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#1 | ||
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Join Date: Apr 2008
Posts: 808
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Quote:
Quote:
A lone trainer wanders through some empty corridors. He knows not why he is her, nor how he got here, but is desperately trying to find a way to escape. He continues to wander through the mysterious hallways, fighting off random monsters that seem to pop out of nowhere. Eventually he reaches a large room, where a mysterious figure stands in the middle. The stranger has a dark aura around him, and begins to speak. "Welcome to within the Giant of Babil! If you wish to escape, you must defeat me and the four hellish archfiends I control" The man reaches for his pokeball and sends first monster, the dark and ghostly Scarmiglione! The creature emerges from the ground, wrapped in rotting bandages and ready to tear his new foe to shreds. The trainer understands he has no choice but to battle if he is ever to escape and return to his journey. He grabs a pokeball and prepares for battle. Another presence haunts the room, ready to aid the fiends in battle. "This is going to be harder than I though..." says the trainer as he sends out his first pokemon. Arcanite's team: Scarmiglione the Revenankh:
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Cagnazzo the Tirtouga:
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Barbariccia the Cottonee:
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Rubicante the Embirch:
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Son of Shadoo's team:
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Battle Order: Shadoo sends out his pokemon and orders Arcanite orders I ref Last edited by rewindman; Jul 19th, 2011 at 12:54:39 PM. |
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#2 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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Ok, according to Arcanite's rules, he's sending out Revenankh first... His hardest hitter. Greeeeeeeeeeeeeeeeat.
I choose Spiffy the Duclohm, get out there! Toxic him as quickly as you can, then blast him with a powerful Hurricane. Hopefully his -10 Evade can help you hit him. Then give him a Thunderbolt. Toxic >>> Hurricane >>> Thunderbolt.
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#3 |
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Join Date: Jun 2010
Posts: 1,253
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Scarmiglione, Let's begin with a Glare! then Try your own Toxic! Finish off with a Sand Tomb!
Hopefully, you can shed your skin before toxic becomes a problem! EDIT: Damn, my edit to change Sand Tomb to Taunt was too slow. :-( Last edited by Arcanite; Jun 18th, 2011 at 5:08:25 PM. |
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#4 |
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Join Date: Apr 2008
Posts: 808
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Start of Round:
With a crash of thunder, Spiffy the Duclohm emerges from her pokeball. Electric sparks charge from her body as she stares at her ghoulish foe. Scarmiglione responds by showing off his ghostly aura and gets into his fighting stance. Spiffy is the first to move by releasing a vat of Toxins right toward her opponent. Scarmiglione is too slow to react and is hit directly! His bandages start to slowly decay as he feels the effects of the poisons entering his bloodstream. He responds by glaring intensely at his opponent. The anger emitted by the single eye on his head strikes fear directly into Siffy's soul, causing her to be paralyzed with fear. Successfully slowing down his opponent, Scarmiglione releases his own Toxic into the air. Spiffy tries to escape, but finds herself too slowed down to escape the toxic cloud. Spiffy fights through her double status and retaliates by summoning a powerful Hurricane! The winds hammer the ghostly mummy, forcing him into a wall. Scarmiglione regains his composure, but when he looks back at his opponent, he finds the world around him distorted from the slight confusion he is now suffering from. Scarmiglione tries to summon a deadly sand trap in order to immobilize his opponent, but instead hits himself from confusion! He staggers back trying to keep on his feet, only to be hit by a wicked Thunderbolt from the two headed dragon.
Damage and Energy
End of Round:
The ominous presence still lurks around the arena, still deciding when it is the right time to intervene. Meanwhile, both battlers are suffering their respective statuses, but still remain determined to win for their respective masters. Battle order: Arcanite orders Son of Shadoo orders I ref |
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#5 |
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Join Date: Jun 2010
Posts: 1,253
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OK, Taunt Duchlohm with your Powers of death, Then Use Sand Tomb! Finish off with a Drain Punch! If you hit yourself in confusion, use Taunt instead of Sand Tomb!
PS: Duchlom should have been hit by Toxic Twice! (It hit him on action 2, therefore takes damage action 2 and 3. |
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#6 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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You douche! I was about to Heal Bell! Mmk.
Hurricane >>> Thunderbolt >>> Hurricane Sub Heal Bell on Action 1, if Revenankh hurts himself in confusion.
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CAP ASB Team ASB Referee Profile My Soundcloud 23:53 SevenDeadlySins i hereby appoint MK_Ultra fagmaster general of asb 23:53 MK_Ultra that post comes with ops right 23:53 SevenDeadlySins bops |
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#7 |
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Join Date: Apr 2008
Posts: 808
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#8 |
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Join Date: Apr 2008
Posts: 808
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Start of Round
Scarmiglione is trully angered now. "How could I, one of the four all powerful fiends, be losing to this lower lifeform?" he thinks to himself. His master looks displeased as well and realizes that they will have to go all out if they are to win this battle. Scarmiglione's determination overcomes his confusion, allowing him to pull off his taunt without a hitch. He begins to yell obscene words too vulgar to put into writing, angering spiffy to a point of rage. Despite her trainer's wish to heal off this pesky status, Spiffy wants nothing more than to erase her opponent from existence. The trainer understands that reason is not enough to calm down his pokemon, and thus orders another Hurricane in compliance with Spiffy's wishes. The harsh winds form and fly directly at Scarmiglione, but Spiffy's anger is affecting her control over her attack. As a result, Scarmiglione sidesteps out of the way in the nick of time, allowing the winds to go on crashing into a nearby wall, forcing heaps of rubble to fall to the floor. Scarmiglione, now completely free of his confusion, prepares to go for the offensive. He vanishes completely, surprising Spiffy as she looks around wondering where he vent. Before she can react, Scarmiglione reappears behind the dragon and strikes the ground beneath her feet. Spiffy finds herself engulfed in a tomb of sand that erupts from the ground, restricting her movements. She is quick to respond, however, and unleashes yet another thunderbolt, this time striking a direct hit. Scarmiglione staggers back, but keeps up his concentration on the sand tomb. Both pokemon feel the toxics breaking down their body, while the sand continues to hurt Spiffy. Finding himself tired out, Scarmiglione decides it is about time to steal some energy from his opponent. He strikes with a mighty Drain Punch, successfully healing off some damage while dealing some of his own. Spiffy flies backwards and hits the floor hard, but gets back on her feet with her anger peaked to a new level. She summons another Hurricane, this time making sure to control it. A tornado of wind and debris flies towards Scarmiglione, who is unable the outrun the onslaught. The winds clear, and both pokemon are left tired and injured, as residual damage begins to eat away their strength. Out of nowhere, a mysterious power emerges and a green light shines upon Scarmiglione, healing off a bit of its wounds. Scarmiglione smiles, and begins to shed its skin in order to remove the status Spiffy had casted on him. He casts off a layer of bandages and throws them aside, removing the toxic effects that plagued him. Spiffy responds with shock, but her trainer quickly snaps her out of it. He delivers some motivational speech, pumping Spiffy to continue fighting.
Damage and Energy
End of Round
Battle Order: Son_of_Shadoo issues orders Arcanite issues orders I ref |
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#9 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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That went less well...
Dragon Pulse >>> Sheer Force Hurricane >>> Sheer Force Thunderbolt
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CAP ASB Team ASB Referee Profile My Soundcloud 23:53 SevenDeadlySins i hereby appoint MK_Ultra fagmaster general of asb 23:53 MK_Ultra that post comes with ops right 23:53 SevenDeadlySins bops |
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#10 |
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Join Date: Jun 2010
Posts: 1,253
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I Know you were just about to use Heal bell Muahahahahha!
Thanks Rewindman, just forgot it was 1 damage on the frst round _____ Actions: Scarmiglione, use Drain Punch, then Hex, then another drain punch! |
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#11 |
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Join Date: Apr 2008
Posts: 808
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Start of Round
Scarmiglione gives a deep, sinister chuckle as he looks at his renewed body. However, he realizes his wounds are still deep and his energy still depleted. With that, he disappears into shadows only to reappear next tho Spiffy to deliver a mighty Drain Punch. After stealing as much energy as he needs, he sends the dragon flying in the other direction. However, this time Spiffy is ready and retaliates with a Dragon pulse! The attack is not as strong as her previous attacks, but still sends the ghost a few meters back. Scarmiglione decides it is about tiime to try some new tricks. Using his dark arts, he calls upon a Hex to be placed on Spiffy. Because of her poison, Spiffy takes some extra damage from the attack. Despite attacking with is lower attack stat, the attack still does respectable damage. Spiffy fights through the ghostly images clouding through her head and decides to finally activate her hidden ability. With a burst of energy, she releases the chance of a secondary effect to go on all out offense. However, because of her paralysis, she is completely unable to summon those winds. Taking advantage of his situation, Scarmiglione decides to strike with another drain punch, stealing even more energy. However, when he retaliates his fist, he feels a shock of electricity enter his body, restricting his movements! Looks like Spiffy's ability finally activated, causing Scarmiglione to become paralyzed! Spiffy wants to take advantage of her new fortune to attack with a thunderbolt, but desppite being freed from teh sand tomb, she finds herself fully paralyzed once again! This is some horrible luck for the dragon... To make matters worse, at the end of the round, Scarmiglione sheds his skin once more ridding him of all previous status inflictions. He gives another ghostly laugh as the electricity leaves his body, eager to end this. Meanwhile Spiffy is barely standing, feeling the toxins truly starting to take effect. At least her mind is beginning to clear up and her anger beginning to subside, allowing her to use non damaging movies again.
Damage and Energy
End of Round
Too much hax... Battle Order: Arcanite orders Son of Shadoo orders I ref |
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#12 |
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Join Date: Jun 2010
Posts: 1,253
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Really Sorry for the Hax,
Mach bunch until he faints! |
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#13 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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... Fuck my life and everything about -_-
Keel over and die
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CAP ASB Team ASB Referee Profile My Soundcloud 23:53 SevenDeadlySins i hereby appoint MK_Ultra fagmaster general of asb 23:53 MK_Ultra that post comes with ops right 23:53 SevenDeadlySins bops |
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#14 |
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Join Date: Apr 2008
Posts: 808
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Start of Round
Scamiglione decides to end this as fast as possible and fires off a Mach Punch, depleting the last of Spiffy's energy. The electric sparks surrounding the dragon fade as the beast topples over in defeat.
Damage and Energy
End of Round
The trainer calls back his fainted pokemon, cursing at the hax gods for his bad luck. Still, he reaches for his next pokeball to continue to fight. Battle Order: Son of Shadoo sends out next pokemon and orders Arcanite orders I ref |
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#15 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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No more Mr. Nice Guy. EOLEO! GET OUT THERE, AND RIP HIM IN HALF!
Taunt >>> Bulk Up >>> Waterfall
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CAP ASB Team ASB Referee Profile My Soundcloud 23:53 SevenDeadlySins i hereby appoint MK_Ultra fagmaster general of asb 23:53 MK_Ultra that post comes with ops right 23:53 SevenDeadlySins bops |
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#16 |
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Join Date: Jun 2010
Posts: 1,253
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Last edited by Arcanite; Jun 20th, 2011 at 12:46:28 PM. |
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#17 |
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Join Date: Apr 2008
Posts: 808
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Out comes Eoleo, angry and ready to avenge his fallen comrade.
Start of Round
Eoleo starts this off by challenging Scarmiglione with a serious of Taunting words. The ghostly spirit is so angry that he finds himself unable to utilize his non attack moves. However, Scarmiglione was meaning to attack anyway and charges straight forwards with a Drain Punch. He manages to score some nice damage, but Eoleo braces the hit quite well and remains at respectable health. Deciding that his bulging muscles were not nearly large enough, Eoleo decides to Bulk up in order to beef up his attack and defense stats. Scarmiglione is only further angered, so angry in fact that he is unable to relax and chill. As a result, he spends the round cursing at his opponent instead of doing anything productive. Eoleo is tired of waiting around for the right opportunity and strikes with a mighty Waterfall. The raging waters take off a chunk of Scarmiglione's health, sending the fiend back into a wall. Scarmiglione responds by using the bit of energy he has left to Drain Punch, but because of Eoleo's new beefyness, he does less damage than he did previously. Eoleo gives a pirate's chuckle while Scarmiglione looks exhausted.
Damage and Energy
End of Round
Scarmiglione may not have taken much damage, but that lack of energy is really hurting. The mysterious presence still lurks in the room, waiting for the opportune moment to interfere... Battle Order: Arcanite Orders Son of Shadoo orders I ref |
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#18 |
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Join Date: Jun 2010
Posts: 1,253
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Ok Scarmiglione, Start off with a Chill, then go for a Sand Tomb. Then Try a Shadow Punch.
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#19 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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PUNISH HIM!
Smokescreen >>> Waterfall >>> Ice Punch
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CAP ASB Team ASB Referee Profile My Soundcloud 23:53 SevenDeadlySins i hereby appoint MK_Ultra fagmaster general of asb 23:53 MK_Ultra that post comes with ops right 23:53 SevenDeadlySins bops |
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#20 |
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Join Date: Apr 2008
Posts: 808
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Start of Round
Eoleo is utterly amused at the hopeless situation of his opponent. To tired to even move, and to angry to relax, it appears Scarmiglione is stuck between a rock and a hard place. The Ghostly ghoul can only watch as Eoleo sets up a Smokescreen, as if to ridicule his opponent's situation. The cloud of smoke enter Scamiglione's lone eye and partially blind him. Not that it matter much though, since even with all his effort, he is unable to fire off a sand tomb at his opponent and nearly collapses when trying. Eoleo gives out another deep laugh, enjoying his opponents suffering. Perhaps this is revenge for fainting his friend, or perhaps Eoleo is merely a sadistic pokemon who loves the pain of others. Either way, Eoleo decides he has had enough entertainment and decides to finish it. He charges forward, drawing the water around him as he moves, and unleashes a mighty Waterfall. Scamiglione can barely stand from the impact, despite still having a decent chunk of health. All of a sudden, in idea enters Scamiglione's head. Instead of relying on deadly sands, he utilizes the element he most comfortable with: ghost. With the last of his energy, he attacks with a Shadow Punch, surprising his opponent. However, the attack eats up the last of the fiend's energy, forcing it to fall to the ground defeated. The mysterious presence still lurks, still deciding when to strike.
Damage and Energy
Start of Round
Eoleo's boosts wear off, but he still stands triumphant over his defeated foe. Battle Order: Arcanite sends out his next pokemon Son of Shadoo orders Arcanite orders I ref Last edited by rewindman; Jun 21st, 2011 at 1:29:56 PM. |
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#21 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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Since he has no energy, shouldn't he just faint now? Arcanite, I think this makes up for earlier hax...
Chill >>> Bulk Up >>> Waterfall if he isn't actually fainted.
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CAP ASB Team ASB Referee Profile My Soundcloud 23:53 SevenDeadlySins i hereby appoint MK_Ultra fagmaster general of asb 23:53 MK_Ultra that post comes with ops right 23:53 SevenDeadlySins bops |
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#22 |
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Join Date: Jun 2010
Posts: 1,253
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Why didn't I chill and then sand tomb? (Therefore I shouldn't be dead yet. However, if i do have 0 energy, I should faint)
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#23 |
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Join Date: Apr 2008
Posts: 808
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You didn't chill because you were taunted, which prevents any action that is not an attacking move. (It's a pretty interesting win condition, taunting a pokemon with low energy pretty much guarantees it is going to be knocked out)
And yes, It should have fainted, fixing that now |
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#24 |
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Join Date: Jun 2010
Posts: 1,253
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You're up Cagnazzo!
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#25 |
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Join Date: Apr 2009
Posts: 2,850
Northern Ireland
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Eoleo, stay in. You got this.
Taunt >>> 25% Sub >>> Cross Chop
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CAP ASB Team ASB Referee Profile My Soundcloud 23:53 SevenDeadlySins i hereby appoint MK_Ultra fagmaster general of asb 23:53 MK_Ultra that post comes with ops right 23:53 SevenDeadlySins bops |
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