Stratos
Banned deucer.
Rules:
1v1 NFE
2 Subs
Training Items
ASB Arena
0 rec / 3 chill
1 day dq
all abilities
Mylo's poke:
Haunter [Figure 8] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 8/9
MC:
Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Hex
Disable
Ice Punch
Fire Punch
ThunderPunch
Will-O-Wisp
Taunt
Sludge Bomb
Shadow Ball
Venoshock
Psychic
Thunderbolt
Protect
Pain Split
Birkal's Poke:
Gurdurr (F)
Nature: Adamant
Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Abilities:
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
EC: 7/9
MC: 0
DW: 5/5
Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away
Superpower
Stone Edge
Focus Punch
Hammer Arm
Scary Face
Detect
Counter
Endure
Reversal
Mach Punch
Drain Punch
Ice Punch
ThunderPunch
Fire Punch
Wide Guard
Toxic
Smack Down
Taunt
Brick Break
Payback
Substitute
Facade
Rock Slide
Low Sweep
Dig
Sleep Talk
birkal
then mylo
then me
1v1 NFE
2 Subs
Training Items
ASB Arena
0 rec / 3 chill
1 day dq
all abilities
Mylo's poke:
Haunter [Figure 8] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 8/9
MC:
Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Hex
Disable
Ice Punch
Fire Punch
ThunderPunch
Will-O-Wisp
Taunt
Sludge Bomb
Shadow Ball
Venoshock
Psychic
Thunderbolt
Protect
Pain Split
Birkal's Poke:
Gurdurr (F)
Nature: Adamant
Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Abilities:
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
EC: 7/9
MC: 0
DW: 5/5
Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away
Superpower
Stone Edge
Focus Punch
Hammer Arm
Scary Face
Detect
Counter
Endure
Reversal
Mach Punch
Drain Punch
Ice Punch
ThunderPunch
Fire Punch
Wide Guard
Toxic
Smack Down
Taunt
Brick Break
Payback
Substitute
Facade
Rock Slide
Low Sweep
Dig
Sleep Talk
birkal
then mylo
then me