This is the Subway Challenge thread for pimpgangster.
The only people that should post in this thread are the referees and the user whose challenge thread this is.
Waitress Betty wants to fight!
"I'm always in the mood for food!"
Format: 1v1 Singles
RNG Adjust: 0%
RNG roll(s) for Pokemon:
23/40
Maractus (F)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Water Absorb:
(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed
Storm Drain (DW):
(Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
Item:
Choice Specs
Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 5
SpD: 3
Spe-: 51
Attacks:
Peck
Absorb
Sweet Scent
Growth
Pin Missile
Mega Drain
Synthesis
Cotton Spore
Needle Arm
Leech Seed
Wood Hammer
Worry Seed
Hidden Power Fire 7
Sunny Day
Solarbeam
Rest
Attract
Energy Ball
Grass Knot
Turn Order:
pimpgangster sends out the first Pokemon in his challenge list.
Waitress Betty sends out her Pokemon and issues actions.
pimpgangster issues actions.
REFEREE
The only people that should post in this thread are the referees and the user whose challenge thread this is.
Battle 1HOW DID I GET AVOIDED!!
Mode: Singles
Thread: N/A
Chosen Abilities:
Colloshale: Storm Drain
Privatyke: Unaware
Scratchet: Vita Spirit
Chosen Items:
Colloshale: Oran Berry
Privatyke: Rawst Berry
Scratchet: Oran Berry
Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Dark/Water
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Ice Moves have Energy Cost reduced by one (1).
Abilities:
Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
Flare Boost (DW): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks do two (2) more damage.
Stats: 83 / 42 / 52 / 71 / 62 / 85
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 74 (85/1.15 rounded up)
EC: 0/6
MC: 0
DC: 0/5
Leer
Tackle
Mud Shot
Bubblebeam
Rapid Spin
Mud Bomb
Pursuit
Fake Out
Sucker Punch
Dive
Payback
Earthquake
U-turn
Privatyke:
Nature: Sassy (Adds One (1) Rank to Special Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz (DW): (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.
Stats: 90 / 70 / 75 / 30 / 50 / 35
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 30 (35/1.15 rounded down)
EC: 0/6
MC: 0
DC: 0/5
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Recover
Drain Punch
Ice Punch
Poison Jab
Rock Slide
Earthquake
Scratchet [Lesale] (M)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type: Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Stats:
HP: 90
Atk: Rank 2 (-1)
Def: Rank 3
SpA: Rank 2 (+1)
SpD: Rank 3
Spe: 40
EC: 1/6
MC: 0
DC: 1/5
Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action
Attacks:
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Work Up
Hyper Voice
Roost
Yawn
Stealth Rock
Taunt
Toxic
Grass Knot
EDIT: None of them are
Waitress Betty wants to fight!
"I'm always in the mood for food!"
Format: 1v1 Singles
RNG Adjust: 0%
RNG roll(s) for Pokemon:
23/40
Maractus (F)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Water Absorb:
(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed
Storm Drain (DW):
(Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.
Item:
Choice Specs
Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 5
SpD: 3
Spe-: 51
Attacks:
Peck
Absorb
Sweet Scent
Growth
Pin Missile
Mega Drain
Synthesis
Cotton Spore
Needle Arm
Leech Seed
Wood Hammer
Worry Seed
Hidden Power Fire 7
Sunny Day
Solarbeam
Rest
Attract
Energy Ball
Grass Knot
Turn Order:
pimpgangster sends out the first Pokemon in his challenge list.
Waitress Betty sends out her Pokemon and issues actions.
pimpgangster issues actions.
REFEREE