Battle Hall Challenge - Imanalt

Oh damn, sorry!


Cueball Hank wants to fight!
We'll rough ya up!
Pokemon roll 1/5 Tyrogue
Ability roll 2/3 Steadfast


Tyrogue (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Attacks:
Tackle
Helping Hand
Fake Out
Foresight

Brick Break
Rock Slide
Bulk Up

Hi Jump Kick
Counter
Mach Punch
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Psychic*3
If rockslide And Rock slide was used earlier in the round use disable (rock slide)
 
Brawn over brains!
Fake Out- Rock Slide+Rock Slide-Cooldown(Tackle)

Imanalt:

90 HP- 100%
2/2/3/3/38

Hank:

90 HP- 100%
3/2/1/2/35​

A1:
Tyrogue Fake Out (hit 2675 no crit) 4+1,5=5,5 dmg, -4 en
Cupra flinches!
A2:
Cupra Psychic (hit 3016 no crit 97 Sp. Def drop) (8+3+1,5)*1,5=18,75 dmg -5 en
Tyrogue Landslide (189 hit 4452 no crit) ((8*2,25)+1,5)*1,5= 29,25 dmg -(6+10)*1,75= 28 en
A3:
Cupra Psychic (hit 7197 no crit 3477 No Sp. Def drop) ((8+3+1,5)*1,5)+1,75=20,25 dmg -9 en

Imanalt:

55 HP- 86%
2/2/3/3/38

Hank:

51 HP- 68%
3/2/1/2/35​

Not-so-full strength ahead!
Tackle- Hi Jump Kick- Tackle
 

All out attack!

Imanalt:

55 HP- 86%
2/2/3/3/38

Hank:

51 HP- 68%
3/2/1/2/35
-1 Sp. Def​

A1:
Cupra Shadow Ball (hit 889 no crit 4932 no Sp.Def drop) 8+1,5+1,75= 11,25 dmg -6 en
Tyrogue Tackle (hit 74 crit) 4+3+1,5= 8,5 dmg -3 en
A2:
Cupra Psychic (hit 4310 no crit 9386 no Sp. Def drop) ((8+3+1,5)*1,5)+1,75=20,25 dmg -5 en
Tyrogue Hi Jump Kick (1387 hit 5679 no crit) (13+3+1,5)*0,44= 7,04 dmg -7 en
A3:
Cupra Psychic (hit 9012 no crit 318 Sp. Def drop) ((8+3+1,5)*1,5)+1,75=20,25 dmg -5 en
Tyrogue KO!

Streak: 2

Choose next type:





 

Cueball Hank wants revenge!
Pokemon roll 4/5 Meditite
Ability roll 2/2 Telepathy


Meditite (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12 [14 Pure Power]

Abilities:
Pure Power: (Innate) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Attacks:
Bide
Meditate
Confusion
Detect
Hidden Power [Ghost] (7)
Swagger
Mind Reader
Feint
Calm Mind

Rock Slide
Focus Blast
Low Sweep

Fake Out
Drain Punch
Psycho Cut
 

Aikido this bug back to the hive!
Bide*3

90 HP- 100%
2/2/3/3/38


90 HP- 100%
3/2/2/2/52​

A1:
Meditite is storing energy!
Cupra Shadow Ball (hit 7672 no crit 701 Sp.Def drop) (8+1,5)*1,5= 14,25 dmg -6 en
A2:
Meditite is storing energy!
Cupra Bug Buzz (hit 9332 no crit 8016 no Sp.Def drop) 9+3+1,5+2= 15,5 dmg -6 en
A3:
Meditite Bide (14,25+15,5)*1,75=52,0625 dmg -32 en
Cupra Shadow Ball (hit 5333 no crit 3923 no Sp.Def drop) ((8+1,5)*1,5)+2= 16,25 dmg -6 en


38 HP- 82%
2/2/3/3/38


44 HP- 68%
3/2/2/2/52​

It's ON!
Fake Out- Rock Slide- Hidden Power
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
protip: shield dust negates fake out flinch
shadow ball, shadow ball + shadow ball, cooldown (shadow ball)

grass next
 

38 HP- 82%
2/2/3/3/38


44 HP- 68%
3/2/2/2/52​

A1:
Meditite Fake Out (hit 5680 no crit) 4+1,5=5,5 dmg -4 en
Cupra Shadow Ball (hit 6542 no crit 1274 Sp.Def drop) ((8+1,5)*1,5)+2= 16,25 dmg -10 en
A2:
Meditite Rock Slide (5203 hit 9876 no crit) (8+1,5)*1,5=14,25 dmg -6 en
Cupra Shadow Blast (hit 7482 no crit 4893 no Sp.Def drop)= (((8*2,25)+1,5)*1,5)+4= 33,25 dmg (14+18)*1,75= -56 en

Meditite KO!
Streak: 3


Dignified Lady Gertie wants to battle!
Pokemon roll: 5/5 Budew
Ability roll: 1/3 Natural Cure


Budew (F)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Leaf Guard (DW): (Innate)
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Attacks:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Toxic
Venoshock
Energy Ball

Sleep Powder
Synthesis
Extrasensory
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
psychic, bug buzz, psychic
IF sleep powder a2 or a3, use substitute(15) the action before but only once
IF toxic a2 or a3, use substitute (15) the action before but only once
 

Oh dear, we seem to have a rather limited course of action.
Toxic- Venoshock- Venoshock


90 HP- 100%
2/2/3/3/38


90 HP- 100%
1/2/2/3/64
A1:
Budew Toxic (3439 hit) -6 en
Cupra Psychic (hit 1832 no crit 9601 no Sp. Def drop) (7+3)*1,5=15 dmg -5 en
Cupra -1 HP
A2:
Budew Venoshock (hit 8843 no crit) (13+3-1,5)*0,67=9,715 dmg -7 en
Cupra Bug Buzz (hit 4868 no crit 9065 no Sp. Def drop) 9+3=12 dmg -6 en
Cupra -1 HP
A3:
Budew Venoshock (hit 2669 no crit) (13+3-1,5)*0,67=9,715 dmg -11 en
Cupra Psychic (hit 8361 no crit 4478 no Sp. Def drop) (7+3)*1,5=15 dmg -5 en
Cupra -1 HP


68 HP- 84%
2/2/3/3/38


48 HP- 77%
1/2/2/3/64

Budew, I believe in you!
Sleep Powder- Venoshock- Venoshock
 
Oh right, Disable...

68 HP- 84%
2/2/3/3/38


48 HP- 77%
1/2/2/3/64

A1:
Budew Sleep Powder (9412 hit 2808 light sleep) -6 en
Cupra is sleeping!
Cupra wakes up!
Cupra -2 HP
A2:
Budew Venoshock (hit 8843 no crit) (13+3-1,5)*0,67=9,715 dmg -7 en
Cupra Disable Venoshock -7 en
Cupra -2 HP
A3:
Budew Venoshock fail
Cupra Psychic (hit 4858 no crit 7807 no Sp. Def drop) (7+3)*1,5=15 dmg -5 en
Cupra -2 HP

52 HP- 72%
2/2/3/3/38
Badly Poisoned (3 DPA)

33 HP- 64%
1/2/2/3/64
Disabled (5a)
 
Sleep Powder- Stun Spore- Synthesis.

52 HP- 72%
2/2/3/3/38
Badly Poisoned (3 DPA)

33 HP- 64%
1/2/2/3/64
Disabled (5a)

A1:
Budew Sleep Powder (6216 hit 4560 1 turn sleep) -6 en
Cupra is sleeping!
Cupra wakes up!
Cupra -3 HP
A2:
Budew Stun Spore (8005 hit) -6 en
Cupra is fully paralyzed! (1377 full para)
Cupra -3 HP
A3:
Budew Synthesis +20 HP -13 en
Cupra Psychic (5581 no para hit 2675 no crit 3165 no Sp. Def drop) (7+3)*1,5=15 dmg -5 en
Cupra -3 HP


41 HP- 67%
2/2/3/3/38
Badly Poisoned (4 DPA)
Paralyzed (15%)

38 HP- 39%
1/2/2/3/64
Disabled (2a)

Oh dear, we have a shot at this!
Sleep Powder- Energy Ball- Venoshock
 

41 HP- 67%
2/2/3/3/38
Badly Poisoned (4 DPA)
Paralyzed (15%)

38 HP- 39%
1/2/2/3/64
Disabled (2a)

A1:
Budew Sleep Powder (323 hit 3158 1 turn sleep) -6 en
Cupra is sleeping!
Cupra wakes up!
Cupra -4 HP
A2:
Budew Energy Ball (hit 2957 no crit) (8+3-1,5)=6,365 dmg
Cupra Psychic (6111 no para hit 2895 no crit 1946 no Sp. Def drop) (7+3)*1,5=15 dmg -5 en
A3:
Budew Venoshock (hit 8843 no crit) (13+3-1,5)*0,67=9,715 dmg -7 en
Cupra ESP Strike (1874 no para hit 9208 no crit 5660 no Sp. Def drop) ((7*2,25)+3)*1,5= 28,125 dmg (9+13)*1,75=-37 en
Budew KO!

Streak: 4
Please choose next type.





 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
out of easy types... how about bug next

btw i already did psychic, that was meditite...
 
Obligatory Overconfident Bug Catcher wants to fight!

We'll destroy you!
Pokemon roll 2/5 Caterpie
Ability roll 1/2 Shield Dust


Caterpie (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Tackle
String Shot
Bug Bite

Electroweb
Snore
 

Go and destroy it!
Bug Bite+Bug Bite- Cooldown- Bug Bite+Bug Bite


90 HP- 100%
2/2/3/3/38


90 HP- 100%
3/2/0/1/45

A1:
Cupra Psychic (hit 4333 no crit) 7+3+3=13 dmg, -4 en
Caterpie Bug Crunch (hit 5693 no crit) ((6*2,25)+3+1,5)*1,5=27 dmg, (3+7)*1,75=-17,5 en
A2:
Caterpie cooldown
Cupra Hydro Pump (6298 hit 568 crit) 12+3+3=18 dmg -8 en
A3:
Cupra Psychic (hit 4357 no crit) 7+3+3=13 dmg, -4 en
Caterpie Bug Crunch (hit 6427 no crit) ((6*2,25)+3+1,5)*1,5=27 dmg, (11+15)*1,75=-45,5 en


36 HP- 84%
2/2/3/3/38


46 HP- 37%
3/2/0/1/45

Yes! We are ahead!
Cooldown- Tackle- Bug Bite
IF Bug Bite is disabled A3, change A3 with Tackle
 

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