Gen 5 Hail stall

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Gen 5 Hail stall (peaked #10)

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Hello and welcome to this RMT.
New Gen, new Hail team. Unfortunately Hail didn't get a big boost this gen, unlike all the other weathers but there are some pokemon that got upgraded, like the Rotom forms or Poison Heal Gliscor, so there might be hope for Hail after all. This team has actually been the first team I've ever made in 5th gen, which was 3 months ago. Obviously the first draft of this team wasn't nothing like it does look now as it got a major revamp. I started making by making a team with pokemon who I really wanted to try out, because they got new features, or because they weren't OU before. The first version of the team was like this:​

- Abomasnow (for setting up Hail obviously)
- Excadrill (Sandstorm counter + Rapid Spinner)
- Deoxys-d (Mixed wall + lays down Stealth Rocks and Spikes)
- Sableye (Anti-spinner, it also made a good lead with Prankster)
- Milotic (Status Absorber + Phazer, I used a RestTalker with Dragon Tail)
- Stallrein (For Hail stall, duh)​

Because weather teams are omnipresent I quickly realised that Wallrein wouldn't stall as much as it did previous gen. The team also didn't perform very well but after a few other tries (Bulky Garchomp with SR and Dragon Tail, Rotom-W, Conculdurr, ...) I came to this version of the team. As you might notice it looks like a Heavy Stall team at first sight but I managed to get some offensive sets in there so I have the upper hand against opposing Stall teams. Anway, that's enough introduction for now, let's take a closer look.​


In depth view:
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Abomasnow (M) @ Leftovers
Ability: Snow Warning
EVs: 252 HP / 4 Atk / 252 SAtk
Quiet nature (+SDef, -Atk)

- Ice Shard
- Giga Drain
- Substitute
- Blizzard

Obvious Abomasnow is obvious on a Hail team. But seriously, with all the weather teams around this guy makes my best counter. I opted for a somewhat offensive SubSeed here because Pokémon SubSeed itself is already a very annoying strategy but taking a max SAtk Blizzard to the face isn’t a laughing matter either. Giga Drain received an upgrade this gen making it actually worth using and it adds to Abomasnow’s survivability. After a while I replaced Leech Seed with Ice Shard as many people suggested it. Ice Shard helps me by revenge killing some of the fiercest threats in the current metagame such as the genies, Garchomp, Salamence, etc. I don’t usually lead with Abomasnow because ironically he is the only one immune to Hail on this team and I don’t want to hurt my other guys right away. I mostly start out with either Blissey or Skarmory, depending on with what my opponent will lead in the team preview, because I want to get my entry hazards up right away.
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Skarmory (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Spe
Impish nature (+Def, -SAtk)

- Brave Bird
- Roost
- Spikes
- Whirlwind

Skarmory from 4th gen is still viable in gen 5. This is just the basic Spikes set but it is still an amazing set. Skarmory can set up on pretty much almost physical attacker, multiple times if needed. Skarmory also acts as the phazer of the team, abusing the entry hazards. Roost is a reliable recovery move making Skarmory even harder to kill. Brave Bird is mainly a filler move but it does hit the likes of Conculdurr hard. Skamory isn't an offensive poke so it's main way of causing damage to the opponent is through phazing with Whirlwind.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 44 HP / 252 Def / 120 SpA / 92 Spe
Bold nature (+Def, -Atk)

- Seismic Toss
- Flamethrower
- Stealth Rock
- Softboiled

With all those powerful special attackers this gen, I felt Blissey is needed on a decent stall teams in order to survive an onslaught. SkarmBliss has been a solid combination for the 3 previous generations and it still continues to be so. Outside of the fact the she is the most reliable special wall ever existed Blissey also provides me with Stealth Rock support. The moveset and the EV spread might look a bit odd, but it is actually pretty good as it allows me to outspeed and OHKO Scizor, Forretress and 2HKO Ferrothorn and Skarmory trying to use Blissey as set up fodder. Flamethrower also hit’s Gengar and other Ghost trying to set up on me. Softboiled provides a solid recovery move and Blissey doesn’t fear status either because of her Natural Cure Ability. Seismic Toss is an obvious move a Blissey, and is just reliable overall. I still prefer Blissey over Chansey because the loss of Leftovers hurts, especially with residual Hail damage.
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Jellicent (M) @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 174 Def / 84 Spe
Calm nature (+SDef, -Atk)

- Scald
- Recover
- Toxic
- Taunt

Jellicent acts as both the Spinblocker and the Bulky Water of the team. He is also my main counter to mix Blaziken and Reuniclus. Jellicent provides my team with useful status in the form of Toxic and the likely burn from Scald. Taunt and Toxic makes a solid move combination and allows it to beat Blissey, Chansey and other hardcore walls who are always hard to deal with when it's Stall vs Stall. With Recover Jellicent can stay healthy throughout the match and possible stall with Toxic and hail damage. I use to have Water Absorb on him but I've got other pokemon who can take Water attacks without to much trouble as well. Cursed Body on the other hand is a tricky ability which is great for screwing over Choiced users or pokemon who only have 1 attack to hit Jellicent with. I also had Hidden Power [Electric] on him before mainly for Gyarados but I haven't seen to much of them lately and Taunt proved to be way more useful.
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Gliscor (M) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish nature (+Def, -SAtk)

- Protect
- Ice Fang
- Earthquake
- Sword Dance

Gliscor is mandatory on Hail teams, and always has been. In gen 4 he covered the 2 biggest threats to a Hail team: Tyranitar and Lucario. Now, he also covers the likes of Conculdurr and Mienshao. In gen 5 however Gliscor has greatly improved with the addition of the Dream World ability Poison Heal. Not only does this allow Gliscor the act as a status absorber but it also provides useful solid recovery every turn. Ice Fang and Earthquake for the offensive moves and since they provide pretty good coverage there isn’t much wrong with it. Protect is for the obvious stall effect of Hail damage to the opponent + Poison Heal recovery for me. It also allows Gliscor to scout my opponent. Sword Dance is the somewhat awkward move on this set but it helps me with my weakness against Reuniclus and SD Scizor, who Gliscor can beat most of the time this way. The Blissey – Jellicent – Gliscor core is a quite effective one, allowing me to counter most offensive (weather) team with relative ease.
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Hitmontop (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 80 Atk / 176 Def
Adamant nature (+ Atk, -SAtk)

- Rapid Spin
- Mach Punch
- Stone Edge
- Close Combat

Hitmontop fills the last slot on my team but as the saying goes: “last but not least”. This guy is an extremely important member to my team as he provides me a couple of useful things. For starters he gives my team a much needed Spinner. You might notice that I opted to not run Foresight, which is mostly because Spin blockers are not all that common anymore and the ones that are kill me anyway. Not running Foresight gives a free moveslot which I used for Mach Punch. Mach Punch allows Hitmontop to revenge kill the most common Pokémon on Sandstorm team: Tyranitar and Excadrill. With Stone Edge in his arsenal Hitmontop makes a great counter to Gyarados and DD Salamence, Stone Edge also gives good coverage with his STAB moves. Close Combat is a pretty standard move on Hitmontop and has just good damage output against most things. Intimidate is what makes this guy stand out over other spinners such as Donphan (well that and Mach Punch). With Intimidate physical attackers are made completely useless so my other guys have an easier time walling them. I used to have Technician on him before so Mach Punch got boosted but with entry hazards lain down I don't loose important KO's anyway. Sucker Punch was on here before as well but the was more situational while the other moves came more in handy.
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Thanks for reading this RMT.
 
Threat list

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Aerodactyl - Haven't seen much of this guy though. Skarmory can wall him nicely as Hail takes him down. Or Hitmontop can use him as Spin fodder.
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Archeops - Skarmory walls him and can set up on him. Hitmontop can also kill with Mach Punch
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Azelf - Blissey is my Pokemon of choice. Explosion got weaker this gen so I don't have to fear it that much.
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Bisharp - Skarmory walls it pretty good and can WW away if he get's to many SD's up. Hitmontop can kill with a 4X effective Mach Punch.
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Breloom - Gliscor makes a good counter and with Poison he is immune to Spore. Skarmory takes on Bulk Up variants. Abomasnow can revenge kill with Ice Shard.
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Chandelure - Shadow Tag is cheap and can easily trap most of my pokes. Luckily it's pretty weak to entry hazards and most are Scarfed (or Specs'ed) so I can revenge kill easily.
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Cobalion - I really haven't faced much of those. Skarmory can set up on it, Hitmontop can take it out with CC or Mach Punch.
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Conkeldurr - Skarmory wall most variants and WW away the Bulk Up boosts. Jellicent can Poison it and then switch around until it dies. Gliscor can take a hit from it also.
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Darmanitan - CB versions really hurt. 2HKO's almost every thing on team. Usually I try to abuse Cursed Body from Jellicent or spam Intimidate from Hitmontop. Entry hazards + Hail takes him out quickly though.
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Deoxys-S - Lead variants can usually just Taunt Skarmory so I BB right of the bat (and if he does attack Skarmory will survive because of Sturdy). Special sweepers are walled by Blissey and mixed sweepers require some switching around.
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Dragonite - Gliscor is my main counter against DD variants, attacking with Ice Shard. Abomasnow can kill weakened ones with Ice Shard.
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Druddigon - Skarmory can set up on it, after that just WW. Gliscor walls it as well.
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Eelektross - Gliscor walls it, sets up an SD and hit it with Ice Shard.
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Electivire - I don't carry Electric moves so he won't receive his Motor Drive boost. Gliscor can take on all version except the rare ones with HP Ice (that's what Protect is for). Hitmontop can spam Intimidate.
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Emboar - Really rare though. Gliscor wall it decently. if not a combination of Jellicent + Hitmontop will.
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Empoleon - Blissey walls special variants, Jellicent wall the physical sets. Skarmory can also take a physical hit and can WW the ones with an SD boost away. Hitmontop can revenge kill with Mach Punch.
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Espeon - Blissey walls them completely.
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Escavalier - Skarmory can take his hits and WW it away. Blissey outspeeds and OHKO with Flamethrower.
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Excadrill - Gliscor can take him out 1-on-1. Hitmontop can revenge kill and Skarmory can phaze him away so it takes more residual damage.
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Garchomp - Gliscor wins against him. Skarmory can take a hit from it as well. Abomasnow can revenge kill with Ice Shard.
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Genesect - Blissey can take his hits, and Flamethrower in return.
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Gengar - Blissey can wall him and Flamethrower him. Pain Split variant can be little though but smart play allows Blissey to win anway (I usually keep spamming Flamethrowers untill I get a burn, or PP stall Focus Blast).
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Golurk - Haven't seen many of these though. Gliscor and Skarmory can take in on. Jellicent or Abomasnow outspeed and can KO with either Scald or Blizzard.
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Gyarados - Hitmontop can come in, Intimidate it and 2HKO with Stone Edge while a +1 Waterfall isn't even a 2HKO in return.
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Haxorus - Gliscor can take it. So can Skarmory. Hitmontop can Intimidate and Abomasnow can Ice Shard it.
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Heatran - Blissey can S-toss it. Jellicent does a good job countering it as well.
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Heracross - Skarmory is my main counter as even the Bulk Up version are OHKO'ed by BB at +1.
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Hydreigon - Blissey takes special and mixed sets. Gliscor and Skarmory can take his physical attacks. Abomasnow and Hitmontop can revenge kill with Ice Shard and Mach Punch respectively.
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Infernape - A bit harder to counter then Blaziken because it has Grass Knot; Still that isn't a 2HKO and Jellicent so he is my main counter. Entry hazards + Hail and Recoil damage takes him out fast.
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Jirachi - Skarmory can set up on it. Gliscor can take physical sets (doesn't fear Paralysis thanks to Poison), CM versions are a bit harder but Blissey does okay against it (I sometimes need to Taunt it with Jellicent to prevent Wish though).
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Jolteon - Blissey and Abomasnow can take his hits.
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Kingdra - Skarmory can take physical hits and can WW him and his boosts away. Blissey and Abomasnow can the special hits and hit hard in return.
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Krookodile - Gliscor can take him on. Skarmory wins against it as well. Hitmontop has both Intimidate and Mach Punch to manhandle it.
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Kyurem - Skarmory can takes him moves bare Blizzard. Blissey takes the Draco Meteor and Blizzard. Hitmontop can revenge kill with Mach Punch.
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Landorus - Skarmory walls them, so does Gliscor on the ones without HP Ice. Abomasnow can revenge kill it with Ice Shard if it manages to take out my 2 walls.
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Latios - Blissey can deal with Choice Specs versions. Abomasnow can take a couple of hits when it's not Specs'ed and hit it with Blizzard.
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Lilligant - Quiver Dance versions have terrible coverage so Blissey can take take them on with S-Toss. Abomasnow can Ice Shard it. Skarmory resists it's move bare HP [Fire] and can KO with Brave Bird. Something needs to act as Sleep Fodder though.
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Lucario - Gliscor walls physical version (even those with Ice Punch). Hitmontop can revenge kill with Mach Punch.
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Machamp - Jellicent can Recover stall Paybacks all day long untill Cursed Body activated. Burn it with Scald etc. Gliscor and Skarmory can take him on as well though, but I need to play around Dynamic Punch.
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Magnezone - It can only trap Skarmory (with who I will always Whirlwind in case in sets up a Sub) but isn't much of a theat otherwise. Blissey walls it. Hitmontop can Mach Punch it.
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Mamoswine - Skarmory walls him. Hitmontop can take a hit from it as well and CC or revenge kill with Mach Punch. If needed Jellicent can take him on as well.
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Metagross - Skarmory wall him pretty good. So does Gliscor. If needed Jellicent can take a hit from it as well.
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Mienshao - Skarmory can take hits from it, with Blissey I can lure it into High Jump Kick and switch to Jellicent. Gliscor can beat it as well.
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Reuniclus - CM version is somewhat of a threat. if it's at +1 Jellicent can still beat it though. Taunt prevents Recover and CM while Cursed Body dissables Psychic/ Psyshock. Gliscor 2HKO's at +2, and doesn't die against it when at full health.
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Roserade - Blissey can take his hits. Skarmory can take his STAB attacks and BB is a OHKO. Abomasnow can revenge kill with Ice Shard.
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Salamence - Gliscor is my main switch-in, threatening it with Ice Fang. Hitmontop can deal with it as well; Stone Edge is a 2HKO (after SR) while Intimidate helps me sponge the hits. Skarmory can easily come in on 1 stuck in Outrage. Abomasnow can revenge kill with Ice Shard.
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Sawsbuck - Skarmory can take his hits and BB it. Hitmontop and Abomasnow can revenge kill with their priority moves.
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Scizor - Skarmory and Gliscor can take hits from it. Hitmontop can Intimidate it, making it less powerful. Blissey outspeeds and OHKO's with Flamethrower.
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Scrafty- Hitmontop is my main counter. Intimidate it and scare it away with CC. Mach Punch can revenge kill them as well. Gliscor can take hits that's not Ice Punch. Skarmory can phaze it away if it sets up to much.
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Seismitoad - Jellicent can take his hits bare Grass Knot and Scald it. Abomasnow can deal with it using Giga Drain. Skarmory can take hits from it as well, and if needed even Blissey.
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Serperior - Blissey can take a Leaf Storm or 2 and Flamethrower it, Abomasnow can take hits from it as well bare HP [Fire] and Blizzard it or revenge kill with Ice Shard. Skarmory 4X resists the Leaf Storm and only needs to watch out for HP [Fire].
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Shaymin - Blissey walls it. Skarmory and Abomasnow can take all his hits except for the Fire Hidden Power and threaten it with SE STAB moves.
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Sigilyph - They can be annoying but Abomasnow can take a hit and hit hard in return with Blizzard, Jellicent can disable the only attack move on the Cosmic Power version, and Taunt it so it is stuck in Struggle.
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Smeargle - most versions are BP'ers so they need to play around with. After sleep fodder, Skarmory can WW it away, Hitmontop can deal with Ingrain users.
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Starmie - Abomasnow counters it and can Giga Drain it. Blissey can wall it but is outstalled against version with Recover.
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Terakion - Gliscor walls it. Skarmory and Hitmontop can deal with it as well.
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Thundurus - Blissey takes hits from it that's not Hammer Arm. Abomasnow can take on Support version and Blizzard it, or revenge kill with Ice Shard.
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Togekiss - Sweepers are dealt with by Blissey. Annoyers only use Air Slash as there attack so Skarmory can phaze them out.
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Tornadus - Hurricane is a difficult move to switch into but Blissey and Skarmory can manage to survive. Abomasnow can also kill it with Ice Shard.
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Tyranitar - Skarmory sets up against lead variants (if they have Fire Blast I survive because of Sturdy). Hitmontop deals with it pretty easily. Gliscor can take him out as well, only fearing Ice Beam.
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Venusaur - Abomasnow and Blissey can take support forms. Sweepers in sunlight take a big chunch from a boosted Flamethrower. Skarmory can take his hits that's not called HP [Fire] and BB it. Abomasnow can revenge kill with Ice Shard.
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Victini - Blissey walls it, ones without Thunder can be taken on with Jellicent as well.
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Virizion - Gliscor takes on physical versions. Skarmory can take a hit from the CM set and OHKO with Brave Bird. Abomasnow can revenge kill with Ice Shard if it's low enough on health.
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Volcarona - Blissey S-Tosses it. Hitmontop can Stone Edge, Jellicent resists it's STAB moves and has Scald to deal with it.
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Weavile - Skarmory wall him. Hitmontop OHKO's with Mach Punch.
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Zoroark - Ones I know it's Zoroark Hitmontop can Mach Punch it.
 
You look very CM Rankurusu weak, I really don't know what to suggest because I haven't played the game in a very long time. Maybe Spiritomb over Pringles (that jelly thing)??? tomb is immune to focus blast and psychic and can also trap shandera if you run sucker punch / pursuit. might be worth a shot although I wouldnt take my advice too seriously.

delko ptit con haill offensif > stall
 
Threats
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    Calm Mind Reuniclus

Another Hail Stall team by Delko :P Anyway, this looks like a solid build, covering pretty much all the major threats. However, like other generic Stall teams, this one seems to have a problem with Calm Mind Reuniclus. Calm Mind Reuniclus is threatening because it does not take any damage from entry hazards or any other residual damage, which are the main forms of damage on Stall teams. Reuniclus can come in on Jellicent, Hitmontop, and even Blissey to set-up Calm Mind boost(s) to sweep this team; Jellicent can't do anything to Reuniclus, thanks to the immunity to Toxic, and its ability to take shrug off the pitiful damage from Jellicent's attacks, and accumulate Calm Mind boosts. Blissey is handled in a similar way, as Reuniclus will stay in tip-top shape thanks to Calm Mind + Recover while wearing Blissey down. Hitmontop's main way of harming Reuniclus is through Sucker Punch, and once your opponent finds out Hitmontop's only way of doing significant damage to Reuniclus is through Sucker Punch, Reuniclus will be able to get in a few Calm Minds before decimating Hitmontop with Psychic (it takes 36 % maximum from 'Top's Sucker Punch). It's not like Hitmontop will be staying in on a 100% Reuniclus anyway.

Solutions:

  • Calm Mind Latias over Gliscor
I know Gliscor is a great asset to Hail teams for its ability to take on the majority of Sandstorm Sweepers, I think those threats are covered pretty well by the rest of your team already (Skarmory checks a lot of the Physical threats Gliscor checks, like SD Excadrill), and therefore I believe Gliscor is the weakest link of the team. Latias however brings a great check to Calm Mind Reuniclus, setting-up alongside the green blob, and either Roaring it away to erase its boosts or taking it out eventually between Calm Mind + Recover + Psychic / Dragon Pulse, while taking nothing from its NVE Psychic and Focus Blast. In addition to this, Latias brings an additional Fire- type resistance, which are important for hail teams, as well as an additional pHazer to spread residual damage, and being able to function as a late game cleaner as well. In fact, it has good synergy with Hitmontop, as it is able to take out Tyranitar, CM Latias's biggest enemy, as well as being able to take out Steel- types weak to Fighting- type attacks (Heatran, Ferrothorn) that resist Latias's Dragon Pulse / Psychic combo. All in all, Latias will be able to support the team with its pHazing abilities, handy resistances, and being able to utilize the hazards set-up to pull of a sweep (and handle Reuniclus!!).

Optional Changes:
Have you considered Ice Shard on Abomasnow over Blizzard? I think you'll find it useful to revenge threats like Swords Dance Landorus and SD Garchomp (and the other Dragons- running around, against which Ice Shard's priority could prove useful). Alongside Ice Shard, you could also try a bulkier spread to enhance Abomasnow's survivability and make it durable enough to switch in whenever the need arises to activate Hail. If you wanted, you could try a Choice Scarf Abomasnow, as this will give you the edge against the majority of the weather inducers, hitting Ninetails hard with Earthquake, Tyranitar and Politoed hard with Wood Hammer. It will also give you a handy revenge killer against stat boosters like Terrakion and Landorus (without Rock Polish) without falling back on Skarmory every time.

Movesets:

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Latias (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SAtk / 252 Spe
Timid nature (+Spe, -Atk)
- Calm Mind
- Psychic / Psycho Shock
- Dragon Pulse / Roar
- Recover
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So to summarize:
  • Calm Mind Latias > Gliscor
  • (Optional) Ice Shard + Bulkier spread OR Choice Scarf for Abomasnow's moveset
GL
 
Hi Delko, nice Hail team you have got there.

Agreeing with Lks rate really although I would like to Push Roar over Psychic on Latias. Latias can make a great check to CM Renuclus however, from somebody who has used that very Latias set, Psyshock Variants will beat you very easily. With Roar on Latias you can CM along side it and then Roar it out while you have your boosts intact. At least this way, you have a better chance at beating Psychock versions. If you don't wish to replace Gliscor then I guess Taunt on Jellicent, (maybe over HP Electric?) also gives you a quick check to it. Anyway its 1.15AM so I might make a slightly better rate when I am not so tired.
 
Thanks for the rate guys! ^^

Yeah CM Reuniclus is a real pain, and I do have some problems with it as it usually cost me 1 or 2 pokes to take it out. Gliscor has SD mainly for Reuniclus and Blizzard from Abomasnow is a 2HKO even at +1 but it can still cause some problems. I like the Latias suggestion but as Ginganinja suggested I'll probably go with Roar > Psychic.

@ LK, I also have a version of this team with the Abomasnow set I used in gen 4 (Adamant: Ice Shard / Leech Seed / Protect / Seed Bomb) which is indeed useful for revenge killing stuff like Landorus, Garchomp and DD Dragons but overall BlizzSpam turned out to be much more effective. But I will try your set as well as the Choice Scarf one, thanks!
 
Yesterday I finally had the time to ladder with this team and after 23 consecutive wins this team peaked at 10th place on the Pokémon Mysidia server (PO was full and I couldn't connect to Smogon).

Anyway I've tried your suggestions:

Nosferalto's suggestion to use Spiritomb > Jellicent was a good one, as Pursuit is always a good move to have when using a Spinner. But Spiritomb's lack of solid recovery and weakness to entry hazards was kind of a letdown. Blaziken and Gyarados are also big threat to my team so Jellicent was prefered.

LK suggestion of using Latias was also a good one, as it was was a good counter to Reunilclus. However I've encountered a lot of CM Reuniclus with either Psychock or Shadow Ball making it not so easy for Latias to switch-in and set up on it. And again it left me open for other threats (sandstorm). I have had a good experience with Latias though so I still don't know about this one.

Eternal also suggested a Sub Gliscor (Substitute / Protect / Knock Off / Earthquake) over the one I'm currently using. Although that is a good set, the things I needed Gliscor to counter (Landorus, Garchomp, ...) became a threat so I opted to keep the one I have.

Thanks for the suggestions!
 
uh.... NP Thundurus (the most common thundurus set) sweeps you completely. NP'ed tbolt/hp ice annihalates every single one of your pokes besides blissey, which is handled by hammer arm. Unless you're going to rely on smart switching to let thundurus rack up LO damage and hail damage... you might wanna think of something.

TBH though, I can't even suggest a pokemon to replace to stop this... thundurus is hacked -.-
 
Actually your right, although Thundurus has never been a problem so far.
Perhaps I do need to run Ice Shard on Abomasnow.
 
Looks like a cool team. Although you're really weak to Stallbreaker Mew. Nothing on this team really appreciates Taunt and it can always reover off hail damage easily, not to mention it is immune to your main forms of passive damage. You also don't really have any hard hitters so it will be staying around for a long time. Like most teams, Blaziken gives this team extreme trouble. It easily forces Skarmory or Blissey out, sets up a Swords Dance and can destroy your entire team with High Jump Kick | Flare Blitz | Shadow Claw or Stone Edge. Granted that it really won't be staying around for the entire time because of all the extra damage that is going on, its still a big threat. You're also a bit weak to both Mixed Thundurus and Taunt Nasty Plot Thundurus to an extent. Both of these can hit most of your pokemon for extremely high amounts of damage, take out your defensive core, and it is commonly seen with pokemon like Politoed on Drizzle teams. First of all I am going to suggest that you Scarf Abomasnow. This will provide you excellent utility not only in taking on Nasty Plot Thundurus but it also assists you in destroying other weather teams and keeping your own weather up, which is extremely important in this metagame.

Abomasnow @ Choice Scarf
Hasty 16 Atk | 252 SpA | 240 Spe Snow Warning
Blizzard | Wood Hammer | Hidden Power [Fire] | Earthquake

This will allow you to check Thundurus really easily as well as SD Landorus which an rip you apart given the chance. Finally, I would second LK's suggestions of running Calm Mind Latias over Gliscor. The only thing I would suggest is that you run a set of Calm Mind | Dragon Pulse | Recover | Roar which allows you to lure in Reuniclus, and CM up while you Roar it out. Although it doesn't really do much to fix your Blaziken weak, you have a ton of residual damage, so you will be able to play around it most of the time.

That is all I have to say, I hope this helped out a little bit. Good Luck.
 
Thanks for the rate AB2!

Funny you mention it but I had problems with a Mew before, swept half my team before I figured out his moveset. I don't understand why you say Mew is immune to entry hazards though, because it isn't. Taunt can be dangerous though especially used in conjunction with Will-o-wisp.
Jellicent is able to take on Blaziken most of the time, and even if Blaziken kills him, the amount of residual damage will be high enough so Hitmontop can finish him off with Mach Punch.
Whamstas mentioned earlier Thundurus is a potent problem but I never actually experienced that. I shall try out Scarfed Abomasnow as LK suggested it before as well (I'm also using a bulkier spread with Ice Shard for the same reason).
 
Personally I don't see what hail is doing for this team. I realize you built this team around Hail, but at the same time the only benefit of it I see is that Abomasnow can fire off 100% accurate blizzards and 6% damage every turn. Personally I would either put in a pokemon that can take advantage of hail or remove Abomasnow and replace him with something else. Looks like a solid team though. Props.
 
Personally I don't see what hail is doing for this team. I realize you built this team around Hail, but at the same time the only benefit of it I see is that Abomasnow can fire off 100% accurate blizzards and 6% damage every turn. Personally I would either put in a pokemon that can take advantage of hail or remove Abomasnow and replace him with something else. Looks like a solid team though. Props.

Hail is mainly to counter other weather teams. It's also way better to stall then Sandstorm with Rock, Ground and Steels all around. I remember way back I used to run Whimsicott > Abomasnow and Hippowdon > Gliscor. Man, Whimsicott is annoying. That's something for another team though. Thanks for the rate!
 
With Cursed Body as an ability and a spread of 252 HP / 176 Def / 84 Speed Calm, Jellicent can stop CM Reuniclus if Special Defensive drops or crits do not come into play too early, by disabling the only move Jellicent has to worry about (Psychic or Psyshock) and then chipping away at Reuniclus' health with Scald. You need Taunt to do this, so try Scald / Taunt / HP Electric / Recover. While this isn't quite as good of a CM Reuniclus counter as CM Roar Latias, it allows you to keep Gliscor, therefore not messing with the team's synergy quite as much.

Good luck with the team
 
Thanks Friar, for that excellent suggestion!
I've tried that spread and set out but so far I haven't encoutered a CM Reuniclus yet. I'm going to try that a bit longer, thanks. ^^
 
Jesus Delko, in a metagame so infested by high-octante rain, sandstorm and sun teams you have the gall not only to show up with another hail team, but with a 5th gen one, and a stall team to boot! Nah just kiddin' hail stall shows cohones, and I'm sure you know more about it than anybody else by now (Lady Bug?) so keep on truckin'.

Anyways some suggestions! I've read some previous suggestions and they all solve the basic CM Reuniclus dilemna, which seems to be the focus of most of the rates in this thread. I particularly think that CM Roar Latias is going to be great for Mew / Thundurus / Reuniclus and really solves most of your problems at a pretty low cost- however, I also understand that you've received loads and loads of rates on this matter so even if Latias doesn't do it for you, I'm sure some other suggestion will. Thus I'm going to make some optimization, or optional, changes. I'm hesitant to use "optional", because it makes it sound like these are just fun little moveset changes like Hydro Pump > Surf or something where it comes down to preference. I mean changes that still help hold your team together and help against threats, but are relatively minour and simply "optimize" the team and movesets already present- if that makes sense.

First up we have Abomasnow. I think the one thing that Abomasnow MUST MUST do is stay alive so you can win weather wars- however, he also must act as a reasonable barrier to most water types and use his ice typing to apply some offensive pressure, abuse hail's effects and maybe get a revenge kill or two. Thus I'm going to suggest some changes. First, take those Speed EVs and put them into HP. The reason for this is twofold- Abomasnow needs to able to tank some hits, and that speed helps with positively nothing (unless you have something in mind?) By staying alive longer this team can be a hail team longer because you'll have hail- get it? The other cool thing about this is weather wars in the lead slot- I pray to God you don't keep in Abomasnow against Tyranitar leads anyway, so this way, you get your weather up instead of him! I'm also going to recommend using Ice Shard over Substitute- it just wears down your health and besides, it is too handy to pass up. Because you're running Ice Shard and because BECAUSE weather wars are important, you'll know want Quiet as a nature to be as slow as possible and not interfere with stats that matter. So to recap, Abomasnow looks like this:

460.png
@ Leftovers
252 HP / 252 SpAtk / 4 Spe
Quiet
-Leech Seed
-Giga Drain
-Blizzard
-Ice Shard

Next up is Blissey. Now, I know exactly where you got that set and, at the time and place when and where it was made, it was pretty amazing and stuff. Now, however, there are some things that really inhibit it's usage. Scizor now runs loads and loads and loads of special defense to deal with that bastard Latios, and the amount of SpAtk needed to OHKO him NOW is way too much for Blissey to afford. The other thing is weather teams being all over the place, so you'll either be against a rain team (1/2 damage), a sun team (you might catch a Chlorophyll sweeper but there's also Ninetales and Heatran) or a SS team (nothing to hit it with). Flamethrower itself is just a bad move for Blissey in this metagame. And even THEN you have to consider why you're using this guy over Chansey- presumably to use the attacking move I just told you isn't very useful. Overall this guy needs a total overhaul. I'd recommend something like this:

113.png
@ Evolution Stone
Bold
252 Def / 252 SpDef / 4 Spe
-Stealth Rock
-Seismic Toss
-Softboiled
-Thunder Wave / Toxic

I happen to think that Chansey is much better than Blissey in this scenario, as it really doesn't need an attacking move different from Seismicc Toss that'll do any damage. The switch to Chansey explains the item change and the EV change (I hope, if not just know you're getting more bang for your buck than throwing them into HP). Then we must wonder what to do with the last moveslot. Thunder Wave is probably best for slowing down set-up sweepers, although Toxic is good for the slower ones as well (with both you need take heed of Conkeldurr). It's really a preference thing. If you really want to be a dick though you could run Serene Grace and use Blizzard for the 60% freeze! However that's more for trolling than actual utility (although it would come in handy for giving you breathing room against some sweepers, idk actually).

Some minour things, as I'm actually now worn out from typing that monster rate (I've been a bit more concise recently, sorry you got the wall of text). Taunt Jellicent is really cool for opposing stall teams and for some breathing room against things like Reuniclus, if you want to wear him down and stop him from recovering. The other thing is Gliscor- I'm not a huge fan of Swords Dance. I doubt you'll sweep or even hurt anybody really, and on a 'mon with better options, it's really a waste. Knock Off is great fun to just throw around, Toxic helps with Bulky Water switch ins, Taunt ruins stall teams- the possibilities are endless.

Anyways excellent and fun team as always, good show. Good luck with your ill-begotten winter shenanigans and I hope this helps!
 
Thanks for the rate Smith! ^^
I'm already trying Ice Shard on Abomasnow, I'm also trying a slightly different spread then you suggested.
Flamethrower is actually pretty useful on Blissey. It 1 or 2HKO's pokemon that try to use Blissey as set up fodder, such as Forretress, Skarmory, Ferrothorn. I have noticed that SD Scizor with a SDef spread is becoming more common, but what it gains in SDef it looses in Atk, the best it can do is a +2 Bullet Punch as Blissey still outspeeds and 2HKO's with Flamethrower. I used Chansey before but with the residual damage from Hail, the lack of Leftovers is notable. Not the mention that Chansey is indeed allowing aformentioned pokemon to set up on her. Thus I prefer Blissey. Thanks for the suggestion though.
 
Okay, I've tried every suggestion and I've updated the team.
Changes will be in red.

Now that Blaziken in removed from OU, I changed Jellicent to a more specially defensive set so it can take on Reuniclus. I dropped HP [Electric] for Taunt which proved to be much more useful overall as Gyarados is not seen that much these days.

I gave Abomasnow Ice Shard instead of Substitute. This will help me against numerous threats as Garchomp, Landlos, Thunderus, etc.

I also changed Hitmontop's set a little. I gave him Intimidate and Stone Edge > Aerial Ace + Close Combat > Sucker Punch.

CM Reunicus is still a potent threat but with Friar's suggestion for Jellicent and a Sword Dance Gliscor I can overcome him most of the time.

Thanks everyone for your suggestions!
 
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