Colonel M
I COULD BE BORED!
Aye, I gotta make one. Seriously, just look at this thing.
Ah, Dosaidon (aka Rhyperior). This thing is a monster. So first, before we head into this discussion, let's look at his stats:
Type: Rock / Ground
Abilities:
Solid Rock: If an attack is Super Effective, 1/4 of the damage is removed.
Lightningrod: Basically draws in Electric-moves in Double-battles.
BASE STATS!
HP: 115 (Max: 434)
Attack: 140 (Max Beneficial: 416)
Defense: 130 (Max Beneficial: 394)
Special Attack: 55 (...Forget it)
Special Defense: 55 (Max Beneficial: 229)
Speed: 40 (Max Beneficial: 196)
Alright, so on paper, his HP, Attack, and Defense are REALLY GOOD. His Special Defense is meh-ish, but he does gain the benefit of x1.5 boost in a Sandstorm. Special Attack... don't worry about this thing, it's pointless to even bring that stat up on a monster like this thing.
I know you're looking at 40 Speed and asking yourself "how is this any good?" Actually with max Speed, he is able to outspeed the STANDARD Skarmory. This means from stealing EVs from Speed, you can generate a rough number to stop at. I've given a small list for your "Magic Speed Numbers". These numbers are geared toward normal walls having 4 Speed EVs as well.
- Standard Mixpert requires 100 EVs to be outsped.
- Standard Blissey requires 128 EVs to be outsped.
- Standard Weezing requires 164 EVs to be outsped.
- Standard Skarmory requires 248 EVs to be outsped.
From there on out, he's not doing much more, sadly. Still, outspeeding those walls of the year are pretty nifty.
However, Rhyperior has a mixed blessing. Excellent STABs come at a cost of a total of 6 weaknesses. He is x4 weak to Grass and Water, and x2 weak to Steel, Fighting, Ice, and Ground. Eep...
So let's look at our NOTABLE MOVEPOOLS!
Physical:
- Poison Jab
- *Rock Blast
- Hammer Arm
- *Stone Edge
- *Earthquake
- Megahorn
- *Rock Wrecker (but only because he's the only one that learns it...)
- Focus Punch
- Shadow Claw
- Payback
- Avalanche
- Crunch
- Reversal
- *Rock Slide
- Dragon Rush
- Ice Fang
- Fire Fang
- Thunder Fang
- Fire Punch
- (IIRC Thunderpunch)
WOW! Look at that rather HUGE Physical Movepool. Just amazing really. The most notables are the STAB Earthquake and Stone Edge, as they brag a total of 100 Base Damage to throw around, and including STAB and that monstrous attack, not much is standing up to it. But that's not all, there's Megahorn, which can actually hurt Cresselia, Claydol and Bronzong (the latter two resist both of his STABs).
That's not all however, as thanks to the Physical / Special split, he gained some Elemental Fangs to fool around with, more so Ice, making Rock / Ice / Ground, making Bronzong the only to resist these three, and gains the benefit of hitting Flygon, who also resists his STABs. He is also sturdy enough to use Avalanche with moderate success, as he's slow enough. This is also a reason that Payback was mentioned here I guess, but it's generally weak and not recommended to use. Hammer Arm and Focus Punch are okay considerations as well, as those can KO Blissey with little problems... Dragon Rush isn't much consideration, but it has little resists.
I guess I can add more that he can Reversal with good success, but is too slow and doesn't benefit STAB from it.
SPECIAL (Just for laughs)
- Hidden Power
- Ice Beam / Blizzard
- Thunder / Bolt
- Shock Wave
- Flamethrower / Fire Blast
- Focus Blast
- Dragon Pulse
- Flash Cannon
- Surf
Let's pretend that Rhyperior can't learn Special Moves.
What's great as well however, is his support options:
- Horn Drill
- Roar
- Toxic
- Sunny Day / Rain Dance / Sandstorm
- Protect
- Rest
- Endure
- Rock Polish
- Swords Dance
- Stealth Rock
- Sleep Talk
- Natural Gift
- Curse
- Substitute
Perhaps your and my defenition of support moves are different, but here they are. The ones to concentrate on are the four bolded ones. Rest / Sleep Talk makes him a great tank to even be worthy of holding a Life Orb or Leftovers, pending on your desires. Rock Polish / Swords Dance make his craptacular Speed a bit better or his Attack even more monstrous. I guess he can Curse... >_>; Needs moar Special Defense, but it's somewhat... passable, I guess.
----------
More in-depth discussion would be his monstrous defensive stats. 434 / 394 is hard to stop, and with a Sandstorm boost and no Special Defense EVs invested, you can still obtain 172 Special Defense which... okay, it still sucks. Anyhow, let's focus more on his Attack. A grand total of 416 with a beneficial nature is nuts. Even with only 4 Atk EVs invested and geared more towards a tank, Rhyperior can still brag a shitload of power with a Choice Band, as that amounts to 429 Attack. That's actually a lot, considering that would make him have beefy defenses with exceptional attack (actually, scrap exceptional, how about probably a great tank indeed)!
So, let's look at some of our moveset:
DEFENSIVE MOVESETS!
Name: Standard
EVs: 252 HP/4 Atk/252 Def
Nature: Impish
Item: Leftovers
- Stone Edge
- Earthquake
- Megahorn / Avalanche
- Roar / Stealth Rock
Name: Sleep Talker
EVs: 252 HP/4 Atk/252 Def
Nature: Impish
Item: Leftovers, Life Orb
- Rest
- Sleep Talk
- Stone Edge
- Earthquake
So, these are the best that Rhyperior could muster on the defensive side. The first set can have Substitute as well, or with having Megahorn AND Avalanche, you can run a Choice Bander. These are pretty good actually. Out of these, I like the Sleep Talker better, as you get almost forever Stone Edges... hehe.
OFFENSIVE MOVESETS!
Name: Choice Bander
EVs: 252 HP/252 Atk/4 Spd (Remember, take HP EVs away if you want more Speed. Apply this note to yourselves for the rest of the sets).
Nature: Adamant
Item: Isn't it obvious? Choice Band!
- Stone Edge
- Earthquake
- Avalanche
- Megahorn
You can run Hammer Arm or Focus Punch over either Avalanche or Megahorn.
Name: Swords Dancer <----- This moveset will be discussed further in-depth than the rest of these
EVs: 128 HP/252 Atk/128 Spd. These EVs outspeed Blissey and still give 372 HP, which isn't bad.
Nature: Adamant
Item: Life Orb
- Swords Dance
- Stone Edge
- Earthquake
- Megahorn
This is the reason I put this up: this thing is a monster! Use some Speed-passing or even use a defensive team with paralysis (hey, it worked for me) and you have yourself a nasty sweeper. Seriously, combining 832 Attack after a Swords Dance and using Stone Edge will OHKO your enemy Gliscors.
Oh yeah, bet you're thinking that this great Hippowdon can come in and ruin your fun... until you realize that even after a Stone Edge the Hippo himself is then KO'd by an incoming Earthquake (the minimum that Stone Edge does is 35%. The minimum Earthquake does against Hippo is 75%. So with Stealth Rock, you have an OHKO).
Cresselia is even loosing 70 - 83% from Stone Edge, so Megahorn will just eat that up (and for a fair tip, that's with a 252 / 252 Bold Cresselia)!
Weezing comes really close to a KO with Stone Edge... and with Stealth Rock, it is a sure KO (that is assuming Weezing is coming into Stone Edge.
Skarmory, probably Rhyperior's bane for killing your Baton Pass strategy, suffers 84 - 99% damage. Ouch.
Finally, the idiotic Pressure-user Dusknoir suffers 98% at the MINIMUM from Earthquake or Stone Edge. Of course this is a 252 / 252 Impish Dusknoir. WOW!
I've been shocked, as even with Min / Min stats, he can survive deadly hits from some sweepers that don't use SE attacks.
To show, Jolly Dragonite with two Dragon Dances on his belt WILL HAVE A SMALL CHANCE at OHKOing Rhyperior with Min / Min stats (the minimum amount is 86%) while using Outrage. Earthquake will do minimum 96% damage... >_>;
So yes, this thing is a beast. A beast that screams "USE ME!"
Decent Speed-Passers to consider this with:
- Ninjask
- Scizor
- Zapdos (Statistics show this one is the best probably)
- Jolteon
You can try Kristy (Bulk Up Floatzel) with this set, as that will even increase your defense, but you should practice it with the next set...
Name: Rock Polish(Er...)
EVs: 4 HP/252 Atk/252 Spd
Nature: Adamant / Jolly
Item: Life Orb
- Rock Polish
- Stone Edge
- Earthquake
- Megahorn
You can use Ice Fang over Megahorn if you wish. A good idea to pair this up with is Kristy (Floatzel). After a couple of Bulk Ups, you are probably going to survive attacks much easier, give yourself some nifty Attack boosts, and even allowing yourself to use Rock Polish. Pending on the nature is what you outspeed. IIRC, you can even outspeed Base 110s with Adamant (dunno if you get the catch on Standard Starmie, however), and Jolly gives you around... 120 I think. Good set to try.
Decent Attack-Passers to try this with:
- Floatzel
- Ninjask
- Scizor
This is basically all that I can muster for this beast as far as movesets go.
Some great support Pokemon:
These are the two that I've used on my team. They equally resist his weaknesses very well. Vaporeon eats Steel, Ice, and Water. Salamence eats Fighting, Ground, and Grass. Good supports. Vaporeon can Wish-Pass with great success to him if Rhyperior can come in on an Electric attack. Salamence, as a Mixed Sweeper, is great to use beside Rhyperior and can even draw in Stone Edges for Rhyperior to come in and laugh at. Salamence can even act as a Wish-Passer in place of Vaporeon.
There are more possible Pokemon to use, and I will list them individually
- As stated before, Kristy can work wonders with the Rock Polish set.
- Weezing can play as a replacement for Salamence if you want a wall.
- Any Bulky Water (barring Swampert, Quagsire, Wishcash, and Gastradon) can work in Vaporeon's place. Beware of the four that I listed, as that will make you VERY Grass-weak.
Some things to watch out for:
- Obamasnow. He's a bitch to handle. >_>;
- Basically anything that is faster and carries a Super Effective move. Vague, yes. True, yes.
Hm, how about we open this to discussion, eh? Feel free to add comments, add suggestions on how to work this guy in team, etc. Cheers! ^_^
Ah, Dosaidon (aka Rhyperior). This thing is a monster. So first, before we head into this discussion, let's look at his stats:
Type: Rock / Ground
Abilities:
Solid Rock: If an attack is Super Effective, 1/4 of the damage is removed.
Lightningrod: Basically draws in Electric-moves in Double-battles.
BASE STATS!
HP: 115 (Max: 434)
Attack: 140 (Max Beneficial: 416)
Defense: 130 (Max Beneficial: 394)
Special Attack: 55 (...Forget it)
Special Defense: 55 (Max Beneficial: 229)
Speed: 40 (Max Beneficial: 196)
Alright, so on paper, his HP, Attack, and Defense are REALLY GOOD. His Special Defense is meh-ish, but he does gain the benefit of x1.5 boost in a Sandstorm. Special Attack... don't worry about this thing, it's pointless to even bring that stat up on a monster like this thing.
I know you're looking at 40 Speed and asking yourself "how is this any good?" Actually with max Speed, he is able to outspeed the STANDARD Skarmory. This means from stealing EVs from Speed, you can generate a rough number to stop at. I've given a small list for your "Magic Speed Numbers". These numbers are geared toward normal walls having 4 Speed EVs as well.
- Standard Mixpert requires 100 EVs to be outsped.
- Standard Blissey requires 128 EVs to be outsped.
- Standard Weezing requires 164 EVs to be outsped.
- Standard Skarmory requires 248 EVs to be outsped.
From there on out, he's not doing much more, sadly. Still, outspeeding those walls of the year are pretty nifty.
However, Rhyperior has a mixed blessing. Excellent STABs come at a cost of a total of 6 weaknesses. He is x4 weak to Grass and Water, and x2 weak to Steel, Fighting, Ice, and Ground. Eep...
So let's look at our NOTABLE MOVEPOOLS!
Physical:
- Poison Jab
- *Rock Blast
- Hammer Arm
- *Stone Edge
- *Earthquake
- Megahorn
- *Rock Wrecker (but only because he's the only one that learns it...)
- Focus Punch
- Shadow Claw
- Payback
- Avalanche
- Crunch
- Reversal
- *Rock Slide
- Dragon Rush
- Ice Fang
- Fire Fang
- Thunder Fang
- Fire Punch
- (IIRC Thunderpunch)
WOW! Look at that rather HUGE Physical Movepool. Just amazing really. The most notables are the STAB Earthquake and Stone Edge, as they brag a total of 100 Base Damage to throw around, and including STAB and that monstrous attack, not much is standing up to it. But that's not all, there's Megahorn, which can actually hurt Cresselia, Claydol and Bronzong (the latter two resist both of his STABs).
That's not all however, as thanks to the Physical / Special split, he gained some Elemental Fangs to fool around with, more so Ice, making Rock / Ice / Ground, making Bronzong the only to resist these three, and gains the benefit of hitting Flygon, who also resists his STABs. He is also sturdy enough to use Avalanche with moderate success, as he's slow enough. This is also a reason that Payback was mentioned here I guess, but it's generally weak and not recommended to use. Hammer Arm and Focus Punch are okay considerations as well, as those can KO Blissey with little problems... Dragon Rush isn't much consideration, but it has little resists.
I guess I can add more that he can Reversal with good success, but is too slow and doesn't benefit STAB from it.
SPECIAL (Just for laughs)
- Hidden Power
- Ice Beam / Blizzard
- Thunder / Bolt
- Shock Wave
- Flamethrower / Fire Blast
- Focus Blast
- Dragon Pulse
- Flash Cannon
- Surf
Let's pretend that Rhyperior can't learn Special Moves.
What's great as well however, is his support options:
- Horn Drill
- Roar
- Toxic
- Sunny Day / Rain Dance / Sandstorm
- Protect
- Rest
- Endure
- Rock Polish
- Swords Dance
- Stealth Rock
- Sleep Talk
- Natural Gift
- Curse
- Substitute
Perhaps your and my defenition of support moves are different, but here they are. The ones to concentrate on are the four bolded ones. Rest / Sleep Talk makes him a great tank to even be worthy of holding a Life Orb or Leftovers, pending on your desires. Rock Polish / Swords Dance make his craptacular Speed a bit better or his Attack even more monstrous. I guess he can Curse... >_>; Needs moar Special Defense, but it's somewhat... passable, I guess.
----------
More in-depth discussion would be his monstrous defensive stats. 434 / 394 is hard to stop, and with a Sandstorm boost and no Special Defense EVs invested, you can still obtain 172 Special Defense which... okay, it still sucks. Anyhow, let's focus more on his Attack. A grand total of 416 with a beneficial nature is nuts. Even with only 4 Atk EVs invested and geared more towards a tank, Rhyperior can still brag a shitload of power with a Choice Band, as that amounts to 429 Attack. That's actually a lot, considering that would make him have beefy defenses with exceptional attack (actually, scrap exceptional, how about probably a great tank indeed)!
So, let's look at some of our moveset:
DEFENSIVE MOVESETS!
Name: Standard
EVs: 252 HP/4 Atk/252 Def
Nature: Impish
Item: Leftovers
- Stone Edge
- Earthquake
- Megahorn / Avalanche
- Roar / Stealth Rock
Name: Sleep Talker
EVs: 252 HP/4 Atk/252 Def
Nature: Impish
Item: Leftovers, Life Orb
- Rest
- Sleep Talk
- Stone Edge
- Earthquake
So, these are the best that Rhyperior could muster on the defensive side. The first set can have Substitute as well, or with having Megahorn AND Avalanche, you can run a Choice Bander. These are pretty good actually. Out of these, I like the Sleep Talker better, as you get almost forever Stone Edges... hehe.
OFFENSIVE MOVESETS!
Name: Choice Bander
EVs: 252 HP/252 Atk/4 Spd (Remember, take HP EVs away if you want more Speed. Apply this note to yourselves for the rest of the sets).
Nature: Adamant
Item: Isn't it obvious? Choice Band!
- Stone Edge
- Earthquake
- Avalanche
- Megahorn
You can run Hammer Arm or Focus Punch over either Avalanche or Megahorn.
Name: Swords Dancer <----- This moveset will be discussed further in-depth than the rest of these
EVs: 128 HP/252 Atk/128 Spd. These EVs outspeed Blissey and still give 372 HP, which isn't bad.
Nature: Adamant
Item: Life Orb
- Swords Dance
- Stone Edge
- Earthquake
- Megahorn
This is the reason I put this up: this thing is a monster! Use some Speed-passing or even use a defensive team with paralysis (hey, it worked for me) and you have yourself a nasty sweeper. Seriously, combining 832 Attack after a Swords Dance and using Stone Edge will OHKO your enemy Gliscors.
Oh yeah, bet you're thinking that this great Hippowdon can come in and ruin your fun... until you realize that even after a Stone Edge the Hippo himself is then KO'd by an incoming Earthquake (the minimum that Stone Edge does is 35%. The minimum Earthquake does against Hippo is 75%. So with Stealth Rock, you have an OHKO).
Cresselia is even loosing 70 - 83% from Stone Edge, so Megahorn will just eat that up (and for a fair tip, that's with a 252 / 252 Bold Cresselia)!
Weezing comes really close to a KO with Stone Edge... and with Stealth Rock, it is a sure KO (that is assuming Weezing is coming into Stone Edge.
Skarmory, probably Rhyperior's bane for killing your Baton Pass strategy, suffers 84 - 99% damage. Ouch.
Finally, the idiotic Pressure-user Dusknoir suffers 98% at the MINIMUM from Earthquake or Stone Edge. Of course this is a 252 / 252 Impish Dusknoir. WOW!
I've been shocked, as even with Min / Min stats, he can survive deadly hits from some sweepers that don't use SE attacks.
To show, Jolly Dragonite with two Dragon Dances on his belt WILL HAVE A SMALL CHANCE at OHKOing Rhyperior with Min / Min stats (the minimum amount is 86%) while using Outrage. Earthquake will do minimum 96% damage... >_>;
So yes, this thing is a beast. A beast that screams "USE ME!"
Decent Speed-Passers to consider this with:
- Ninjask
- Scizor
- Zapdos (Statistics show this one is the best probably)
- Jolteon
You can try Kristy (Bulk Up Floatzel) with this set, as that will even increase your defense, but you should practice it with the next set...
Name: Rock Polish(Er...)
EVs: 4 HP/252 Atk/252 Spd
Nature: Adamant / Jolly
Item: Life Orb
- Rock Polish
- Stone Edge
- Earthquake
- Megahorn
You can use Ice Fang over Megahorn if you wish. A good idea to pair this up with is Kristy (Floatzel). After a couple of Bulk Ups, you are probably going to survive attacks much easier, give yourself some nifty Attack boosts, and even allowing yourself to use Rock Polish. Pending on the nature is what you outspeed. IIRC, you can even outspeed Base 110s with Adamant (dunno if you get the catch on Standard Starmie, however), and Jolly gives you around... 120 I think. Good set to try.
Decent Attack-Passers to try this with:
- Floatzel
- Ninjask
- Scizor
This is basically all that I can muster for this beast as far as movesets go.
Some great support Pokemon:
These are the two that I've used on my team. They equally resist his weaknesses very well. Vaporeon eats Steel, Ice, and Water. Salamence eats Fighting, Ground, and Grass. Good supports. Vaporeon can Wish-Pass with great success to him if Rhyperior can come in on an Electric attack. Salamence, as a Mixed Sweeper, is great to use beside Rhyperior and can even draw in Stone Edges for Rhyperior to come in and laugh at. Salamence can even act as a Wish-Passer in place of Vaporeon.
There are more possible Pokemon to use, and I will list them individually
- As stated before, Kristy can work wonders with the Rock Polish set.
- Weezing can play as a replacement for Salamence if you want a wall.
- Any Bulky Water (barring Swampert, Quagsire, Wishcash, and Gastradon) can work in Vaporeon's place. Beware of the four that I listed, as that will make you VERY Grass-weak.
Some things to watch out for:
- Obamasnow. He's a bitch to handle. >_>;
- Basically anything that is faster and carries a Super Effective move. Vague, yes. True, yes.
Hm, how about we open this to discussion, eh? Feel free to add comments, add suggestions on how to work this guy in team, etc. Cheers! ^_^