flamestrike and aweshucks flash each other

Stratos

Banned deucer.
1v1 LC
Training Items
2 Recovers/5 Chills
All abilities
ASB arena
2 subs

flame
Flamestrike said:
EmbirchFront.png

Embirch - Cannonstrike (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Passive) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (60/1.15v)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Total Moves: 27

EC: 3/9
MC: 0
DC: 3/5

Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Lava Plume
Petal Dance
Synthesis

Blaze Kick
Counter
Earth Power
Revenge
Seed Bomb

Low Kick

Hidden Power (Ice, 7)
Protect
SolarBeam
Fire Blast
Will-O-Wisp
Rock Slide
Grass Knot
Substitute
Flash Cannon
322.png

Numel - Lavastrike (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Fire/Ground
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Ground:
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Oblivious:
(Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Simple: (Passive) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Own Tempo (DW): (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (35/1.15v)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Total Moves: 25

EC: 2/6
MC: 1
DC: 2/5

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Earth Power
Yawn
Earthquake
Flamethrower
Double-Edge

AncientPower
Body Slam
Endure
Scary Face
Yawn

Hidden Power (Ice, 7)
Protect
Dig
Fire Blast
Will-O-Wisp
Rock Slide
390.png

Chimchar - Apestrike (M)
Nature: Naive (+15% Speed, +17% Accuracy, -1 SpD)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Blaze:
(Passive) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14).
Iron Fist (DW): (Passive) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch).

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 71 (61*1.15^)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Total Moves: 21

EC: 1/9
MC: 0
DC: 1/5

Attacks:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Acrobatics
Slack Off
Flamethrower

Counter
Encore
Fake Out
Focus Punch
ThunderPunch

Dig
Brick Break
Fire Blast
Will-O-Wisp
U-Turn

aweshucks
619.png

Mienfoo (Female)
Nature: Jolly (+Spe -SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters

Abilities-
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates
Regenerator (Passive): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy
Reckless (DW-Locked, Passive): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Counters-
EC: 5/6
MC: 7
DC: 3/5

Stats-
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75 (+, +13% Accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Attacks-
Physical: Pound, Fake Out, Doubleslap, Hi Jump Kick, Low Kick, Stone Edge, Dig, U-Turn
Special: Swift
Status: Meditate, Detect, Calm Mind, Me First, Endure
[pimg]50[/pimg]
Diglett (*) (Male)
Nature:Adamant (+Atk, -SpA)
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings

Abilities-
Sand Veil (Passive): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage
Arena Trap (Passive): This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sand Force (DW-Locked, Passive): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

Stats-
HP: 80
Atk: Rank 3 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Counters-
EC: 2/6
MC: 3
DC: 2/5

Attacks-
Physical: Scratch*, Astonish*, Magnitude*, Bulldoze*, Dig*, Sucker Punch*, Fury Swipes*, Rock Slide*, Reversal*, Headbutt*, Earthquake*, Return*, Shadow Claw*
Special: Mud Slap*,
Status: Sand Attack*, Growl*, Substitute
41.png

Nature: Hasty (+Spe, -Def)
Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas

Abilities-
Inner Focus:

Type: Passive

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Infiltrator: (DW-Locked)

Type: Passive

Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats-
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 64 (+, +14% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Counters-
EC: 0/9
MC: 0
DC: 0/5

Attacks-
Level Up:
Leech Life
Supersonic
Astonish
Bite
wing Attack
confuse Ray
Swift
Air Cutter

Egg:
Brave Bird
Whirlwind
Giga Drain
Hypnosis
Zen Headbutt

TM:
Taunt
Protect
Torment
Double Team
Substitute

flame orders, aweshucks orders, i ref
 
Lavastrike @ Exp. Share, let's go!

Lava Plume -> Flamethrower -> Lava Plume
If he uses Dig use Earthquake and push actions back
 
Round 1 Start
619.png

HP: 90
EN: 100
OTHER: none
VS
322.png

HP: 90
EN: 100
OTHER: none
Mienfoo used stone edge
crit = 8389 = n
dmgN = [10+1.5] = 11.5
-7 EN

Numel used Lava Plume
crit = 7574 = n
burn = 4855 = n
dmgM = [8+3+3] = 14
-5 EN

Mienfoo used HJK
crit = 4445 = n
dmgN = [13+3+1.5] = 17.5
-8 EN

Numel used Flamethrower
crit = 9601 = n
burn = 9054 = n
dmgM = [10+3+3] = 16
-6 EN

Mienfoo used stone edge
crit = 5032 = n
dmgN = 11.5
-7 EN

Numel used Lava Plume
crit = 5679 = n
burn = 3401 = n
dmgM = [8+3+3] = 14
-5 EN

Round 1 End
619.png

HP: 46
EN: 78
OTHER: none
VS
322.png

HP: 49
EN: 84
OTHER: none
 
Round 2 start
619.png

HP: 46
EN: 78
OTHER: none
VS
322.png

HP: 49
EN: 84
OTHER: none

HJK
crit = 1342 = n
dmgN = 17.5
-8 EN

Flamethrower
crit = 4071 = n
burn = 314 = y
dmgM = 16
-6 EN

dmgM = 2

SE
crit = 9354 = n
dmgN = [10+1.5-3] = 8.5
-7 EN

Lava Plume
crit = 5482 = n
dmgM = 14
-5 EN

dmgM = 2

HJK
crit = 5217 = n
dmgN = [13+3-3+1.5] = 14.5
-8 EN

Flamethrower
dmgM = 16
Mienfoo fainted!

REWARDS:

ME: 2 UC

Flame: 1 CC
Numel: 3 MC 1 EC 1 DC 1 KOC

awesucks: 2 CC
Mienfoo: 1 EC 1 DC 2 MC
 
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