Engineer Pikachu
Good morning, you bastards!
This is the Subway Challenge thread for DarkSlay.
The only people that should post in this thread are the referees and the user whose challenge thread this is.
Challenge 1:
Aroma Lady April wants to fight!
"I love smelling these flowers! Don't you?"
Format: 1v1 Singles
RNG Adjust: 0%
RNG roll(s) for Pokemon:
18/40
Pokemon:
Swadloon (F)
Nature: Adamant
+1 Atk, -1 SpA
Type: Bug/Grass
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard:
(Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Overcoat (DW):
(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.
Item:
Occa Berry
Stats:
HP: 90
Atk+: 4
Def: 3
SpA-: 1
SpD: 3
Spe: 42
Attacks:
Grasswhistle
Tackle
String Shot
Bug Bite
Razor Leaf
Protect
Struggle Bug
Bug Buzz
Agility
Air Slash
Me First
Sunny Day
Light Screen
Solarbeam
Energy Ball
Substitute
Turn Order:
DarkSlay sends out the first Pokemon in his challenge list.
April sends out her Pokemon and issues actions.
DarkSlay issues actions.
The only people that should post in this thread are the referees and the user whose challenge thread this is.
Challenge 1:
Battle 1-1:Mode:
Singles
Chosen Abilities:
Absol: Super Luck
Honchkrow: Insomnia
Revenankh: Shed Skin
Chosen Items:
Absol: Rawst Berry
Honchkrow: Cheri Berry
Revenankh: Oran Berry
Absol [Midnight] (M)
Nature: Mild (Adds * to Special Attack. Subtracts * from Defense.)
Type: Dark
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75
EC: 0 / 0
MC: 0
DC: 0 / 5
Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Attacks:
Scratch (*)
Feint (*)
Leer (*)
Taunt (*)
Quick Attack (*)
Razor Wind (*)
Bite (*)
Pursuit (*)
Swords Dance (*)
Night Slash
Zen Headbutt (*)
Megahorn (*)
Magic Coat (*)
Counter
Fire Blast (*)
Stone Edge (*)
Thunderbolt (*)
Honchkrow [Bosskrow] (M)
Nature: Naughty (Adds a Rank to Attack. Subtracts a Rank from Special Defense.)
Type: Dark / Flying
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 71
EC: 6 / 6
MC: 0
DC: 2 / 5
Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Attacks:
Peck (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Night Shade (*)
Assurance (*)
Night Slash
Brave Bird (*)
Confuse Ray(*)
Roost (*)
Heat Wave
Taunt (*)
Shadow Ball (*)
Hidden Power (Fighting, 7) (*)
Revenankh [Ankhles] (F)
Nature: Relaxed (Adds * to Defense. Subtracts 15% from Speed.)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate has Energy Cost reduced by one (1).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 56 (-)
EC: 0 / 0 (Does not evolve)
MC: 0
DC: 0 / 5
Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Mummy (DW): (Innate) This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.
Attacks:
Wrap (*)
Bide (*)
Sand Tomb (*)
Wring Out (*)
Rock Tomb (*)
Arm Thrust (*)
Mean Look (*)
Glare (*)
Shadow Punch (*)
Shadow Sneak (*)
Counter (*)
Drain Punch (*)
Rock Slide (*)
Bulk Up (*)
Taunt (*)
Aroma Lady April wants to fight!
"I love smelling these flowers! Don't you?"
Format: 1v1 Singles
RNG Adjust: 0%
RNG roll(s) for Pokemon:
18/40
Pokemon:
Swadloon (F)
Nature: Adamant
+1 Atk, -1 SpA
Type: Bug/Grass
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard:
(Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Overcoat (DW):
(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.
Item:
Occa Berry
Stats:
HP: 90
Atk+: 4
Def: 3
SpA-: 1
SpD: 3
Spe: 42
Attacks:
Grasswhistle
Tackle
String Shot
Bug Bite
Razor Leaf
Protect
Struggle Bug
Bug Buzz
Agility
Air Slash
Me First
Sunny Day
Light Screen
Solarbeam
Energy Ball
Substitute
Turn Order:
DarkSlay sends out the first Pokemon in his challenge list.
April sends out her Pokemon and issues actions.
DarkSlay issues actions.