>With Flame Charge, Magmortar has an option for boosting its Speed without resorting to a Choice Scarf, to gain both the Speed and the access to its coverage moves that it needs to sweep late-game. With a combination of both a Life Orb boost and the ability to outspeed even Swellow, this set can become extremely dangerous if it finds the opportunity to secure a boost. While Flame Charge is admittedly weak, it isn't completely useless; with the given EV investment, it can OHKO standard Cryogonal without any residual damage, as well as 2HKO frail opponents such as Cacturne, Pinsir, Haunter, and Kadabra, who might attempt to set up on Magmortar. Due to its 100% accuracy, it's also a great attack for finishing off severely weakened opponents while scoring a free Speed boost in the process. Fire Blast is the most useful STAB attack due to its excellent power, while Thunderbolt and Focus Blast deal with Water- and Rock-type Pokemon that might attempt to block Magmortar's sweep. If you want to make sure that Flash Fire Pokemon such as Flareon and Rapidash don't interrupt Magmortar's sweep, Earthquake can be used to eliminate them decisively. It also deals decent damage to Camerupt, which can otherwise force Magmortar out.</p>

[ADDITIONAL COMMENTS]

<p>Although the investment in Attack and Attack-neutral nature might seem frivolous, they guarantee the OHKO on 252/0 Cryogonal when Stealth Rock isn't on the field. However, if you can provide Magmortar with reliable Stealth Rock support, then feel free to use an EV spread of 24 HP / 252 SpA / 232 Spe with a Timid nature. While a Naive nature makes Magmortar less able to switch into the special Fire-, Grass-, and Ice-type attacks it resists, a Hasty nature increases the amount of damage Magmortar takes from physical priority attacks. If Magmortar is running Earthquake, then it should run an Attack-neutral nature to ensure that it can reliably OHKO opponents such as Flareon and Lampent, which have somewhat decent physical bulk after investment. Magmortar can also run a bulkier EV spread with investment in HP or Defense, as this allows it to switch in more easily and set up multiple boosts. Likewise, a Rash or Mild nature can be used to increase Magmortar's attacking power while still outspeeding Swellow at +1. However, in both of these circumstances, Magmortar will need to use Flame Charge twice before it can deal with Choice Scarf users, which is often a luxury it can't afford.</p>

<p>Hidden Power can be used in the last slot to deal with specific threats, but this leaves Magmortar vulnerable to Rock-types such as Regirock, which can easily force Magmortar out and either set up Stealth Rock or use Thunder Wave to paralyze the switch-in. Likewise, Flamethrower can be used over Fire Blast if you want a more accurate main sweeping move. As this Magmortar set gives up a coverage move for Flame Charge, it is even more reliant on its teammates. Grass-type Pokemon, such as Ludicolo and Sawsbuck, can easily switch into Quagsire and set up on it, while Regice can deal with most Altaria with ease. Hazard support can also help Magmortar secure KOs more easily late-game; Omanyte is able to provide both Stealth Rock and Spikes while also dealing with most Rock-types with ease. This set appreciates dual screens support from Pokemon such as Gardevoir and Serperior, as it gives Magmortar more opportunities to set up, and makes it harder to revenge kill with priority attacks.</p>

[Other Options]

<p>Overall, Vital Spirit is the best ability to use on Magmortar, as it allows Magmortar to more consistently switch into Grass-type Pokemon such as Exeggutor, Tangela, and Vileplume. However, Flame Body is also an interesting option, as its ability to burn opponents that attempt to revenge kill Magmortar, such as Samurott, Absol, and Skuntank, can make them setup fodder for another sweeper on your team, such as Gorebyss or Raichu. However, it doesn't activate when the opponent uses either Stone Edge or Earthquake; this, combined with its mere 30% activation chance, makes it a risky option. Charcoal can be used instead of an Expert Belt to ensure that Magmortar's Fire Blasts are consistently powerful while still not causing any recoil damage, but Magmortar's coverage moves become weaker against targets such as Lickilicky. Air Balloon is also an option to switch Magmortar into Ground-type Pokemon more easily.</p>

<p>Magmortar has access to plenty of other attacking options that it can use against specific threats. Contrary to popular belief, Psychic doesn't hit any of its targets harder than STAB Fire Blast, and as such should only ever be considered when Magmortar is using Flamethrower. Even then, it's only really useful against specially bulky opponents such as Throh and Muk, which aren't used enough to warrant running the move. While Cross Chop and Focus Punch see a lot of use in the upper tiers for dealing with Munchlax, Chansey, and Snorlax, they largely aren't required in NU, as most Normal-type Pokemon, including Lickilicky and Audino, are hit equally hard by Focus Blast. Magmortar can use other physical attacks such as Flare Blitz and ThunderPunch, but Emboar outclasses Magmortar entirely as a physical attacker due to its better physical movepool, stats, and typing. While Belly Drum might be tempting in combination with Flame Charge, Magmortar is easily walled with only two coverage moves, and Sucker Punch users deal with the set far too easily.</p>

<p>Will-O-Wisp can be used over Hidden Power to burn targets such as Quagsire and Altaria instead of KOing them outright, but Magmortar isn't a great user of the move due to its low Speed and poor ability to take physical attacks even from burned opponents. Similarly, Magmortar can use Lava Plume as an alternative STAB option or over Hidden Power to both spread burns and still deal decent damage, but it's generally not as useful as Flamethrower as an auxiliary STAB move due to its lower Base Power. Taunt can prevent walls from healing off residual damage, providing cleric support to their teammates, or attempting to paralyze Magmortar before being 2HKOed. Finally, Sunny Day powers up Magmortar's Fire Blast to ridiculous levels, and also lets it use SolarBeam. While Magmortar is an absolute force to be reckoned with under sunny conditions, Charizard and Rapidash can pull off the set more effectively due to their immunities and higher Speed stats.</p>

[Checks and Counters]

<p>With Magmortar's incredible power, coverage, and versatility of roles, only one Pokemon can boast the ability to check it under all circumstances: Grumpig. Specially defensive Grumpig isn't even 3HKOed by Choice Specs Fire Blast, laughs at any other attack, and can either whittle Magmortar down with Psyshock or use Thunder Wave to paralyze it or the switch-in. Even Hidden Power Dark, the pinnacle of desperation, fails to 2HKO it with Stealth Rock damage. However, as Grumpig lacks recovery of its own, it's best used in combination with Wish users such as Alomomola and Lickilicky to ensure it can continue to switch into Magmortar throughout long matches. Keeping Stealth Rock on the opponent's side of the field can help to deal with Magmortar; this stacks up residual damage and prevents Magmortar from continually switching into battle to fire off Fire Blasts.</p>

<p>If Magmortar lacks Hidden Power Grass, Quagsire and Seismitoad can switch into it and force it out fairly reliably, and the latter can set up Rain Dance and potentially sweep. However, Choice Specs Fire Blast will 2HKO both of these threats, so make sure not to switch them into Magmortar directly if you know it's running Choice Specs. Likewise, if Magmortar lacks Hidden Power Ice, Dragon-types such as Altaria, Dragonair, Shelgon, and Fraxure can switch into Fire Blasts and set up Dragon Dances, but the latter three need to be using Eviolite to switch into the Choice Specs set reliably, and the former must run bulk to avoid being 2HKOed. Flash Fire Pokemon, such as Flareon, Lampent, and Rapidash, can switch into Fire Blasts with ease, and the former two aren't troubled by any of Magmortar's moves other than the rare Earthquake. Overall, the Choice Specs set provides defensive opponents with the most problems; less powerful sets can be checked much more efficiently by the aforementioned Pokemon.</p>

<p>Thankfully, it's much easier to respond to Magmortar with offensive threats than with defensive ones. Although they can't switch into it directly, fast physical attackers, such as Cinccino, Tauros, and Swellow, can revenge kill Magmortar with ease; special attackers such as Haunter and Raichu can also do this, but they might need hazard support to secure OHKOs due to Magmortar's solid Special Defense. Choice Scarf users such as Sawk and Braviary can also outspeed and OHKO Magmortar with relative ease, should they be able to enter combat somehow. Priority attackers such as Skuntank, Absol, Samurott, and even Golem can also revenge kill Magmortar effectively, although Sucker Punch users must be played carefully, as Substitute or Mach Punch variants can get around them.</p>

gpstamp


this was a nice read, great work as always erisia!
 
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