Flamestrike vs Blazikenmaster-Zeo

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Flamestrike VS Blazikenmaster-Zeo


  • 6v6 Singles
  • 2 day DQ / 3 day Ref
  • 1 recovery, 5 chills
  • FE Battle
  • Switch = OK
  • One ability
  • No items

Arena: The ASB Tournament Arena

Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.


Blazikenmaster-Zeo's Team

257.png

Blaziken* Zoul (Male)
Type: Fire/Fighting
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Nature: Quiet (+SpA, -Speed)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 69(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC:9/9
MC:1
DC:5/5

Level Up Moves
Hi Jump Kick
Fire Punch
Scratch*
Growl*
Focus Energy*
Ember*
Double Kick
Peck*
Sand-Attack*
Quick Attack
Blaze Kick
Slash
Fire Spin*
Brave Bird
Flare Blitz

Egg Moves
Baton Pass*
Counter
Crush Claw*
Flame Burst*
Night Slash

Tutor Moves
Blast Burn
Bounce
Thunder Punch
Mud Slap
Magic Coat

TM/HM Moves
Toxic
Roar
Solar Beam
Dig
Focus Blast
Over Heat
Work Up
Earthquake
Brick Break
Protect
Flamethrower*
Acrobatics
Shadow Claw
Giga Impact
Stone Edge
Sword dance*
Will-o-Wisp*
Rock Slide
Work Up
Substitute

Total Moves: 45

Abilities:Blaze: Innate When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2).

Speed Boost(DW): Innate Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
472.png



Gliscor* Kiki (Female)
Type: Ground-Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying-Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Nature: Adamant (Plus Attack; Minus Special Attack)

Stats-
Hp: 100
Atk: Rank 4(+1 adamant)
Def: Rank 5
SpA: Rank 1(-1 adamant)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 18


EC: 6/6
MC:0
DC:5/5

Level Up Moves
Fire Fang
Ice Fang
Thunder Fang
Acrobatics
Poison Sting*
Sand-Attack*
Harden*
Knock Off*
Quick Attack*
Fury Cutter*
Faint Attack*
U-Turn
X-sissor

Egg Moves
Agility*
Cross Poison*
Night Slash*

Tutor Moves

TM/HM Moves
Aerial Ace*
Earthquake*
Dig*
Sludge Bomb
Protect
Substitute
Roost
Stone Edge
Poison Jab

Total Moves: 24

Abilities:
Hyper Cutter-Innate; This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

Sand veil- Innate This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage

Poison Heal: Innate Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. When a Pokemon with Poison Heal inflicts Poison on themselves with an attack, it uses up one of their Recovery Moves. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.
frontnormal-mkitsunoh.png


Nohface(Fog) (Male)
Typing: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Nature: Adamant (+Att, -SpA)

Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC 6/6
MC 0
DW 5/5

Level Up Moves
Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Shadow Strike
Metal Burst
Fake-Out
Iron Head
Ice Fang
Thunder Fang
Shadow Claw
Perish Song

Egg Moves
Yawn
Metor Mash
Psycho Shift

TM/HM Moves
Roar
Toxic
Taunt
Earthquake
Shadow Ball
Brick Break
Energy Ball
Sucker Punch
Giga Impact
Double Team
Dig

Total Moves: 33

Ability
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
frontnormal-mcyclohm.png


Cyclohm (Cloudy) (Female)

Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)


Stats:
HP: 110
Atk: Rank 1(-)
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Spe: 92(+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC 9/9
MC 0
DC 5/5

Level Up Moves
Tackle
Growl
Bide
Weather ball
Whirlwind
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Tri Attack
Spark
Sonicboom
Double Hit
Hyper Beam
Hurricane
Slack Off

Tutor moves
Draco Metor

Egg Moves
Hydro Pump
Power Gem
Dragon Breath
Magnet Rise

HM/TM Moves
Taunt
Flamethrower
Fire Blast
Light Screen
Torment
Ice Beam
Substitute
Thunder Bolt
Thunder
Volt Switch
Surf

Total Moves: 34

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
500.png

Emboar(King Pig) (Male)
Type: Fire/Fighting
Nature: Adamant

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.


HP: 110
Atk: Rank 6(+)
Def: Rank 3
SpA: Rank 3(-)
SpD: Rank 3
Spe: 65
Size Class: 3
Weight Class: 5
Base Rank Total: 22

EC:9/9
MC: 0
DC: 5/5

Level up Moves
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defence Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Assurence
Head Smash
Flare Blitz

Egg Moves
Curse
Super Power
Yawn

TM/HM Moves
Toxic
Taunt
Brick Break
Earth Quake
Giga Impact
Rock Tomb
Wild Charge

Total Moves: 23

Abilities
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

DW Ability
Reckless:

Type: Innate

This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
169.png

Crobat(Tabba)(male)
Types: Flying/Poison
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Poison
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Nature:Hasty (+15% speed, +26 acc, -Defense)


Stats:
HP: 100
Atk: Rank 3
Def: Rank 2(-)
SpA: Rank 3
SpD: Rank 3
Spe: 150(+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC:0
DC:5/5

Level Up Moves:
Cross Poison
Leech Life
Super Sonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Haze
Air Slash

Egg Moves:
Giga Drain
Pursuit
Zen Headbutt

Tutor Moves:
Bide
Whirlwind

TM/HM Moves:
Taunt
Toxic
Venoshock
Shadow Ball
Aerial Ace
Torment
Acrobatics
Substitute
Sludge Bomb
Fly

Total Moves: 25

Abilties:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Infiltrator:
Type: Innate
Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.


Flamestrike's Team

frontnormal-mcyclohm.png

Cyclohm - Shockstrike (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Weather Ball
Whirlwind
Bide
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Double Hit
Spark
Sonicboom
Discharge
Slack Off
Hyper Beam
Hurricane

Heal Bell
Hydro Pump
Magnet Rise

Draco Meteor

Roar
Hidden Power Grass (7)
Sunny Day
Taunt
Ice Beam
Light Screen
Protect
Thunderbolt
Thunder
Fire Blast
Volt Switch
Dragon Tail
Substitute

Dragon Pulse
628.png

Braviary - Skystrike (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.
Sheer Force: (Can Be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Defiant (DW): (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's move, it's Attack increases by two (2) stages.

HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 2
DC: 5/5

Attacks:
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Tailwind
Crush Claw
Sky Drop
Superpower
Whirlwind
Brave Bird

Toxic
Protect
Frustration
Return
Double Team
Facade
Rest
Attract
Shadow Claw
Retaliate
Giga Impact
Rock Slide
Pluck
U-Turn
Substitute
Fly
248.png

Tyranitar - Boulderstrike (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock/Dark
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Sand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 53 (61/1.15v)
Size Class: 4
Weight Class: 6
Base Rank Total: 23

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Thunder Fang
Fire Fang
Ice Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Payback
Crunch
Earthquake
Stone Edge
Giga Impact

Curse
Iron Defense
Stealth Rock

Counter
Endure

Taunt
Ice Beam
Protect
Smack Down
Thunderbolt
Dig
Fire Blast
Rock Polish
Substitute
503.png

Samurott - Aquastrike (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 60 (70/1.15v)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Megahorn
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Aqua Jet
Encore
Hydro Pump

Air Slash
Brine
Night Slash

Hydro Cannon

Taunt
Ice Beam
Protect
Dig
Scald
598.png

Ferrothorn - Thornstrike (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Grass/Steel
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 4
Spe: 17 (20/1.15v)
Size Class: 2
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 1

Attacks:
Rock Climb
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball
Iron Defense
Ingrain
Power Whip
Iron Head
Explosion

Bullet Seed
Leech Seed
Spikes
Worry Seed

Toxic
Protect
Rest
Payback
467.png

Magmortar - Flamestrike (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 72 (83/1.15v)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Ember
Smog
Leer
Fire Punch
SmokeScreen
Faint Attack
Fire Spin
Confuse Ray
Sunny Day
Lava Plume
Flamethrower
Fire Blast
Hyper Beam

Cross Chop
Mach Punch
ThunderPunch

Counter
Endure
Heat Wave

Hidden Power Ice 7
Taunt
Protect
SolarBeam
Thunderbolt
Psychic
Torment
Will-O-Wisp
Substitute

Bide

Actions:
  1. Flamestrike will send out.
  2. Bz will send out
  3. Bz will issue actions
  4. Flamestrike will issue actions
  5. I will ref
  6. Flamestrike will issue actions
  7. Bz will issue actions
  8. I will ref
  9. Jump to step three
....So you're up Flamestrike
 
Also, Blaziken's info isn't showing up for some reason.

iaza11205488733000.gif

Brandon greeted BM_Zeo for their battle, a massive 6v6 battle in the ASB Arena. While there wasn't anything at stake except for bragging rights, Brandon still really wanted to win. "Alright, let's get this started right! Go, Boulderstrike!" The Tyranitar arrived on the field, letting out a loud roar to declare its dominance while Brandon waited for BM_Zeo to choose his Pokemon.
 
I wish I got a cool sprite like that Zeo thought nevermind that for now, guess I need to focus on which pokemon to use to get rid of that Tyranitar. This battle is going to be one of my toughest battles yet. Fog, I think this is time for you to show everyone what you can do.

Sending out Fog the Kitsunoh

Fake Out- Earthquake - Ice Fang

If Tyranitar uses Counter on either A2 or A3 replace that action with Double Team


(Also I know this is a bad place to put it, but to everyone I'm reffing and battling, I'm going through some tough shit in real life and may not be responcive for awhile. Please understand and I'll be back pretty soon hopefully. Thanks! I know for sure my one reffing will need a subref but I might be able to get on long enough to issue actions in my battles.)
 
iaza11205488733000.gif

"Well Boulderstrike, nice to see he's using his Fake Out early and giving us a chance to set some stuff up! First off, your Sand Stream will bring some not-so-nice weather to harass your opponents and give you a nice defensive boost! You'll be flinching first action because of that Fake Out, but don't worry too much about it and just set up some Stealth Rock the following action to rack up some extra damage! After that, use an Earthquake of your own to get some extra damage on him!"

Summary:
Earthquake -> Stealth Rock -> Earthquake

Also BM_Zeo, if you see this before Gerard refs you should probably choose an ability, otherwise Gerard will likely have to RNG it.
 
Ani313MS.png

Round 1
"The Reflectors enlight the Battlefield"


Boulderstrike
248.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 110
..Energy: 100%
..Status: x.x
..Boosts: x.x
..Ability:
.Sand Stream
....Actions:
....Earthquake
....Stealth Rock
....Earthquake

vs


Fog........
.
frontnormal-mkitsunoh.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 100....
.Energy: 100%...
.Status: x.x...
.Boosts: x.x...
.Ability:.....
Cursed Body.
Actions:....
Fake Out....
Earthquake....
Ice Fang....


.::::::::::::::::::::::::::::::::::::::::::::::::.

...

::::::::::::::::::::::::::::::::::::::::::::::::::



Boulderstrike
248.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 84
..Energy: 82%
..Status: x.x
..Boosts: x.x
..Ability:
.Sand Stream


vs



Fog........
.
frontnormal-mkitsunoh.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 80....
.Energy: 84%...
.Status: x.x...
.Boosts: x.x...
.Ability:.....
Cursed Body.

Sandstorm


Fog's Ability RNG Roll (1/2/3): 3 (Cursed Body)

Bulderstrike's Sand Streams wips up a Sandstorm!

Fog used Fake Out!
RNG Roll (To Crit) [<=62 Hit]: 377/1000 (No)
(4 + 1.5) x 2/3 = 3.66 ~ 4 damage
-4 energy

Boulderstrike Flinched!

The Sandstorm Rages!



Fog used Earthquake!
RNG Roll (To Crit) [<=62 Hit]: 179/1000 (No)
(10 + 1.5) x 2/3 = 17.25 ~ 17 damage
-7 energy

Boulderstrike used Stealth Rock!
Rocks were scatered around Blazikenmaster-Zeo's Team!
-11 energy

The Sandstorm Rages!



Fog used Ice Fang!
RNG Roll (To Hit) [<=950 Hit]: 264/1000 (No)
RNG Roll (To Crit) [<=62 Hit]: 649/1000 (No)
RNG Roll (To Freeze) [<=100 Yes]: 688/1000 (No)
RNG Roll (To Flinch) [<=100 Yes]: 693/1000 (No)
(7 + 1.5) x 1.0 = 8.5 ~ 9 damage
-5 energy

Boulderstrike used Earthquake!
RNG Roll (To Crit) [<=62 Hit]: 190/1000 (No)
(10 + 3) x 1.5 = 19.5 ~ 20 damage
-7 energy

The Sandstorm Rages!
.

Flamestrike your actions
.
 
iaza11205488733000.gif

"Great job Boulderstrike, now let's give someone else the spotlight!" The Tyranitar retreated into his Pokeball, done for now. "And now, let's go Flamestrike!" Brandon's Magmortar appeared in Tyranitar's place, ready to fight. "Let's go with Vital Spirit as your ability to ward off sleep!" Switch completed, Brandon waited to see what BM_Zeo would do.
 
iaza11205488733000.gif

"Interesting choice, looks like we're fighting Kitsunoh Flamestrike! Start with a Fire Blast, follow up with a Flamethrower, and finish off with another Fire Blast! If he uses Dig, Counter it and push your actions down!"

Summary:
Fire Blast -> Flamethrower -> Fire Blast
Replace any action with Counter if he uses Dig and push queue down
 
Ani468MS.png

Round 2
"Hax is Gooood!"


Flamestrike
467.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 100
..Energy: 100%
..Status: x.x
..Boosts: x.x
..Ability:
.Vital Spirit
....Actions:
....Fire Blast
Flamethrower
....Fire Blast

vs

Fog........
.
frontnormal-mkitsunoh.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 80....
.Energy: 84%...
.Status: x.x...
.Boosts: x.x...
Other: Stealth Rock
.Ability:.....
Cursed Body.
Actions:....
Earthquake....
Earthquake....
Roar....


.::::::::::::::::::::::::::::::::::::::::::::::::.

Flamestrike calles Boulderstrike back, and the huge tyranitar comes right back to it's pokeball, Flame launches another of his pokeball, and a big humanod ball of fire comes out. Fog doesn't seem really scared bout the newcomer, he knows how to get rid of this pesky fire types.

Fog, makes the earth shake a little bit, with the mistic powers tht the nohface gave him a long time ago, the little spirit start breaking the ground, shaking it and making rocks pop out the soil, hurting Flamestrike, shaking his balance, and crushing his stomach with the force of the powerful erth, doing some critical damage to him, both Flamestrikes are not happy about it and they shot a cross of fire directly against Fog, hitting him hard, Fog, barely scapes needing bandages but ramains still how much more can he take?

FEen after being almost fried, Fog know that he made serious damaga last time using that powerful earthquake, so he shakes the ground once again, and this time hitting a very specific area before Flame's tail, doing some pretty critical damage, which must have been really hard cosidering the fire spittle that came out of Flame's mouth, at leat Fog wasn't left unharmed right?, altough Flamestrike seems to be getting annoyed about all this, maybe he'll be luckier next round.

He is tired of this bs, he uses all his rage and shots a powerful cross of fire to burn Fog's whiskers, but Fog is known for being tricky, as he starts humping around little bit, being able to dodge tha incredibly hot attack, and leaving Flamestrike with a shoked face.This Kitsunoh must have eaten a Togekiss this morning, those odd are crazy, Fog must feel lucky since he laughts in Flamestrike face, not a normal laught either, but a maniac one, one that scred Flamestrike to it's very burning sould and blows way the heat, scaring him to it's very center and making him return to Flamestrike
, imagine if rocks were on his side!, now safe, flamestrike has to release the next pokemon he has, and not really looking for an specific one, he takes the first ball he touches, releaseing Skystrike to finish this, he seems confidednt, and even a little sand can't stop him from haxing the rest of his team.

::::::::::::::::::::::::::::::::::::::::::::::::::



..Skystrike
628.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 108
..Energy: 100%
..Status: x.x
..Boosts: x.x
..Ability:
..???


vs



Fog........
.
frontnormal-mkitsunoh.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 29....
.Energy: 59%.
.Status: x.x...
.Boosts: x.x...
.Ability:.....
Cursed Body.

Sandstorm


Boulderstrike

248.png

HP: 84
En: 82%
Sand Stream

Flamestrike
467.png

HP: 48
En: 80%
Vital Spirit


Fog used Earthquake!
RNG Roll (To Crit) [<=62 Hit]: 11/1000 (Crit)
A Critical Hit!
(10 + 3 + 3) x 1.5 = 24 ~ 24 damage
-7 energy

Flamestrike used Fire Blast!
RNG Roll (To Hit) [<=850 Hit]: 136/1000 (Hit)
RNG Roll (To Crit) [<=62 Hit]: 413/1000 (No)
RNG Roll (To Burn) [<=100 Yes]: 103/1000 (No)
(12 + 3 + 3) x 1.5 = 27 ~ 27 damage
-7 energy

The Sandstorm Rages!
Flamestrike is buffeted by the sandstorm!
-2 Hp



Fog used Earthquake!
RNG Roll (To Crit) [<=62 Hit]: 6/1000 (Crit)
A Critical Hit!
(10 + 3 + 3) x 1.5 = 24 ~ 24 damage
-11 energy

Flamestrike used Flamethrower!
RNG Roll (To Crit) [<=62 Hit]: 390/1000 (No)
RNG Roll (To Burn) [<=100 Yes]: 646/1000 (No)
(10 + 3 + 3) x 1.5 = 24 ~ 24 damage
-6 energy

The Sandstorm Rages!
Flamestrike is buffeted by the sandstorm!
-2 Hp



Flamestrike used Fire Blast!
RNG Roll (To Hit) [<=850 Hit]: 887/1000 (Miss)
But it Missed!
-7 energy

Fog used Roar!
Flamestrike was Roared Out!
RNG Roll (Pokemon) [Shock/Sky/Boulder/Aqua/Thorn]: 2/5 (Sky)
Skystrike was released!
-7 energy

The Sandstorm Rages!
Skystrike is buffeted by the sandstorm!
-2 Hp
.

Flamestrike says Skystrike Ability, Blazikenmaster-Zeo your actions
.
 
iaza11205488733000.gif

Brandon sighed. "That didn't go very well," he muttered as he tried to figure out what to do with Skystrike in on a disadvantageous matchup. "Well, let's blow him away with your Sheer Force Skystrike!"
 
Actually, Taunt (and Sheer Force) would be legal for this battle since it started before the changes were made. Enjoy the last time you get to use them :P Also, for some reason Skystrike has 108 HP :/

iaza11205488733000.gif

As the weakened Kitsunoh was replaced with a Cyclohm, Brandon knew he had his work cut out for him. Cyclohm was a powerful Pokemon, possibly the best in ASB, and he didn't have any Pokemon that dealt with it particularly well. He only had one real choice. "Skystrike, return!" The Braviary was returned to his Pokemon before he even had a chance to fight, and Brandon then grabbed another Pokeball. "Alright, get back in there Boulderstrike!" The Tyranitar returned to battle, eying the three-headed electric dragon warily. "Let's dish out some damage! Start with an Ice Beam, then follow up with a powerful Earthquake! Finish off with another Ice Beam! If he uses Magnet Rise, counter it with a Smack Down and push your actions down!

Summary:
Ice Beam -> Earthquake -> Ice Beam
If he uses Magnet Rise replace that action with Smack Down and push actions down
 
"Tyranitar again huh? This is going to be interesting Cloudy, lets start off with a good old fashion Rain dance, next launch a powerful Hydro Pump, and end with a Torment. Sheer force activate!"

Raindance- Hydro Pump- Torment
 
Ani054MS.png

Round 3
"It's wet in here!"


Boulderstrike
248.png
248.png

467.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 84
..Energy: 82%
..Status: x.x
..Boosts: x.x
..Ability:
.Sand Stream
....Actions:
....Ice Beam
..Earthquake
....Ice Beam

vs

Cloudy.....
.
frontnormal-mcyclohm.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 110....
.Energy: 100%...
.Status: x.x...
.Boosts: x.x...
Other: Stealth Rock
.Ability:.....
Sheer Force.
Actions:....
Rain Dance....
Hydro Pump....
Torment....


.::::::::::::::::::::::::::::::::::::::::::::::::.

Both Fog and Skystrike seem to be unprepared for the fight, so they return to their respective balls, and instead release two monsters into the battlefield, on my right the powerful (and ugly), Boulderstrike, showing his menacing powers against the pokemon on my left, tha mighty (and soon nerfed) Cloudy, using it's sheer force for one last time, but Boulderstrike doesn't seem to be to worried as he smiles because of the damage it's little babies did to the Cyclohm

Boulderstrike stands menacing and shots powerful white ray of blue energy, doing some nice damage to the weather dragon, that should have been powerful but Cloudy seems to be more interested in dancing around, that's a strange tactic to u... what!? it's starting to rain, oh, now it appears he has done it, how will tyranitar react now that his own storm has been replaced?

A big Torrent of water is shot directly against Boulderstrike, washing all of the blood that he has gotten on his paws all this years, and cleaning all the dirt of the rigurous training he has donw, the mud under Boulder tells an amazing survival story that Cloudy is ready to wash out, but Boulder won't allow that, he is really pissed, he is so pissed, e starts making the ground crack under his feet, his enormous weight is shaking the field making rocks pop out of it, and opening right under Cloudy, he doesn0t seem to be really delighted by this great show of power since he is the one being swallowed by the ground, fortunately, he manages to not be completly destroyeb by the tectonic plates by filling the hole with water and floating, but damn it looks like that quake did it's job

"Are you mad Cloudy?", that's what seems to be happening in tyranitar's mind, at least with that grinm on his face, but the cycloh will not let his mind games to confuse him, using the ancient technique, he searches trough Boulderstrike past, looking for some of it's most awful moments, and reminds him about that time, he was left alone by his own mother, the one that was too busy with her important battle career to worry about the result of a berry night, she rejected him and he is since then alone in the world, not able to do anything of it's own, if Flamestrike didn't pick him he would be drowned by now, of burried under a weepinbell, Boulderstrike is hurt, as he knows the ghost of his past will always be with him, fully aware of the things he was never been able to do, and even as tormented as he may be, at least he manages to use thatfury in another celestial beam, Clody sure didn't expect that, now, more damaged than his fow, Cloudy prepares himself to end this battle

::::::::::::::::::::::::::::::::::::::::::::::::::



..Boulderstrike
248.png
248.png

467.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 61
..Energy: 68%
..Status: Tormented (5a)
..Boosts: x.x
..Ability:
.Sand Stream


vs



Cloudy.....
.
frontnormal-mcyclohm.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 47....
.Energy: 72%...
.Status: x.x...
.Boosts: x.x...
Other: Stealth Rock
.Ability:.....
Sheer Force.

Rain (3 rounds)

Flamestrike
467.png
467.png

HP: 48
En: 80%
Vital Spirit

Skystrike
628.png

HP: 108
En: 100%
Sheer Force

Fog
.
frontnormal-mkitsunoh.png

HP: 29
En: 59%
Cursed Body


Pointed stones dug into the foe Cloudy!
-12 Hp

Cloudy used Rain Dance!
It started raining!
-10 energy

Boulderstrike used Ice Beam!
RNG Roll (To Crit) [<=62 Hit]: 901/1000 (No)
RNG Roll (To Freeze) [<=100 Yes]: 807/1000 (No)
(10 + 1.5) x 1.5 = 17.25 ~ 17 damage
-7 energy

Rain continues to fall!



Cloudy used Hydro Pump!
RNG Roll (To Crit) [<=62 Hit]: 431/1000 (No)
(12 + 3 + 1.5) x 1.5 = 24.75 ~ 25 damage
-8 energy

Flamestrike used Earthquake!
RNG Roll (To Crit) [<=62 Crit]: 812/1000 (No)
(10 + 1.5) x 1.5 = 17.25 ~ 17 damage
-7 energy

Rain continues to fall!



Cloudy used Torment!
Boulderstrike was Tormented
-10 energy

Flamestrike used Ice beam!
RNG Roll (To Crit) [<=62 Hit]: 649/1000 (No)
RNG Roll (To Freeze) [<=100 Yes]: 252/1000 (No)
(10 + 1.5) x 1.5 = 17.25 ~ 17 damage
-7 energy

Rain continues to fall!
.

BM says Action
.
 
Ice Beam doesn't fail due to Torment. It wasn't used in the previous round, nor was it the previous move used. If I had used it last round it would fail, or if I try to use it next round. I'd like to have that fixed before I post orders.

EDIT: Actually BM was last last round so he needs to post first.
 
iaza11205488733000.gif

Brandon berated himself silently for allowing Rain to go up, but upon hearing BM-Zeo's orders he knew exactly what to do. "Alright Boulderstrike, Taunt Cyclohm so it can't Slack Off, then reactivate Sand Stream to give us our sand back! Finish off with a Payback!

Summary:
Taunt -> Ability: Sand Stream -> Payback
 
Ani076MS.png

Round 3
"No, it's actually quite dirty!"


..Boulderstrike
248.png
248.png

467.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 61
..Energy: 68%
..Status: Tormented (5a)
..Boosts: x.x
..Ability:
.Sand Stream
....Actions:
......Taunt
.Sand Stream
....Payback

vs

Cloudy.....
.
frontnormal-mcyclohm.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 47....
.Energy: 72%...
.Status: x.x...
.Boosts: x.x...
Other: Stealth Rock
.Ability:.....
Sheer Force.
Actions:....
Hydro Pump....
Slack Off....
Hydro Pump....


.::::::::::::::::::::::::::::::::::::::::::::::::.



::::::::::::::::::::::::::::::::::::::::::::::::::



..Boulderstrike
248.png
248.png

467.png

...
pokeball.png
pokeball.png
pokeball.png

.......
pokeball.png
pokeball.png
pokeball.png


..HP: 23
..Energy: 44%
..Status: Tormented (2a)
..Boosts: x.x
..Ability:
.Sand Stream


vs



Cloudy.....
.
frontnormal-mcyclohm.png
..
....
pokeball.png
pokeball.png
pokeball.png
..
pokeball.png
pokeball.png
pokeball.png
.....
.
.HP: 28....
.Energy: 72%...
.Status: x.x...
.Boosts: x.x...
Other: Stealth Rock
.Ability:.....
Sheer Force.

Sandstorm

Flamestrike
467.png
467.png

HP: 48
En: 80%
Vital Spirit

Skystrike
628.png

HP: 108
En: 100%
Sheer Force

Fog
.
frontnormal-mkitsunoh.png

HP: 29
En: 59%
Cursed Body


Cloudy used Hydro Pump!
RNG Roll (To Crit) [<=62 Hit]: 953/1000 (No)
(12 + 3) x 1.5 = 22.5 ~ 23 damage
-8 energy

Boulderstrike used Taunt!
Cloudy fell for the Taunt!
-9 energy

Rain continues to fall!



Cloudy used Slack Off!
Cloudy is Taunted!
-13 energy

Boulderstrike used Sand Stream!
Bulderstrike wips up a Sandstorm!
-9 energy

The Sandstorm Rages!
Cloudy is buffeted by the sandstorm!
-2 Hp



Cloudy used Hydro Pump!
RNG Roll (To Crit) [<=62 Hit]: 367/1000 (No)
(12 - 2) x 1.5 = 15 ~ 15 damage
-8 energy

Flamestrike used Payback!
RNG Roll (To Crit) [<=62 Hit]: 529/1000 (No)
(10 + 3 + 1.5) x 1.0 = 14.5 ~ 15 damage
-6 energy

The Sandstorm Rages!
Cloudy is buffeted by the sandstorm!
-2 Hp
.

Flamestrike says Action
.
 
iaza11205488733000.gif

"Cyclohm may be powerful but it can't take much more! Endure to ensure you survive the round, then Ice Beam! Finish him off with an Earthquake!"

Summary:
Endure -> Ice Beam -> Earthquake
 
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