Team at a glance:
The Avengers
After many hundreds of hours on the PS server with this team, I am finally going to "retire" it, after peaking at an ACRE of 2170 and staying in 3rd place for a long time. It has become less effective against the new onslaught of BW2 'mons, and will need be modified greatly in order to reach its former glory. Without anymore hesitation, here goes:
I started 5th Gen about 6 months ago, after 2 and a half years on 4th Gen. Clearly the change came as a surprise, with team view and new abilities/items, etc. So I went with what I thought was effective after spectating many battles; balanced rain offense.
Nick Furytoed (Politoed) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Scald
- Toxic
- Perish Song
- Protect
An almost obvious choice for a rain team and takes place as the initiator Nick Fury; Politoed with drizzle. I chose this set for a few major reasons. Firstly, I needed a reasonably bulky, reliable pokemon, which may have to take a few hits. This comes in handy, especially when the other team is running a Sand Stream or a Drought pokemon. Secondly, it works as a reasonably good phazer. Switching in to a sweeper which has danced up a little bit, and then forcing it to stop its rampage through Perish Song and Protect, has saved me multiple times.
I chose Scald over Hydro-Pump for consistency, as in the rain, it still 2-3HKO's almost anything apart from SpDEF walls/Resistant types. Finally it can be used as a Sleep/Status-Taker/Sacrifice, if the opponent isn't running any contrasting weather inducers.
Protect allows it to switch into pokemon trying to use Solarbeam, which both gives Politoed a free turn of healing, but also helps in the weather war.
Iron Manthorn (Ferrothorn) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
IVs: 0 Spe
Relaxed Nature
- Power Whip
- Gyro Ball
- Stealth Rock
- Leech Seed
The tank of the team, with a colour scheme matching Mr Stark himself, here to absorb hits and setup SR, breaking Multiscale and making switches unpleasant, while having some nice damage with it's powerful dual stab attacks. Leech seed is for some nice stall recovery. It is the main response to bulky stalling Gastrodon with Power Whip 1HKOing, clearing the way for Gyarados to sweep.
It forms a nice defensive core with Starmie, being able to resist Grass/Electric types which are good against Starmie, and Starmie resists both Fighting and Fire, Ferrothorn's main weakness.
Not much more to say about Ferrothorn.
Thor's dog (Jolteon) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Shadow Ball
- Thunder
- Volt Switch
- Hidden Power [Ice]
Jolteon is a nice pokemon to predict with. If either Gyarados or Politoed (or Starmie) is threatened with an electric type, Jolteon can switch in, get healed, and Volt Switch out, maintaining offensive momentum. It makes use of a massively powerful 100% Acc STAB Thunder, but if predicting a Gliscor or Landorus (or any ground type) switch, Hidden Power Ice allows an easy KO. Hidden Power Ice is also useful for Grass Pokemon in Drought teams.
Running Scarf and Modest still allows it to outspeed almost anything people would normally put a scarf on, or anything with +1 speed. It uses this mostly as a revenge killer on pokemon such as Moxie-Scarfed Salamence or DD Dragonite, which can wreak havoc to many teams.
Note: DD Dnite does 81.91 - 96.67% with E-speed after a DD, which allows Jolteon to easily dispatch it with HP Ice if its multiscale is broken.
It works nicely as a Volt Switch scout, to predict a weather inducer switch in, allowing Politoed to bring back the rain, and hit back hard on Tyranitar, Ninetales and Hippowdon, almost always forcing a switch.
Captain Americados (Gyarados) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Waterfall
- Earthquake
- Stone Edge
- Ice Fang
Gyarados forms a very nice offensive core with Jolteon, covering most types between them offensively, while watching each others weaknesses. Jolteon can take electric attacks aimed at Gyarados, and due to Jolteon's relative frailty, Gyarados can take EQs and other physical moves due to it's relative bulk.
It is one of the less used sets and can surprise people with the extra speed. It's main attacking move is Waterfall, with a huge 180 power in the rain. It almost 1HKO's anything weak to water, and with the Scarf, outspeeds everything it needs to. Moxie allows it to sweep without any setup (apart from rain perhaps), and Waterfall 2hko's Pink Blobs after a single Moxie Boost.
Earthquake is for the pokemon such as Tentacruel and Toxicroak, and Ice Fang for Salamences and other dragons, etc.
The Blue Widow (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature
- Psychic
- Surf
- Rapid Spin
- Thunder
Starmie is the spinner on my team, the most aggressively suited for a rain team. It is also a status absorber, given it's amazing ability. These two things combined with it's speed, make it an excellent utility pokemon for my team. Rain boosted Surf is very dangerous, as well as 100% ACC thunder abuse for coverage. Psychic is mostly for fighting pokemon such as Toxicroak/Breloom, or even Amoonguss. It has enough bulk to take a single Sucker punch from Toxicroak (unless LO'd) and easily kill it with Psychic.
I have put in much thought about swapping Psychic for Ice Beam, giving me more dragon coverage, but makes me lose my main answer to a plethora of fighting types and a powerful stab move.
The Incredibug Hulk (Scizor) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Bug Bite
- Superpower
- Swords Dance
The Hulk himself, Scizor. The most popular pokemon in OU. After a single SD, it becomes a highly effective wallbreaker or sweeper, ripping through many pokemon without a thought. It's main weaknesses are pokemon such as Skarmory, or Keldeo, resisting its STABs, and forcing a switch. It is my main weapon against dragons, grass pokemon and hail stall teams, given that it can sweep many hail stall teams singlehandedly.
General Comments
This team as of late has struggled, particularly against pokemon such as Amoonguss, which takes 2 hits to kill with anything on my team apart from +2 Scizor. Cele-tran hurts my team, as it as a core which can tank almost anything I can throw at it, and forcing me to predict the switches. Tornadus-t is a nightmare for my team, basically forcing me to sacrifice something, without guaranteeing a revenge kill.
The Avengers
After many hundreds of hours on the PS server with this team, I am finally going to "retire" it, after peaking at an ACRE of 2170 and staying in 3rd place for a long time. It has become less effective against the new onslaught of BW2 'mons, and will need be modified greatly in order to reach its former glory. Without anymore hesitation, here goes:
I started 5th Gen about 6 months ago, after 2 and a half years on 4th Gen. Clearly the change came as a surprise, with team view and new abilities/items, etc. So I went with what I thought was effective after spectating many battles; balanced rain offense.
Nick Furytoed (Politoed) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Scald
- Toxic
- Perish Song
- Protect
An almost obvious choice for a rain team and takes place as the initiator Nick Fury; Politoed with drizzle. I chose this set for a few major reasons. Firstly, I needed a reasonably bulky, reliable pokemon, which may have to take a few hits. This comes in handy, especially when the other team is running a Sand Stream or a Drought pokemon. Secondly, it works as a reasonably good phazer. Switching in to a sweeper which has danced up a little bit, and then forcing it to stop its rampage through Perish Song and Protect, has saved me multiple times.
I chose Scald over Hydro-Pump for consistency, as in the rain, it still 2-3HKO's almost anything apart from SpDEF walls/Resistant types. Finally it can be used as a Sleep/Status-Taker/Sacrifice, if the opponent isn't running any contrasting weather inducers.
Protect allows it to switch into pokemon trying to use Solarbeam, which both gives Politoed a free turn of healing, but also helps in the weather war.
Iron Manthorn (Ferrothorn) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
IVs: 0 Spe
Relaxed Nature
- Power Whip
- Gyro Ball
- Stealth Rock
- Leech Seed
The tank of the team, with a colour scheme matching Mr Stark himself, here to absorb hits and setup SR, breaking Multiscale and making switches unpleasant, while having some nice damage with it's powerful dual stab attacks. Leech seed is for some nice stall recovery. It is the main response to bulky stalling Gastrodon with Power Whip 1HKOing, clearing the way for Gyarados to sweep.
It forms a nice defensive core with Starmie, being able to resist Grass/Electric types which are good against Starmie, and Starmie resists both Fighting and Fire, Ferrothorn's main weakness.
Not much more to say about Ferrothorn.
Thor's dog (Jolteon) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Shadow Ball
- Thunder
- Volt Switch
- Hidden Power [Ice]
Jolteon is a nice pokemon to predict with. If either Gyarados or Politoed (or Starmie) is threatened with an electric type, Jolteon can switch in, get healed, and Volt Switch out, maintaining offensive momentum. It makes use of a massively powerful 100% Acc STAB Thunder, but if predicting a Gliscor or Landorus (or any ground type) switch, Hidden Power Ice allows an easy KO. Hidden Power Ice is also useful for Grass Pokemon in Drought teams.
Running Scarf and Modest still allows it to outspeed almost anything people would normally put a scarf on, or anything with +1 speed. It uses this mostly as a revenge killer on pokemon such as Moxie-Scarfed Salamence or DD Dragonite, which can wreak havoc to many teams.
Note: DD Dnite does 81.91 - 96.67% with E-speed after a DD, which allows Jolteon to easily dispatch it with HP Ice if its multiscale is broken.
It works nicely as a Volt Switch scout, to predict a weather inducer switch in, allowing Politoed to bring back the rain, and hit back hard on Tyranitar, Ninetales and Hippowdon, almost always forcing a switch.
Captain Americados (Gyarados) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Waterfall
- Earthquake
- Stone Edge
- Ice Fang
Gyarados forms a very nice offensive core with Jolteon, covering most types between them offensively, while watching each others weaknesses. Jolteon can take electric attacks aimed at Gyarados, and due to Jolteon's relative frailty, Gyarados can take EQs and other physical moves due to it's relative bulk.
It is one of the less used sets and can surprise people with the extra speed. It's main attacking move is Waterfall, with a huge 180 power in the rain. It almost 1HKO's anything weak to water, and with the Scarf, outspeeds everything it needs to. Moxie allows it to sweep without any setup (apart from rain perhaps), and Waterfall 2hko's Pink Blobs after a single Moxie Boost.
Earthquake is for the pokemon such as Tentacruel and Toxicroak, and Ice Fang for Salamences and other dragons, etc.
The Blue Widow (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature
- Psychic
- Surf
- Rapid Spin
- Thunder
Starmie is the spinner on my team, the most aggressively suited for a rain team. It is also a status absorber, given it's amazing ability. These two things combined with it's speed, make it an excellent utility pokemon for my team. Rain boosted Surf is very dangerous, as well as 100% ACC thunder abuse for coverage. Psychic is mostly for fighting pokemon such as Toxicroak/Breloom, or even Amoonguss. It has enough bulk to take a single Sucker punch from Toxicroak (unless LO'd) and easily kill it with Psychic.
I have put in much thought about swapping Psychic for Ice Beam, giving me more dragon coverage, but makes me lose my main answer to a plethora of fighting types and a powerful stab move.
The Incredibug Hulk (Scizor) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Bug Bite
- Superpower
- Swords Dance
The Hulk himself, Scizor. The most popular pokemon in OU. After a single SD, it becomes a highly effective wallbreaker or sweeper, ripping through many pokemon without a thought. It's main weaknesses are pokemon such as Skarmory, or Keldeo, resisting its STABs, and forcing a switch. It is my main weapon against dragons, grass pokemon and hail stall teams, given that it can sweep many hail stall teams singlehandedly.
General Comments
This team as of late has struggled, particularly against pokemon such as Amoonguss, which takes 2 hits to kill with anything on my team apart from +2 Scizor. Cele-tran hurts my team, as it as a core which can tank almost anything I can throw at it, and forcing me to predict the switches. Tornadus-t is a nightmare for my team, basically forcing me to sacrifice something, without guaranteeing a revenge kill.
Exportable Version:
Nick Furytoed (Politoed) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Scald
- Toxic
- Perish Song
- Protect
Iron Manthorn (Ferrothorn) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
IVs: 0 Spd
Relaxed Nature
- Power Whip
- Gyro Ball
- Stealth Rock
- Leech Seed
Thor's dog (Jolteon) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Shadow Ball
- Thunder
- Volt Switch
- Hidden Power [Ice]
Captain Americados (Gyarados) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Waterfall
- Earthquake
- Stone Edge
- Ice Fang
The Blue Widow (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature
- Psychic
- Surf
- Rapid Spin
- Thunder
The Incredibug Hulk (Scizor) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Bug Bite
- Superpower
- Swords Dance
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Scald
- Toxic
- Perish Song
- Protect
Iron Manthorn (Ferrothorn) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
IVs: 0 Spd
Relaxed Nature
- Power Whip
- Gyro Ball
- Stealth Rock
- Leech Seed
Thor's dog (Jolteon) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Shadow Ball
- Thunder
- Volt Switch
- Hidden Power [Ice]
Captain Americados (Gyarados) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Waterfall
- Earthquake
- Stone Edge
- Ice Fang
The Blue Widow (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature
- Psychic
- Surf
- Rapid Spin
- Thunder
The Incredibug Hulk (Scizor) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Bug Bite
- Superpower
- Swords Dance