Albinoloon vs -Charmander- ~ Ref = DF44

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Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
I'm Lazy. I quote.

2v2 Doubles
3 day DQ
Arena: Forgotten Altar
In the middle of a treeless plain, a lone altar sits. The skies are clear and the grass is unusually dry around the altar. The ground is very dry also and has a high clay content, so digging is difficult. You can see for miles.
I'll take Albinoloon's

Switch = KO
Items Off
One Ability
Albinoloon:

Duskull * (Sone) M
Nature: Adamant (Attack raised by *; Special Attack reduced by *)
Personality: Sone is mostly serious, but when the fight gets intense, he starts to loosen up. Symptons of this are random laughter, cruelty, trickery, and even murder. Even though this is quite extreme, he doesn't have to do with this much as he spends most of his time laying dormant in his home, Mt. Pyre Chamber A.

Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1).


Stats:

Duskull
HP: 80
Atk: **** (+)
Def: ***
SpA: * (-)
SpD: ***
Spe: 25

EC: 3/9
MC: 2
DC: 2/5

Abilities:
Levitate:(Innate)This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.


Attacks:
Leer (*)
Night Shade (*)
Disable (*)
Forsight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Toxic (*)
Rest (*)
Double Team (*)
Pain Split (*)
Skill Swap (*)
Faint Attack (*)


Snorunt [Yuki] F
Nature: Rash (SATK increased by *; SDEF reduced by *)
Personality: Yuki is very shy, but when she does encounter someone, she freezes them solid. However, if they are good-natured, she will let them pass. She enjoys "decorating" places by freezing them solid, then, she proceeds to play in the ice by slipping and sliding. Yuki specializes in illusion.

Type:
Ice: Ice STAB; immune to freezing, no vision loss or damage in Hail, perfectly accurate and 30% Protect breaking Blizzard in Hail, Hail heals burns on Ice-typed Pokemon. (Glalie/Froslass line, Regice, Glaceon, Vanilluxe line, Beartic line and Furijio ONLY: immunity to Sheer Cold, removal of Boiling water's Burn effect, and 50% reduction in burn chance from Fire moves.)

Stats:

HP: 90
Atk: **
Def: **
SpA: *** (+)
SpD: * (-)
Spe: 50

EC:0/6
MC:0
DC:0/5

Abilities:
Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: (Innate)This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Inconsistant(DW): (Innate)This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Inconsistent is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.


Moves:
Powder Snow
Double Team
Bite
Icy Wind
Headbutt
Protect

Hail
Blizzard
Shadow Ball

Disable
Avalance
Fake Tears



Litwick (Vayn) F
Nature: Modest (ATK reducad by *; SATK increased by *)
Personality: Despite her gypsy-like appearance, Vayn is quite friendly once you get to know her. Vayn loves to: set things ablaze with crimson fire, cover herself with shadow, manipulate other's minds, and donate shampoos to needy children in orphanages. Vayn has a unique battling style as instead of solid offense, she manipulates the environment to her advantage. She lurks in the recesses of the Torch Ruins.

Type: Fire/Ghost
Fire:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Ghost:Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1).

Stats:

HP: 90
Atk: * (-)
Def: **
SpA: **** (+)
SpD: **
Spe: 20

EC: 0/9
DC: 0/5
MC: 0

Abilities:
Flash Fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Flame Body: (Innate)This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag: (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Attacks:

Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Fire Spin
Night Shade
Will 'o' Wisp
Flame Burst
Imprison

Flamethrower
Shadow Ball
Psychic

Acid Armor
Heat Wave
Haze

Charmander:

Scizor [Mantis] (M)

Nature:
Adamant

Type:
Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

Stats:

Scizor
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65

EC: 6/6
MC: 2
DC: 5/5

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10).

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Light Metal: (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Brick Break
Swords Dance
X-Scissor
Night Slash
Counter
Steel Wing
Roost
Bullet Punch
Metal Claw
Giga Impact


Heracross [Taco] (M)

Nature:
Adamant

Type:
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

Heracross
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 85

MC: 0
DC: 0/5

Abilities:

Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks:
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter
Stone Edge
Swords Dance
Protect
Focus Punch
Flail
Double-Edge


Cyclohm* [Cloud] (M)
Nature: Modest

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Dragon: Dragon STAB; Roar has Energy Cost reduced by one (1).

Stats:

HP: 110
Atk: * (-)
Def: ****
SpA: ***** (+)
SpD: ***
Spe: 80

EC: 9/9
MC: 2
DC: 5/5

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect

Attacks:
Tackle*
Growl*
Leer*
Charge*
Rain Dance*
Twister*
Spark*
Dragon Rage*
Sonicboom*
Signal Beam*
Hydro Pump*
Heal Bell*
Thunder*
Flamethrower*
Roar*
Hidden Power [Ground] (7)
Slack Off
Weather Ball
Whirlwind
Bide
Gale
Double Hit
Dragon Pulse
 
I guess I post.

The opposition is formidable, but I have faith. Go Yuki the snorunt and Vayn the litwick! We can win this!


(Flame Body)


(Ice Body)
 
Go Cloud (Sheer Force) and Taco (Guts)!

Sheer Force will always be enabled unless I specify that it isn't.

Cloud, this feels like another weather war. If Snorunt is ordered to use Hail, then use Hydro Pump on Litwick. Otherwise, use Rain Dance! Now, hit Litwick with two Hydro Pumps!

Taco, we're at an unfavorable matchup here! Start with Stone Edge on Litwick. Then, use Night Slash on it. Finish up with another Stone Edge on Litwick!
 
This does not look good, but we still can acheive our purpose!

Yuki, you should be free of any damage, here, so let's set up. Begin with by conjuring a hailstorm in the arena, then, show that cychlom who's boss with two blizzards!

Vayn, I'm not sure how you'll live through this, but stay strong! As the heracross comes to attack you, set off a confusing ray to set in the hallucinations. Then, hit it with a flamethrower to the feet, to ignite the crispy grass. Then, if you can still, attack, hit heracross with a flamethrower to the eyes, to hit directly, but also strengthen the hallucigen.

Yuki
Hail - Blizzard (cychlom) - Blizzard (cychlom)

Vayn
Confuse ray (heracross) - Flamethrower (heracross's feet) - Flamethrower (heracross's eyes)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
-Charmander- OO
Taco (M)

100 HP / 100 EN
Stone Edge ~ Night Slash ~ Stone Edge​

Albinoloon OO
Vayn (F)

90 HP / 100 EN
Confuse Ray ~ Flamethrower ~ Flamethrower​

VS

Cloud (M)

110 HP / 100 EN
Hydro Pump ~ Hydro Pump ~ Hydro Pump​

Yuki (F)

90 HP / 100 EN
Hail ~ Blizzard ~ Blizzard​


Hello, and welcome to the... umm, where are we? Oh, that's right, it's the Forgotten Alter. Albinoloon begins the match by releasing Vayn the Litwick and Yuki the Snorunt. Both pokémon shine in wierd colours, as -Charmander- releases Cloud the Cyclohm and Taco the Heracross. Now that the ref is suitably hungry, the battle begins.

Taco begins the match by sharpening one of his wings to a point where it is like a rock. He aims the Stone Edge at Vayn, and it's only just, but it manages to score a hit (23 Damage / 8 EN). Cloud follows suit, and extinguishes the flame on Vayn's head with a Hydro Pump (25 Damage / 8 EN). Yuki tries to start some collateral damage with a Hail (9 EN), allowing her to heal herself over time, whilst hitting EVERYONE else. Vayn reignites the flame on its head, and blasts a Confuse Ray at Taco (4 EN), who suddenly believes that he is actually a Nacho, and seems to be in Severe Confusion. Everyone bar Yuki then suddenly feels a lot of Hail fall on them (2 Damage from hail).

:98/92​
:40/96​
:108/92​
:90/91​

Taco, ignoring confusion momentarily, strikes down Vayn with a Night Slash, mutating the wax blob into an unsightly black pile (19 Damage / 5 EN). The flame still flickers, although much weaker, prompting Cloud to snuff out the flame for once and for all, courtesy of another Hydro Pump (21 Damage / 12 EN). To avenge her fallen compadre, Yuki strikes Cloud with a Blizzard (23 Damage / 7 EN), which leaves him cold and confused. (Hail Attack!)

:96/87​
:KO'ed​
:83/80​
:90/84​

Already in the lead, Taco, who manages to dodge confusion yet again, shifts targets and strikes Yuki down with a Stone Edge, doing equal damage as the one aimed at Vayn just before (23 Damage / 8 EN). Yuki then feels the revenge of Cloud, who launches a torrent of water at her. Hydro Pumps (18 Damage / 16 EN) aren't original y'know... Completely soaked, Yuki strikes back as original as Cloud, with a second Blizzard (23 Damage / 11 EN). (Hail Heals and harms!)

:94/79​
:KO'ed​
:58/64​
:51/73​

Hail Countdown:
[|||||||||]

-Charmander- OO
Taco (M)

94 HP / 79 EN
Confused 1 more action
I'm a Nacho! Woo!​

Albinoloon OO
Vayn (F)

KO'ed
X_X​

VS

Cloud (M)

58 HP / 64 EN
1 Down, 1 to go.​

Yuki (F)

51 HP / 73 EN
Gotta get rid of these unfriendly things!​

Albinoloon, your actions please!
 
why are these opponents so strangely colored?!?!?

Cloud, use Sheer Force Flamethrower three times!
Heracross, use Brick Break three times!

And it's only one evolution, just saying.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
-Charmander- OO
Taco (M)

94 HP / 79 EN
Confused 1 more action
Brick Break *3​

Albinoloon OO
Vayn (F)

KO'ed
Being Dead *3​

VS

Cloud (M)

58 HP / 64 EN
Flamethrower *3​

Yuki (F)

51 HP / 73 EN
Blizzard *3​


As the round begins, Taco tries to brick break Yuki, but instead is only able to conjure up a Hit by Confusion (8 Damage). As Vayn smiles in her KO'ed state, Cloud is coating Yuki in a majestic Flamethrower (25 Damage / 7 EN). Angered, Yuki launches a Blizzard at the duo, dealing a large chunk of damage (18 damage Cloud / 12 Damage Taco / 7 EN). (Hail bombardment!)

:72/79​
:KO'ed​
:33/57​
:28/66​

The alter slowly glows as the match comes to a conclusion. Taco, recovered from confusion, strikes down on Yuki with a fierce brick break (25 Damage / 5 EN). Cyclohm finishes Yuki off with a Flamethrower, as the match ends (3 Damage / 11 EN). Suddenly, the pillar glows white, and a bolt of lightning falls from the sky. The battlers are warped back to Pokécentres, as the shadow of Uxie keeps the pillar forgotten once again.

Game over.


Counters:

Albinoloon - 2 TC
-Charmander- - 2 TC
DF44 - 4 RC

Cloud - 2 KOC ; 2 MC
Taco - 2 MC ; 1 DC

Yuki - 2 MC ; 1 EC ; 1 DC
Vayn - 2 MC ; 1 EC ; 1 DC

That's all folks! *runs*
 
Good game! Sorry about using Evolutions. I just wanted to try out Heracross and Cyclohm worked really well with it (near perfect synergy and rain is useful).
 
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