Battle Hall Challenge - Flora

Only Flora and the ref are allowed to post in here.

Flora will be using Ixia the Elekid. Its ability will be Static.

239.png

Elekid (Ixia) (F)
Nature: Hasty (+Spe | -Def | +30% Acc).

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)

EC: 3/9
MC: 0
DC: 0/5

Abilities:
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Attacks:
Quick Attack
Leer
ThunderPunch
Thundershock
Low Kick
Swift
Shock Wave
Light Screen
Thunderbolt
Thunder

Cross Chop
Fire Punch
Ice Punch

Double Team
Substitute
Focus Punch
Psychic

Counter
DynamicPunch

Spr_BW_Lass.png

Lass Madeline wants to battle!

Flora chooses her first type.
Lass Madeline sends out her pokemon.
Flora gives orders.
Lass Madeline gives orders.
I ref.

So Flora, pick a type, any type.

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Spr_BW_Lass.png


"Your skirt is waaaaaay too long!"
Roll a D5 for pokemon: 1 - Hoppip
"Let's show her what we're made of Hoppip!"
Roll a D3 for ability: 1 - Chlorophyll
"I like the sun and you do too!"

187.png

Hoppip (M)

Nature: Hardy

Type:

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:

Splash
Synthesis
Tail Whip
Tackle
Poison Powder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain

Giga Drain
Protect
Substitute

Cotton Guard
Psych Up
Encore
 
"Well, you're a porno, pornhead!"

"K, going the obvious route has a very huge gapping hole that can lead to a loss, so let's take the other road, Ixia. Double Team up, dodge that Encore with all your luck, and set up! Although, given luck, this might lead to my loss as well. :/"

Double Team (4 clones) - Substitute (15 HP) - Ice Punch

"ENCORE SHALT NOT HIT!"
 
239.png

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 100%
Other: None

187.png

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Energy: 100%
Other: None

Action 1

Ixia uses Double Team for 16 energy
Ixia creates 4 clones

Hoppip uses Encore for 10 energy
Roll a D5 for target (1 = real one): 1 - real one
Ixia is subject to Encore for 2 actions
Ixia's clones disappear

Action 2

Ixia uses Double Team for 16 energy
Ixia creates 4 clones

Hoppip uses Bullet Seed for 5 energy
Roll a D5 for target (1 = real one): 5 - clone
Ixia loses a clone

Action 3

Ixia uses Double Team for 4 energy
Ixia creates 1 clone
Ixia's Encore ends

Hoppip uses Bullet Seed for 9 energy
Roll a D5 for target (1 = real one): 5 - clone
Ixia loses a clone

239.png

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 64%
Other: Double Team (3 clones), immune to Encore (2 more actions)

187.png

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Energy: 76%
Other: None

I swear I did not rig the RNG. Also, if there's something wrong with my reffing, feel free to point it out.
 
"Well, that's a bummer but it's not all that bad! Ice Punch to the Thunder to the Ice Punch!"

Ice Punch - Thunder - Ice Punch
 
239.png

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 64%
Other: Double Team (3 clones), immune to Encore (2 more actions)

187.png

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Energy: 76%
Other: None

Action 1

Ixia uses Ice Punch for 6 energy
Roll a D16 for crit: 1 - crit
Roll a D100 for freeze: 76 - no freeze
Hoppip takes (8+3+(3-2)*1.5)*2.25=28.125 damage (round to 28)

Hoppip uses Bullet Seed for 13 energy
Roll a D4 for target (1 = real one): 1 - real one
Roll a D8 for number of hits (1-3 = 2, 4-6 = 3, 7 = 4, 8 = 5): 3 - 2 hits
Roll 2D16 for crits: 3, 2 - no crits
Ixia takes (3*2+3+(2-1)*1.5)=10.5 damage (round to 11)
Ixia's clones disappear

Action 2

Ixia uses Thunder for 7 energy
Accuracy boosted to 100%
Roll a D16 for crit: 2 - no crit
Roll a D100 for paralysis: 21 - 20% paralysis
Hoppip takes (12+3+(3-2)*1.5)=16.5 damage (round to 17)

Roll a D100 for paralysis: 19 - Hoppip is fully paralysed

Action 3

Ixia uses Ice Punch for 6 energy
Roll a D16 for crit: 10 - no crit
Roll a D100 for freeze: 70 - no freeze
Hoppip takes (8+(3-2)*1.5)*2.25=21.375 damage (round to 21)

Roll a D100 for paralysis: 63 - no paralysis
Hoppip uses Bullet Seed for 5 energy
Roll a D8 for number of hits (1-3 = 2, 4-6 = 3, 7 = 4, 8 = 5): 5 - 3 hits
Roll 3D16 for crits: 6, 11, 6 - no crits
Ixia takes (3*3+3+(2-1)*1.5)=13.5 damage (round to 14)

239.png

HP: 65
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 45%
Other: None

187.png

HP: 24
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Energy: 58%
Other: 15% paralysis
 
"Haha, I laugh at you, Lass Madeline! Hope your boyfriend dumps you. Oh wait, you don't have a boyfriend! HAHAHA!"

Ice Punch - Thunder - Ice Punch
Sub Substitute if Sleep Powder once

edit: orders were changed, just in case you came to the thread too fast lol
 
239.png

HP: 65
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 45%
Other: None

187.png

HP: 24
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Energy: 58%
Other: 15% paralysis

Action 1

Ixia uses Ice Punch for 10 energy
Roll a D16 for crit: 10 - no crit
Roll a D100 for freeze: 38 - no freeze
Hoppip would take (8+(3-2)*1.5)*2.25=21.375 damage (round to 21)


Roll a D100 for paralysis: 86 - no paralysis
Hoppip uses Protect for 7+(21/3)=14 energy
Hoppip protects itself from Ice Punch

Action 2

Ixia uses Thunder for 7 energy
Accuracy boosted to 100%
Roll a D16 for crit: 1 - crit
No paralysis roll because Hoppip is already paralysed
Hoppip takes (12+3+3+(3-2)*1.5)=19.5 damage (round to 20)

Roll a D100 for paralysis: 93 - no paralysis
Hoppip uses Giga Drain for 11 energy
Roll a D16 for crit: 9 - no crit
Ixia takes (8+3+(2-2)*1.5)=11 damage
Hoppip recovers 5.5 HP (round to 6)

Action 3

Ixia uses Ice Punch for 6 energy
Roll a D16 for crit: 11 - no crit
Roll a D100 for freeze: 6 - freeze
Hoppip takes (8+(3-2)*1.5)*2.25=21.375 damage (round to 21)
Hoppip is KO'd by the attack

239.png

HP: 54
Energy: 22%

187.png

HP: -11
Energy: 33%

Spr_BW_Lass.png


"Hmph. I don't need to prove myself to you anyway!"

Flora has won 1 battle. What will her next type be?

NormalType.png
FireType.png
FightingType.png

WaterType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Spr_BW_Waiter.png

Waiter Stephen wants to battle!

"Hello, my name is Stephen and I will be your waiter this evening."
Roll a D5 for pokemon: 2 - Caterpie
"Perhaps you might want to try the battle with Caterpie?"
Roll a D2 for ability: 1 - Shield Dust
"Maybe a side order of no sudden surprises?"

Caterpie.gif

Caterpie (F)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45

Abilities:

Shield Dust: Type: Innate. This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

Attacks:

Tackle
String Shot
Bug Bite

Snore
 
"Uh-oh, it's a Caterpie! Brace yourself Ixia! Also I know you Waiter Stephen! You stole my money!"

Thunder - Fire Punch - Thunder
 
239.png

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 100%
Other: None

Caterpie.gif

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45
Energy: 100%
Other: None

Action 1

Ixia uses Thunder for 7 energy
Accuracy boosted to 100%
Roll a D16 for crit: 4 - no crit
No paralysis roll due to Shield Dust
Caterpie takes (12+3+(3-1)*1.5)=18 damage

Caterpie uses Bug Bite for 3 energy
Roll a D16 for crit: 3 - no crit
Ixia takes (6+3+(3-1)*1.5)=12 damage

Action 2

Ixia uses Fire Punch for 6 energy
Roll a D16 for crit: 4 - no crit
No burn roll due to Shield Dust
Caterpie takes (8+(3-2)*1.5)*1.5=14.25 damage (round to 14)

Caterpie uses Bug Bite for 7 energy
Roll a D16 for crit: 1 - crit
Ixia takes (6+3+3+(3-1)*1.5)=15 damage

Action 3

Ixia uses Thunder for 7 energy
Accuracy boosted to 100%
Roll a D16 for crit: 16 - no crit
No paralysis roll due to Shield Dust
Caterpie takes (12+3+(3-1)*1.5)=18 damage

Caterpie uses Bug Bite for 11 energy
Roll a D16 for crit: 11 - no crit
Ixia takes (6+3+(3-1)*1.5)=12 damage

239.png

HP: 51
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 80%
Other: None

Caterpie.gif

HP: 40
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45
Energy: 79%
Other: None
 
239.png

HP: 51
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 80%
Other: None

Caterpie.gif

HP: 40
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45
Energy: 79%
Other: None

Action 1

Caterpie uses Bug Bite for 15 energy
Roll a D16 for crit: 15 - no crit
Ixia takes (6+3+(3-1)*1.5)=12 damage

Ixia uses Counter for 6+(12/3)=10 energy
Caterpie takes 12*1.5=18 damage

Action 2

Ixia uses Fire Punch for 6 energy
Roll a D16 for crit: 12 - no crit
No burn roll due to Shield Dust
Caterpie takes (8+(3-2)*1.5)*1.5=14.25 damage (round to 14)

Caterpie uses Bug Bite for 19 energy
Roll a D16 for crit: 13 - no crit
Ixia takes (6+3+(3-1)*1.5)=12 damage

Action 3

Ixia uses Thunder for 7 energy
Accuracy boosted to 100%
Roll a D16 for crit: 4 - no crit
No paralysis roll due to Shield Dust
Caterpie takes (12+3+(3-1)*1.5)=18 damage
Caterpie is KO'd by the attack

239.png

HP: 27
Energy: 57%

Caterpie.gif

HP: -10
Energy: 45%

Spr_BW_Waiter.png


"Defeat is served ... for me."

Flora has won 2 battles. What will her next type be?

NormalType.png
FireType.png
FightingType.png

WaterType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Spr_BW_Worker.png

Worker Dell wants to battle.

"This hard hat ain't just for show, you know."
Roll a D5 for pokemon: 1 - Feebas
"Feebas here'll blow that dumb look right off your stupid face."
Roll a D2 for ability: 2 - Adaptability
"She might look like a floppy fish but she can adapt to anything."

349.png

Feebas (F)

Nature: Hardy

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 80
Atk: Rank 1
Def: Rank 1
SpA: Rank 1
SpD: Rank 2
Spe: 80

Abilities:

Adaptability (DW): (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Attacks:

Splash
Tackle
Flail

Blizzard
Scald
Toxic

Mirror Coat
Hypnosis
Confuse Ray
 
"I like Feebas stew."

Substitute (15 HP) - Light Screen - ThunderPunch
If the Substitute is broken at Action 3, substitute
Substitute (15 HP) over ThunderPunch
 
239.png

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 100%
Other: None

349.png

HP: 80
Atk: Rank 1
Def: Rank 1
SpA: Rank 1
SpD: Rank 2
Spe: 80
Energy: 100%
Other: None

Action 1

Ixia uses Substitute for 12 energy
Ixia creates a 15 HP substitute

Feebas uses Scald for 5 energy
Roll a D16 for crit: 16 - no crit
No burn roll due to Substitute
Ixia's substitute takes (8+3+(1-2)*1.5+2)=11.5 damage (round to 12)

Action 2

Ixia uses Light Screen for 8 energy
Ixia is protected by Light Screen for 6 actions

Feebas uses Tackle for 3 energy
Roll a D16 for crit: 11 - no crit
Ixia's substitute takes (5+(1-1)*1.5)=5 damage
Ixia's substitute is destroyed

Action 3

Ixia uses Substitute for 12 energy
Ixia creates a 15 HP substitute

Feebas uses Scald for 5 energy
Roll a D16 for crit: 11 - no crit
No burn roll due to Substitute
Ixia's substitute takes (8+3+(1-2)*1.5+2-5)=6.5 damage (round to 7)

239.png

HP: 60
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 68%
Other: Substitute (8 HP), Light Screen (5 more actions)

349.png

HP: 80
Atk: Rank 1
Def: Rank 1
SpA: Rank 1
SpD: Rank 2
Spe: 80
Energy: 87%
Other: None
 
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