What if I told you there was a pokemon that could OHKO Gyarados and Heatran?
Perhaps you would say "Go away Deck, we already have Electivire!"
Alright, granted.
What if I told you this pokemon could also OHKO Hippowdon.
Perhaps now you're interested.
Lets sweeten the deal. It's late game, you've got Stealth Rock down, and you know your opponent has a Weavile with Pursuit.
How about a pokemon that can take out that as well taking little or no damage?
Meet Life Orb Magmortar. I've used this set on Shoddy and it has won me over 50 battles, with several incidences where it swept half of an unprepared team.
The Set:
Magmortar @ Life Orb
Flame Body
Rash (+SA, -SD)
EVs: 252 SA/244 Speed/12 Atk
~ Mach Punch
~ Thunderbolt
~ Overheat
~ Earthquake
Initially the speed was a little lower, just enough to beat Base 80's, but I kept running into Max Speed Jolly Brelooms and bumped it up to 263. Take that, Mushroom Man.
The Calcs:
Mach Punch:
vs 4/0 Weavile
76-89%
vs 252/0 Tyranitar
35-41%
Thunderbolt: (after OH)
vs BulkyGyara
151-178% (75-89%)
vs 252/0 Vaporeon
65-76% (32.5-38%)
vs 252/0 Slowbro
88-104% (44-52%)
vs 252/0 Milotic
61-71% (30.5-35.5%)
vs 252/0 Suicune
63-75% (31.5-37.5%)
Overheat:
vs 252/0 Hippowdon
99.52-117% Damage Range: 418-492. (Hippo has 420)
vs 252/0 Gliscor
114-134%
vs 252/0 Donphan
125-147%
vs. 252/0 Swampert
43-50%
vs. 4/0 Garchomp
51-60%
vs Bulkydos
41-48%
Earthquake:
4/0 Infernape
82-97%
252/0 Magnezone
95-112%
252/0 Heatran
91-107%
252/0 Tentacruel
71-84%
252/0 Tyranitar
42-49%
It takes:
Smogon Standard LO Mixape Close Combat
84-99% Damage: 284-289, Magmortar HP 291
More often then not what ends up happening is Mixape uses CC instead of stat-upping, and the defense lower means it gets owned by EQ. I've never had any Nasty Plot in my face, but if they did they'd summarily be KO'd by Mach Punch.
Modest Gengar LO Sludge Bomb
84-99% Damage: 247-290, Magmortar HP 291
Same situation as Infernape, it can take a hit and retaliate with a lethal blow in return.
In short, this set has proven effective in OU battles, and a general statement can be made that if you switch into Magmortar and do not resist Overheat and are not named Snorlax or Blissey, you have just lost a pokemon.
On Dragontamer's attack tiers, Rash LO Overheat hits
61.43 (Magmortar 252 SA) + 51.85 (Overheat) + 1(Nature) + 2.75 (LO) + 4.25 (STAB) or 121.28. Subtract 3.53 for the guarenteed shot and you get 117.75, or as illustrated, anything with 252/0Hippowdon's equivalent HP/Def or lower. The priority move allows this to finish off weakened pokemon even if they are faster, although Weavile is the only revenge killer it stops every time. I especially love Mach Punching Sash users. The basic rule is that if Magmortar is the only thing eating into it's HP, you're probably using it correctly.
General Usage: I've used this as a starter to earn a quick KO, and then left it in reserve as a late game sweeper.
Problem pokemon: Swampert and Garchomp can both switch in on Overheat, although a critical hit means both of them are toast. Swampert after an EQ and Garchomp period. Blissey and Snorlax wall this set along with nearly every Magmortar set.
Otherwise, Waters shouldn't be risking the switchin because as illustrated, Thunderbolt comfortably 2HKOs all of them. Gyarados should never switch in; even after Overheat Thunderbolt can take it out.
Perhaps you would say "Go away Deck, we already have Electivire!"
Alright, granted.
What if I told you this pokemon could also OHKO Hippowdon.
Perhaps now you're interested.
Lets sweeten the deal. It's late game, you've got Stealth Rock down, and you know your opponent has a Weavile with Pursuit.
How about a pokemon that can take out that as well taking little or no damage?
Meet Life Orb Magmortar. I've used this set on Shoddy and it has won me over 50 battles, with several incidences where it swept half of an unprepared team.
The Set:
Magmortar @ Life Orb
Flame Body
Rash (+SA, -SD)
EVs: 252 SA/244 Speed/12 Atk
~ Mach Punch
~ Thunderbolt
~ Overheat
~ Earthquake
Initially the speed was a little lower, just enough to beat Base 80's, but I kept running into Max Speed Jolly Brelooms and bumped it up to 263. Take that, Mushroom Man.
The Calcs:
Mach Punch:
vs 4/0 Weavile
76-89%
vs 252/0 Tyranitar
35-41%
Thunderbolt: (after OH)
vs BulkyGyara
151-178% (75-89%)
vs 252/0 Vaporeon
65-76% (32.5-38%)
vs 252/0 Slowbro
88-104% (44-52%)
vs 252/0 Milotic
61-71% (30.5-35.5%)
vs 252/0 Suicune
63-75% (31.5-37.5%)
Overheat:
vs 252/0 Hippowdon
99.52-117% Damage Range: 418-492. (Hippo has 420)
vs 252/0 Gliscor
114-134%
vs 252/0 Donphan
125-147%
vs. 252/0 Swampert
43-50%
vs. 4/0 Garchomp
51-60%
vs Bulkydos
41-48%
Earthquake:
4/0 Infernape
82-97%
252/0 Magnezone
95-112%
252/0 Heatran
91-107%
252/0 Tentacruel
71-84%
252/0 Tyranitar
42-49%
It takes:
Smogon Standard LO Mixape Close Combat
84-99% Damage: 284-289, Magmortar HP 291
More often then not what ends up happening is Mixape uses CC instead of stat-upping, and the defense lower means it gets owned by EQ. I've never had any Nasty Plot in my face, but if they did they'd summarily be KO'd by Mach Punch.
Modest Gengar LO Sludge Bomb
84-99% Damage: 247-290, Magmortar HP 291
Same situation as Infernape, it can take a hit and retaliate with a lethal blow in return.
In short, this set has proven effective in OU battles, and a general statement can be made that if you switch into Magmortar and do not resist Overheat and are not named Snorlax or Blissey, you have just lost a pokemon.
On Dragontamer's attack tiers, Rash LO Overheat hits
61.43 (Magmortar 252 SA) + 51.85 (Overheat) + 1(Nature) + 2.75 (LO) + 4.25 (STAB) or 121.28. Subtract 3.53 for the guarenteed shot and you get 117.75, or as illustrated, anything with 252/0Hippowdon's equivalent HP/Def or lower. The priority move allows this to finish off weakened pokemon even if they are faster, although Weavile is the only revenge killer it stops every time. I especially love Mach Punching Sash users. The basic rule is that if Magmortar is the only thing eating into it's HP, you're probably using it correctly.
General Usage: I've used this as a starter to earn a quick KO, and then left it in reserve as a late game sweeper.
Problem pokemon: Swampert and Garchomp can both switch in on Overheat, although a critical hit means both of them are toast. Swampert after an EQ and Garchomp period. Blissey and Snorlax wall this set along with nearly every Magmortar set.
Otherwise, Waters shouldn't be risking the switchin because as illustrated, Thunderbolt comfortably 2HKOs all of them. Gyarados should never switch in; even after Overheat Thunderbolt can take it out.