
Texas Cloverleaf said:![]()
Seadra, (F)
Nature: Modest (plus Special Attack, minus Attack)
Type: Water
Dark: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Poison Point[/s]: (Can Be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (DW-Locked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
Seadra
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 8/9
MC: 12
DC: 4/5
Attacks:
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubblebeam
Agility
Signal Beam
Razor Wind
Disable
Dive
Ice Beam
Protect
Total Moves: 13/72
Yet to Get:
0 MC: Yawn
1 MC: Twister, Brine, Hydro Pump, Dragonbreath, Dragon Dance, Dragon Pulse (Subtotal: 6)
2 MC (Current Gen Tutor): Bounce, Draco Meteor, Icy Wind, Iron Head, Outrage, Sleep Talk, Snore
2 MC (Current Gen TM): Attract, Blizzard, Double Team, Facade, Flash Cannon, Frustration, Giga Impact, Hail, Hidden Power, Hyper Beam, Quash, Rain Dance, Rest, Return, Round, Scald, Substitute, Surf, Swagger, Toxic (Subtotal: 54)
3 MC (Event): Haze
3 MC (Egg/Past Gen TM/Past Gen Tutor): Aurora Beam, Bide, Body Slam, Captivate, Clear Smog, Curse, Double-Edge, Dragon Rage, Endure, Flail, Headbutt, Mimic, Muddy Water, Natural Gift, Octazooka, Rage, Secret Power, Skull Bash, Splash, Swift, Take Down, Water Pulse, Whirlpool, Waterfall (Subtotal: 75)
AOPSUser said:
AOPSUser said:Beldum "CPU" (U)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)
Type: Psychic/Steel
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW Locked): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 26 (-)
Size Class: 1
Weight Class: 4 (95.2 kg)
Base Rank Total: 13
-10% Evasion
EC: 2/9
MC: 2
DC: 1/5
Attacks:
Take Down
Headbutt
Iron Head
Zen Headbutt
Total: 4
Standard stuff :P
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