Battle Pike [Silver Rank] - waterwarrior


"Ha! You think flinching is all we can do?"
Counter~Flamethrower~Counter


110 HP/100 EN
4/3/3/3/39
Serene Grace
Mental Herb


100 HP/100 EN
4/2/4/3/104
Steadfast
Lum Berry

Lucario used High Jump Kick!
To crit: 16/16 (1=yes) No
26.25 Damage
-7 EN

Dunsparce used Counter!
39.375 Damage
-19.125 EN

Lucario used Focus Blast!
To hit: 15/100 (<92=Yes)
To crit: 1/16 (1=Yes) Yes
29.25 Damage

Dunsparce used Flamethrower!
To crit: 3/16 (1=Yes) No
To burn: 5/10 (<2=Yes) No
15 Damage
-7 EN

Lucario used High Jump Kick!
To crit: 8/16 (1=yes) No
26.25 Damage
-7 EN

Dunsparce used Counter!
39.375 Damage
-19.125 EN


28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


"That went well... we're switching out for Rage."
 
Well, that went extra-shitty... However, Dovahkiin should be able to kick some Dragonair ass!

Taunt -> Ice Punch -> Ice Punch
If P/E move A1, Substitute (15 HP) and push back
If Dragon Tail AND you do not have a Substitute up, use Substitute (15 HP) and push back
 

"Let's slow him down a little."
Shockwave+Zap Cannon~Cooldown~Evasive Agility


100 HP/100 EN
2/4/3/3/70
Shed Skin
Life Orb

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


100 HP/100 EN
6/3/1/3/125
Pressure
Life Orb

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


Weavile used Taunt!
Dragonair Taunted!
-9 EN

Dragonair used Shock Wave+Zap Cannon!
To crit: 16/16 (1=Yes) No
21 Damage, Weavile Paralysed (25%)
-21.5 EN, 2 LO Recoil

Dragonair is Cooling Down...

Weavile is Paralysed...
To move: 3/4 (1=No) Yes
Weavile used Ice Punch!
To crit: 1/16 (1=Yes)
To freeze: 5/10 (1=Yes) No
29.25 Damage
-5 EN, 2 LO Recoil

Dragonair used Agility!
Dragonair is being evasive!
-7 EN

Weavile is Paralysed...
To move: 2/4 (1=No) Yes
Weavile used Ice Punch!
But it missed...
-9 EN


69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb
Taunted (3a)

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


77 HP/77 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (20%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


"Now I'm gonna bring in the Pain. Objections?"
 
A paralyzed Weavile is a useless Weavile... so I'M BREAKING THE COMBO AND DECLINING COUNTERSWITCH.

Less expected than the Spanish Inquisition.
 

100 HP/100 EN
4/2/5/2/56
Shed Skin
Smoke Ball

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


77 HP/77 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (20%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


Weavile is Paralysed...
To move: 1/5 (1=No) No
Weavile is fully Paralysed!

Seviper used Flamethrower!
To crit: 7/16 (1=Yes) No
To burn: 10/10 (1=Yes) No
19.5 Damage
-9 EN

Seviper used X-Scissor!
To crit: 7/16 (1=Yes) No
14.25 Damage!
-8 EN

Weavile is Paralysed...
To move: 62/100 (<15=No) Yes
Weavile used Counter!
21.375 Damage
-12 EN

Seviper used Flamethrower!
To crit: 8/16 (1=Yes) No
To burn: 9/10 (1=Yes) No
19.5 Damage
-9 EN

Weavile is Paralysed...
To move: 56/100 (<15=No) Yes
Weavile used Dig!
To crit: 2/16 (1=yes) No
23.25 Damage
-10 EN, 2 LO Recoil


55 HP/74 EN
4/2/5/2/56
Shed Skin
Smoke Ball

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


22 HP/55 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (10%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry
 
Well, that could have gone better... Regardless, now that he's weakened quite a bit, Houdin, come out and do all you can!

Go ahead and counterswitch now, Lucy.
 
"Wait, really? All righty then... Oh god we're so so so so so screwed."

Recover -> Psychic -> Psyshock
If Mimic (Recover), change A1 to Psyshock
If Payback, Counter
If X-Scissor, Counter
 

"Your type advantage won't save you from us."
Payback~Sucker Punch~Sucker Punch+Sucker Punch



55 HP/74 EN
4/2/5/2/56
Shed Skin
Smoke Ball

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


46 HP/65 EN
1/2/6/4/138
Magic Guard
Link Cable

22 HP/55 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (10%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


Seviper used Payback!
To crit: 12/16 (1=Yes) No
12 Damage
-7 EN

Alakazam used Counter!
18 Damage
-10 EN

Seviper used Sucker Punch!
To crit: 5/16 (1=Yes) No
16.5 Damage
-6 EN

Alakazam used Psychic!
To crit: 1/16 (1=Yes) Yes
To drop SpD: 1/10 (1=Yes) Yes
30.75 Damage, -1 SpD
-7 EN

Seviper used Sucker Punch+Sucker Punch!
To crit: 10/16 (1=Yes) No
31.5 Damage
-42 EN
ALAKAZAM FAINTED!


6 HP/19 EN
4/2/5/2/56
Shed Skin
Smoke Ball
Cooling Down

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


FAINTED
1/2/6/4/138
Magic Guard
Link Cable

22 HP/55 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (10%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


"One down. Who's next?"
 

6 HP/19 EN
4/2/5/2/56
Shed Skin
Smoke Ball
Cooling Down

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


22 HP/55 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (10%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


Weavile is paralysed...
To move: 6/10 (1=No) Yes
Weavile used Fake Out!
Some damage
-3 EN, 2 LO Recoil
SEVIPER FAINTED


FAINTED
4/2/5/2/56
Shed Skin
Smoke Ball

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb


20 HP/55 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (5%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


"Let's finish this Dunsparce."
 
Its now or never that I kill this damn Dunsparce... Unfortunately, since I'm still paralyzed, never seens to be the more likely answer if this doesn't work out perfectly.

Fake Out -> Ice Shard + Ice Shard combo -> cooldown (Ice Shard + Ice Shard)
If Endure is used, Toxic and push back. Only activate once.
If Protective move is used successfully, Chill and push back

Now I really hope this works...
 

"Interesting."
Endure~Flamethrower~Roost
If weavile is Fully paralysed at any point, replace a3 with Flamethrower.

28 HP/55 EN
4/3/3/3/39
Serene Grace
Mental Herb

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb


20 HP/55 EN
6/3/1/3/125
Pressure
Life Orb
Paralysed (5%)

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


Dunsparce used Endure!
Dunsparce braced itself!
-15 EN

Weavile is paralysed...
To move: 15/100 Yes
Weavile used Toxic!
Dunsparce was Badly Poisoned!

Dunsparce took 1 Toxic Damage!

Weavile is paralysed...
To move: 77/100 Yes
Weavile used Fake Out!
To crit: 12/16 (1=Yes) No
10 Damage
-4 EN, 2 LO Recoil

Dunsparce Flinched!

Dunsparce took 1 Toxic Damage!

Weavile is paralysed...
To move: 32/100 Yes
Weavile used Ice Shard+Ice Shard!
To crit: 16/16 (1=Yes) No
18 Damage
Dunsparce Endured the hit!
-17.5 EN, 2 LO Recoil

Dunsparce used Roost!
+20 HP
-13 EN

Dunsparce took 1 Toxic Damage!


20 HP/27 EN
4/3/3/3/39
Serene Grace
Mental Herb
BPSN (2 DPA)

69 HP/71 EN
2/4/3/3/70
Shed Skin
Life Orb


16 HP/27 EN
6/3/1/3/125
Pressure
Life Orb
Cooling down...

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


And then I switch to Dragonair. You can't switch due to cooldown. Because you can't do anything A1, and I'm guaranteed to KO you with Flamethrower, I'm going to speed things up by reffing the next round.

Dragonair used Flamethrower!
19.5 Damage
-7 EN, 2 LO Recoil
WEAVILE FAINTED!


67 HP/64 EN
2/4/3/3/70
Shed Skin
Life Orb

20 HP/27 EN
4/3/3/3/39
Serene Grace
Mental Herb
BPSN


FAINTED

6 HP/79 EN
4/2/4/3/104
Steadfast
Lum Berry


"Your move. This is your last stand."
 
I apologise for the lazy reffing but I'm surre you'll agree that the formal approach isn't necessary.


"Hm. You're only delaying the inevitable."
Hail~Wrap~Chill

Lucario used Endure!
Seriously?
-15 EN

Dragonair used Hail!
HAIL!
-10 EN

Lucario takes 2 hail damage!

Lucario used Reversal!
Lots of damage but not quite 67!
-some en

Dratini used Wrap!
not much damage, but maybe enough? idk, still, endure
-3 en

Hail and Wrap kills you

Prizes!
6 CC
3 KOC (Alakazam)
3 KOC (Weavile)

Me: 2+2.5+2+6=12.5 UC
 
Thanks for reffing LJ, but seriously, how the fuck did I fall for using Endure against that Dragonair TWICE... IN A ROW?! /me facepalms due to own stupidity

EDIT: Nope, I'm just an idiot.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Let's try this again!
Thread is here bro.
Bronze Rank again, with the same old team, hopefully without the same old result.

Houdin @ Magic Guard
Dovahkiin @ Pressure
Phoenix @ Steadfast


Alakazam* (Houdin) Male
Nature: Timid (-Atk, +Spe, +22% accuracy)
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize:
(Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (DW ability- UNLOCKED): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120x1.15) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 1
DC: 5/5

Attacks: (72 total)
Physical:
Counter
Dig
DynamicPunch
Fire Punch*
Foul Play
Knock Off
Psycho Cut
Thief
Zen Headbutt

Special:
Charge Beam
Confusion
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power Fire (7)
Hyper Beam
Psybeam
Psychic*
Psyshock*
Round
Shadow Ball*
Signal Beam
Tri Attack
Zap Cannon

Status:
Ally Switch
Attract
Barrier
Bide
Calm Mind
Disable
Double Team
Encore*
Endure
Embargo
Flash
Gravity
Guard Swap*
Guard Split
Kinesis
Light Screen
Magic Coat
Magic Room
Metronome
Mimic
Miracle Eye
Nightmare
Protect
Psych Up
Rain Dance
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport*
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wonder Room


Weavile (Dovahkiin) Male
Nature: Adamant (+Atk, -SpA)
Type: Dark/Ice
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (DW ability- UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap)]

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks: (34 total)
Physical:
Aerial Ace
Assurance
Beat Up
Brick Break
Counter
Dig
Faint Attack
Fake Out
Fury Swipes
Ice Punch
Ice Shard
Metal Claw
Night Slash
Pursuit
Quick Attack
Revenge
Scratch
Slash
X-Scissor

Special:
Dark Pulse
Icy Wind

Status:
Agility
Embargo
Endure
Hone Claws
Leer
Nasty Plot
Protect
Screech
Snatch
Substitute
Taunt
Torment
Toxic


Lucario (Phoenix) Male
Nature: Hasty (+Spe, -Def, +12% Acc)
Type: Fighting/ Steel
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (DW ability- UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (90x1.15)
+12% Acc
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks: (41 total)
Physical:
Blaze Kick
Bone Rush
Bulldoze
Circle Throw
Close Combat
Counter
Crunch
Dig
Earthquake
Extremespeed
Feint
Force Palm
Hi Jump Kick
Metal Claw
Quick Attack
Reversal
Shadow Claw

Special:
Aura Sphere
Dark Pulse
Dragon Pulse
Final Gambit
Flash Cannon
Focus Blast
Psychic
Vacuum Wave

Status:
Calm Mind
Copycat
Detect
Endure
Foresight
Heal Pulse
Helping Hand
Me First
Metal Sound
Nasty Plot
Protect
Screech
Substitute
Swords Dance
Work Up


"Ready to endure the pike? Hahahaha I just crack me up..."

Room 1/6

- [RNG: 11] - Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)

- [RNG: 33] - White Herb / Magcargo (Flame Body @ White Herb, Modest ♂ 90/1/5/4/3/30)

- [RNG: 21] - Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)


"BATTLE BATTLE BATTLE BAAAAAAAAATTLE"

Challenger chooses door
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"BATTLE BATTLE BATTLE BAAAAATTLE"

RNG Roll (>7=ill): 9/10 (ill)



"Great! Lucy never let me play with her toys!"


Magcargo ♀
Nature: Modest (SpA: +1, Atk: -1)
Type: Fire / Rock
Fire Type - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Ability: Flame Body - (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Item: White Herb

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 30

Height Class: 2
Weight Class: 4
BRT: 17

Attacks:
Yawn
Smog
Ember
Rock Throw
Harden
Recover
Flame Burst
AncientPower
Amnesia
Lava Plume
Shell Smash
Flamethrower
Rock Slide
Body Slam
Earth Power

Inferno
Memento
SmokeScreen
Spit Up
Stockpile
Swallow

Toxic
Endure
Pain Split
Light Screen
Reflect
SolarBeam
Protect
Double Team


Lava Plume - Flamethrower - Lava Plume
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ACTION 1!
Weavile dug Underground! (-10en)

Magcargo used Lava Plume! (-5en)
But it missed!

Weavile used Dig!
Crit: 15
Damage: (8+1)*2.25=20.25hp
Flame Body:8

ACTION 2!
Magcargo used Flamethrower! (-6en)
Crit:10
Damage: (10+3+1.5)*1.5= 21.75hp
Burn:9

Weavile used Revenge! (-8en)
Crit:4
Damage: (12+1)*1.5= 19.5hp
Flame Body:6

ACTION 3!

Weavile dug Underground! (-10en)

Magcargo used Lava Plume! (-5en)
But it missed!

Weavile used Dig!
Crit:3
Damage: (8+1)*2.25=20.25hp
Flame Body:10

- - -


Hp: 30
En: 84
1/5/4/3/30
Other:
Item: White Herb

Hp: 78
En: 72
6/3/1/3/125
Other:
Item: none​

- - -



"Ah, you are no fun."

Challenger orders
 

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