AOPSUser said:Open challenge
5v5 NFE Doubles
1 Day DQ
Arena=ASB Arena
0 recs/chills
Items=Training
TIO said:Dropping Jas for this.
Standard stuff, yada yada.
AOPSUser said:![]()
Fraxure "Frodo" (M)
Nature: Jolly (+15% Speed, -Special Attack, +10% Accuracy)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW Locked): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 78 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 17
+10% Accuracy
EC: 6/9
MC: 0
DC: 3/5
Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Outrage
Giga Impact
Taunt
Guillotine
Dragon Dance
Dragon Pulse
Swords Dance
Counter
Night Slash
Endure
Reversal
X-Scissor
Dig
Double Team
Endeavor
Iron Tail
Aqua Tail
Superpower
Sleep Talk
Protect
Toxic
Rest
Payback
Poison Jab
Aerial Ace
Facade
Return
Total: 36/61![]()
Dragonair "Sam" (M)
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW Locked): This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
-10% Evasion
EC: 5/9
MC: 0
DC: 4/5
Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Outrage
Safeguard
Hyper Beam
Dragon Tail
Dragon Rush
Aqua Tail
Dragon Dance
Extremespeed
Aqua Jet
Water Pulse
Haze
Toxic
Protect
Thunderbolt
Hidden Power (Grass 7)
Draco Meteor
Dragon Pulse
Icy Wind
Flamethrower
Substitute
Ice Beam
Light Screen
Frustration
Return
Rest
Total: 32/109![]()
Deino "Sauron" (M)
Nature: Brave (+Attack, -15% Speed, -10% Evasion)
Type: Dragon/Dark
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 33 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
-10% Evasion
EC: 2/9
MC: 0
DC: N/A
Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Body Slam
Outrage
Dragon Pulse
Scary Face
Hyper Voice
Slam
Dragon Rush
Scary Face
Fire Fang
Ice Fang
Head Smash
Thunder Fang
Torment
Protect
Taunt
Dark Pulse
Earth Power
Aqua Tail
Total: 26/73![]()
Gible "Gimli" (M)
Nature: Jolly (+15% Speed, +8% Accuracy, -Special Attack)
Type: Dragon/Ground
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW Locked): (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 49 (+)
Weight Class: 2
Base Rank Total: 13
+8% Accuracy
EC: 2/9
MC: 1
DC: 2/5
Attacks:
Tackle
Sand-Attack
Dragon Rage
Take Down
Sandstorm
Sand Tomb
Slash
Dragon Claw
Dig
Dragon Rush
Outrage
Scary Face
Thrash
Protect
Earthquake
Toxic
Total: 16![]()
Horsea "Legolas" (M)
Nature: Hasty (+15% Speed, +16% Accuracy, -Defense)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (DW Locked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 1
Spe: 69 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
+16% Accuracy
EC: 3/9
MC: 0
DC: 2/5
Attacks:
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubblebeam
Agility
Brine
Dragon Pulse
Hydro Pump
Twister
Muddy Water
Octazooka
Outrage
Rain Dance
Ice Beam
Dive
Total: 17
TIO said:![]()
Axew[Chuck](M)*
Nature: Adamant (+Att, -SpA)
Type:
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Mold Breaker: Type: Innate
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Rivalry: Type: Innate
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).\
Unnerve (DW): Type: Innate
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/9
MC: 0
DC: 1/5
Attacks:
Scratch*
Leer*
Assurance*
Dragon Rage*
Dual Chop*
Scary Face*
Slash*
False Swipe*
Iron Tail*
Night Slash*
Reversal*
Aqua Tail
Return*
X-Scissor*
Poison Jab*![]()
Darumaka[King Kong](M)*
Nature: Adamant
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Hustle: Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Inner Focus (DW): Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 0(-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 2/6
MC: 0
DC: 2/5
Attacks:
Tackle*
Rollout*
Incinerate*
Rage*
Fire Fang*
Headbutt*
Uproar*
Facade*
Fire Punch*
Work Up*
Flare Blitz
Belly Drum
Taunt
Thrash
Superpower
Overheat
Flame Wheel*
Focus Punch*
Sleep Talk*
Substitute*
Rock Slide*
Flame Charge*![]()
Frillish[Jill](F)*
Nature: Bold (+Def, -Att)
Type: Water/Ghost
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Water Absorb: Type: Innate
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Cursed Body: Type: Innate
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Damp (DW): Type: Innate
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 3(+)
SpA: Rank 3
SpD: Rank 3
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 2/6
MC: 0
DC: 2/5
Attacks:
Bubble*
Water Sport*
Absorb*
Night Shade*
BubbleBeam*
Recover*
Water Pulse*
Ominous Wind
Rain Dance
Confuse Ray*
Mist*
Acid Armor*
Giga Drain
Ice Beam*
Shadow Ball*
Scald*
Toxic![]()
Sewaddle [August] (F)
Nature: Serious (Nothing)
Types:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Swarm: Type: Innate. When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Chlorophyll: Type: Innate. During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Overcoat: Type: Innate. This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 42
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
String Shot
Bug Bite
Razor Leaf
Struggle Bug
Air Slash
Silver Wind
Me First
Protect
Safeguard
ToxicThat's... every pokemon I have.![]()
Scraggy [Arthur] (M)
Nature: Adamant (+Att, -SpA)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Shed Skin: Type: Innate. This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: Type: Innate. This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate (DW): Type: Can be activated. When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. Command: (Ability: Intimidate)
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Detect
Drain Punch
Fake Out
Dig
Stone Edge
Retaliate
Order of Operations
AOPSUser sends out pokemon with items
TIO Sends out pokemon with items and orders
AOPSUser gives orders
I Ref.