Battle Hall Challenge - AOPSUser


And now the grand finale!
Discharge x3

AOPS:

14 HP- 65%
3/2/3/3/98
PAR 20%
Sniper


Morton:

33 HP- 38%
1/3/5/3/70
Sturdy

A1
Magneton Discharge (hit 5189 no crit 3594 no effect) 14 dmg -21 en
Kingdra KOed!

AOPS gets 12 CC.
Kingdra gets 12 KOC.
I get 20 UC.

You may rechallenge the Hall in one week.
 
Only users: King Serperior and AOPSUser should be posting in this thread.

AOPSUser will be using Breezi with Vital Sprite in the R1 Hall:


Breezi "Handsome" (M)
Nature: Sassy (+Special Defense, -15% Speed, -10% Evasion)

Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (DW Locked): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 73 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
-10% Evasion

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Gust
Tailwind
Encore
Rapid Spin
Knock Off
Copycat
Whirlwind
Razor Wind
Clear Smog

Heal Pulse
Wish
Me First

Shadow Ball
U-Turn
Sludge Wave

Dispel

Total: 15


AOPSUser , you may choose your first type. Your options are:








Good luck!
 

13th Division Captain, Jūshirō Ukitake, would like to battle!!

"There are many paths to victory. Which will you take?"

RNG Pokemon: 3/5 (Sunkern)
"Such a joy it is to have to battle alongside such a free sprite."
RNG Ability: 3/3 (Early Bird)
"I guess we both have no time to rest."


Sunkern (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Solar Power: (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Early Bird (DW): (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

Attacks:
Absorb
Growth
Mega Drain
Ingrain
GrassWhistle
Leech Seed
Endeavor
Razor Leaf
Worry Seed
Sunny Day
Giga Drain

Hidden Power [Fire] (7)
Light Screen
SolarBeam

Encore
Morning Sun
Bide


"Prepare yourself!"
 

"You realized too late that your time was ending here."

Encore ~ Bide ~ Hold

----------------------------------------------------------------------------------------

90HP | 100en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Sludge Wave --- Clear Smog --- Sludge Wave
IF Sunkern is Biding, THEN Chill

VS


90HP | 100en
1/2/3/2
30spd
Early Bird
1SC | 1WC
Status: None
Round Actions: Encore ~ Bide ~ Hold

-------------------------------------------------------------------------------------
Action 1:
Breezi used Sludge Wave!!
(-6 Energy)
Crit Chance: 9666/10000 (No)
Damage: [(10 + 3 + 4.5 - 3) * 1.5] = 21.75 Damage!!
Effect Chance: 9490/10000 (No)​

Sunkern used Encore!!
(-10 Energy)
Breezi recieved an Encore (2a)!!​

Action 2:
Sunkern used Bide!!​

Breezi used Sludge Wave!!
(-6 Energy)
Crit Chance: 9818/10000 (No)
Damage: [(10 + 3 + 4.5 - 3) * 1.5] = 21.75 Damage!!
Effect Chance: 9284/10000 (No)​

Action 3:
Sunkern is storing energy!!​

Breezi used Sludge Wave!!
(-6 Energy)
Crit Chance: 3881/10000 (No)
Damage: [(10 + 3 + 4.5 - 3) * 1.5] = 21.75 Damage!!
Effect Chance: 840/10000 (Yes)
Sunkern was Poisoned!!​

-2HP Sunkern​

--------------------------------------------------------------------------------------------------

90HP | 82en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Sludge Wave --- Clear Smog --- Sludge Wave
IF Sunkern is Biding, THEN Chill​


VS



24HP | 100en
1/2/3/2
30spd
Early Bird
1SC | 1WC
Status: Poisoned (2DPA)
Round Actions: Encore ~ Bide ~ Hold
-----------------------------------------------------------------------------------------

"I guess *CoughCough* that I miscalculated the damage."

Bide (Release) ~ Endeavor ~ Morning sun
Sub1: If Encore, use Hidden Power that action and push back.​
 

"Did you forget that Bide cannot be evaded? That is a common mistake."

-----------------------------------------------------------------------------------------

90HP | 82en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: DODGE --- Sludge Wave --- Sludge Wave


VS




24HP | 90en
1/2/3/2
30spd
Early Bird
1SC | 1WC
Status: Poisoned (2DPA)
Round Actions: Bide (Release) ~ Endeavor ~ Morning sun
Sub1: If Encore, use Hidden Power that action and push back​

--------------------------------------------------------------------------------------
Action 1:
Breezi used Dodge!!
(-5 Energy)
Bide cannot be Dodged!!

Sunkern unleashed it's energy!!
(-44 Energy)
-76HP Breezi!!

-2HP Sunkern

Action 2:
Breezi used Sludge Wave!!
(-6 Energy)
Crit Chance: 1466/10000 (No)
Damage: [(10 + 3 + 4.5 - 3) * 1.5] = 21.75 Damage!!

Sunkern has .25HP left!! As per irc, this is a KO!!

-------------------------------------------------------------------------------------

"You won fairly."








Please choose your next type!
 

Mayuri Kurotsuchi would like to battle!!

"You will be an interesting test of my new creation."

RNG Pokemon: 1/5 (Tyrogue)
"Bah! I guess this'll do for now."
RNG Ability: 1/3 (Guts)
"Yes, yes, this will do nicely."


Tyrogue (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Attacks:
Tackle
Helping Hand
Fake Out
Foresight

Brick Break
Rock Slide
Bulk Up

Hi Jump Kick
Counter
Mach Punch


"So, after you die, will you be willing to be a test subject?"
 

"Indeed, this could be very difficult...."

Fake Out ~ Rock Slide ~ Rock Slide

------------------------------------------------------------------------------------------


90HP | 100en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Gust+Razor Wind --- Cooldown (Gust+Razor Wind) --- Sludge Wave

VS


90HP | 100en
3/2/1/2
50spd
Guts
1SC | 2WC
Status: None
Round Actions: Fake Out ~ Rock Slide ~ Rock Slide

-----------------------------------------------------------------------------------------
Action 1:
Tyrogue used Fake Out!!
(-4 Energy)
Crit Chance: 5177/10000 (No)
Damage: [(4 + 4.5 - 3)] = 5.5 Damage!!​

Breezi Flinched!!​

Action 2:
Tyrogue used Rock Slide!!
(-6 Energy)
Hit Chance: 8426/10000 (Yes)
Crit Chance: 8101/10000 (No)
Damage: [(6 + 4.5 - 3) * 1.5] = 11.25 Damage!!
Effect Chance: 7936/10000 (No)​

Breezi used Gust + Razor Wind!!
(-13.5 Energy)
Crit Chance: 5647/10000 (No)
Damage: [(24 + 3 + 4.5 - 3) * 1.5] = 42.75 Damage!!​

Action 3:
Breezi Cooled down!!​

Tyrogue used Rock Slide!!
(-10 Energy)
Hit Chance: 875/10000 (Yes)
Crit Chance: 6921/10000 (No)
Damage: [(6 + 4.5 - 3) * 1.5] = 11.25 Damage!!​

----------------------------------------------------------------------------------------

62HP | 86en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Gust+Razor Wind --- Cooldown (Gust+Razor Wind) --- Sludge Wave


VS



47HP | 80en
3/2/1/2
50spd
Guts
1SC | 2WC
Status: None
Round Actions: Fake Out ~ Rock Slide ~ Rock Slide
-------------------------------------------------------------------------------------------

"The damage was partially mitigated, however, I believe that this project is a failure. I will find out why it failed and return...."

Fake Out ~ Rock Slide ~ Rock Slide
 

62HP | 86en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Gust+Razor Wind --- Cooldown (Gust+Razor Wind) --- Sludge Wave


VS




47HP | 80en
3/2/1/2
50spd
Guts
1SC | 2WC
Status: None
Round Actions: Fake Out ~ Rock Slide ~ Rock Slide

---------------------------------------------------------------------------------------
Action 1:
Tyrogue used Fake Out!!
(-4 Energy)
Crit Chance: 5177/10000 (No)
Damage: [(4 + 4.5 - 3)] = 5.5 Damage!!​

Breezi used Gust + Razor Wind!!
(-30.5 Energy)
Crit Chance: 5647/10000 (No)
Damage: [(24 + 3 + 4.5 - 3) * 1.5] = 42.75 Damage!!​

Action 2:
Breezi cooled down!!​

Tyrogue used Rock Slide!!
(-6 Energy)
Hit Chance: 7297/10000 (Yes)
Crit Chance: 1307/10000 (No)
Damage: [(6 + 4.5 - 3) * 1.5] = 11.25 Damage!!​

Action 3:
Breezi used Sludge Wave!!
(-6 Energy)
Crit Chance: 3845/10000 (No)
Damage: [(10 + 3 + 4.5 - 3)] = 14.5 Damage!!​

Tyrogue fainted!!​

------------------------------------------------------------------------------------------

45HP | 50en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Gust+Razor Wind --- Cooldown (Gust+Razor Wind) --- Sludge Wave



VS





KOHP | KOen
3/2/1/2
50spd
Guts
1SC | 2WC
Status: None
Round Actions: Fake Out ~ Rock Slide ~ Rock Slide
-----------------------------------------------------------------------------------------------

"Very good. I have recorded this conflict and will look over it intensely."








Please choose your next type!​
 

Yachiru Kusajishi wants to battle!!

"Kenny said he didn't feel like facing a weakling, so I came in his place!!"

RNG Pokemon: 3/5 (Weedle)
"Awww, it's so cute!!"
RNG Ability: 2/2 (Run Away)
"Don't run away!!"


Weedle (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Poison Sting
String Shot
Bug Bite

Electroweb


"This will be sooo much fun!!"
 

"We should have fun, Mister Funny Head!!"

Electroweb * 3

----------------------------------------------------------------------------------------

90HP | 100en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Gust+Razor Wind*3

VS

90HP | 100en
3/2/0/1
50spd
Run Away
1SC | 1WC
Status: None
Round Actions: Electroweb * 3

------------------------------------------------------------------------------------------
Action 1:
Weedle used Electroweb!!
(-5 Energy)
Crit Chance: 1051/10000 (No)
Damage: [(6 + 0 - 4.5) * 1.5] = 2.25 Damage!!
Breezi's Speed fell!!​

Breezi used Gust + Razor Wind!!
(-13.5 Energy)
Crit Chance: 720/10000 (Yes)
Damage: [(24 + 3 + 3 + 4.5 - 1.5) * 1.5] = 49.5 Damage!!​

Action 2:
Weedle used Electroweb!!
(-9 Energy)
Crit Chance: 8865/10000 (No)
Damage: [(6 + 0 - 4.5) * 1.5] = 2.25 Damage!!
Breezi's Speed fell!!​

Breezi cooled down!!​

Action 3:
Weedle used Electroweb!!
(-13 Energy)
Crit Chance: 1051/10000 (No)
Damage: [(6 + 0 - 4.5) * 1.5] = 2.25 Damage!!
Breezi's Speed fell!!​

Breezi used Gust + Razor Wind!!
(-30.5 Energy)
Crit Chance: 7812/10000 (No)
Damage: [(24 + 3 + 4.5 - 1.5) * 1.5] = 45 Damage!!​

Weedle Fainted!!​

----------------------------------------------------------------------------------------

83HP | 56en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: -2spd
Round Actions: Gust+Razor Wind*3


VS

KOHP | KOen
3/2/0/1
50spd
Run Away
1SC | 1WC
Status: KO
Round Actions: Electroweb * 3
------------------------------------------------------------------------------------------

"That wasn't any fun!! You meanie!! You cheated!!"








Please Choose your next type!!​
 

Tōshirō Hitsugaya would like to battle!!!

"Before you ask, no, I am not a kid."

RNG Pokemon: 1/5 (Azurill)
"Hmm...."
RNG Ability: 3/3 (Sap Sipper)
"Yea, I don't like this."


Azurill (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 2 [3 Huge Power] (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 9 [10 Huge Power]

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: (Innate) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Splash
Charm
Tail Whip
Bubble
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce

Toxic
Protect
Light Screen

Encore
Sing
Body Slam


"Come. Show me what you can do."
 

"Seriously? Are you really using no subs? What a waste of time and effort."

Protect ~ Light Screen ~ Protect

-----------------------------------------------------------------------------------------

90HP | 100en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: None
Round Actions: Gust+Razor Wind*3


VS

90HP | 100en
2/2/0/2
20spd
Sap Sipper
1SC | 1WC
Status: None
Round Actions: Protect ~ Light Screen ~ Protect​

----------------------------------------------------------------------------------------------
Action 1:
Azuril used Protect!!
(-18 Energy)​

Breezi used Gust + Razor Wind!!
(-13.5 Energy)
Crit Chance: 2263/10000 (No)
Damage: [(24 + 3 + 4.5 - 3)] = 28.5 Damage!!
Azuril Protected itself!!​

Action 2:
Breezi Cooled down!!​

Azuril used Light Screen!!
(-10 Energy)
Azuril erected a barrier (6a)​

Action 3:
Azuril used Protect!!
(-14 Energy)​


Breezi used Gust + Razor Wind!!
(-30.5 Energy)
Crit Chance: 3375/10000 (No)
Damage: [(12 + 3 + 4.5 - 3)] = 16.5 Damage!!
Azuril Protected itself!!​

-----------------------------------------------------------------------------------------

90HP | 56en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: Cooldown A1
Round Actions: Gust+Razor Wind*3



VS

90HP | 58en
2/2/0/2
20spd
Sap Sipper
1SC | 1WC
Status: Light Screen (5a)
Round Actions: Protect ~ Light Screen ~ Protect​

--------------------------------------------------------------------------------------------​

"You see? This is what happens when you attack without thinking."

Body Slam ~ Bounce ~ Body Slam
Sub1: If Razor Wind is used in a Combo, use Protect and push back.
 

90HP | 56en
2/2/3/3
73spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: Cooldown A1
Round Actions: Cooldown --- Gust --- Clear Smog

VS

90HP | 58en
2/2/0/2
20spd
Sap Sipper
1SC | 1WC
Status: Light Screen (5a)
Round Actions: Body Slam ~ Bounce ~ Body Slam
Sub1: If Razor Wind is used in a Combo, use Protect and push back.​

---------------------------------------------------------------------------------------------
Action 1:
Breezi Cooled Down!!​

Azuril used Body Slam!!
(-4 Energy)
Crit Chance: 3498/10000 (No)
Damage: [(8 + 3 + 3 - 3)] = 11 Damage!!
Effect Chance: 7309/10000 (No)​

Action 2:
(-10 Energy)
Crit Chance: 3078/10000 (No)
Damage: [(2 + 3 + 4.5 - 3)] = 6.5 Damage!!​

Azuril sprang up!!
Azuril used Bounce!!
(-9 Energy)
Hit Chance: 4730/10000 (Yes)
Crit Chance: 9074/10000 (No)
Damage: [(8 + 3 - 3)]= 8 Damage!!
Effect Chance: 1970/10000 (Yes)
Breezi was Paralyzed (20%)!!
Breezi's new speed: 56 => 18​

Action 3:
Azuril used Body Slam!!
(-4 Energy)
Crit Chance: 3617/10000 (No)
Damage: [(8 + 3 + 3 - 3)] = 11 Damage!!​

Breezi Para Chance: 5113/10000 (No)
Breezi used Clear Smog!!
(-3 Energy)
Crit Chance: 2551/10000 (No)
Damage: [(2.5 + 3 + 4.5 - 3)] = 7 Damage!!
All of Azuril's stat changes were removed!!​

-------------------------------------------------------------------------------------------

60HP | 43en
2/2/3/3
73 18spd (-10% evasion)
Vital Spirit
1SC | 1WC
Status: Paralyzed (15%)
Round Actions: Cooldown --- Gust --- Clear Smog​


VS

77HP | 41en
2/2/0/2
20spd
Sap Sipper
1SC | 1WC
Status: Light Screen (2a)
Round Actions: Body Slam ~ Bounce ~ Body Slam
Sub1: If Razor Wind is used in a Combo, use Protect and push back.​
 

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