Engineer Pikachu has chosen to challenge the Battle Arcade. His first challenge uses the following setup:
Without further ado, let the challenge begin!
Backpacker Jenny wants to battle!
"I've hiked all over the world! You're nothing comapred to the mountains I've scaled!"
RNG Roll-Pokemon: 48/125, 18/125
"Go Pupitar and Haunter!"
Pupitar(M)
Types:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Adamant Nature(+Atk, -SpA)
Stats
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 2(-)
SpD: Rank 3
Spe: 51
Size Class: 3
Weight Class: 5
Base Rank Total: 17
Abilities:
Shed Skin(Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Ability:
Shed Skin
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Taunt
Protect
Earthquake
Stone Edge
Sleep Talk
Substitute
Dragon Dance
Focus Energy
Outrage
Iron Head
Haunter (F)
Types:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Modest Nature(+SpA, -Atk)
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15
Abilities:
Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Ability:
Levitate
Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Hidden Power Fighting 7
Thunderbolt
Shadow Ball
Sludge Bomb
Will-O-Wisp
Dream Eater
Disable
Explosion
Grudge
Will-O-Wisp
Roulette Randomization
Your roulette for this battle is as follows:
6 12 23 18
6 6 22 4
15 7 18 9
19 9 12 19
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
23: No Event
18: Drizzle is applied to the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
22: The roulette is slowed down for the rest of the challenge(N is halved)
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
18: Drizzle is applied to the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
19: Sandstream is applied to the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
19: Sandstream is applied to the battle.
Select 4 consecutive events from the roulette.
Reporting for beta test.
Mode: Doubles
Thread: Nope.
Pokemon and Abilities:
Eelektross: Levitate [Trait]
Camerupt: Magma Armor
Tentacruel: Liquid Ooze
Dragonite: Multiscale
Shibirudon (Unagi) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ability:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats: 85 / 115 / 80 / 105 / 80 / 50
HP: 100
Atk: **** (4)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe-: 43 (50 / 1.15)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: Not Applicable.
Attacks:
Tackle
Thunder Wave
Spark
Charge Beam
Headbutt
Bind
Acid
Crunch
Thunderbolt
Acid Spray
Coil
Wild Charge
Gastro Acid
Zap Cannon
Thrash
Crush Claw
Discharge
Hidden Power [Ice 7]
Light Screen
Protect
Thunder
Double Team
Volt Switch
Grass Knot
U-Turn
Move Count: 25
Camerupt (Fuji) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)
Type: Fire / Ground
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Magma Armor: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (Unlocked): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Stats: 70 / 100 / 70 / 105 / 75 / 40
HP: 100
Atk: **** (4)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe-: 34 (40 / 1.15)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5
Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Rock Slide
Lava Plume
Earth Power
Earthquake
Flamethrower
Double-Edge
Eruption
Fissure
AncientPower (#)
Endure (#)
Yawn (#)
Protect (#)
Fire Blast (#)
SolarBeam
Will-o-Wisp (#)
Stealth Rock
Move Count: 24
Tentacruel (Kurage) (M)
Nature: Modest (SpA increased by *, Atk decreased by *)
Type: Water / Poison
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Liquid Ooze: (Innate) This Pokemon’s body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
Rain Dish (Unlocked): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Stats: 80 / 70 / 65 / 80 / 120 / 100
HP: 100
Atk-: ** (2)
Def: *** (3)
SpA+: **** (4)
SpD: ***** (5)
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Evolution Counter: 6 / 6
Move Counter: 7
Dream Counter: 5 / 5
Attacks:
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
BubbleBeam
Hex
Hydro Pump
Wring Out
Sludge Wave
Acid Spray
Barrier
Screech
Water Pulse
Poison Jab
Aqua Ring (#)
Confuse Ray (#)
Mirror Coat (#)
Muddy Water
Rapid Spin
Endure
Icy Wind
Knock Off
Role Play
Toxic
Venom Shock
Ice Beam (#)
Blizzard
Protect
Rain Dance
Safeguard
Double Team
Sludge Bomb
Rest
Scald (#)
Poison Jab
Substitute (#)
Surf
Dive
Giga Drain
Reflect
Bide
Brine
Sleep Talk
Whirlpool
Move Count: 47
Dragonite* (Kidoku) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)
Type: Dragon / Flying
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (Unlocked): (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.
Stats: 91 / 134 / 95 / 100 / 100 / 80
HP: 100
Atk: ***** (5)
Def: *** (3)
SpA+: ***** (5)
SpD: **** (4)
Spe-: 69 (80 / 1.15)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
Evolution Counter: 9 / 9
Move Counter: 3
Dream Counter: 5 / 5
Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Fire Punch
ThunderPunch
Roost
Aqua Tail
Safeguard
Dragon Dance
Outrage
Hyper Beam
Hurricane
Aqua Jet (*)
Dragon Pulse (*)
ExtremeSpeed (*)
Draco Meteor
Heat Wave
Ominous Wind
Superpower
Tailwind
Dragon Claw
Toxic
Ice Beam (*)
Light Screen
Protect
Rain Dance
Thunderbolt (*)
Earthquake
Brick Break
Double Team
Fire Blast (*)
Focus Blast
Sky Drop
Stone Edge
Bulldoze
Dragon Tail
Substitute
Fly
Surf
Dive
Reflect
Bide
Shock Wave
Focus Punch
Endure
Sleep Talk
Dispel
Move Count: 51
Without further ado, let the challenge begin!
Backpacker Jenny wants to battle!
"I've hiked all over the world! You're nothing comapred to the mountains I've scaled!"
RNG Roll-Pokemon: 48/125, 18/125
"Go Pupitar and Haunter!"
Pupitar(M)
Types:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Adamant Nature(+Atk, -SpA)
Stats
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 2(-)
SpD: Rank 3
Spe: 51
Size Class: 3
Weight Class: 5
Base Rank Total: 17
Abilities:
Shed Skin(Innate): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Ability:
Shed Skin
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Taunt
Protect
Earthquake
Stone Edge
Sleep Talk
Substitute
Dragon Dance
Focus Energy
Outrage
Iron Head
Haunter (F)
Types:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Modest Nature(+SpA, -Atk)
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 1
Base Rank Total: 15
Abilities:
Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Ability:
Levitate
Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Hidden Power Fighting 7
Thunderbolt
Shadow Ball
Sludge Bomb
Will-O-Wisp
Dream Eater
Disable
Explosion
Grudge
Will-O-Wisp
Roulette Randomization
Your roulette for this battle is as follows:
6 12 23 18
6 6 22 4
15 7 18 9
19 9 12 19
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
23: No Event
18: Drizzle is applied to the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
22: The roulette is slowed down for the rest of the challenge(N is halved)
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
18: Drizzle is applied to the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
19: Sandstream is applied to the battle.
9: Challenger’s Pokemon are poisoned for the duration of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
19: Sandstream is applied to the battle.
Select 4 consecutive events from the roulette.